185 Audio Technology jobs in the United States

Audio Software Engineer

94012 META

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Job Description

Summary:

Come invent the future. At Meta's Reality Labs, software development is vital to turbocharging our scientific explorations and generating the consumer products people will use for decades to come. The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and to redefine hearing capabilities of billions of people, forever transforming the way we work, play, and connect.Our team cultivates an honest and considerate environment where self-motivated individuals thrive. We encourage a sense of ownership and embrace the ambiguity that comes with working on the frontiers of research.As a Software Engineer on the Audio team, you will foster our scientific explorations and generate viable paths to the consumer products that will connect people in meaningful ways for decades to come. In this role you will engage with research scientists and engineers across RL-R to deliver state of the art solutions in the audio domain.Together, let's step into the adventure of a lifetime as we make science fiction real and change the world.

Required Skills:

Audio Software Engineer Responsibilities:

  1. Design, develop, integrate, optimize and debug real-time AR and VR audio software for advanced prototypes and user experiences

  2. Build tools, platforms, infrastructure and documentation that enable more efficient and effective research

  3. Build a community of researchers and developers by sharing software engineering best practices, tips and techniques

  4. Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions

  5. Develop clean readable code, debug complex problems that span systems, understand priorities and fulfill project needs efficiently

Minimum Qualifications:

Minimum Qualifications:

  1. Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta

  2. 3+ years of hands-on C / C++ experience developing audio software systems

  3. 2+ years of industry experience integrating audio features on hardware devices

  4. Experience operating in a self-directed environment with multiple stakeholders across multiple teams

  5. Experience shipping multiple products on large code bases that span a range of platforms and tools

Preferred Qualifications:

Preferred Qualifications:

  1. Extensive experience with audio fundamentals, processing pipelines and Digital Signal Processing concepts

  2. Previous experience working in the AR/VR space

  3. Interest or experience in Audio Machine Learning training and evaluation, including Python, PyTorch, etc

  4. Experience with prototyping platforms such as Max/MSP, MATLAB or Audioweaver

  5. Successfully driving and executing on research initiatives

Public Compensation:

$56.25/hour to $173,000/year + bonus + equity + benefits

Industry: Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at

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Audio Software Engineer

98052 Redmond, Washington META

Posted today

Job Viewed

Tap Again To Close

Job Description

Summary: Come invent the future. At Meta's Reality Labs, software development is vital to turbocharging our scientific explorations and generating the consumer products people will use for decades to come. The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and to redefine hearing capabilities of billions of people, forever transforming the way we work, play, and connect.Our team cultivates an honest and considerate environment where self-motivated individuals thrive. We encourage a sense of ownership and embrace the ambiguity that comes with working on the frontiers of research.As a Software Engineer on the Audio team, you will foster our scientific explorations and generate viable paths to the consumer products that will connect people in meaningful ways for decades to come. In this role you will engage with research scientists and engineers across RL-R to deliver state of the art solutions in the audio domain.Together, let's step into the adventure of a lifetime as we make science fiction real and change the world. Required Skills: Audio Software Engineer Responsibilities: Design, develop, integrate, optimize and debug real-time AR and VR audio software for advanced prototypes and user experiences Build tools, platforms, infrastructure and documentation that enable more efficient and effective research Build a community of researchers and developers by sharing software engineering best practices, tips and techniques Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions Develop clean readable code, debug complex problems that span systems, understand priorities and fulfill project needs efficiently Minimum Qualifications: Minimum Qualifications: Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta 3+ years of hands-on C / C++ experience developing audio software systems 2+ years of industry experience integrating audio features on hardware devices Experience operating in a self-directed environment with multiple stakeholders across multiple teams Experience shipping multiple products on large code bases that span a range of platforms and tools Preferred Qualifications: Preferred Qualifications: Extensive experience with audio fundamentals, processing pipelines and Digital Signal Processing concepts Previous experience working in the AR/VR space Interest or experience in Audio Machine Learning training and evaluation, including Python, PyTorch, etc Experience with prototyping platforms such as Max/MSP, MATLAB or Audioweaver Successfully driving and executing on research initiatives Public Compensation: $56.25/hour to $173,000/year + bonus + equity + benefits Industry: Internet Equal Opportunity: Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at #J-18808-Ljbffr

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Audio Software Engineer

95199 San Jose, California Actalent

Posted 4 days ago

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Job Description

Join to apply for the Audio Software Engineer role at Actalent . Job Description We are seeking a highly skilled Software Engineer with a strong passion for audio technology. As an Audio Tools Software Engineer, you will play a pivotal role in advancing AI-assisted wearable technology by enhancing tools for audio hardware pipelines. Collaborating with industry leaders in audio hardware, embedded systems, and acoustics, you will drive innovation in the field. This position offers the opportunity to channel your enthusiasm for audio into optimizing workflows for audio hardware product design and tuning. Responsibilities Develop and debug applications using C/C++ programming. Lead the development of components, features, or entire systems. Collaborate effectively with cross-functional teams to meet development goals. Enhance code quality through reviews, testing, rollouts, monitoring, and improvements. Work independently and collaboratively within a team environment. Essential Skills Over three years of experience in programming and debugging with C/C++. Proven expertise in desktop and mobile application development for over three years. Strong track record of delivering high-quality work with a focus on reliability and performance. Adept at following leadership direction and facilitating effective cross-functional collaboration. Skilled in enhancing code quality through meticulous reviews and strategic testing. Additional Skills & Qualifications Strong experience with audio DSP, audio plug-ins, and Digital Audio Workstations. Proficient in building GUIs using C/C++ or TypeScript. Skilled in development operations, including build systems, installers, and telemetry. Hands-on experience with JUCE for audio application development. Familiarity with MATLAB and Audio Weaver. Work Environment This position is onsite and involves working with connected products in consumer electronics and IoT devices. The work environment is centered around leveraging team expertise and advanced facilities to develop cutting-edge solutions that meet the highest industry standards. Pay and Benefits The pay range for this position is $120,000.00 - $175,000.00/yr. 401(k) and 401(k) matching Life insurance Health Savings Account (HSA) Flexible Spending Account (FSA): Healthcare and Dependent Care Paid Time Off/Vacation and Paid Holidays Paid Parental Leave Paid Bereavement Leave Employee Assistance Program Employee and Customer Referral Program Long-term and short-term disability insurance (for positions in California) Workplace Type This is a fully onsite position in San Jose, CA. Application Deadline This position is anticipated to close on May 26, 2025. About Actalent Actalent is a global leader in engineering and sciences services and talent solutions. We help visionary companies advance their engineering and science initiatives through access to specialized experts who drive scale, innovation, and speed to market. With a network of almost 30,000 consultants and more than 4,500 clients across the U.S., Canada, Asia, and Europe, Actalent serves many of the Fortune 500. The company is an equal opportunity employer and will consider all applications without regard to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information, or any characteristic protected by law. If you would like to request a reasonable accommodation, such as the modification or adjustment of the job application process or interviewing due to a disability, please email actalentaccommodation@ for other accommodation options. #J-18808-Ljbffr

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Audio Software Engineer

94012 Oculus VR

Posted 4 days ago

Job Viewed

Tap Again To Close

Job Description

Come invent the future. At Meta’s Reality Labs, software development is vital to turbocharging our scientific explorations and generating the consumer products people will use for decades to come. The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and to redefine hearing capabilities of billions of people, forever transforming the way we work, play, and connect. Our team cultivates an honest and considerate environment where self-motivated individuals thrive. We encourage a sense of ownership and embrace the ambiguity that comes with working on the frontiers of research. As a Software Engineer on the Audio team, you will foster our scientific explorations and generate viable paths to the consumer products that will connect people in meaningful ways for decades to come. In this role you will engage with research scientists and engineers across RL-R to deliver state of the art solutions in the audio domain. Together, let’s step into the adventure of a lifetime as we make science fiction real and change the world.

Audio Software Engineer Responsibilities

  • Design, develop, integrate, optimize and debug real-time AR and VR audio software for advanced prototypes and user experiences

  • Build tools, platforms, infrastructure and documentation that enable more efficient and effective research

  • Build a community of researchers and developers by sharing software engineering best practices, tips and techniques

  • Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions

  • Develop clean readable code, debug complex problems that span systems, understand priorities and fulfill project needs efficiently

Minimum Qualifications

  • Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta

  • 3+ years of hands-on C / C++ experience developing audio software systems

  • 2+ years of industry experience integrating audio features on hardware devices

  • Experience operating in a self-directed environment with multiple stakeholders across multiple teams

  • Experience shipping multiple products on large code bases that span a range of platforms and tools

Preferred Qualifications

  • Extensive experience with audio fundamentals, processing pipelines and Digital Signal Processing concepts

  • Previous experience working in the AR/VR space

  • Interest or experience in Audio Machine Learning training and evaluation, including Python, PyTorch, etc

  • Experience with prototyping platforms such as Max/MSP, MATLAB or Audioweaver

  • Successfully driving and executing on research initiatives

For those who live in or expect to work from California if hired for this position, please click here for additional information.

About Meta

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

$56.25/hour to $173,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Equal Employment Opportunity

Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.

Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form.

View Now

Audio Software Engineer

94199 San Francisco, California OpenAI

Posted 4 days ago

Job Viewed

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Job Description

What You'll Work On

  • Develop and optimize real-time audio signal processing pipelines, including AEC (Acoustic Echo Cancellation), ANC (Active Noise Cancellation), and beamforming.

  • Implement DSP algorithms for noise cancellation, echo suppression, and spatial audio processing.

  • Work with microphone arrays and speaker tuning to improve voice and sound quality.

  • Optimize performance and power consumption for various processing architectures.

  • Implement platform-specific DSP solutions for RTOS and Linux environments.

  • Collaborate with hardware and software teams to integrate and test audio processing solutions.

What We're Looking For

Required Qualifications

  • Bachelor's or Master's degree in Electrical Engineering, Computer Science, or a related field.

  • 5+ years of experience in real-time DSP development for audio applications.

  • Proficiency in C, C++, and MATLAB/Python for DSP development.

  • Experience with embedded audio processing and DSP frameworks.

  • Strong knowledge of AEC, ANC, beamforming, and signal processing techniques.

  • Experience optimizing DSP performance and power efficiency on various hardware platforms.

  • Familiarity with RTOS and Linux-based DSP implementations.

Preferred Qualifications

  • Experience with AI-driven audio processing techniques.

  • Knowledge of voice recognition and sound localization.

  • Familiarity with audio codecs, acoustic simulations, and sound modeling tools.

About OpenAI

OpenAI is an AI research and deployment company dedicated to ensuring that general-purpose artificial intelligence benefits all of humanity. We push the boundaries of the capabilities of AI systems and seek to safely deploy them to the world through our products. AI is an extremely powerful tool that must be created with safety and human needs at its core, and to achieve our mission, we must encompass and value the many different perspectives, voices, and experiences that form the full spectrum of humanity.

We are an equal opportunity employer, and we do not discriminate on the basis of race, religion, color, national origin, sex, sexual orientation, age, veteran status, disability, genetic information, or other applicable legally protected characteristic.

For additional information, please see OpenAI's Affirmative Action and Equal Employment Opportunity Policy Statement.

Qualified applicants with arrest or conviction records will be considered for employment in accordance with applicable law, including the San Francisco Fair Chance Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, and the California Fair Chance Act. For unincorporated Los Angeles County workers: we reasonably believe that criminal history may have a direct, adverse and negative relationship with the following job duties, potentially resulting in the withdrawal of a conditional offer of employment: protect computer hardware entrusted to you from theft, loss or damage; return all computer hardware in your possession (including the data contained therein) upon termination of employment or end of assignment; and maintain the confidentiality of proprietary, confidential, and non-public information. In addition, job duties require access to secure and protected information technology systems and related data security obligations.

To notify OpenAI that you believe this job posting is non-compliant, please submit a report through this form. No response will be provided to inquiries unrelated to job posting compliance.

We are committed to providing reasonable accommodations to applicants with disabilities, and requests can be made via this link.

OpenAI Global Applicant Privacy Policy

At OpenAI, we believe artificial intelligence has the potential to help people solve immense global challenges, and we want the upside of AI to be widely shared. Join us in shaping the future of technology.

Compensation Range: $325K

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Audio Software Engineer

98052 Redmond, Washington Oculus VR

Posted 11 days ago

Job Viewed

Tap Again To Close

Job Description

Come invent the future. At Meta’s Reality Labs, software development is vital to turbocharging our scientific explorations and generating the consumer products people will use for decades to come. The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and to redefine hearing capabilities of billions of people, forever transforming the way we work, play, and connect. Our team cultivates an honest and considerate environment where self-motivated individuals thrive. We encourage a sense of ownership and embrace the ambiguity that comes with working on the frontiers of research. As a Software Engineer on the Audio team, you will foster our scientific explorations and generate viable paths to the consumer products that will connect people in meaningful ways for decades to come. In this role you will engage with research scientists and engineers across RL-R to deliver state of the art solutions in the audio domain. Together, let’s step into the adventure of a lifetime as we make science fiction real and change the world.

Audio Software Engineer Responsibilities

  • Design, develop, integrate, optimize and debug real-time AR and VR audio software for advanced prototypes and user experiences

  • Build tools, platforms, infrastructure and documentation that enable more efficient and effective research

  • Build a community of researchers and developers by sharing software engineering best practices, tips and techniques

  • Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions

  • Develop clean readable code, debug complex problems that span systems, understand priorities and fulfill project needs efficiently

Minimum Qualifications

  • Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta

  • 3+ years of hands-on C / C++ experience developing audio software systems

  • 2+ years of industry experience integrating audio features on hardware devices

  • Experience operating in a self-directed environment with multiple stakeholders across multiple teams

  • Experience shipping multiple products on large code bases that span a range of platforms and tools

Preferred Qualifications

  • Extensive experience with audio fundamentals, processing pipelines and Digital Signal Processing concepts

  • Previous experience working in the AR/VR space

  • Interest or experience in Audio Machine Learning training and evaluation, including Python, PyTorch, etc

  • Experience with prototyping platforms such as Max/MSP, MATLAB or Audioweaver

  • Successfully driving and executing on research initiatives

For those who live in or expect to work from California if hired for this position, please click here for additional information.

About Meta

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

$56.25/hour to $173,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Equal Employment Opportunity

Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.

Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form.

View Now

Audio Software Engineer

94010 Meta

Posted today

Job Viewed

Tap Again To Close

Job Description

**Summary:**
Come invent the future. At Meta's Reality Labs, software development is vital to turbocharging our scientific explorations and generating the consumer products people will use for decades to come. The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and to redefine hearing capabilities of billions of people, forever transforming the way we work, play, and connect.Our team cultivates an honest and considerate environment where self-motivated individuals thrive. We encourage a sense of ownership and embrace the ambiguity that comes with working on the frontiers of research.As a Software Engineer on the Audio team, you will foster our scientific explorations and generate viable paths to the consumer products that will connect people in meaningful ways for decades to come. In this role you will engage with research scientists and engineers across RL-R to deliver state of the art solutions in the audio domain.Together, let's step into the adventure of a lifetime as we make science fiction real and change the world.
**Required Skills:**
Audio Software Engineer Responsibilities:
1. Design, develop, integrate, optimize and debug real-time AR and VR audio software for advanced prototypes and user experiences
2. Build tools, platforms, infrastructure and documentation that enable more efficient and effective research
3. Build a community of researchers and developers by sharing software engineering best practices, tips and techniques
4. Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions
5. Develop clean readable code, debug complex problems that span systems, understand priorities and fulfill project needs efficiently
**Minimum Qualifications:**
Minimum Qualifications:
6. Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta
7. 3+ years of hands-on C / C++ experience developing audio software systems
8. 2+ years of industry experience integrating audio features on hardware devices
9. Experience operating in a self-directed environment with multiple stakeholders across multiple teams
10. Experience shipping multiple products on large code bases that span a range of platforms and tools
**Preferred Qualifications:**
Preferred Qualifications:
11. Extensive experience with audio fundamentals, processing pipelines and Digital Signal Processing concepts
12. Previous experience working in the AR/VR space
13. Interest or experience in Audio Machine Learning training and evaluation, including Python, PyTorch, etc
14. Experience with prototyping platforms such as Max/MSP, MATLAB or Audioweaver
15. Successfully driving and executing on research initiatives
**Public Compensation:**
$56.25/hour to $173,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
View Now
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About the latest Audio technology Jobs in United States !

Audio Software Engineer

98073 Snoqualmie, Washington Meta

Posted 7 days ago

Job Viewed

Tap Again To Close

Job Description

**Summary:**
Come invent the future. At Meta's Reality Labs, software development is vital to turbocharging our scientific explorations and generating the consumer products people will use for decades to come. The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and to redefine hearing capabilities of billions of people, forever transforming the way we work, play, and connect.Our team cultivates an honest and considerate environment where self-motivated individuals thrive. We encourage a sense of ownership and embrace the ambiguity that comes with working on the frontiers of research.As a Software Engineer on the Audio team, you will foster our scientific explorations and generate viable paths to the consumer products that will connect people in meaningful ways for decades to come. In this role you will engage with research scientists and engineers across RL-R to deliver state of the art solutions in the audio domain.Together, let's step into the adventure of a lifetime as we make science fiction real and change the world.
**Required Skills:**
Audio Software Engineer Responsibilities:
1. Design, develop, integrate, optimize and debug real-time AR and VR audio software for advanced prototypes and user experiences
2. Build tools, platforms, infrastructure and documentation that enable more efficient and effective research
3. Build a community of researchers and developers by sharing software engineering best practices, tips and techniques
4. Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions
5. Develop clean readable code, debug complex problems that span systems, understand priorities and fulfill project needs efficiently
**Minimum Qualifications:**
Minimum Qualifications:
6. Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta
7. 3+ years of hands-on C / C++ experience developing audio software systems
8. 2+ years of industry experience integrating audio features on hardware devices
9. Experience operating in a self-directed environment with multiple stakeholders across multiple teams
10. Experience shipping multiple products on large code bases that span a range of platforms and tools
**Preferred Qualifications:**
Preferred Qualifications:
11. Extensive experience with audio fundamentals, processing pipelines and Digital Signal Processing concepts
12. Previous experience working in the AR/VR space
13. Interest or experience in Audio Machine Learning training and evaluation, including Python, PyTorch, etc
14. Experience with prototyping platforms such as Max/MSP, MATLAB or Audioweaver
15. Successfully driving and executing on research initiatives
**Public Compensation:**
$56.25/hour to $173,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
View Now

Audio Software Engineer, Embedded

98052 Redmond, Washington META

Posted today

Job Viewed

Tap Again To Close

Job Description

Summary:

At Meta, we're building products that revolutionize the way people connect, work, and play. Our audio teams are at the forefront of this innovation, developing cutting-edge technologies that redefine the way we experience sound in virtual and augmented worlds.As an audio professional at Meta, you'll have the opportunity to:- Build new, innovative hardware and software: Collaborate with world-class experts to create products that push the boundaries of what's possible.- Solve unique, large-scale technical problems: Tackle complex challenges that impact billions of people around the world.- Create immersive audio experiences: Harness the power of AR and VR to make virtual sounds indistinguishable from reality.- Transform the way people hear and interact: Develop technologies that redefine hearing potential and change the way we connect with each other.Our teams are dedicated to creating a considerate and honest environment where self-motivated individuals thrive. We encourage ownership, creativity, and collaboration, and we're passionate about making science fiction real.Join us on this adventure: As a member of our audio team, you'll be part of a community that's shaping the future of sound and connection. Together, let's invent the future and change the world.

Required Skills:

Audio Software Engineer, Embedded Responsibilities:

  1. Develop and implement innovative audio technologies, including general audio processing, audio ML/AI algorithms, and audio codecs

  2. Identify areas for improvement in scalability, performance, quality, and reliability across the audio stack

  3. Collaborate with cross-functional teams to deploy new audio technologies as-a-service and as-a-platform

  4. Analyze, design, develop, and debug audio features on Android systems

  5. Work effectively in a team environment, making architectural tradeoffs to deliver software solutions rapidly

  6. Develop software for consumer devices, prioritizing efficiency and delivering high-quality results

  7. Create clean, readable code and debug complex problems

  8. Embrace continuous learning, adapt to new technologies, and navigate ambiguity in problem-solving

Minimum Qualifications:

Minimum Qualifications:

  1. Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience

  2. 7+ years software development experience in industry settings or PhD with 4+ years of experience

  3. 3+ years relevant audio software engineering experience in industry settings

  4. C or C++ experience, including use of C++11/14/17 features

  5. Demonstrated experience working across disciplines to drive optimal solutions

Preferred Qualifications:

Preferred Qualifications:

  1. Demonstrated experience working collaboratively in cross-functional teams

  2. MS or PhD in Electrical Engineering, Computer Science or equivalent

  3. Experience in Android or Linux audio stack development

  4. Experience of audio software systems including audio DSP or machine learning signal processing development experience

  5. Experience developing, debugging, and shipping software products on large code bases that span platforms and tools

  6. Experience with audio-related software features across all layers of the audio stack

Public Compensation:

$85.10/hour to $251,000/year + bonus + equity + benefits

Industry: Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at

View Now

Audio Software Engineer, Embedded

94012 META

Posted today

Job Viewed

Tap Again To Close

Job Description

Summary:

At Meta, we're building products that revolutionize the way people connect, work, and play. Our audio teams are at the forefront of this innovation, developing cutting-edge technologies that redefine the way we experience sound in virtual and augmented worlds.As an audio professional at Meta, you'll have the opportunity to:- Build new, innovative hardware and software: Collaborate with world-class experts to create products that push the boundaries of what's possible.- Solve unique, large-scale technical problems: Tackle complex challenges that impact billions of people around the world.- Create immersive audio experiences: Harness the power of AR and VR to make virtual sounds indistinguishable from reality.- Transform the way people hear and interact: Develop technologies that redefine hearing potential and change the way we connect with each other.Our teams are dedicated to creating a considerate and honest environment where self-motivated individuals thrive. We encourage ownership, creativity, and collaboration, and we're passionate about making science fiction real.Join us on this adventure: As a member of our audio team, you'll be part of a community that's shaping the future of sound and connection. Together, let's invent the future and change the world.

Required Skills:

Audio Software Engineer, Embedded Responsibilities:

  1. Develop and implement innovative audio technologies, including general audio processing, audio ML/AI algorithms, and audio codecs

  2. Identify areas for improvement in scalability, performance, quality, and reliability across the audio stack

  3. Collaborate with cross-functional teams to deploy new audio technologies as-a-service and as-a-platform

  4. Analyze, design, develop, and debug audio features on Android systems

  5. Work effectively in a team environment, making architectural tradeoffs to deliver software solutions rapidly

  6. Develop software for consumer devices, prioritizing efficiency and delivering high-quality results

  7. Create clean, readable code and debug complex problems

  8. Embrace continuous learning, adapt to new technologies, and navigate ambiguity in problem-solving

Minimum Qualifications:

Minimum Qualifications:

  1. Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience

  2. 7+ years software development experience in industry settings or PhD with 4+ years of experience

  3. 3+ years relevant audio software engineering experience in industry settings

  4. C or C++ experience, including use of C++11/14/17 features

  5. Demonstrated experience working across disciplines to drive optimal solutions

Preferred Qualifications:

Preferred Qualifications:

  1. Demonstrated experience working collaboratively in cross-functional teams

  2. MS or PhD in Electrical Engineering, Computer Science or equivalent

  3. Experience in Android or Linux audio stack development

  4. Experience of audio software systems including audio DSP or machine learning signal processing development experience

  5. Experience developing, debugging, and shipping software products on large code bases that span platforms and tools

  6. Experience with audio-related software features across all layers of the audio stack

Public Compensation:

$85.10/hour to $251,000/year + bonus + equity + benefits

Industry: Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at

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