101 3d Artist jobs in the United States
3D Artist
Posted today
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Job Description
As a 3D Artist your role will be both highly creative and technical. You'll be working closely with 3D Visualizers, Industrial Designers, and Program Managers to develop high fidelity 3D models and photorealistic 3D renderings to use across our brand marketing channels. You have comprehensive experience and knowledge using leading 3D modeling, rendering, and image editing programs. We are looking for someone who is self motivated and collaborative, able to work within tight deadlines, is creative, a great communicator, and a great technical problem solver. We’re open to full time or contract opportunities.
Our lean and fast-growing team is composed of highly motivated creatives with a rigorous attention to detail. We hire for integrity, initiative, open mindedness, and willingness to learn.
Thuma’s Headquarters is based in the historic Presidio neighborhood of San Francisco. The role involves three days in the office each week and occasional additional days as needed.
In recognition of the personal and professional benefits that team members gain from time spent together in person, we organize a range of events throughout each year designed to bring our entire team together!
Key Responsibilities- Produce high fidelity complex 3D models including soft goods
- Create photorealistic renders and animations for product detail pages as well as more immersive lifestyle imagery in line with the brand identity
- Streamline post production workflows
- Support product imagery storyboards and image lists
- Support collaborations with vendors as needed
- Detail oriented
- Interested in design and architecture
- Efficient and independent in the work
- Always setting a high bar and pushing for quality
- Enjoy working at a fast pace and possess perseverance, excellent problem solving, organization, and interpersonal skills
- Portfolio featuring world-class 3D modeling and rendering works
- 2+ years experience as a 3D Visualizer / CGI Artist
- Advanced 3D modeling skills in programs such as Blender, Cinema 4D, Autodesk 3ds Max, Maya, Rhino or Alias
- Advanced rendering skills in programs such as Houdini, V-Ray, Octane, Redshift, Corona, Marvelous,
- Ability to design and execute captivating motion graphic projects
- Proficiency with Adobe Creative Suite
- Color editing and correction skills
- Experience working on an Apple or PC computer and with a render farm
- Ability to work to a brief and under the direction of Designers, meeting deadlines and keeping within the scope of projects
- Experience running and leading end to end 3D and 2D production workflows and strong accuracy in assessing project turnaround time
Thuma provides an estimate of the compensation for roles that may be hired as required by state regulations. Compensation may vary based on (a) location, as Thuma factors in specific location when benchmarking compensation for most roles; (b) individual candidate skills and qualifications; and (c) individual candidate experience.
Additionally, Thuma leverages current market data to determine compensation, so posted compensation figures are subject to change as new market data becomes available. The salary, other compensation, and benefits information is accurate as of the date of this posting. Thuma reserves the right to modify this information at any time, subject to applicable law.
Why Join Us
Equity/401k: Participation in employee stock option plan and our 401k program where we will match up to 6% of your contributions
Benefits: Comprehensive medical, dental + vision coverage options with generous employer contributions
Extras: 12 weeks of paid parental leave and company sponsored membership at One Medical
Dream Setup: Apple Laptop, Airpod Pros, Magic Mouse, Magic Keyboard
Flex Time: Run errands as needed, just get your stuff done
Flexible PTO: We believe healthy, happy, relaxed people do better work
Hybrid: Flexibility to work between your home and our office with everything you need to be successful in both
Employee Discount: We provide an employee discount of 40% off all Thuma products
Cell Phone Stipend: $100 per month to recognize that you will use your cell phone for work related things
Commute Reimbursement: Up to $50 per month for your commute to our office
Room Upgrade: A complimentary product credit when you start, worth up to $ ,000
Who We Are
Thuma is a modern design company specializing in furniture and home goods. We believe simplicity is the ultimate luxury. That the details matter. And that good design is good hospitality.
We recognize that people come with a wealth of knowledge and are talented beyond the scope of a functional role. If this sounds like you, we encourage you to apply even if your experience doesn’t precisely match our job description. We hire for integrity, initiative, collaborative spirit, open mindedness, and willingness to learn.
Thuma is dedicated to going above and beyond to bring people with diverse perspectives and unique experiences together to do great work. We strive to create a sense of belonging by creating an inclusive culture where everyone can be their authentic self and by treating each and every team member with kindness, equity, and respect, always.
3D Artist
Posted 24 days ago
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Diamond is in search of a 3D modeler who is passionate about the 3D world and willing to perfect their craft. As a 3D sculptor, you will create 3D assets for the company projects such as games, shows, movies and animation. Creating virtual worlds and characters based on concept artist's sketches and project specifications are key responsibilities of this position. You will work in close collaboration with the director and the creator team to pitch, design and bring concepts to life. Projects included but are not limited to - character design, environmental, texturing, and rigging
Responsibilities
- Design and create 3D models. (High poly/Low poly)
- Create virtual worlds and characters based on concept artist's sketches and project specifications.
- Model and texture environments, props, and objects.
- Maya mental ray and photorealistic rendering knowledge and experience is a plus.
Preferred Skills
- Knowledge and willingness to learn industry standard game engines, 3D modeling programs and tools.
- Ability to work individually by presenting individual projects.
- Character modeling
- Level design
- Rigging
- Photo real texturing
- Game Unity and Unreal engine knowledge
- Animation and rendering
- Image editing
- Mapping and texturing
Senior 3D Artist & Animator
Posted 20 days ago
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Job Description
Responsibilities:
- Create high-fidelity 3D models for characters, props, and environments.
- Develop realistic and stylized textures, UV mapping, and material setups.
- Rig characters and objects for animation, ensuring clean deformations.
- Animate characters and objects to convey emotion, movement, and storytelling.
- Produce cinematic sequences and in-game animations.
- Optimize 3D assets for performance and efficient rendering.
- Collaborate with directors and other artists to achieve a consistent artistic vision.
- Stay up-to-date with the latest 3D art and animation techniques and software.
- Provide technical and creative feedback to junior artists.
- Troubleshoot and resolve technical issues related to 3D assets and animations.
Qualifications:
- Bachelor's degree in Fine Arts, Animation, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience as a 3D Artist and Animator in gaming, film, or animation production.
- Proficient in industry-standard 3D software such as Maya, 3ds Max, Blender, ZBrush.
- Expertise in texturing software like Substance Painter/Designer, Photoshop.
- Strong understanding of animation principles and principles of motion.
- Excellent portfolio showcasing modeling, texturing, rigging, and animation skills.
- Ability to work effectively in a remote team environment.
- Strong communication and collaboration skills.
- Passion for visual storytelling and creative problem-solving.
3D Artist | Wearables Product Creative
Posted 1 day ago
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Job Description
Meta Wearables is looking for a 3D Artist to join the Product Creative team. Product Creative uses artistic and technical skills to create the vision and experiences that make Meta Wearables trend-setting, distinct, and loved by customers. The 3D Artist will be responsible for delivering 3D and animation assets for a wide range of in-product, game, and marketing-related projects for Meta's wearable products.
**Required Skills:**
3D Artist | Wearables Product Creative Responsibilities:
1. Create state-of-the-art imagery for category defining fashion, augmented reality, and Artificial Intelligence products
2. Use a variety of AI and 3D tools to achieve high craft at a fast pace
3. Help define the visual language of our brand through imagery
4. Conceive elegant, effective ways to showcase our products, highlight features, and inspire customers
5. Contribute to concept generation and align work with high-level creative direction
6. Synthesize feedback, quickly incorporating it into the work and strengthening outcomes
7. Work collaboratively with multiple cross-functional teams and disciplines across several programs
8. Self-manage projects, timelines and deadlines, and communicate updates to program managers and stakeholders
**Minimum Qualifications:**
Minimum Qualifications:
9. 2+ years of experience in product rendering, 3D animation, 3D art or a related field
10. Demonstrated expertise in 3D art and product animation with a skill set ranging from concepting and storyboarding to final rendering
11. Domain experience in rendering process from polygon optimization through raytracing
12. Experience with a variety of 3D and animation tools, which could include Cinema 4D, Maya, Blender, After Effects, Lottie, and Unity
**Preferred Qualifications:**
Preferred Qualifications:
13. Experience working with 3D CAD data
14. Experience rendering and lighting consumer electronics or wearable tech products
15. Experience working in a software product team
**Public Compensation:**
$95,000/year to $148,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
3D Artist | Wearables Product Creative
Posted 1 day ago
Job Viewed
Job Description
Meta Wearables is looking for a 3D Artist to join the Product Creative team. Product Creative uses artistic and technical skills to create the vision and experiences that make Meta Wearables trend-setting, distinct, and loved by customers. The 3D Artist will be responsible for delivering 3D and animation assets for a wide range of in-product, game, and marketing-related projects for Meta's wearable products.
**Required Skills:**
3D Artist | Wearables Product Creative Responsibilities:
1. Create state-of-the-art imagery for category-defining fashion, augmented reality, and Artificial Intelligence products
2. Use a variety of Artificial Intelligence and 3D tools to achieve high craft at a fast pace
3. Help define the visual language of our brand through imagery
4. Conceive elegant, effective ways to showcase our products, highlight features, and inspire customers
5. Contribute to concept generation and align work with high-level creative direction
6. Synthesize feedback, quickly incorporating it into the work and strengthening outcomes
7. Work collaboratively with multiple cross-functional teams and disciplines across several programs
8. Self-manage projects, timelines and deadlines, and communicate updates to program managers and stakeholders
**Minimum Qualifications:**
Minimum Qualifications:
9. 5+ years of experience in product rendering, 3D animation, 3D art or a related field
10. Demonstrated expertise in 3D art and product animation with a skill set ranging from concepting and storyboarding to final rendering
11. Domain experience in rendering process from polygon optimization through raytracing
12. Experience with a variety of 3D and animation tools, which could include Cinema 4D, Maya, Blender, After Effects, Lottie, and Unity
**Preferred Qualifications:**
Preferred Qualifications:
13. Experience rendering and lighting consumer electronics or wearable tech products
14. Experience working in a software product team
15. Experience working with 3D CAD data
**Public Compensation:**
$126,000/year to $175,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
3D Artist | Wearables Product Creative
Posted 17 days ago
Job Viewed
Job Description
Meta Wearables is looking for a 3D Artist to join the Product Creative team. Product Creative uses artistic and technical skills to create the vision and experiences that make Meta Wearables trend-setting, distinct, and loved by customers. The 3D Artist will be responsible for delivering 3D and animation assets for a wide range of in-product, game, and marketing-related projects for Meta's wearable products.
**Required Skills:**
3D Artist | Wearables Product Creative Responsibilities:
1. Create state-of-the-art imagery for category-defining fashion, augmented reality, and Artificial Intelligence products
2. Use a variety of Artificial Intelligence and 3D tools to achieve high craft at a fast pace
3. Help define the visual language of our brand through imagery
4. Conceive elegant, effective ways to showcase our products, highlight features, and inspire customers
5. Contribute to concept generation and align work with high-level creative direction
6. Synthesize feedback, quickly incorporating it into the work and strengthening outcomes
7. Work collaboratively with multiple cross-functional teams and disciplines across several programs
8. Self-manage projects, timelines and deadlines, and communicate updates to program managers and stakeholders
**Minimum Qualifications:**
Minimum Qualifications:
9. 5+ years of experience in product rendering, 3D animation, 3D art or a related field
10. Demonstrated expertise in 3D art and product animation with a skill set ranging from concepting and storyboarding to final rendering
11. Domain experience in rendering process from polygon optimization through raytracing
12. Experience with a variety of 3D and animation tools, which could include Cinema 4D, Maya, Blender, After Effects, Lottie, and Unity
**Preferred Qualifications:**
Preferred Qualifications:
13. Experience rendering and lighting consumer electronics or wearable tech products
14. Experience working in a software product team
15. Experience working with 3D CAD data
**Public Compensation:**
$126,000/year to $175,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
3D Artist | Wearables Product Creative
Posted 17 days ago
Job Viewed
Job Description
Meta Wearables is looking for a 3D Artist to join the Product Creative team. Product Creative uses artistic and technical skills to create the vision and experiences that make Meta Wearables trend-setting, distinct, and loved by customers. The 3D Artist will be responsible for delivering 3D and animation assets for a wide range of in-product, game, and marketing-related projects for Meta's wearable products.
**Required Skills:**
3D Artist | Wearables Product Creative Responsibilities:
1. Create state-of-the-art imagery for category-defining fashion, augmented reality, and Artificial Intelligence products
2. Use a variety of Artificial Intelligence and 3D tools to achieve high craft at a fast pace
3. Help define the visual language of our brand through imagery
4. Conceive elegant, effective ways to showcase our products, highlight features, and inspire customers
5. Contribute to concept generation and align work with high-level creative direction
6. Synthesize feedback, quickly incorporating it into the work and strengthening outcomes
7. Work collaboratively with multiple cross-functional teams and disciplines across several programs
8. Self-manage projects, timelines and deadlines, and communicate updates to program managers and stakeholders
**Minimum Qualifications:**
Minimum Qualifications:
9. 5+ years of experience in product rendering, 3D animation, 3D art or a related field
10. Demonstrated expertise in 3D art and product animation with a skill set ranging from concepting and storyboarding to final rendering
11. Domain experience in rendering process from polygon optimization through raytracing
12. Experience with a variety of 3D and animation tools, which could include Cinema 4D, Maya, Blender, After Effects, Lottie, and Unity
**Preferred Qualifications:**
Preferred Qualifications:
13. Experience rendering and lighting consumer electronics or wearable tech products
14. Experience working in a software product team
15. Experience working with 3D CAD data
**Public Compensation:**
$126,000/year to $175,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
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About the latest 3d artist Jobs in United States !
Senior 3D Artist (Game Development)
Posted 2 days ago
Job Viewed
Job Description
Key Responsibilities:
- Create high-fidelity 3D models for characters, props, environments, and other game assets using industry-standard software.
- Develop realistic and visually appealing textures, materials, and shaders.
- Optimize 3D assets for real-time rendering engines (e.g., Unity, Unreal Engine), ensuring efficient polygon counts and texture memory usage.
- Collaborate closely with art directors, concept artists, and game designers to translate artistic concepts into tangible 3D assets.
- Ensure consistency in art style and quality across all game assets.
- Participate in the development and refinement of art pipelines and workflows.
- Provide technical and artistic guidance to junior artists.
- Stay up-to-date with the latest trends and technologies in 3D art and game development.
- Troubleshoot and resolve technical issues related to 3D asset creation and integration.
- Contribute to the overall visual quality and immersive experience of the game.
The ideal candidate will have a Bachelor's degree in Fine Arts, Game Design, or a related field, or equivalent professional experience. A minimum of 5 years of professional experience as a 3D Artist in the game industry is required. A strong portfolio showcasing exceptional 3D modeling, texturing, and PBR workflow skills is essential. Proficiency in 3D modeling software (e.g., Maya, 3ds Max, Blender) and texturing software (e.g., Substance Painter, Photoshop) is mandatory. Experience with game engines like Unity or Unreal Engine is highly desirable. Solid understanding of polygon modeling techniques, UV mapping, and PBR principles is crucial. Excellent artistic eye, attention to detail, and strong communication skills are required. Ability to work effectively in a collaborative team environment is essential.
Senior 3D Artist - Game Development
Posted 11 days ago
Job Viewed
Job Description
Responsibilities:
- Create high-quality 3D models for characters, environments, props, and other game assets.
- Develop realistic and stylized textures, materials, and shaders.
- Implement and optimize 3D assets within game engines (Unreal Engine, Unity).
- Collaborate with art directors and game designers to achieve desired visual styles and moods.
- Ensure artistic consistency and technical performance of 3D assets.
- Participate in the asset creation pipeline, from concept to final integration.
- Provide feedback and mentorship to junior 3D artists.
- Stay up-to-date with industry trends and new technologies in 3D art and game development.
- Maintain a strong understanding of form, color, light, and composition.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or equivalent experience.
- Minimum of 5 years of professional experience as a 3D Artist in the game development industry.
- A strong portfolio showcasing exceptional 3D modeling, texturing, and rendering skills.
- Proficiency in industry-standard 3D software (Maya, 3ds Max, ZBrush, Substance Painter, etc.).
- Experience with game engines (Unreal Engine, Unity).
- Understanding of PBR workflows and optimization techniques for real-time rendering.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work independently and manage time effectively in a remote setting.
Lead 3D Artist - Virtual Environments
Posted 11 days ago
Job Viewed
Job Description
Responsibilities:
- Lead the development of high-quality 3D assets, environments, characters, and props for real-time applications and virtual experiences.
- Establish and maintain the art style and visual direction for projects, ensuring artistic consistency and quality.
- Direct and mentor a team of 3D artists, providing feedback, technical guidance, and art direction.
- Create and optimize 3D models, textures, and materials with attention to detail and performance constraints.
- Work closely with game designers, level designers, and engineers in a virtual environment to integrate assets seamlessly into the project pipeline.
- Develop and refine art workflows and pipelines to improve efficiency and quality.
- Utilize industry-standard 3D software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
- Sculpt high-poly models and create detailed texture maps (diffuse, normal, specular, PBR maps).
- Implement and optimize assets within the game engine, ensuring they meet performance targets.
- Conduct art reviews and provide constructive feedback to the art team.
- Stay up-to-date with the latest trends and technologies in 3D art, game development, and virtual reality.
- Collaborate on asset creation from concept through to final implementation.
- Contribute to the overall creative vision and aesthetic of the project.
Qualifications:
- Bachelor's degree in Fine Arts, Computer Graphics, Game Design, or a related field, or equivalent practical experience.
- Minimum of 7 years of experience in 3D modeling and asset creation for games, animation, or virtual reality, with at least 2 years in a lead or senior artist role.
- A strong portfolio showcasing exceptional 3D art skills, including modeling, texturing, lighting, and environmental design.
- Proficiency in 3D modeling software such as Maya, 3ds Max, ZBrush, and Blender.
- Expertise in texturing software such as Substance Painter, Substance Designer, and Photoshop.
- Hands-on experience with game engines like Unreal Engine or Unity.
- Strong understanding of PBR workflows and material creation.
- Excellent knowledge of art principles, including form, color, composition, and lighting.
- Proven leadership and team management skills.
- Exceptional communication, collaboration, and problem-solving abilities, essential for remote work.
- Ability to work independently and manage multiple tasks effectively in a fast-paced environment.
- Experience with procedural content generation tools is a plus.
This role is based in Huntsville, Alabama, US , offering a fully remote work arrangement.
Explore exciting opportunities in the field of 3D artistry. This dynamic area involves creating three-dimensional models and visual effects for various industries, including gaming, film, advertising, and product design. 3D artists use specialized software to bring concepts to life, working on character design, environment creation, and visual simulations.