1,777 Game Development Studios jobs in the United States
Game Programmer (Unity)
Posted 4 days ago
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Job Description
Here at Spellbrush , we're passionate about making a good anime game.
We also happen to be the world's leading generative AI studio — we're the team behind niji・journey .
We are currently investigating how AI can be used to help human artists perform masterpieces in the most complex medium of our times: videogames.
Our games are characterized by a no-compromise approach to well-balanced gameplay married to a truthful love of visual arts.
If you love turn-based tactics games, please consider applying!
The Unity Engineer Role:We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming anime mobile tactics game.
Our game programmers are mostly generalists , so you can work on lots of different areas of the game. It’s important that you take pride in your work and know what it means to take responsibility and deliver quality and fun to players . You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation.
You may be a good fit if: You love Strategy RPGsOur team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.
And you also love the anime aestheticWe're also huge anime fans if you haven't noticed.
You deeply understand UnityWe're looking for someone with 5+ years of programming experience and a high level of familiarity with Unity. A good candidate must have shipped at least one game with Unity (personal projects are great!) and have built up a sixth sense for what is the "happy path" in modern Unity development.
You're comfortable working on small, fast-paced teamsWorking here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
You're excited about the potential of Generative AIYou'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into the game. You will be at the literal cutting edge of what is possible with machine learning, art, and games.
#J-18808-LjbffrSenior Game Programmer
Posted 1 day ago
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Job Description
About Impact Theory
Impact Theory is a mission-driven modern media company designed to create positive change in people’s lives through the creation of entertaining and empowering content. Designed as an integrated studio, Impact Theory develops and produces video games (Project Kyzen), webcomics, film & TV, as well as world-class YouTube and podcast content that has garnered half a billion views on YouTube alone. Regardless of type, Impact Theory’s content underscores the company's mission to ensure the global spread of a growth mindset through ideas and entertainment.
About Kyzen
Project Kyzen, in its current public release, is a casual, multiplayer game in which players will have the choice to compete against each other in several different mini-games. Users can craft unique avatars and explore the Kyzen universe. Project Kyzen will be developed in phases throughout its lifetime in which players will be able to provide feedback to create the ultimate immersive experience in gaming. We are looking to assemble a team of A-players to work on our next game mode and achieve our goal of being the number one genre-defining game in our niche.
Job Summary
We are seeking a versatile Senior Unreal Engine Game Programmer with deep expertise in gameplay programming, character controls (3Cs), game mechanics, networked gameplay, and AI bot systems. This role demands a well-rounded programmer passionate about creating immersive experiences and skilled at collaborating across disciplines to deliver a polished, scalable game. You’ll be instrumental in developing AI bots, core gameplay mechanics, and character interactions that provide players with an engaging, responsive game world.
Responsibilities- AI Bot Development: Design, implement, and refine AI bot behaviors, enhancing interactions and responsiveness to create a challenging and immersive experience.
- Develop Gameplay Features: Build and integrate gameplay mechanics, character controls, player movement, combat, and UI to create a cohesive game experience.
- Collaborate Across Disciplines: Partner with designers, artists, and programmers to iterate on gameplay and AI features, contributing technical insights that enhance the player experience.
- Architect Core Systems: Develop foundational systems supporting gameplay, networking, and AI, with scalability and stability in mind.
- Optimize and Troubleshoot: Identify and address performance issues across CPU, GPU, and network, focusing on improving both the game's stability and the AI systems' efficiency.
- Maintain Code Quality: Write, review, and maintain robust, scalable code that supports efficient workflows and empowers the team.
- Prototype and Iterate: Rapidly prototype gameplay and AI features, integrating feedback and iterating to align with the game’s vision.
Requirements
Qualifications
- Experience: 4+ years in game development, with experience in Unreal Engine and at least one shipped title, ideally a multiplayer game.
- Technical Skills: Strong Blueprints and C++ skills with experience in gameplay mechanics, AI bot development, networking, character movement, and optimization.
- AI Systems Knowledge: Familiarity with AI techniques that encompass buildings engaging and interactive bots using Behavior Trees, EQS, SubTrees, Blackboards, and done with performance of these bot behaviors in mind.
- Collaborative Mindset: Excellent communication skills and the ability to work effectively with cross-disciplinary teams.
- Problem-Solving Ability: A proactive, innovative approach to solving technical challenges and improving the game experience across all systems.
- Passion and Drive: Personally driven to create insanely fun, engaging gameplay experiences that captivate players
Application questions:
- What are some of the favorite game mechanics you've programmed around player combat and movement? What did you make and how did you incorporate feedback to make it something you're proud of?
- Describe a challenging gameplay system you built in Unreal Engine that involved both multiplayer functionality and AI interaction.
- Share an example where you had to optimize a game feature for performance. What was the issue, and how did you resolve it?
Compensation range for this role is $120,000 to $210,000 salary per year.
Benefits
- Medical/Dental/Vision Insurance Plans
- Life Insurance
- 401k
- Flexible, “Unlimited” PTO Policy
- 1-year subscription to Audible
- Full employee access to Impact Theory University
- 2 Complimentary Books (Radical Confidence by Lisa Bilyeu and Principles by Ray Dalio)
FRAUD/SCAM NOTICE
Please note that Impact Theory interview requests and job offers only originate from an @impacttheory.com email address. We have a robust interview process that includes phone, video Google Meets calls, and in-person interviews at our Los Angeles, California-based office prior to any person receiving an offer of employment. Impact Theory will also never ask for bank account information (including routing or account numbers), social security numbers, passwords or any other sensitive information to be delivered over email or phone. Always reference our career site, Impact Theory Careers, to see if the position that you are applying to is legitimate. If you receive a scam issue or a security issue involving Impact Theory, please notify us at
EQUAL EMPLOYMENT OPPORTUNITY & FAIR CHANCE HIRING
Impact Theory is an Equal Opportunity employer. We celebrate and embrace diversity, and believe the strongest teams are from a broad tapestry of backgrounds, perspectives, and skills. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex including sexual orientation and gender identity, national origin, disability, protected veteran status, or any other characteristics protected by applicable federal, state, or local law. We will consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with the requirements of applicable state and local laws, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance.
3D Game Programmer (Unity)
Posted 1 day ago
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Job Description
Overview
tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the game. Think MiSide with LLMs, but truly integrated with gameplay, not just a RP chatbot.
About UsHere at Spellbrush, we're passionate about making a good anime game. We also happen to be the world's leading generative AI studio—we're the team behind niji・journey. Our mission is simple: use AI to bring characters to life and push the boundaries of narrative-driven games.
What We’re BuildingWe’ve developed an in-house LLM storytelling system that blends AI, story, and gameplay—going far beyond shallow “chat-only” experiences. The result is an AI companion who cooperates with you in puzzles, remembers across worlds, and changes how each chapter unfolds. We’re looking for a strong Unity engineer who loves 3D story-driven games. You’ll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working prototype into a full game.
About The RoleYou will join a small but extremely talented team to define a new kind of video game experience. You'll work alongside top otaku minds in the industry, including the creator of Warudo and Cytoid, a Google DeepMind veteran behind Project Astra, and top-tier AI researchers. As an early member of this team, you will have significant artistic and research freedom to shape what could become the next-generation LLM-driven storytelling experience.
Why You'll Love Working With Us- Impact and Ownership: As an early team member, you'll have the opportunity to push the boundaries of what's possible at the intersection of AI, anime, and the video game industry.
- A World-Class Team: You'll work directly with some of the best AI researchers and engineers in the world in a small, mighty, and fast-paced team.
- Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We believe in the unmatched speed of in-person collaboration.
- International Opportunities: We have primary research offices in downtown Akihabara, Tokyo, and San Francisco. Visa sponsorships are available for qualified candidates.
- You love anime and the anime aesthetic — we are literally building an anime game, so this is a requirement!
- You have independently developed a 3D narrative game in Unity — bonus points if the game is first-person.
- You’re good at 3D character animation — bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store.
- You're excited about the potential of generative AI — you'll work closely with AI researchers, look at latest research results, and figure out how to apply them to our game. Experience with LLMs is a plus.
- You're comfortable working on small, fast-paced teams — this will feel like a small indie studio: close-knit, with high ownership and flexibility. On-site collaboration is preferred at our Tokyo or San Francisco offices; visa sponsorships are available.
- Develop and optimize Unity-based gameplay experiences that integrate AI-driven storytelling and character interaction.
- Contribute to tools and pipelines for character animation, scene composition, and gameplay integration.
- Participate in design discussions to shape the next-generation LLM-driven storytelling experience.
- Seniority level: Mid-Senior level
- Employment type: Full-time
- Job function: Engineering and Information Technology
- Industries: Computer Games
Game Logic Programmer
Posted 4 days ago
Job Viewed
Job Description
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Job Title: Game Logic Programmer
Location: San Diego/Hybrid or Remote
PlayStation's San Diego Studio is seeking a Programmer to join the team behind the critically acclaimed "MLB - The Show" game series.
In this role you will work on logic systems that help enhance the gameplay experience. Systems worked on may include baseball related game logic, AI logic for CPU controlled teams, UI support, and many more. You will work closely with the designers, producers, and testers to identify problems, provide solutions, and improve the quality of the series.
We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of freedom and autonomy.
Responsibilities:
- Helping maintain and improve existing logic systems.
- Designing and implementing systems and tools to support designer needs.
- Writing clear, maintainable, portable, and highly functional code.
- Follow coding standards and best practices.
- Profiling and performance tuning of code and systems to remove bottlenecks.
- Testing and debugging of your code and that of others past and present.
Required:
- Expertise in C++.
- General baseball knowledge including rules, strategies, statistics and roster makeup is essential.
- Self-motivated with good communication skills.
- Able and motivated to work with other team members.
- Commitment to code quality and sound testing procedures.
- B.S. degree in computer science or equivalent experience.
Plus:
- Game development experience.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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Game Logic Programmer
Posted 4 days ago
Job Viewed
Job Description
Why PlayStation?
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Job Title: Game Logic Programmer
Location: San Diego/Hybrid or Remote
PlayStation’s San Diego Studio is seeking a Programmer to join the team behind the critically acclaimed “MLB - The Show” game series.
In this role you will work on logic systems that help enhance the gameplay experience. Systems worked on may include baseball related game logic, AI logic for CPU controlled teams, UI support, and many more. You will work closely with the designers, producers, and testers to identify problems, provide solutions, and improve the quality of the series.
We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of freedom and autonomy.
Responsibilities:
- Helping maintain and improve existing logic systems.
- Designing and implementing systems and tools to support designer needs.
- Writing clear, maintainable, portable, and highly functional code.
- Follow coding standards and best practices.
- Profiling and performance tuning of code and systems to remove bottlenecks.
- Testing and debugging of your code and that of others past and present.
Required:
- Expertise in C++.
- General baseball knowledge including rules, strategies, statistics and roster makeup is essential.
- Self-motivated with good communication skills.
- Able and motivated to work with other team members.
- Commitment to code quality and sound testing procedures.
- B.S. degree in computer science or equivalent experience.
Plus:
- Game development experience.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
#J-18808-LjbffrGame Logic Programmer
Posted 4 days ago
Job Viewed
Job Description
Overview
Game Logic Programmer – Location: San Diego/Hybrid or Remote – PlayStation’s San Diego Studio is seeking a Programmer to join the team behind the critically acclaimed “MLB - The Show” game series.
In this role you will work on logic systems that help enhance the gameplay experience. Systems worked on may include baseball related game logic, AI logic for CPU controlled teams, UI support, and many more. You will work closely with the designers, producers, and testers to identify problems, provide solutions, and improve the quality of the series. We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of freedom and autonomy.
Responsibilities- Helping maintain and improve existing logic systems.
- Designing and implementing systems and tools to support designer needs.
- Writing clear, maintainable, portable, and highly functional code.
- Follow coding standards and best practices.
- Profiling and performance tuning of code and systems to remove bottlenecks.
- Testing and debugging of your code and that of others past and present.
- Expertise in C++.
- General baseball knowledge including rules, strategies, statistics and roster makeup is essential.
- Self-motivated with good communication skills.
- Able and motivated to work with other team members.
- Commitment to code quality and sound testing procedures.
- B.S. degree in computer science or equivalent experience.
- Game development experience.
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Details- Seniority level: Not Applicable
- Employment type: Full-time
- Job function: Engineering and Information Technology
- Industries: Software Development, Consumer Services, and Entertainment Providers
Casual Mobile Free To Play Unity Game Programmer
Posted 4 days ago
Job Viewed
Job Description
About Us: Funkitron, Inc., at the forefront of innovation in mobile free-to-play games, is a prominent long time developer in the casual gaming industry. Based in the Boston area, we are dedicated to creating games that are not only immensely enjoyable for players but also demonstrate excellent free-to-play KPIs, ensuring long-term success and sustainability. Our commitment to balancing player satisfaction with robust business performance is the driving force behind our popular game titles.
Job Description: We are looking for a skilled and experienced Unity Programmer to join our dynamic team. In this role, you will play a pivotal part in the development of our next top casual game, collaborating closely with designers, artists, and other programmers to bring new game concepts to life.
Key Responsibilities:
- Collaborate with cross-functional teams to design and implement game features.
- Write clean, maintainable, and efficient code in C# using the Unity engine.
- Optimize game performance for mobile platforms.
- Participate in code reviews and contribute to team best practices.
- Assist in debugging and resolving technical issues.
- Keep up with the latest trends and technologies in game development.
Qualifications:
- Bachelor's degree in Computer Science, Game Development, or related field (or equivalent experience).
- 2+ years of experience in game development with Unity and C#.
- Strong understanding of object-oriented programming and design patterns.
- Experience with mobile game development (iOS and Android).
- Familiarity with version control systems, preferably Git.
- Excellent problem-solving and communication skills.
- A passion for games, especially in the casual and free-to-play sector.
Nice to Have:
- Experience with Unity's UI system and animation tools.
- Knowledge of backend systems and multiplayer game development.
- Familiarity with agile development methodologies.
What We Offer:
- A creative, collaborative work environment at the forefront of mobile game innovation.
- Opportunities for professional growth and development.
- The chance to work on exciting projects with a talented team.
- Remote work from home.
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VR Game Developer/Programmer
Posted 3 days ago
Job Viewed
Job Description
Overview
GovCIO is currently hiring for a Game Developer specializing in Unreal Engine and Unity to join our team. This role will focus on developing MKB and Virtual Reality (VR) applications optimized for Meta (Quest) headsets. The ideal candidate is a hands-on developer who can implement immersive gameplay mechanics, iterate quickly in small teams, and deliver polished VR-ready products. This position will be fully remote.
Responsibilities- Design, develop, and optimize VR and MKB applications in Unreal Engine and Unity, ensuring smooth performance on Meta devices.
- Implement and refine core gameplay mechanics, VR interactions, input systems, and user experiences.
- Write clean, maintainable C# and C++ code to support game functionality and performance optimization.
- Collaborate in short, iterative sprints with designers and artists to bring features from concept to deployment.
- Debug, profile, and resolve performance issues across VR and MKB platforms.
- Document development processes, prepare deployment instructions, and ensure compliance with platform standards.
- Support hosting and deployment through Meta App Lab or official Meta Store publishing processes.
Bachelor's with 5 - 8 years (or commensurate experience)
Required Skills and Experience
- Clearance Required: None
- Proficiency with Unreal Engine and Unity, with a strong portfolio of VR or MKB development projects.
- Experience in VR development with Meta Quest or other headset platforms.
- Strong coding skills in C# and C++.
- Solid understanding of 3D math, physics, and VR best practices.
- Ability to work independently and within small agile teams.
Preferred Skills and Experience
- Knowledge of optimization techniques for mobile VR hardware.
- Experience designing for both VR and MKB player experiences.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, gender, gender identity or expression, sexual orientation, national origin, disability, or status as a protected veteran. EOE, including disability/vets.
Company Overview remains as provided but no longer presented as part of the job content; essential content preserved above.
#J-18808-LjbffrVR Game Developer/Programmer
Posted 3 days ago
Job Viewed
Job Description
Overview
GovCIO is currently hiring for a Game Developer specializing in Unreal Engine and Unity to join our team. This role will focus on developing MKB and Virtual Reality (VR) applications optimized for Meta (Quest) headsets. The ideal candidate is a hands-on developer who can implement immersive gameplay mechanics, iterate quickly in small teams, and deliver polished VR-ready products. This position will be fully remote.
Responsibilities- Design, develop, and optimize VR and MKB applications in Unreal Engine and Unity, ensuring smooth performance on Meta devices.
- Implement and refine core gameplay mechanics, VR interactions, input systems, and user experiences.
- Write clean, maintainable C# and C++ code to support game functionality and performance optimization.
- Collaborate in short, iterative sprints with designers and artists to bring features from concept to deployment.
- Debug, profile, and resolve performance issues across VR and MKB platforms.
- Document development processes, prepare deployment instructions, and ensure compliance with platform standards.
- Support hosting and deployment through Meta App Lab or official Meta Store publishing processes.
Bachelor's with 5 - 8 years (or commensurate experience)
Required Skills and Experience
- Clearance Required: None
- Proficiency with Unreal Engine and Unity, with a strong portfolio of VR or MKB development projects.
- Experience in VR development with Meta Quest or other headset platforms.
- Strong coding skills in C# and C++.
- Solid understanding of 3D math, physics, and VR best practices.
- Ability to work independently and within small agile teams.
Preferred Skills and Experience
- Knowledge of optimization techniques for mobile VR hardware.
- Experience designing for both VR and MKB player experiences.
Location : US-Remote
Company Overview
GovCIO is a team of transformers--people who are passionate about transforming government IT. Every day, we make a positive impact by delivering innovative IT services and solutions that improve how government agencies operate and serve our citizens.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, gender, gender identity or expression, sexual orientation, national origin, disability, or status as a protected veteran. EOE, including disability/vets.
#J-18808-LjbffrGame Logic Programmer New United States, San Diego, CA
Posted 4 days ago
Job Viewed
Job Description
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Job Title: Game Logic Programmer
Location: San Diego/Hybrid or Remote
PlayStation’s San Diego Studio is seeking a Programmer to join the team behind the critically acclaimed “MLB - The Show” game series.
In this role you will work on logic systems that help enhance the gameplay experience. Systems worked on may include baseball related game logic, AI logic for CPU controlled teams, UI support, and many more. You will work closely with the designers, producers, and testers to identify problems, provide solutions, and improve the quality of the series.
We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of freedom and autonomy.
Responsibilities:
- Helping maintain and improve existing logic systems.
- Designing and implementing systems and tools to support designer needs.
- Writing clear, maintainable, portable, and highly functional code.
- Follow coding standards and best practices.
- Profiling and performance tuning of code and systems to remove bottlenecks.
- Testing and debugging of your code and that of others past and present.
Required:
- Expertise in C++.
- General baseball knowledge including rules, strategies, statistics and roster makeup is essential.
- Self-motivated with good communication skills.
- Able and motivated to work with other team members.
- Commitment to code quality and sound testing procedures.
- B.S. degree in computer science or equivalent experience.
Plus:
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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