23 Digital Gaming jobs in the United States
Producer Digital Gaming
Posted 2 days ago
Job Viewed
Job Description
Company Description CREATIVITY IS OUR SUPERPOWER. It’s our heritage and it’s also our future. Because we don’t just make toys. We create innovative products and experiences that inspire fans, entertain audiences and develop children through play. Mattel is at its best when every member of our team feels respected, included, and heard—when everyone can show up as themselves and do their best work every day. We value and share an infinite range of ideas and voices that evolve and broaden our perspectives with a reach that extends into all our brands, partners, and suppliers. The Team: The Digital Gaming team’s mission is to expand Mattel’s ever-growing IP catalog in the digital gaming space. This includes outbound IP licensing of our brands to 3rd party game developers/publishers and partnering with other companies for co-development. The team is comprised of individuals from various backgrounds to tackle key challenges such as marketing, business development/licensing, and production. The position of Associate Producer for the Digital Gaming Team reports to the Senior Producer, Digital Gaming. The team is based in Mattel’s offices in El Segundo CA. Job Description The Opportunity: The Producer, Digital Gaming will help guide the production of new licensed digital gaming experiences on multiple platforms including console, mobile, and PC/online. This role will partner with licensees to oversee development of games that meet the highest quality standards and embody the best of Mattel’s brands. You will drive execution of projects plans, review deliverables, and secure approvals for build milestones. You will serve as an advocate for the games with internal stakeholders and work closely with the marketing team and other cross-functional partners to ensure alignment on product development and release campaigns. This opportunity is a great fit for anyone who has experience in video game production and ideally has worked with well-known brands, either for a developer or a licensor. Ability to manage multiple projects is a must. This role needs to be able to forge internal and external relationships. What Your Impact Will Be: Partner with licensees to drive development of best-in-class digital gaming experiences that showcase Mattel brands Supervise all aspects of production - build project plans, maintain production calendars, and oversee asset deliverables Serve as primary liaison with internal cross-functional teams (Marketing, Brand, Business Development, Legal) to ensure alignment on strategy and brand standards from project inception through release Lead reviews of build milestones, providing guidance and feedback to licensees with a product-first mindset focused on creating the highest quality games Stay on top of game industry trends and the competitive landscape to help continually evolve our thinking and product standards Ensure continuous improvement by analyzing game performance with licensees to identify areas of optimization Present production updates to broader Digital Games, Brand, and Franchise Teams Qualifications What We’re Looking For: 5+ years of production experience in digital gaming, with at least 2+ years as a project lead, ideally working with well-known brands Detailed understanding of the principles of game production Strong time management, planning and project execution skills Strong interpersonal skills with the ability to build solid collaborative relationships Experience with project management tools such as Asana, Workfront, and Trello Highly organized project manager, detail-oriented with strong follow-up skills Excellent written and verbal communication skills Passion for digital games Demonstrated growth mindset by staying curious and continuously learning, embracing challenges, and improving themselves. The annual base salary range for this position is between $90,000 and $136,000. **This range is indicative of projected hiring range, however annual base salary will be determined based on a candidate’s work location, skills and experience. Additional Information Don’t meet every single requirement? At Mattel, we are dedicated to an inclusive workplace and a culture of belonging. If you’re excited about this role but your past experience doesn’t align perfectly with every qualification in the job description, we still encourage you to apply. You may be just the right candidate for this or other roles. How We Work: We collaborate: Being a part of Mattel means being part of one team with shared values and common goals. Every person counts and working closely together always brings better results. Partnership is our process and our collective capabilities is our superpower. We innovate: At Mattel we always aim to find new and better ways to create innovative products and experiences. No matter where you work in the organization, you can always make a difference and have real impact. We welcome new ideas and value new initiatives that challenge conventional thinking. We execute: We are a performance-driven company. We strive for excellence and are focused on pursuing best-in-class outcomes. We believe in accountability and ownership and know that our people are at their best when they are empowered to create and deliver results. Who We Are: Mattel is a leading global toy and family entertainment company and owner of one of the most iconic brand portfolios in the world. We engage consumers and fans through our franchise brands, including Barbie, Hot Wheels, Fisher-Price, American Girl, Thomas & Friends, UNO, Masters of the Universe, Matchbox, Monster High, MEGA and Polly Pocket, as well as other popular properties that we own or license in partnership with global entertainment companies. Our offerings include toys, content, consumer products, digital and live experiences. Our products are sold in collaboration with the world’s leading retail and ecommerce companies. Since its founding in 1945, Mattel is proud to be a trusted partner in empowering generations to explore the wonder of childhood and reach their full potential. Mattel’s award-winning workplace culture has been recognized by Forbes, Fast Company, Newsweek, Great Place to Work, TIME, and more. Visit us at and . Mattel is an Affirmative Action/Equal Opportunity Employer where we want you to bring your authentic self to work every day. We welcome all job seekers, and all applicants will receive consideration for employment without regard to race, ethnicity, color, national origin, religion, sex, gender, gender identity or expression, sexual orientation, veteran and protected veteran status, disability status, and or any other basis protected by applicable federal, state or local law. Pursuant to the Los Angeles Fair Chance Ordinance and the California Fair Chance Act, qualified applicants with arrest or conviction records will be considered for employment. Videos to watch: The Culture at Mattel Mattel Investor Highlights #J-18808-Ljbffr
Producer Publishing Digital Gaming
Posted 1 day ago
Job Viewed
Job Description
Company Description CREATIVITY IS OUR SUPERPOWER. It’s our heritage and it’s also our future. Because we don’t just make toys. We create innovative products and experiences that inspire fans, entertain audiences and develop children through play. Mattel is at its best when every member of our team feels respected, included, and heard—when everyone can show up as themselves and do their best work every day. We value and share an infinite range of ideas and voices that evolve and broaden our perspectives with a reach that extends into all our brands, partners, and suppliers. The Team: Mattel Game Studios’ mission is to harness the power of Mattel's iconic brands and IP to create a wide variety of engaging digital games. Our team is guided by industry leaders with decades of experience in various facets of the gaming industry. We are seeking talented individuals to join us in our mission to create innovative and engaging digital experiences that resonate with our beloved brands. If you are passionate about gaming and eager to be part of a dynamic, forward-thinking team in family entertainment, this is the opportunity for you! Job Description The Opportunity: The Game Producer, Publishing at Mattel Game Studios will serve at the nexus of business, customer and product. This individual will be responsible for ensuring alignment between Mattel’s strategic objectives, brand guidelines and the development efforts of our 3rd party partners. The ideal candidate will possess a firm understanding of the games market (F2P/Premium), a passion for games and a deep appreciation and affinity for Mattel’s core brands. This role will work in close partnership with the Lead Producer, Publishing on executing the team’s strategy and deliver exceptional gaming experiences developed by our external partners. What Your Impact Will Be: Product Vision & Strategy: Collaborate with the Lead Producer and stakeholders to define the product vision, target audience and key features for new and existing titles. External Project Management: Manage the relationship and project execution with external development team(s), ensuring their deliverables meet Mattel’s quality standards, timelines and budget expectations. Internal Stakeholder Alignment: Drive alignment across internal Mattel departments throughout the development process. Communication Hub: Act as the primary point of contact between Mattel and external development teams, facilitating clear and consistent communication. Market & Competitive Insights: Share relevant market analysis to inform external development partners’ decisions and ensure strategic alignment. Brand Stewardship: Ensure external development teams understand and adhere to Mattel’s brand guidelines, providing feedback to maintain brand integrity. What We’re Looking For: Experience: 3-5+ years in game production, product or project management within the video game industry. Proven Track Record: Demonstrable success leading multiple games through the full product lifecycle (concept to launch and live operations). Project Management Acumen: Strong organizational skills and proficiency with project management methodologies (Agile/Scrum, Waterfall, etc.) and relevant tooling (Jira, Confluence, Asan, etc.). F2P & Premium Expertise: Solid understanding and practical experience working on both Free-to-Play (F2P) and Premium game titles, including their distinct development processes and business models. Problem-Solving Mindset: Excellent analytic skills with a proactive approach to identifying and solving challenges. Communication Excellence: Exceptional verbal and written communication skills, capable of tailoring messages for technical, creative and business audiences. Collaborative Spirit: A true team player with the ability to build strong working relationships and influence effectively across teams. Craft Enthusiast: Deep, long-standing passion for the art and science of game development across genres and models – as a fan and industry professional. Bonus Points If You Have: Passion for the art and science of Games (of any genre/model) as a fan and professional. Deep familiarity and passion for Mattel’s core brands and their potential within the digital gaming space (Barbie, Hot Wheels, Monster High, Uno, Master of the Universe, etc.). Experience working with and on behalf of a licensed IP. Operated as a Games Producer in both a studio and publisher environment. Shipped product across multiple platforms (Mobile, PC and Console). Directly lead or managed Live Operations for a product (F2P or Premium). Navigated platform submission and certification processes (Apple, Google, Steam, Sony, Microsoft, Nintendo). The annual base salary range for this position is between $108,000 and $136,000. This range is indicative of projected hiring range, however annual base salary will be determined based on a candidate’s work location, skills and experience. Mattel offers competitive total pay programs, comprehensive benefits, and resources to help empower a culture where every employee can reach their full potential. Additional Information Don’t meet every single requirement? At Mattel, we are dedicated to an inclusive workplace and a culture of belonging. If you’re excited about this role but your past experience doesn’t align perfectly with every qualification in the job description, we still encourage you to apply. You may be just the right candidate for this or other roles. How We Work: We collaborate: Being a part of Mattel means being part of one team with shared values and common goals. Every person counts and working closely together always brings better results. Partnership is our process and our collective capabilities is our superpower. We innovate: At Mattel we always aim to find new and better ways to create innovative products and experiences. No matter where you work in the organization, you can always make a difference and have real impact. We welcome new ideas and value new initiatives that challenge conventional thinking. We execute: We are a performance-driven company. We strive for excellence and are focused on pursuing best-in-class outcomes. We believe in accountability and ownership and know that our people are at their best when they are empowered to create and deliver results. Who We Are: Mattel is a leading global toy and family entertainment company and owner of one of the most iconic brand portfolios in the world. We engage consumers and fans through our franchise brands, including Barbie, Hot Wheels, Fisher-Price, American Girl, Thomas & Friends, UNO, Masters of the Universe, Matchbox, Monster High, MEGA and Polly Pocket, as well as other popular properties that we own or license in partnership with global entertainment companies. Our offerings include toys, content, consumer products, digital and live experiences. Our products are sold in collaboration with the world’s leading retail and ecommerce companies. Since its founding in 1945, Mattel is proud to be a trusted partner in empowering generations to explore the wonder of childhood and reach their full potential. Mattel’s award-winning workplace culture has been recognized by Forbes, Fast Company, Newsweek, Great Place to Work, TIME, and more. Visit us at and . Mattel is an Affirmative Action/Equal Opportunity Employer where we want you to bring your authentic self to work every day. We welcome all job seekers, and all applicants will receive consideration for employment without regard to race, ethnicity, color, national origin, religion, sex, gender, gender identity or expression, sexual orientation, veteran and protected veteran status, disability status, and or any other basis protected by applicable federal, state or local law. Pursuant to the Los Angeles Fair Chance Ordinance and the California Fair Chance Act, qualified applicants with arrest or conviction records will be considered for employment. Videos to watch: The Culture at Mattel Mattel Investor Highlights #J-18808-Ljbffr
Producer, Publishing (Digital Gaming)
Posted 6 days ago
Job Viewed
Job Description
Posting Title Producer, Publishing (Digital Gaming) Requisition Number R231680 Company Mattel Sales Corp. Location El Segundo, California Address 333 Continental Blvd Zip Code 90245 Job Category Other CREATIVITY IS OUR SUPERPOWER. It's our heritage and it's also our future. Because we don't just make toys. We create innovative products and experiences that inspire fans, entertain audiences and develop children through play. Mattel is at its best when every member of our team feels respected, included, and heard-when everyone can show up as themselves and do their best work every day. We value and share an infinite range of ideas and voices that evolve and broaden our perspectives with a reach that extends into all our brands, partners, and suppliers. The Team: Mattel Game Studios' mission is to harness the power of Mattel's iconic brands and IP to create a wide variety of engaging digital games. Our team is guided by industry leaders with decades of experience in various facets of the gaming industry. We are seeking talented individuals to join us in our mission to create innovative and engaging digital experiences that resonate with our beloved brands. If you are passionate about gaming and eager to be part of a dynamic, forward-thinking team in family entertainment, this is the opportunity for you! The Opportunity: The Game Producer, Publishing at Mattel Game Studios will serve at the nexus of business, customer and product. This individual will be responsible for ensuring alignment between Mattel's strategic objectives, brand guidelines and the development efforts of our 3rd party partners. The ideal candidate will possess a firm understanding of the games market (F2P/Premium), a passion for games and a deep appreciation and affinity for Mattel's core brands. This role will work in close partnership with the Lead Producer, Publishing on executing the team's strategy and deliver exceptional gaming experiences developed by our external partners. What Your Impact Will Be: Product Vision & Strategy Collaborate with the Lead Producer and stakeholders to define the product vision, target audience and key features for new and existing titles. External Project Management Manage the relationship and project execution with external development team(s), ensuring their deliverables meet Mattel's quality standards, timelines and budget expectations. Internal Stakeholder Alignment Drive alignment across internal Mattel departments throughout the development process. Communication Hub Act as the primary point of contact between Mattel and external development teams, facilitating clear and consistent communication. Market & Competitive Insights Share relevant market analysis to inform external development partners' decisions and ensure strategic alignment. Brand Stewardship Ensure external development teams understand and adhere to Mattel's brand guidelines, providing feedback to maintain brand integrity. What We're Looking For: Experience 3-5+ years in game production, product or project management within the video game industry. Proven Track Record Demonstrable success leading multiple games through the full product lifecycle (concept to launch and live operations) Project Management Acumen Strong organizational skills and proficiency with project management methodologies (Agile/Scrum, Waterfall, etc.) and relevant tooling (Jira, Confluence, Asan, etc.). F2P & Premium Expertise Solid understanding and practical experience working on both Free-to-Play (F2P) and Premium game titles, including their distinct development processes and business models. Problem-Solving Mindset Excellent analytic skills with a proactive approach to identifying and solving challenges. Communication Excellence Exceptional verbal and written communication skills, capable of tailoring messages for technical, creative and business audiences. Collaborative Spirit A true team player with the ability to build strong working relationship and influence effectively across teams. Craft Enthusiast Deep, long-stand passion for the art and science of game development across genres and models - as a fan and industry professional. Bonus Points If You Have Passion for the art and science of Games (of any genre/model) as a fan and professional. Deep familiarity and passion for Mattel's core brands and their potential within the digital gaming space. (Barbie, Hot Wheels, Monster High, Uno, Master of the Universe, etc.) Experience working with and on behalf of a licensed IP. Operated as a Games Producer in both a studio and publisher environment. Shipped product across multiple platforms (Mobile, PC and Console) Directly lead or managed Live Operations for a product (F2P or Premium). Navigated platform submission and certification processes (Apple, Google, Steam, Sony, Microsoft, Nintendo) The annual base salary range for this position is between $108,000 and $136,000.** **This range is indicative of projected hiring range, however annual base salary will be determined based on a candidate's work location, skills and experience.Mattel offers competitive total pay programs, comprehensive benefits, and resources to help empower a culture where every employee can reach their full potential. Don't meet every single requirement?At Mattel, we are dedicated to an inclusive workplace and a culture of belonging. If you're excited about this role but your past experience doesn't align perfectly with every qualification in the job description, we still encourage you to apply. You may be just the right candidate for this or other roles. How We Work: We are a purpose driven company aiming to empower generations to explore the wonder of childhood and reach their full potential. We live up to our purpose employing the following behaviors: We collaborate: Being a part of Mattel means being part of one team with shared values and common goals. Every person counts and working closely together always brings better results. Partnership is our process and our collective capabilities is our superpower. We innovate: At Mattel we always aim to find new and better ways to create innovative products and experiences. No matter where you work in the organization, you can always make a difference and have real impact. We welcome new ideas and value new initiatives that challenge conventional thinking. We execute: We are a performance-driven company. We strive for excellence and are focused on pursuing best-in-class outcomes. We believe in accountability and ownership and know that our people are at their best when they are empowered to create and deliver results. Who We Are: Mattel is a leading global toy and family entertainment company and owner of one of the most iconic brand portfolios in the world. We engage consumers and fans through our franchise brands, including Barbie, Hot Wheels, Fisher-Price, American Girl, Thomas & Friends, UNO, Masters of the Universe, Matchbox, Monster High, MEGA and Polly Pocket, as well as other popular properties that we own or license in partnership with global entertainment companies. Our offerings include toys, content, consumer products, digital and live experiences.Our products are sold in collaboration with the world's leading retail and ecommerce companies. Since its founding in 1945, Mattel is proud to be a trusted partner in empowering generations to explore the wonder of childhood and reach their full potential. Mattel's award-winning workplace culture has been recognized by Forbes, Fast Company, Newsweek, Great Place to Work, TIME, and more. Visit us at Mattel is an Affirmative Action/Equal Opportunity Employer where we want you to bring your authentic self to work every day. We welcome all job seekers, and all applicants will receive consideration for employment without regard to race, ethnicity, color, national origin, religion, sex, gender, gender identity or expression, sexual orientation, veteran and protected veteran status, disability status, and or any other basis protected by applicable federal, state or local law. Pursuant to the Los Angeles Fair Chance Ordinance and the California Fair Chance Act, qualified applicants with arrest or conviction records will be considered for employment. Videos to watch: The Culture at Mattel Mattel Investor Highlights #J-18808-Ljbffr
Producer, Publishing (Digital Gaming)
Posted 6 days ago
Job Viewed
Job Description
Join to apply for the Producer, Publishing (Digital Gaming) role at Mattel, Inc. 1 week ago Be among the first 25 applicants Join to apply for the Producer, Publishing (Digital Gaming) role at Mattel, Inc. Get AI-powered advice on this job and more exclusive features. CREATIVITY IS OUR SUPERPOWER. It’s our heritage and it’s also our future. Because we don’t just make toys. We create innovative products and experiences that inspire fans, entertain audiences and develop children through play. Mattel is at its best when every member of our team feels respected, included, and heard—when everyone can show up as themselves and do their best work every day. We value and share an infinite range of ideas and voices that evolve and broaden our perspectives with a reach that extends into all our brands, partners, and suppliers. The Team: Mattel Game Studios’ mission is to harness the power of Mattel's iconic brands and IP to create a wide variety of engaging digital games. Our team is guided by industry leaders with decades of experience in various facets of the gaming industry. We are seeking talented individuals to join us in our mission to create innovative and engaging digital experiences that resonate with our beloved brands. If you are passionate about gaming and eager to be part of a dynamic, forward-thinking team in family entertainment, this is the opportunity for you! The Opportunity: The Game Producer, Publishing at Mattel Game Studios will serve at the nexus of business, customer and product. This individual will be responsible for ensuring alignment between Mattel’s strategic objectives, brand guidelines and the development efforts of our 3rd party partners. The ideal candidate will possess a firm understanding of the games market (F2P/Premium), a passion for games and a deep appreciation and affinity for Mattel’s core brands. This role will work in close partnership with the Lead Producer, Publishing on executing the team’s strategy and deliver exceptional gaming experiences developed by our external partners. What Your Impact Will Be Product Vision & Strategy Collaborate with the Lead Producer and stakeholders to define the product vision, target audience and key features for new and existing titles. External Project Management Manage the relationship and project execution with external development team(s), ensuring their deliverables meet Mattel’s quality standards, timelines and budget expectations. Internal Stakeholder Alignment Drive alignment across internal Mattel departments throughout the development process. Communication Hub Act as the primary point of contact between Mattel and external development teams, facilitating clear and consistent communication. Market & Competitive Insights Share relevant market analysis to inform external development partners’ decisions and ensure strategic alignment. Brand Stewardship Ensure external development teams understand and adhere to Mattel’s brand guidelines, providing feedback to maintain brand integrity. What We’re Looking For Experience 3-5+ years in game production, product or project management within the video game industry. Proven Track Record Demonstrable success leading multiple games through the full product lifecycle (concept to launch and live operations) Project Management Acumen Strong organizational skills and proficiency with project management methodologies (Agile/Scrum, Waterfall, etc.) and relevant tooling (Jira, Confluence, Asan, etc.). F2P & Premium Expertise Solid understanding and practical experience working on both Free-to-Play (F2P) and Premium game titles, including their distinct development processes and business models. Problem-Solving Mindset Excellent analytic skills with a proactive approach to identifying and solving challenges. Communication Excellence Exceptional verbal and written communication skills, capable of tailoring messages for technical, creative and business audiences. Collaborative Spirit A true team player with the ability to build strong working relationship and influence effectively across teams. Craft Enthusiast Deep, long-stand passion for the art and science of game development across genres and models – as a fan and industry professional. Bonus Points If You Have Passion for the art and science of Games (of any genre/model) as a fan and professional. Deep familiarity and passion for Mattel’s core brands and their potential within the digital gaming space. (Barbie, Hot Wheels, Monster High, Uno, Master of the Universe, etc.) Experience working with and on behalf of a licensed IP. Operated as a Games Producer in both a studio and publisher environment. Shipped product across multiple platforms (Mobile, PC and Console) Directly lead or managed Live Operations for a product (F2P or Premium). Navigated platform submission and certification processes (Apple, Google, Steam, Sony, Microsoft, Nintendo) The annual base salary range for this position is between $108,000 and $36,000.** This range is indicative of projected hiring range, however annual base salary will be determined based on a candidate’s work location, skills and experience. Mattel offers competitive total pay programs, comprehensive benefits, and resources to help empower a culture where every employee can reach their full potential. Don’t meet every single requirement? At Mattel, we are dedicated to an inclusive workplace and a culture of belonging. If you’re excited about this role but your past experience doesn’t align perfectly with every qualification in the job description, we still encourage you to apply. You may be just the right candidate for this or other roles. How We Work We are a purpose driven company aiming to empower generations to explore the wonder of childhood and reach their full potential. We live up to our purpose employing the following behaviors We collaborate Being a part of Mattel means being part of one team with shared values and common goals. Every person counts and working closely together always brings better results. Partnership is our process and our collective capabilities is our superpower. We innovate At Mattel we always aim to find new and better ways to create innovative products and experiences. No matter where you work in the organization, you can always make a difference and have real impact. We welcome new ideas and value new initiatives that challenge conventional thinking. We execute We are a performance-driven company. We strive for excellence and are focused on pursuing best-in-class outcomes. We believe in accountability and ownership and know that our people are at their best when they are empowered to create and deliver results. Who We Are Mattel is a leading global toy and family entertainment company and owner of one of the most iconic brand portfolios in the world. We engage consumers and fans through our franchise brands, including Barbie, Hot Wheels, Fisher-Price, American Girl, Thomas & Friends, UNO, Masters of the Universe, Matchbox, Monster High, MEGA and Polly Pocket, as well as other popular properties that we own or license in partnership with global entertainment companies. Our offerings include toys, content, consumer products, digital and live experiences. Our products are sold in collaboration with the world’s leading retail and ecommerce companies. Since its founding in 1945, Mattel is proud to be a trusted partner in empowering generations to explore the wonder of childhood and reach their full potential. Mattel’s award-winning workplace culture has been recognized by Forbes, Fast Company, Newsweek, Great Place to Work, TIME, and more. Visit us at https //jobs.mattel.com/ and . Mattel is an Affirmative Action/Equal Opportunity Employer where we want you to bring your authentic self to work every day. We welcome all job seekers, and all applicants will receive consideration for employment without regard to race, ethnicity, color, national origin, religion, sex, gender, gender identity or expression, sexual orientation, veteran and protected veteran status, disability status, and or any other basis protected by applicable federal, state or local law. Pursuant to the Los Angeles Fair Chance Ordinance and the California Fair Chance Act, qualified applicants with arrest or conviction records will be considered for employment. Videos to watch The Culture at Mattel Mattel Investor Highlights Seniority level Seniority level Not Applicable Employment type Employment type Full-time Job function Job function Marketing, Public Relations, and Writing/Editing Industries Manufacturing, Design Services, and Entertainment Providers Referrals increase your chances of interviewing at Mattel, Inc. by 2x Culver City, CA $127,200.00- 210,300.00 6 days ago Los Angeles, CA 145,700.00- 178,000.00 1 month ago Associate Creative Producer, Social Content, Podcasts Burbank, CA 70,000.00- 80,000.00 4 days ago Manager, Creative - Senior Integrated Producer KABC Temporary Digital News Producer, Spanish Language Los Angeles Metropolitan Area 2 weeks ago West Hollywood, CA 120,000.00- 135,000.00 6 months ago We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI. #J-18808-Ljbffr
Lead Digital Gaming Designer
Posted 2 days ago
Job Viewed
Job Description
Join to apply for the Lead Digital Gaming Designer role at Mattel, Inc. Get AI-powered advice on this job and more exclusive features. CREATIVITY IS OUR SUPERPOWER. It’s our heritage and it’s also our future. Because we don’t just make toys. We create innovative products and experiences that inspire fans, entertain audiences, and develop children through play. Mattel is at its best when every member of our team feels respected, included, and heard—when everyone can show up as themselves and do their best work every day. We value and share an infinite range of ideas and voices that evolve and broaden our perspectives with a reach that extends into all our brands, partners, and suppliers. The Team: Mattel Game Studios’ mission is to harness the power of Mattel's iconic brands and IP to create a wide variety of engaging digital games. Our team is guided by industry leaders with decades of experience in various facets of the gaming industry. We are seeking talented individuals to join us in our mission to create innovative and engaging digital experiences that resonate with our beloved brands. If you are passionate about gaming and eager to be part of a dynamic, forward-thinking team in family entertainment, this is the opportunity for you! The Opportunity: We are seeking an experienced and versatile Lead Game Designer to join our publishing team. You are a fan of iconic Mattel brands such as Barbie , Monster High , and UNO . You have a desire to make digital game products based on these brands. As a Lead Game Designer at the publishing level, you will play a critical role in shaping the creative and strategic vision for our portfolio of mobile free-to-play (F2P) games. You’ll collaborate closely with external development studios, internal stakeholders, and cross-functional teams to deliver world-class gaming experiences. Leveraging your expertise in game design, monetization strategies, and player engagement, you’ll ensure the success of games from concept to live operations. What Your Impact Will Be Strategic Leadership Define and communicate the design vision for mobile F2P games in collaboration with external studios and internal teams. Evaluate game concepts and provide actionable recommendations to align projects with market trends and business goals. Studio Collaboration Partner with external development teams to guide the creation of compelling game mechanics, progression systems, and monetization features. Provide design mentorship and support to ensure games meet both creative and commercial expectations. Act as a central point of contact for design-related discussions, ensuring alignment across all stakeholders. Monetization & Player Retention Analyze player behavior, market trends, and performance metrics to refine game systems and drive player retention. Ensure a balance between monetization and player satisfaction, creating sustainable and engaging experiences. Game Evaluation & Feedback Review and critique game prototypes, design documentation, and live builds, providing detailed and constructive feedback. Identify risks and opportunities in design decisions and propose solutions to optimize game performance. What We’re Looking For Experience 5+ years of game design experience, with at least 2 years in a lead role and a strong focus on mobile F2P games. Proven track record of contributing to or leading the design of successful F2P titles. Design Expertise Deep understanding of F2P game design principles, including core gameplay, progression systems, and monetization mechanics. Familiarity with live service design and the iterative development process. Ability to balance creative innovation with commercial viability. Analytical Skills Proficiency in analyzing player data and KPIs to inform design decisions. Strong problem-solving skills with the ability to propose actionable solutions based on data and insights. Soft Skills Exceptional communication, presentation, and leadership skills. Ability to manage multiple projects and collaborate effectively across teams and cultures. A passion for mentoring and developing talent. Preferred Skills Experience in games supporting Brand/IP. Experience working with external development teams. Familiarity with publishing workflows, including milestone tracking, QA processes, and platform submission. The annual base salary range for this position is between $96,800-$137,000. This range is indicative of projected hiring range; however, the final salary will be determined based on the candidate’s work location, skills, and experience. Don’t meet every requirement? At Mattel, we are dedicated to building a diverse and inclusive workplace. If you’re excited about this role but your experience doesn’t align perfectly with every qualification, we encourage you to apply anyway—you might be the right fit for this or other roles. How We Work We are a purpose-driven company aiming to empower generations to explore childhood’s wonder and reach their full potential. Our behaviors include: We collaborate: Being part of Mattel means working as one team with shared values and goals. Partnership and collective capabilities are our superpower. We innovate: We always seek new ways to create innovative products and experiences. Your ideas and initiatives are valued and can make a difference. We execute: We strive for excellence, accountability, and ownership, empowering our people to create and deliver results. Who We Are Mattel is a leading global toy and family entertainment company with iconic brands like Barbie, Hot Wheels, Fisher-Price, UNO, and Monster High. We offer toys, content, consumer products, digital, and live experiences, collaborating with leading retailers and ecommerce platforms. Founded in 1945, Mattel is committed to empowering children and has been recognized for its workplace culture by Forbes, Fast Company, and others. Visit us at and . Mattel is an Equal Opportunity Employer. We welcome applicants regardless of race, ethnicity, religion, gender, sexual orientation, veteran status, disability, or other protected categories. We consider qualified applicants with arrest or conviction records pursuant to applicable laws. #J-18808-Ljbffr
Director, Game Design
Posted 9 days ago
Job Viewed
Job Description
Get AI-powered advice on this job and more exclusive features. Direct message the job poster from Light & Wonder Manager, Content & Technology Recruitment Position Summary Now part of Light & Wonder, Grover Gaming brings a legacy of innovation, integrity, and game design excellence to our growing team. Known for its award-winning electronic gaming experiences and vibrant culture, Grover Gaming has built a reputation as a top workplace and a trusted name in the industry. Together, we’re expanding our impact and shaping the future of charitable gaming with even greater creativity, purpose, and reach. Job Summary: The Director of Game Design is a key leadership role responsible for managing a game development team consisting of engineers, game artists, mathematicians, and sound designers. They will be supporting the design, development, and delivery of gaming products that meet business objectives in the gaming industry. Essential Job Functions: Manage and lead a game development team of designers, engineers, artists, and producers. Drive the creative vision and direction for our games, in collaboration with game designers along with internal teams and external partners to bring ideas to life. Oversee the entire game development lifecycle, from concept and prototyping to production and launch. Establish and maintain best practices, processes, and workflows for game development, ensuring efficiency and quality. Collaborate with cross-functional teams to define requirements and drive product development. Identify and mitigate risks and issues, communicate them clearly to stakeholders, and develop mitigation plans. Develop and maintain a positive, collaborative, high-performance culture that encourages innovation, creativity, and accountability. Mentor and coach team members to foster their professional growth and development. Work closely with other departments, including QA, PMO, product management, marketing, and sales to ensure successful game launches and post-launch support. Qualifications Training and/or Experience: 15+ years of experience in software engineering, mathematics, and/or game development with at least 5 years in a leadership role Knowledge, Skills and Abilities: Proven track record of successfully leading and delivering high-quality games from concept to launch. Proven track record in managing and leading software engineering teams Strong problem-solving and analytical skills Strong understanding of game design principles, mechanics, and player psychology. Passion for gaming and a commitment to creating exceptional gaming experiences for players. Experience in working with artists, product managers and designers. Experience in building embedded applications. Strong interest in understanding game design principles, mechanics, and player psychology. Excellent leadership, communication, and interpersonal skills, with the ability to motivate and inspire a team. In office 5 days a week, and up to 20% travel required Education: Bachelor’s or Master’s degree in computer science, mathematics, or other game design related field Physical Requirements: The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. While performing the duties of this job, the employee is regularly required to sit, stand, walk, bend, use hands, operate a computer, and have specific vision abilities to include close and distance vision, and ability to adjust focus working with computer and business equipment Work Conditions: The work conditions are representative and typical of similar jobs in comparable organizations Some domestic and international travel required Light & Wonder and its affiliates (collectively, L&W) are engaged in highly regulated gaming businesses. As a result, certain L&W employees may, among other things, be required to obtain a gaming or other license(s), undergo background investigations or security checks, or meet certain standards dictated by law, regulation or contracts. In order to ensure L&W complies with its regulatory and contractual commitments, as a condition to hiring and continuing to employ its employees, L&W requires all of its employees to meet those requirements that are necessary to fulfill their individual roles. As a prerequisite to employment with L&W (to the extent permitted by law), you shall be asked to consent to L&W conducting a due diligence/background investigation on you. This job description should not be interpreted as all-inclusive; it is intended to identify major responsibilities and requirements of the job. The employee in this position may be requested to perform other job-related tasks and responsibilities than those stated above. Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you’d like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster. Seniority level Seniority level Director Employment type Employment type Full-time Job function Job function Design, Art/Creative, and Information Technology Industries Gambling Facilities and Casinos Referrals increase your chances of interviewing at Light & Wonder by 2x Get notified about new Game Director jobs in Raleigh, NC . Raleigh-Durham-Chapel Hill Area 1 day ago Senior Director, Player Growth & Lifecycle Marketing Regional Director of Sales & Marketing (Eastern NC) - North Carolina Raleigh-Durham-Chapel Hill Area $215,000 - $275,000 6 hours ago Associate Strategy & Brand Director, Patient Relations Director of Investor Relations Brand Marketing Retail Banking Analytics Product Director - YOD Director of Product Management, Marketplace Director of Product Management, Trust & Safety Director, Product Management - Software Defined Infrastructure We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI. #J-18808-Ljbffr
Game Design Manager
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Founded in 2022 as Asmodee North Americas developmental studio, Office Dog works directly with community game designers and developers to bring fresh new titles to the Asmodee catalogue. With a passionate focus on the hobby market, Office Dog games aim to meet gamers where they are with relevant themes and engaging experiences. We work closely with other Asmodee teams and studios around the world to create amazing games.
Job SummaryA Game Design Manager is responsible for managing a team of tabletop game designers and leading the development of new Office Dog titles, created by freelance game designers. These games will include original franchises and licensed properties from top entertainment brands. The position will collaborate with Studio leaders in Creative, Production & Marketing, taking new games from an initial concept to market launch.
What will your role involve- Manage a team of tabletop game designers. Set project goals, maintain schedules, establish career growth pathways, approve PTO requests and conduct performance reviews.
- Lead development of Office Dog games. Create development goals, place games with appropriate developers, and keep in regular contact to ensure production deliverables.
- Ensure final game products are fun, inclusive, in the spirit of the intellectual property involved, and within the scope of the vision and budget of the product.
- Partner with Asmodee Distribution Units. Supply distribution teams with game prototypes, product overview presentations and answer localization questions.
- Contribute to Studio selections of new game systems, licenses and freelance game designers & developers.
- Manage the status and progress of all active, assigned projects to meet deadlines.
- Communicate and deliver project requirements to the Production Manager and Creative Director.
- Lead internal and external playtesting by providing all necessary test components, answering questions, collecting feedback, and analyzing it to improve the balance and usability of the games design, rules, and content.
- Provide documentation to other creative departments (Art, Graphic Design, Sculpting, etc.) using defined document specifications to detail what elements are required to support the game design.
- Collaborate with freelance contractors and review their content to ensure deliverables are up to standard and meet project deadlines.
- Maintain community and product life-cycle awareness for active game lines.
- Develop errata, FAQs, and tournament rules for active game lines.
- Work with Print Production partners to ensure our products are correctly translated and all questions and concerns are addressed in a timely manner.
- Work with game testing programs to upload game files and coordinate remote playtest sessions.
- Schedule and host game demo sessions to inform intra-company teams about future releases.
- All other assignments as required by management.
Position Skills & Qualifications
- Ability to provide game development direction to game designers and developers.
- Proficiency with Tabletop Simulator and/or other digital game playtesting software.
- Experience playing and appreciation of a broad variety of games categories.
- A deep understanding of hobby market trends and recent game design innovations.
- Knowledge of top entertainment franchises in the fantasy, sci-fi and horror genres.
- Ability to teach and demo new game products.
- Strong written and verbal communication skills.
- Proficiency in Microsoft and/or Google office suites.
- Ability to self-organize and multitask.
- Ability to self-motivate and work independently on projects.
- Detail oriented and dedicated to making great games.
- Ability to collaborate effectively with other teams and individuals.
Education/Experience
- Minimum of 5 years experience in game design, management and/or related experiences.
- Experience managing a team of game designers.
- Experience collaborating with freelance game designers and developers.
- Familiarity with the scheduling, deliverables and production of hobby games.
- At least 3 published game credits on tabletop board, card or RPG games.
Additional Qualifications
- In addition to the qualifications laid out above, an exceptional candidate will have some of the following qualifications:
- Experience with Tabletop Simulator prototype creation.
- Experience supporting demos and tournaments for industry conventions and trade shows.
- Experience using social media on game related topics.
- Experience with games developed and launched through crowdfunded platforms.
- Existing relationships with freelance game designers and game developers.
Hesitant to apply because you dont have all the experience or qualifications listed? Let us decide! The right candidate doesnt always match up perfectly on paper. We believe that diverse perspectives and experiences bring fresh ideas and innovation to our team. If youre passionate about this role and believe your unique background and skills could contribute to our mission, wed love to hear from you!
- 22 Days of PTO Annually
- 12 Paid Holidays
- Competitive 401K Match
- Flexible & Hybrid Schedules
- Extensive Game Discounts
- $250 Annually in Game Bucks
- Mental Health Programs
- Virtual Healthcare Options
- Employee Assistance Program
- Employee Referral Program
At Asmodee, we care about the health and wellbeing of our employees. Our commitment extends beyond the workplace, offering comprehensive healthcare and 401(k) retirement plans, as well as generous paid time off and hybrid schedules to support our team members in every aspect of their lives. We understand the importance of work-life balance, which is why we are proud to provide a competitive total rewards and compensation package, with several benefits listed below.
Actual compensation for this role is based on several factors, including but not limited to job-related skills, qualifications, experience, market conditions and specific work location. Base Salary Range: $5,000- 80,000.
Our Commitment
Asmodees purpose is Bringing People Together. To us that means all kinds of people, no matter their perceived differences.
We strive to create a workplace where everyone feels empowered to show up as their full and authentic selves. We seek to support our diverse community of players by creating representative gaming experiences that celebrate a variety of backgrounds, skills, and views. Diversity and Inclusion fuels our creativity and promotes internal and external equity which allows us to continue in our efforts to bring people together around the game table. Games are for everyone.
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Game Design Mathematician
Posted 2 days ago
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About IGT
Within IGTs diverse product & services portfolio, our Global Gaming business is a world leader in the global gaming industry. In Gaming, the term innovation isnt just a cliche poster on a wall. It is the uniting force behind every interaction, idea, and decision, and is embodied by every single one of our team members. As an employer, our goal is to deliver an unrivaled career experience to you - one that constantly engages you as a player and drives your growth in the areas that matter most to you in life and at work.
We are committed to making our employees feel respected, empowered, valued and heard as the basis for our mutual success. At IGT, we offer the things that matter most, like a high degree of work-life flexibility, a deeply connected community, a true place of belonging for all, and a long, growth-oriented career runway.
About You
Have you always dreamed of doing what you love and enjoying your work every day? We are seeking a passionate, adaptive, and pioneering Game Design Mathematician that is ready to take their creativity, passion, and skills to the next generation of interactive gaming. Blending expertise with innovation, this individual will help design games that will provide exciting, engaging, and immersive game experiences to a wide player audience. In this role you will be part of shaping the industry with your innovative solutions and creativity.
Responsibilities
- Participate in designing all aspects of a game design including entertainment, pacing, mathematical outcomes, and player communication.
- Actively work on multiple projects concurrently.
- Have meticulous attention to detail to achieve optimal designs, including math models, XML control files, par sheets and customer-facing communication.
- Test mathematical outcomes to assure quality and that accurate calculations are achieved (through excel and programming).
- Maintain active field research, analysis, and industry knowledge to clearly understand and convey player profiles to develop new features and products.
- Create and own all design documentation and deliverables for projects, including game concepts, in-game messaging, marketing communication, game rules, some game documentation, and pay tables.
- Generate initial and final excel-based math models, par sheets, and XML control files (or comparable code file/formats) used by the game engine.
- Play test all games in studio development with detailed verbal or written feedback around all aspects of the player experience: math, art, sound, messaging, game pacing and user interface.
- Jointly develop and adapt prototypes and simulators (XNA, C#, XML schema and Direct X) to play test, refine and troubleshoot calculations on game concepts.
- Analyze performance data from the marketplace to help identify future game mechanics and industry trends.
Qualifications
- Has a Bachelor's degree in Mathematics, Game Design, Engineering or equivalent experience.
- Has strong interest specifically in slot machine game design.
- Has solid expertise with Excel; mastery through VBA preferred.
- Has strong expertise in Combinatorics, Probability Theory and Statistics.
- Demonstrates ability to create well-structured, well-documented, maintainable programs in C/C++/C# (or comparable language).
- Demonstrates outstanding data analysis and presentation skills.
- Must work well with creative conflict in a consensus-based, collaborative environment.
- Has a passion for playing games of multiple genres and a solid background in slots and casino games.
- Can communicate effectively with engineering, art, production, and business personnel.
- Is a naturally curious mind interested in zeroing in on what existing and potential players and customers want.
Preferred:
- Has a minimum of 3 years of slot game proposition design.
- Has released one or more game titles in a lead game designer role.
Total Benefits
When we talk to our employees, what we hear time and time again is that they build some of the best relationships of their lives here and receive an exceptional return on their time. Beyond day-to-day fulfillment and learning at work we offer competitive pay and:
- Paid Holidays & Generous PTO is part of IGTs commitment to work-life flexibility. Here youll enjoy freedom and time to balance life activities you enjoy and are inspired by with your work responsibilities.
- Premium Health & Wellbeing Benefits including three different types of outstanding medical plan options, access to Teladoc options, free health coaching, discounted pet medication, gym membership reimbursement and more.
- Extensive Financial Support including a 401(k) Savings Plan with Company contributions that are fully vested upon time of hire, tuition reimbursement, adoption expense reimbursement, competitive life insurance and free identity theft insurance.
These are just a few of our offerings. Dont hesitate to ask a member of our team about other benefits that are available.
IGT is committed to sustaining a workforce that reflects the diversity of the global customers and communities we serve, creating a fair and inclusive culture that enables all our employees to feel valued, respected and engaged. IGT is an equal opportunity employer. We provide equal opportunities without regard to sex, race, color, religion, age, national origin or ancestry, disability, veteran status, sexual orientation, genetic information, gender identity or expression, and any other personal attributes protected by federal, state, or other laws. We thank all applicants for applying; however, only those selected to interview will be contacted.
IGT (NYSE: IGT) is the global leader in gaming. For more information, please visit
#J-18808-LjbffrSenior Game Design Director
Posted 13 days ago
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Join to apply for the Senior Game Design Director role at Glu Mobile 1 week ago Be among the first 25 applicants Join to apply for the Senior Game Design Director role at Glu Mobile Get AI-powered advice on this job and more exclusive features. Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Welcome to EA Mobile, home to developers working on iconic franchises such as Plants vs. Zombies, Design Home, Star Wars, Sim City, Golf Clash, Pogo, and more. At EA Mobile, we value creativity, continuous learning, data-driven decision-making, and strong product knowledge. We are looking for passionate individuals who thrive in a growth-oriented environment and are committed to collaborating in dynamic teams to deliver compelling experiences to millions of players worldwide. About The Role As a Design Director, you'll be a pivotal leader, driving both the creative vision and the cultural tone of our project. Your mission is to create compelling player experiences while fostering a vibrant and innovative work environment. Key Responsibilities Leadership and Culture: Lead and direct the mobile prototyping team in the development of playable prototypes. Drive a culture centered on player enjoyment and business success. Vision and Strategy: Work with the Game Director to define and promote the design vision for our new mobile game, guiding it from concept to live operations. Team Collaboration: Partner with an elite game team to develop engaging and lasting play experiences. Design Team Management: Oversee and nurture the design team, focusing on recruitment, mentorship, and empowerment. Prioritize development and career growth. Cultural Direction: Shape the values and direction of the game design discipline. Feature Simplification: Convert complex ideas into streamlined features that enhance player experiences. Qualifications & Experience Demonstrated experience in mobile shooter prototyping. Experience hands-on tuning and tweaking gameplays and features in-engine (Unity experience a plus) Strong growth mindset with a passion for deep, social games. Data-focused and iterative design approach. Adept at simplifying complex visions into refined feature sets. Skilled in building consensus and motivating teams. Expertise in systems design with an emphasis on interactive game systems. Extensive in-engine design implementation experience. Passionate about gaming across various genres. Over 5 years in a design leadership role in live service games. Experience leading prototype and mobile free-to-play live service teams. Knowledge of intellectual property processes. Skilled in Gunplay Mechanics, Systems Design Economy Design, and Design Tools. Compensation And Benefits The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES California (depending on location e.g. Los Angeles vs. Sacramento) * $170,500 - $59,300 USD Washington (depending on location e.g. Seattle vs. Spokane) * 167,300 - 238,500 USD In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Seniority level Seniority level Director Employment type Employment type Full-time Job function Job function Design, Art/Creative, and Information Technology Industries Computer Games Referrals increase your chances of interviewing at Glu Mobile by 2x Get notified about new Senior Design Director jobs in Kirkland, WA . 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Lecturer - Game Design & Development

Posted 5 days ago
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**Description**
**Lecturer - Game Design and Development (pool)**
**College of Engineering & Applied Science**
**Engage. Educate. Empower. Join UCCS as a Lecturer!**
**Who We Are**
The University of Colorado Colorado Springs ( (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking **Lecturers in Computer Science - Game Design and Development** to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.
The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.
Explore the Computer Science Department and undergraduate and graduate degrees: ( Range** : Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
**Work Location** : Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.
**Summary**
The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of **Lecturers** in **Game Design and Development** from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.
This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:
+ Introduction to Game Development (using GameMaker Studio 2)
+ Introductory Programming for Game Developers (using C# and Unity)
+ Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
+ Game Design for Diverse Populations (using GameMaker Studio 2)
+ Special Topics in Game Design (various topics in game design and game art)
+ Special Topics in Game Programming (various topics in game programming)
**Essential Functions**
The duties and responsibilities of the position include, but are not limited to:
+ Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
+ Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
+ Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
+ Be familiar with learning management systems, such as Canvas.
+ Other duties as determined by the Department Chair.
**Tentative Search Timeline**
This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. **Applications will be reviewed on a semester-by-semester basis as business needs arise.**
+ **Priority Application Dates** : Applications submitted by the following dates will receive priority consideration:
+ Fall Semester: May 1
+ Spring Semester: October 1
+ Summer Semester: March 1
+ **Interview Dates** : Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
+ **Potential Start Dates** : Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.
Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs ( . You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
**Qualifications**
+ Applicants must have a Master's degree in Computer Science, Game Design, Game Art, or a related field.
+ At least 3 years of experience designing and developing video games is required.
+ At least four months teaching experience is preferred.
+ Commercial game development experience is preferred.
Special Instructions to Applicants: This Lecturer pool will remain active. Applications submitted by email or surface mail will not be considered. Please apply at cu.edu/cu-careers (job #: 36436). Official transcripts will be required upon hire. If you have technical difficulties with your application, please contact the CU Careers help desk at #5 or ( . Job related inquiries should be directed to the posting contact. The University of Colorado Colorado Springs will not sponsor work visas or permanent resident applications for this position. Application Materials Required: Cover Letter, Resume/CV, List of References Application Materials Instructions: Please identify the job specific minimum qualifications you possess in your cover letter and be sure your resume includes any and all relevant experience to be accurately assessed against the qualifications listed in the posting. To apply, please submit the following application materials to this posting. 1. A current resume/CV. Must include date ranges and whether the position was full time or part time. 2. A cover letter that specifically describes (in detail) your professional work experience and how it relates to this position. 3. List of at least 3 professional references. When submitting the materials, check the Job Specific Attachments box next to each document in order for the search committee members to see your materials.
**Job Category** : Faculty
**Primary Location** : Colorado Springs Department: C0001 -- Colorado Springs Campus - 40045 - EAS-Computer Science
**Schedule** : Part-time
**Posting Date** : Jun 24, 2025
**Unposting Date** : Ongoing Posting Contact Name: Shouhuai Xu Posting Contact Email: ( Position Number: 00470392
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Posted by the FREE value-added recruitment advertising agency ( University of Colorado does not discriminate on the basis of race, color, national origin, sex, age, pregnancy, disability, creed, religion, sexual orientation, gender identity, gender expression, veteran status, political affiliation, or political philosophy. All qualified individuals are encouraged to apply.