Work with design and animation to improve, innovate and maintain these software systems. During the creative process, as the team’s ideas evolve, there is a constant need to match the software to the solution that’s needed.
Responsibilities:
Create and maintain animation systems.
Expansion and enhancement of animation technology within the COBRA engine and supporting tools.
Optimizing animation development process and game performance in real-time.
Investigate and resolve animation-related issues.
Collaborate with the animation department to deliver the animations required by each game.
Requirements:
Excellent programming skills in C++.
Ability to estimate task schedules and their dependencies.
3+ years of animation programming experience.
Excellent mathematical and analytical skills.
Experience with performance analysis tools.
Technical documentation and testing knowledge.
Outstanding problem-solving abilities.
Multithreaded development experience.
Understanding of existing animation optimization techniques.
Experience with Unreal Engine 4.
Knowledge of game asset pipelines and tools
Excellent communication skills to enable effective collaboration.