253 Aaa Titles jobs in the United States

Lead Video Game Composer - AAA Titles

60601 Chicago, Illinois $130000 Annually WhatJobs

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full-time
Our client, a critically acclaimed video game development studio, is looking for a talented and visionary Lead Video Game Composer to spearhead the musical direction for our upcoming AAA titles. This is an exceptional opportunity to craft immersive and emotionally resonant scores that will define the player experience. You will be responsible for composing original music, overseeing the sound design team's audio implementation, and collaborating closely with game designers, narrative directors, and art leads to ensure the music seamlessly enhances the gameplay and storytelling. The ideal candidate will have a proven track record of composing for games, a deep understanding of interactive music systems, and the ability to lead and inspire a team of musicians and sound engineers. Your portfolio should demonstrate a wide range of musical styles and an exceptional ability to evoke specific emotions and atmospheres. Key responsibilities include conceptualizing and developing the musical themes for new projects, conducting and directing recording sessions, managing music budgets, and ensuring the final audio mix is of the highest quality. You will also be expected to stay abreast of the latest trends in game audio technology and creative approaches. This role requires strong leadership skills, excellent communication abilities, and a passion for creating unforgettable audio experiences. You will have the opportunity to work with cutting-edge technology and influence the creative direction of award-winning games. We are seeking an artist who can push the boundaries of interactive music and contribute significantly to our studio's reputation for excellence. Join our passionate team and leave your musical mark on the world of gaming. This position is based at our vibrant studio in Chicago, Illinois, US .
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Senior Game Designer, AAA Titles

75201 Prairie View, Texas $100000 Annually WhatJobs

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full-time
Our client is a world-renowned game development studio based in Dallas, Texas, US , recognized for creating critically acclaimed AAA titles. We are seeking a highly creative and experienced Senior Game Designer to join our talented team. This role will focus on conceptualizing, designing, and iterating on core gameplay mechanics, systems, and player experiences for our next generation of games. The Senior Game Designer will collaborate closely with artists, engineers, and producers to bring innovative game concepts to life. This hybrid position requires regular on-site presence for intense collaboration and brainstorming sessions, with flexibility for remote work on specific design tasks and documentation.

Responsibilities:
  • Design, document, and implement core gameplay mechanics, systems, and player progression.
  • Create detailed game design documents (GDDs), flowcharts, and wireframes.
  • Collaborate with art and engineering teams to ensure design vision is realized effectively.
  • Iterate on game mechanics based on internal feedback, playtesting, and market analysis.
  • Define and balance game systems, including combat, economy, character development, and AI behavior.
  • Contribute to level design, mission design, and narrative integration.
  • Champion player experience, ensuring intuitive controls and engaging gameplay loops.
  • Provide constructive feedback to team members and contribute to a positive and collaborative work environment.
  • Stay current with industry trends, emerging technologies, and competitor game designs.
  • Mentor junior designers and share best practices.

Qualifications:
  • Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent professional experience.
  • Minimum of 6 years of professional game design experience, with a significant contribution to at least two shipped AAA titles.
  • Strong portfolio showcasing exceptional game design skills and shipped projects.
  • Deep understanding of game design principles, mechanics, systems, and player psychology.
  • Proficiency in game design software and tools (e.g., Unity, Unreal Engine, scripting languages).
  • Excellent documentation, communication, and presentation skills.
  • Experience working within a cross-functional game development team.
  • Ability to adapt to a hybrid work environment, balancing on-site collaboration with remote tasks.
  • Passion for video games and a keen eye for detail in player experience.
  • Experience in designing for multiple platforms (PC, console, mobile) is a plus.
This is a unique opportunity for a visionary designer to contribute to groundbreaking titles. Join our creative powerhouse in Dallas, Texas, US and help us redefine interactive entertainment.
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Lead Game Designer - AAA Titles

94103 San Francisco, California $120000 Annually WhatJobs

Posted 7 days ago

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full-time
Our client, a renowned studio in the heart of the entertainment industry, is seeking a visionary Lead Game Designer to spearhead the creation of innovative AAA titles. This hybrid role, based in San Francisco, California, US , offers a unique opportunity to shape compelling player experiences and guide a talented design team. You will be responsible for defining the core gameplay mechanics, systems, and overall player progression for ambitious projects. This includes developing detailed design documents, creating prototypes, and iterating on designs based on feedback and playtesting. The Lead Game Designer will mentor and manage a team of game designers, fostering a collaborative and creative environment, and ensuring the cohesive vision of the game is maintained across all disciplines. The ideal candidate possesses a deep passion for video games and a proven track record of designing successful titles, ideally within the AAA space. Strong understanding of game design principles, mechanics, systems, and level design is essential. Excellent leadership, communication, and interpersonal skills are required to inspire and guide the design team effectively. You should be proficient in industry-standard design tools and methodologies, with the ability to translate complex ideas into actionable design specifications. Experience with various game engines (e.g., Unreal Engine, Unity) and scripting languages is a plus. This role demands creativity, strategic thinking, and a meticulous attention to detail. You will work closely with other leads in art, programming, and production to ensure the game meets quality standards and project deadlines. Occasional visits to the office in San Francisco, California, US , will be required for team collaboration and key decision-making. This is an exceptional opportunity to leave your mark on the next generation of blockbuster games.
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Senior Game Sound Designer, AAA Titles

48202 Detroit, Michigan $100000 Annually WhatJobs

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full-time
Our client, a renowned video game development studio, is seeking a talented and experienced Senior Game Sound Designer to contribute to their upcoming AAA titles. This exciting opportunity allows for remote work, offering flexibility to join our collaborative team from anywhere. You will be instrumental in crafting immersive audio experiences that elevate gameplay and captivate players. The ideal candidate possesses a deep passion for video games, exceptional audio design skills, and a comprehensive understanding of sound design principles, audio middleware, and game engines. Responsibilities include creating, implementing, and mixing sound effects, ambient audio, and Foley for various game elements; collaborating closely with game designers, programmers, and artists to integrate audio seamlessly into the game; designing and implementing interactive audio systems; and maintaining high-quality audio standards throughout the development process. You will also be involved in sound direction, contributing to the overall audio vision of the game. A Bachelor's degree in Sound Design, Audio Engineering, Music Technology, or a related field, or equivalent professional experience, is required. A minimum of 5 years of professional experience in game audio design, with a strong portfolio showcasing work on AAA titles, is essential. Proficiency with DAWs (e.g., Pro Tools, Reaper), audio middleware (e.g., Wwise, FMOD), and game engines (e.g., Unreal Engine, Unity) is mandatory. Excellent communication, teamwork, and problem-solving skills are crucial. Join a creative and passionate team and help shape the sonic landscape of unforgettable gaming experiences.
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Senior Remote Gameplay Programmer, AAA Titles

19104 William Penn Annex West, Pennsylvania $125000 Annually WhatJobs

Posted 7 days ago

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full-time
Our client is a globally recognized game development studio seeking an exceptionally talented Senior Remote Gameplay Programmer to contribute to the creation of cutting-edge AAA titles. This role is entirely remote, offering flexibility and the opportunity to work from anywhere within designated regions. You will be instrumental in designing, implementing, and optimizing core gameplay mechanics and systems that define the player experience. The ideal candidate possesses a profound understanding of game design principles, object-oriented programming, and advanced C++ development. You will collaborate closely with designers, artists, and other engineers to bring innovative gameplay features to life, ensuring they are robust, performant, and fun. Key responsibilities include architecting and coding complex gameplay systems, debugging and profiling code to enhance performance, and contributing to the technical design and documentation of new features. A strong emphasis is placed on developing elegant, maintainable, and scalable code. The candidate must be adept at working independently within a distributed team environment, demonstrating excellent communication, collaboration, and problem-solving skills. Experience with major game engines like Unreal Engine or Unity is highly desirable. A passion for gaming and a deep appreciation for player-centric design are essential. This is a unique opportunity to shape the future of interactive entertainment from the comfort of your home, working on ambitious projects that will captivate millions of players worldwide. We offer a competitive salary, comprehensive benefits, and unparalleled opportunities for professional growth and impact within a passionate and talented team.

Responsibilities:
  • Design, implement, and iterate on core gameplay mechanics and systems.
  • Write clean, efficient, and maintainable C++ code.
  • Collaborate with cross-functional teams to define and implement gameplay features.
  • Debug and optimize gameplay systems for performance and stability.
  • Contribute to technical design discussions and documentation.
  • Champion best practices in game development and coding standards.
  • Work effectively within a remote, agile development environment.
  • Mentor junior programmers and share knowledge across the team.
Qualifications:
  • Bachelor's degree in Computer Science, Engineering, or a related field.
  • Minimum of 7 years of experience in game programming, with a focus on gameplay.
  • Expertise in C++ and object-oriented programming principles.
  • Experience with major game engines (Unreal Engine, Unity).
  • Strong understanding of game design principles and player experience.
  • Excellent problem-solving, debugging, and communication skills.
  • Proven ability to work independently and collaboratively in a remote setting.
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Senior Video Game Artist - 3D Environment

21201 Baltimore, Maryland $100000 Annually WhatJobs

Posted 7 days ago

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full-time
Our client is seeking a visionary Senior Video Game Artist specializing in 3D Environment Design to join their globally distributed, remote-first team. This position offers the unique opportunity to shape the visual landscape of groundbreaking video game titles from the comfort of your home office. You will be instrumental in creating immersive, high-fidelity game worlds that captivate players and drive the narrative. This role demands exceptional artistic talent, technical proficiency, and a keen eye for detail, coupled with the ability to collaborate effectively in a virtual environment.

Key Responsibilities:
  • Conceptualize, design, and create stunning 3D environment assets, including terrain, architecture, props, and lighting, adhering to the art direction and technical requirements of the project.
  • Develop modular asset kits and establish efficient workflows for environmental creation, ensuring consistency and quality across the game world.
  • Collaborate closely with level designers, art directors, and other artists to translate game design concepts into visually compelling and functional game spaces.
  • Utilize industry-standard 3D modeling, texturing, and lighting software (e.g., Maya, Blender, 3ds Max, Substance Painter, Unreal Engine, Unity) to produce high-quality assets.
  • Optimize 3D assets for performance, ensuring smooth frame rates and efficient memory usage without compromising visual fidelity.
  • Establish and maintain style guides for environmental art, ensuring cohesive visual language throughout the game.
  • Provide mentorship and guidance to junior artists, fostering their artistic and technical development.
  • Participate actively in art reviews, providing constructive feedback and incorporating feedback from stakeholders.
  • Stay abreast of the latest trends and technologies in video game art and development, continuously seeking ways to innovate and improve artistic output.
  • Troubleshoot and resolve technical issues related to 3D asset creation and integration into the game engine.
  • Ensure all created assets meet the established quality bar and artistic vision.
  • Contribute to the overall aesthetic and player experience by crafting memorable and engaging virtual environments.
Qualifications:
  • Bachelor's degree in Fine Arts, Game Design, or a related field, or equivalent professional experience.
  • A minimum of 5-7 years of professional experience as a 3D Environment Artist in the video game industry, with a portfolio showcasing exceptional work on shipped titles.
  • Expertise in 3D modeling, sculpting, UV mapping, texturing (PBR workflows), and lighting.
  • Proficiency in game engines such as Unreal Engine or Unity.
  • Strong understanding of art fundamentals, including composition, color theory, form, and perspective.
  • Experience with one or more leading 3D software packages (Maya, Blender, 3ds Max) and texturing tools (Substance Painter/Designer, Photoshop).
  • Familiarity with version control systems (e.g., Perforce, Git).
  • Excellent communication and collaboration skills, with the ability to articulate ideas clearly and work effectively in a remote team setting.
  • A passion for video games and a deep understanding of what makes environments compelling and immersive.
  • Self-motivated with strong time management skills and the ability to meet deadlines.
If you are a passionate 3D Environment Artist looking to make a significant impact on visually stunning game worlds, we invite you to apply.
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Game Artist

Duluth, Georgia Eclipse Gaming Systems, LLC

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Job Description

Eclipse Gaming Systems is an award-winning company that develops electronic gaming (slot) machines for the Native American gaming market. With a phenomenal office campus in the metro Atlanta area, and a strong focus on employee wellbeing, including benefits that are comparable to those seen in a Fortune 500 company, we are a team of innovative and passionate trailblazers. With a leadership team that combines experience from the casino gaming, technology, and entertainment sectors, we are extremely well positioned for growth and to deliver exceptional experiences to our customers.

Preferred locations for this role are Atlanta, Ga, and Las Vegas, Nev.

Travel may be required. Candidates with casino gaming experience are strongly preferred for this role. Remote candidates with the appropriate background will be considered.

***Candidates must include a link to their portfolio, or examples of their work, to be considered for this position***

Primary Responsibilities:

  • Concept and create innovative casino games and features from beginning to end
  • Work in 2D and 3D to compose game assets, including character development, scenes, messaging, logo treatments and reel symbols
  • Collaborate with mathematicians, animators, designers and product managers to produce strong performing content
  • Provide regular art updates in a team setting
  • Maintain file organization including proper asset and component naming convention
  • Implement game elements based on design documentations and gameplay feedback
  • Stay current with trends in casino games, including play on mobile devices and casino visits
  • Optimization practices in step with industry standards

Required Qualifications:

  • 3-5 years’ experience in casino game development
  • Proven understanding of game design, playability, and user experience
  • Strong artistic abilities in drawing, rendering, graphic design, color theory, layout, character design, typography, and animation
  • Demonstrable ability to work in a variety of styles from realistic to stylized
  • Conceptualize and create logos, UI, graphic animation, VFX, and support marketing
  • Proficient in Photoshop, traditional drawing and rendering skills
  • Experience with JIRA, Confluence and Sharepoint
  • Eagerness to source and incorporate feedback from all disciplines
  • Strong communication skills and problem-solving skills
  • Proficient in managing their objectives within set schedules

Preferred Qualifications:

  • AAS or BAS in Graphic Design or equivalent
  • Proficient in After Effects
  • Experience working in Unity

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Lead Video Game Concept Artist

95113 Mountain View, California $90000 Annually WhatJobs

Posted 2 days ago

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full-time
Our client, a critically acclaimed game development studio, is seeking a highly talented and experienced Lead Video Game Concept Artist to join their creative team in San Jose, California . This influential role will shape the visual identity of upcoming game titles, guiding a team of artists in bringing imaginative worlds and characters to life. You will be responsible for establishing the artistic direction, developing detailed concept art for characters, environments, props, and UI elements, and ensuring visual consistency across the project. The ideal candidate possesses a strong foundation in traditional art principles, exceptional digital painting skills, and a deep understanding of game development pipelines. You will collaborate closely with game designers, art directors, and other stakeholders to interpret game mechanics and narrative into compelling visual designs. Leading and mentoring junior concept artists, providing constructive feedback, and fostering a collaborative and innovative art environment are key aspects of this position. Expertise in industry-standard software such as Photoshop, Procreate, and 3D concepting tools (e.g., ZBrush, Blender) is essential. Your portfolio should showcase a diverse range of artistic styles and a proven ability to create imaginative and memorable visuals for video games. You will play a crucial role in defining the overall aesthetic and mood of the games, ensuring they meet the highest quality standards and resonate with players worldwide. This hybrid role requires in-office collaboration on designated days, fostering team synergy and creative exchange.

Key Responsibilities:
  • Lead the development of concept art for characters, environments, props, and visual effects.
  • Establish and maintain the visual style and artistic direction for game projects.
  • Create high-quality concept art that effectively communicates design ideas and inspires the development team.
  • Mentor and guide a team of concept artists, providing feedback and technical direction.
  • Collaborate with game designers and art directors to translate game mechanics and narrative into visual concepts.
  • Develop detailed sketches, illustrations, and mood boards to define the game's aesthetic.
  • Ensure visual consistency and quality throughout the game's development lifecycle.
  • Stay updated on industry trends, artistic techniques, and emerging technologies in game art.
  • Participate in art reviews and contribute to the overall creative vision of the game.

Qualifications:
  • Bachelor's degree in Fine Arts, Game Design, or a related field, or equivalent professional experience.
  • Minimum of 7 years of professional experience in concept art for video games, with at least 2 years in a lead or senior role.
  • Exceptional portfolio demonstrating strong artistic fundamentals, creativity, and mastery of digital painting.
  • Proficiency in Adobe Photoshop, Procreate, and other relevant 2D art software.
  • Experience with 3D concepting software (e.g., ZBrush, Blender, Maya) is highly desirable.
  • Strong understanding of character design, environment design, and visual storytelling.
  • Excellent communication, collaboration, and leadership skills.
  • Ability to work effectively in a fast-paced, team-oriented environment.
  • Passion for video games and a keen eye for artistic trends in the industry.
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Lead Video Game Technical Artist

94103 San Francisco, California $130000 Annually WhatJobs

Posted 7 days ago

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full-time
Our client, a renowned game development studio based in the vibrant **San Francisco, California, US**, is seeking a talented and experienced Lead Video Game Technical Artist to join their creative team. This crucial role bridges the gap between artistic vision and technical implementation, ensuring that game assets are optimized for performance and rendered beautifully within the game engine. The Lead Technical Artist will be responsible for developing and maintaining art pipelines, creating tools and shaders, optimizing 3D models and textures, and collaborating closely with both artists and programmers. You will mentor junior technical artists, define best practices for asset creation, and troubleshoot complex technical art challenges. Key responsibilities include scripting for automation, developing shaders for various visual effects, performance profiling and optimization, and ensuring the efficient integration of art assets into the game engine (e.g., Unreal Engine, Unity). The ideal candidate will possess a strong understanding of 3D art principles, programming/scripting skills, and deep experience with game engines. This is an exciting opportunity to contribute to the development of visually stunning and technically advanced video games with a passionate and innovative team. We are looking for a creative problem-solver with a keen eye for detail and a passion for pushing the boundaries of game art technology. Your expertise will be vital in ensuring the high-quality delivery of art assets for upcoming titles.

Key Responsibilities:
  • Develop and maintain art pipelines for 3D asset creation.
  • Create and optimize shaders, tools, and scripts for game art.
  • Collaborate with artists to ensure assets meet technical requirements and performance budgets.
  • Work closely with programmers to implement and refine art-related features.
  • Optimize 3D models, textures, and animations for real-time rendering.
  • Troubleshoot and resolve technical art issues.
  • Mentor and guide junior technical artists.
  • Conduct performance analysis and implement optimization strategies.
  • Research and implement new art technologies and workflows.
  • Ensure consistent visual quality and technical integrity across game assets.
Qualifications:
  • Bachelor's degree in Computer Science, Digital Art, Game Design, or a related field.
  • 5+ years of experience as a Technical Artist in the video game industry.
  • Strong proficiency in 3D modeling, texturing, and animation software (e.g., Maya, 3ds Max, Substance Painter).
  • Expertise in game engines like Unreal Engine or Unity.
  • Proficiency in scripting languages (e.g., Python, MEL, C#).
  • Experience with shader development (HLSL, GLSL).
  • Strong understanding of real-time rendering techniques and optimization.
  • Excellent problem-solving and analytical skills.
  • Good communication and collaboration abilities.
  • A portfolio showcasing relevant technical art work is required.
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Senior Video Game Concept Artist

27601 Whispering Pines, North Carolina $95000 Annually WhatJobs

Posted 7 days ago

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full-time
Our client is a cutting-edge game development studio seeking a highly talented and visionary Senior Video Game Concept Artist to join their fully remote team. This is an exceptional opportunity for an experienced artist to shape the visual identity of groundbreaking interactive entertainment. You will be at the forefront of translating game design concepts into stunning, believable worlds, characters, and props. The ideal candidate possesses a masterful understanding of form, color, light, and composition, with a proven ability to create evocative and compelling visual narratives.

Key responsibilities include conceptualizing and developing visual styles for new game projects, creating detailed concept art for characters, environments, vehicles, and props, and collaborating closely with game designers, art directors, and 3D modelers to ensure cohesive visual direction. You will be expected to provide clear visual documentation and communicate your ideas effectively through sketches, paintings, and mood boards. The Senior Concept Artist will also contribute to establishing and maintaining the overall art direction of the game, ensuring consistency and quality throughout the development process. This role demands a high degree of creativity, technical skill, and the ability to work independently in a remote setting. You will be responsible for iterating on designs based on feedback and pushing the boundaries of visual storytelling in gaming. Strong understanding of game development pipelines and asset creation workflows is highly beneficial.

Qualifications include a Bachelor's degree in Fine Arts, Illustration, or a related field, or equivalent professional experience. A minimum of 5-7 years of experience in concept art for the video game industry, with a portfolio showcasing exceptional character, environment, and prop design skills is mandatory. Proficiency in industry-standard software such as Adobe Photoshop, Procreate, and 3D concepting tools (e.g., ZBrush, Blender) is required. A strong understanding of anatomy, perspective, and color theory is essential. Excellent communication and collaboration skills are vital for working effectively within a remote team environment. This role offers a competitive salary, comprehensive benefits, and the opportunity to work on exciting, high-profile projects from the comfort of your home office. Join us and help define the future of interactive entertainment.
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