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Lecturer - Game Design & Development

80932 Colorado Springs, Colorado University of Colorado

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Lecturer - Game Design & Development - 36436 Faculty
**Description**
**Lecturer - Game Design and Development (pool)**
**College of Engineering & Applied Science**
**Engage. Educate. Empower. Join UCCS as a Lecturer!**
**Who We Are**
The University of Colorado Colorado Springs ( (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking **Lecturers in Computer Science - Game Design and Development** to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.
The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.
Explore the Computer Science Department and undergraduate and graduate degrees: ( Range** : Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
**Work Location** : Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.
**Summary**
The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of **Lecturers** in **Game Design and Development** from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.
This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:
+ Introduction to Game Development (using GameMaker Studio 2)
+ Introductory Programming for Game Developers (using C# and Unity)
+ Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
+ Game Design for Diverse Populations (using GameMaker Studio 2)
+ Special Topics in Game Design (various topics in game design and game art)
+ Special Topics in Game Programming (various topics in game programming)
**Essential Functions**
The duties and responsibilities of the position include, but are not limited to:
+ Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
+ Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
+ Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
+ Be familiar with learning management systems, such as Canvas.
+ Other duties as determined by the Department Chair.
**Tentative Search Timeline**
This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. **Applications will be reviewed on a semester-by-semester basis as business needs arise.**
+ **Priority Application Dates** : Applications submitted by the following dates will receive priority consideration:
+ Fall Semester: May 1
+ Spring Semester: October 1
+ Summer Semester: March 1
+ **Interview Dates** : Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
+ **Potential Start Dates** : Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.
Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs ( . You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
**Qualifications**
+ Applicants must have a Master's degree in Computer Science, Game Design, Game Art, or a related field.
+ At least 3 years of experience designing and developing video games is required.
+ At least four months teaching experience is preferred.
+ Commercial game development experience is preferred.
Special Instructions to Applicants: This Lecturer pool will remain active. Applications submitted by email or surface mail will not be considered. Please apply at cu.edu/cu-careers (job #: 36436). Official transcripts will be required upon hire. If you have technical difficulties with your application, please contact the CU Careers help desk at #5 or ( . Job related inquiries should be directed to the posting contact. The University of Colorado Colorado Springs will not sponsor work visas or permanent resident applications for this position. Application Materials Required: Cover Letter, Resume/CV, List of References Application Materials Instructions: Please identify the job specific minimum qualifications you possess in your cover letter and be sure your resume includes any and all relevant experience to be accurately assessed against the qualifications listed in the posting. To apply, please submit the following application materials to this posting. 1. A current resume/CV. Must include date ranges and whether the position was full time or part time. 2. A cover letter that specifically describes (in detail) your professional work experience and how it relates to this position. 3. List of at least 3 professional references. When submitting the materials, check the Job Specific Attachments box next to each document in order for the search committee members to see your materials.
**Job Category** : Faculty
**Primary Location** : Colorado Springs Department: C0001 -- Colorado Springs Campus - 40045 - EAS-Computer Science
**Schedule** : Part-time
**Posting Date** : Jun 24, 2025
**Unposting Date** : Ongoing Posting Contact Name: Shouhuai Xu Posting Contact Email: ( Position Number:
Copyright 2025 Jobelephant.com Inc. All rights reserved.
Posted by the FREE value-added recruitment advertising agency ( University of Colorado does not discriminate on the basis of race, color, national origin, sex, age, pregnancy, disability, creed, religion, sexual orientation, gender identity, gender expression, veteran status, political affiliation, or political philosophy. All qualified individuals are encouraged to apply.
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Assistant Professor - Game Design and Development

80932 Colorado Springs, Colorado University of Colorado

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Assistant Professor - Game Design and Development - 37533 Faculty
**Description**
**Assistant Professor - Game Design and Development**
**College of Engineering and Applied Science**
**Department of Computer Science**
**Elevate Your Career at UCCS: Innovate, Inspire, and Impact in the Rockies!**
**Who We Are**
The University of Colorado Colorado Springs ( (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking an Assistant Professor to join our team! UCCS is committed to academic excellence, professional development, and fostering an environment that supports innovation and student success.
At the base of the Rocky Mountains, Colorado Springs ( is captivated by its stunning landscapes, making it a paradise for nature lovers. This city is more than its scenery-a mosaic of history, arts, and a vibrant tech scene. We invite you to join a community that cherishes outdoor adventure as much as forward-thinking growth, an exceptional setting for both career and lifestyle.
**Salary Range** : $96,000-102,000 per academic year. Compensation will be commensurate upon experience and qualifications. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
**Work Location** : On-site
Benefits at a Glance ( UCCS, our employees are our most valued asset. We're proud to offer:
+ Robust Health Coverage: Our comprehensive medical plans cover preventative care at no cost, including a yearly mental health visit. Plus, benefit from affordable dental, vision plans, and competitive prescription drug prices.
+ Financial & Retirement Benefits: Take advantage of our health savings, flexible spending accounts, and life and disability insurance. Plan for your future with our retirement options.
+ Further Your Education: Avail nine waived credits per academic year for courses at any CU campus. We invest in your educational and professional growth.
+ Wellness & More: From wellness programs aimed at achieving your best self to various additional benefits through CU Advantage, we prioritize well-being and holistic development.
+ Want to know your total compensation? Use our calculator ( to get the complete picture!
**Summary**
An assistant professor in Computer Science will develop and teach undergraduate and graduate courses in computer science as assigned by the chair based on departmental needs, will possess a solid publication record, and be expected to develop or continue to develop a strong research group with an externally funded research program in one or more of the following areas:
+ Game design, development and related areas
+ Software engineering
+ Artificial intelligence/machine learning
+ Computing systems.
The Department of Computer Science at UCCS excels in preparing undergraduates for careers in the computing industry locally and nationally by providing ABET-accredited classes of high quality. The department has over 700 majors across several programs including graduate-level programs to suit the needs of full-time students and working individuals in the region.
The Department of Computer Science is an NSA/DHS designated National Center of Academic Excellence in Cyber Defense Education (CAE-CD) and in Research (CAE-R). We comprise 22 full-time faculty, including NSF CAREER, NIH MIRA, and AFOSR YIP winners, with approximately 600 undergraduates, 70 masters students, and 50 PhD students in two PhD programs---one in Computer Science and the other in Cybersecurity. In , the department averaged $650K in active funding per tenure track faculty member. We actively support students through NSF CyberCorps Scholarship for Service (SFS), DoD Cyber Scholarship Program (CySP), and DoD VICEROY grants. The department proudly advocates and pushes the university's efforts to continue to grow its high research activity.
Explore the Computer Science Department and undergraduate and graduate degrees: ( Functions**
+ The duties and responsibilities of the position include, but are not limited to:
+ Provide instruction to undergraduate/graduate students.
+ Maintain a funded research program.
+ Engage in service activities to support the University, city, state, region, nation and/or professional associations.
+ Provide mentorship to students and junior faculty.
+ Participate in curriculum development, implementation, and evaluation.
+ Participate in meetings and other activities that advance the mission and goals of the department and college.
+ Other duties as determined by the Dean and Department Chair.
**Tentative Search Timeline**
+ Priority will be given to applications submitted by: **October 8, 2025.**
+ Potential interview dates: weeks of **November 3 and November 10, 2025.**
+ Potential start date: **August 17, 2026.**
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
**Qualifications**
+ PhD in Computer Science or a related field at the time of employment is required (August 2026).
+ Applicants must have at least 4 months teaching experience at the post-secondary level as a teaching assistant, instructor of record or the equivalent.
Special Instructions to Applicants: *Applications submitted by October 8, 2025 will receive full consideration. *Applications submitted through email or surface mail will not be considered. Please apply at cu.edu/cu-careers (job #: 37533). *Official transcripts will be required upon hire. If you have technical difficulties with your application, please contact the CU Careers help desk at #5 or ( . Job related inquiries should be directed to the posting contact. Application Materials Required: Cover Letter, Resume/CV, Statement of Research Philosophy, Statement of Teaching Philosophy, Additional Attachments - Refer to Application Materials Instructions Below Application Materials Instructions: Please identify the job specific minimum qualifications you possess in your cover letter and be sure your CV includes any and all relevant experience to be accurately assessed against the qualifications listed in the posting. To apply, please submit the following application materials to this posting. 1. A current CV. Must include date ranges to include month and year (mm/yyy). 2. A cover letter that specifically addresses reasons for applying, and particularly how your experience meets the minimum preferred criteria. 3. Research Statement 4. Teaching statement 5. OPTIONAL - digital portfolio. When submitting the materials, check the Job Specific Attachments box next to each document in order for the search committee members to see your materials.
**Job Category** : Faculty
**Primary Location** : Colorado Springs Department: C0001 -- Colorado Springs Campus - 40045 - EAS-Computer Science
**Schedule** : Full-time
**Posting Date** : Sep 2, 2025
**Unposting Date** : Ongoing Posting Contact Name: Sudhanshu Semwal Posting Contact Email: ( Position Number:
Copyright 2025 Jobelephant.com Inc. All rights reserved.
Posted by the FREE value-added recruitment advertising agency ( University of Colorado does not discriminate on the basis of race, color, national origin, sex, age, pregnancy, disability, creed, religion, sexual orientation, gender identity, gender expression, veteran status, political affiliation, or political philosophy. All qualified individuals are encouraged to apply.
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Game Design - Content Review, Minecraft Online

98073 Snoqualmie, Washington Microsoft Corporation

Posted 9 days ago

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At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It's the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.
We are seeking a Game Design - Content Review to help drive the overall content strategy and objectives for the Minecraft Marketplace. This role serves as a critical bridge between partner designers and the Marketplace organization, ensuring that all content meets the highest quality standards. As a Content Review Designer, you will facilitate communication across design, engineering, and marketplace teams, while also providing guidance to engineers on workflow improvements and AI (Artificial Intelligence) integration. You'll be responsible for creating and maintaining clear documentation on Marketplace guidelines and best practices in game design, as well as authoring workflow optimization documents that explain both the "why" and "how" of ingestion processes for design teams. Additionally, you will work closely with partners to ensure their content aligns with Marketplace standards and policies, acting as a vital source of communication between the partner program and the broader organization. Simply put, you will play a key role in shaping the continued design evolution of the Minecraft Marketplace.
Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
In the end, it's the people of Mojang Studios that make this place truly special. When you join, you'll find yourself in the company of incredibly bright, warm, and creative individuals - all united and working toward a single goal. Come help us reach it!
**Responsibilities**
+ Act as the main point of contact for partner designers, supporting collaboration and feedback.
+ Co-develop andmaintaindocumentation onMarketplace policies and best design practices.
+ Guideinternaldesign teams on workflow improvements and integration of AI technologies.
+ Facilitate communication between design, engineering, andMarketplace teams.
+ Provide actionable feedback to designersregardingMarketplace submissions.
+ Attend scrum meetings to manage backlog andimplement feature creation.
+ Manageremotecontractors, helping to defineresponsibilities for both single and multiplayer content.
+ Embody our Culture ( & Values ( qualifications:**
+ Bachelor's Degree in Computer Science, Art, Writing, Behavioral Science, Data Science, Game Design, or related field AND 2+ years experience in game development and design, systems design, content production, or related field OR Associate's Degree in Computer Science, Art, Writing, Behavioral Science, Game Design, or related field AND 4+ years experience in game development and design, systems design, content production, or related field
+ OR equivalent experience.
+ 2+ years experience taking a product, feature, or experience to market.
**Preferred qualifications:**
+ 2+years experiencetaking a product, feature, or experience to market (e.g., design, addressing product market fit, and launch, internal tool/framework).
+ 4+years experienceimproving product metrics for a product,feature, or experience in a market (e.g., growing customer base, expanding customer usage, avoiding customer churn).
+ 4+yearsexperiencedisrupting a market for a product, feature, or experience (e.g., competitive disruption, taking the place of an established competing product).
+ 1+ year(s) of experience reviewing Game content.
Game Design IC4 - The typical base pay range for this role across the U.S. is USD $100,600 - $99,000 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD 131,400 - 215,400 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: will accept applications for the role until October 20, 2025.
#mojangjobs
#gamingjobs
Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations ( .
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Senior Game Writer (Narrative Design)

92101 San Diego Country Estates, California $110000 Annually WhatJobs

Posted 12 days ago

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full-time
Our client is seeking a creative and passionate Senior Game Writer to contribute to groundbreaking interactive storytelling, working remotely. This position is ideal for a narrative enthusiast with a proven track record in crafting compelling game worlds, characters, and storylines. You will be instrumental in defining the narrative voice and emotional impact of our upcoming titles, collaborating with designers, artists, and engineers to weave immersive experiences for players worldwide.

Responsibilities:
  • Develop and write high-quality narrative content, including storylines, character backstories, dialogue, item descriptions, and in-game text.
  • Collaborate closely with the game design team to ensure narrative consistency and integration with gameplay mechanics.
  • Create and maintain comprehensive narrative bibles and documentation for game worlds and lore.
  • Brainstorm and pitch innovative story concepts and narrative approaches.
  • Write clear and concise scripts for cinematic sequences and in-game events.
  • Contribute to the overall thematic direction and emotional arc of the game.
  • Work with voice actors and audio teams to ensure authentic performance of written content.
  • Participate in playtesting and provide feedback on narrative elements and player experience.
  • Mentor junior writers and provide guidance on narrative development.
  • Stay current with trends in interactive storytelling and the video game industry.

Qualifications:
  • Bachelor's degree in Creative Writing, English, Journalism, Game Design, or a related field, or equivalent professional experience.
  • 5+ years of professional writing experience, with at least 3 years specifically in game narrative design or scriptwriting for interactive media.
  • A strong portfolio showcasing exceptional writing samples, preferably including published game titles or significant indie projects.
  • Deep understanding of narrative structure, character development, and world-building.
  • Experience with game development tools and pipelines (e.g., Unreal Engine Blueprints, Unity TextMeshPro) is a plus.
  • Excellent command of grammar, syntax, and style.
  • Ability to adapt writing style to different genres and tones.
  • Strong collaboration and communication skills, with the ability to articulate creative ideas clearly.
  • Passion for video games and interactive entertainment.
This is a fully remote role, offering the flexibility to contribute your exceptional writing talents from anywhere, shaping the narratives that will captivate players across the globe.
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Software Engineer / Principal Software Engineer

32919 Melbourne, Florida Northrop Grumman

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RELOCATION ASSISTANCE: Relocation assistance may be available
CLEARANCE TYPE: Secret
TRAVEL: Yes, 10% of the Time
**Description**
At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible. Our employees are not only part of history, they're making history.
We take pride in creating purposeful work and allowing our employees to grow and achieve their goals every day by Defining Possible. With our competitive pay and comprehensive benefits, we have the right opportunities to fit your life and launch your career today.
Northrop Grumman Aeronautics Systems has an opening for a **Software Engineer** / **Principal Software Engineer** to join our team of qualified, diverse individuals within our software organization. The location for this opportunity is **Melbourne, Florida** and will be primarily based within our office spaces to support the program and business needs. Operating on our 9/80 schedule, meaning you will get every other Friday off. The position has **NO** remote or Hybrid work available .
The Engineer Software will develop, modify and maintain customized or standardized Open Mission Systems applications using software engineering best practices and standards. They will develop this software implementing principles of the Agile software development life cycle. This will include requirements development, modeling and design, application development, unit testing, and requirements testing. The Engineer Software could also gain experience in disciplines like integration, formal system testing, release, installation, and maintenance.
**Basic Qualifications:**
+ **Software Engineer:** Bachelor's Degree in Science, Technology, Engineering or Mathematics (STEM) discipline with **2** Years experience; OR a master's degree in Science, Technology, Engineering or Mathematics (STEM) discipline with **0** Years experience.
+ **Principal Software Engineer:** Bachelor's Degree in a Science, Technology, Engineering or Mathematics (STEM) discipline with **5** Years experience; OR a master's degree in a Science, Technology, Engineering or Mathematics (STEM) discipline with **3** Years experience; OR a PhD in a Science, Technology, Engineering or Mathematics (STEM) discipline with **1** Years experience.
+ Experience developing software and scripts in a Windows or Linux environment using one or more of the following languages: C/C++, Python, Java.
+ Experience with Static & Dynamic Code Analysis Tools and Fuzzing Tools such as: Coverity, Fortify, AND/OR SonarQube
+ Experience with Model Based Systems Engineering (MBSE).
+ Experience in software test and software test automation.
+ Your ability to obtain and/or transfer and maintain the final adjudicated government **Secret** clearance, and any program access(es) required for the position within a reasonable period of time, as determined by the company
**Preferred Qualifications:**
+ Experience with all phases of the software development life cycle and Agile framework as a Product Owner, SCRUM Master, and/or team member.
+ Bachelor's or Master's degree in Computer Engineering, Computer Science, or Electrical Engineering
+ Familiarity with mission systems, vehicle systems or similar.
+ Experience with CI/CD, containers, and pipelines.
+ Experience with Software Change Control, Change Management, Code Quality, Static Analysis, and CI/CD tools such as: Atlassian tool suite, Jira, GitHub, GitLab, SonarQube, Coverity, and Jenkins.
+ Experience architecting, Designing, Modeling (Rhapsody or Cameo), Implementing, Maintaining, integrating, and Debugging OO C++ software running on Real-Time Operating systems.
+ Experience with DOORS and Software Requirement Specification Testing using simulators, emulators, and automated scripting languages in Python.
Primary Level Salary Range: $77,200.00 - $15,800.00
Secondary Level Salary Range: 95,300.00 - 142,900.00
The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions.
Depending on the position, employees may be eligible for overtime, shift differential, and a discretionary bonus in addition to base pay. Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives. In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business.
The application period for the job is estimated to be 20 days from the job posting date. However, this timeline may be shortened or extended depending on business needs and the availability of qualified candidates.
Northrop Grumman is an Equal Opportunity Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class. For our complete EEO and pay transparency statement, please visit U.S. Citizenship is required for all positions with a government clearance and certain other restricted positions.
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Software Engineer / Principal Software Engineer

80305 Boulder, Colorado Northrop Grumman

Posted today

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RELOCATION ASSISTANCE: No relocation assistance available
CLEARANCE TYPE: Secret
TRAVEL: Yes, 10% of the Time
**Description**
At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible. Our employees are not only part of history, they're making history.
The Launch and Missile Defense Systems division within Northrop Grumman Space Systems sector is seeking a Software Engineer to join the Future Operationally Resilient Ground Evolution (FORGE) Sensor Specific Processing (SSP) Team. Our domain provides rewarding work that contributes to the latest advancements being made in the missile warning, missile defense, battlespace awareness, and technical intelligence mission areas. FORGE SSP is a software application hosted on the Governments FORGE framework used to process legacy Space Based Infrared Sensor (SBIRS) data. Our team fully adopts Agile methods and strictly executes an Agile framework across all team functions.
The position is located in Boulder, CO - Boulder is nestled in the foothills of the Rocky Mountains, and only 25 miles from downtown Denver. Occasional travel (10%) may be required.
**Position Overview:**
As a Software Engineer or Principal Software Engineer, you will be responsible for the design, development, documentation, testing, deployment, and debugging of software applications. This includes researching, identifying, and implementing solutions to complex, multi-disciplinary software problems.
**Essential Functions:**
+ New feature implementation that allows for smooth integration with pre-existing systems
+ Software development using Agile Methodology
+ Utilizing Jira to document bugs and enhancements
+ Software engineering support for multi-language (C/C++, Python, and Java) and complex software systems
+ Enhance usability, performance, and maintainability of systems via analysis and bug fixes
+ Coordinate, integrate, and resolve defects in conjunction with the test team
Seeking candidates who find satisfaction in working on challenging and diverse assignments in collaborative settings across all levels.
**This requisition may be filled at a higher grade based on qualifications listed below.**
This requisition may be filled at either a Software Engineer or a Principal Software Engineer level.
**Basic Qualifications for Software Engineer or Principal Software Engineer:**
+ **Software Engineer:** Bachelor's Degree in a STEM (Science, Technology, Engineering or Mathematics) discipline preferred from an accredited university and 2 years of related experience or a master's degree in a STEM discipline.
+ **Principal Software Engineer:** Bachelor's Degree in a STEM (Science, Technology, Engineering or Mathematics) discipline preferred from an accredited university and 5 years of related experience, or a master's degree in a STEM discipline and 3 years' experience, or a PhD and 1 year of experience.
+ Linux experience
+ C/C++ and Python proficiency
+ Object Oriented Programing (OOP) experience
+ Ability and willingness to travel up to 10% to support business needs
+ Applicants must have an active in-scope U.S. Government DoD Secret security clearance at the time of application and is required to start; with the ability to obtain and maintain a Top Secret/SCI (TS/SCI) security clearance.
**Preferred Qualifications:**
+ OO design pattern and modern data structure experience
+ Configuration management software experience (i.e. Git, etc.)
+ Experience with containerization
+ Software development and troubleshooting in a team environment
+ Legacy software and modernization effort experience
+ Java and shell scripting language experience
+ Agile development experience
+ Atlassian Tool Suite experience
+ Full software development lifecycle experience
+ Familiarity with Overhead Persistent Infrared (OPIR) and Electro-Optical Infrared (EOIR) sensors and simulations is a plus
Primary Level Salary Range: $89,400.00 - $34,200.00
Secondary Level Salary Range: 110,300.00 - 165,500.00
The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions.
Depending on the position, employees may be eligible for overtime, shift differential, and a discretionary bonus in addition to base pay. Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives. In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business.
The application period for the job is estimated to be 20 days from the job posting date. However, this timeline may be shortened or extended depending on business needs and the availability of qualified candidates.
Northrop Grumman is an Equal Opportunity Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class. For our complete EEO and pay transparency statement, please visit U.S. Citizenship is required for all positions with a government clearance and certain other restricted positions.
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Software Engineer / Principal Software Engineer

80305 Boulder, Colorado Northrop Grumman

Posted today

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RELOCATION ASSISTANCE: No relocation assistance available
CLEARANCE TYPE: Secret
TRAVEL: Yes, 10% of the Time
**Description**
At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible. Our employees are not only part of history, they're making history.
**Describe your top 5 technical strengths. Were C++, Python, Linux or Containerization in your list? Great! We would like to learn more, click the apply button.**
The Launch and Missile Defense Systems (LMDS) division within Northrop Grumman Space Systems sector is seeking an experienced Software Engineer. We are excited for you to join our team of qualified and diverse individuals that focuses on healthy culture, transparent leadership, and complex technical challenges. Our domain provides rewarding work that contributes to the latest advancements being made in the missile defense industry.
The position is located in Boulder, CO - Boulder is nestled in the foothills of the Rocky Mountains, and only 25 miles from downtown Denver. Due to the nature of our work, full-time in-person work is required.
**Position Overview:**
As a Software Engineer or Principal Software Engineer, you will be responsible for the design, development, documentation, testing, deployment, and debugging of software applications. This includes researching, identifying, and implementing solutions to complex, multi-disciplinary software problems.
**This requisition may be filled at a higher level based on qualifications listed below.**
This requisition may be filled at either a Software Engineer or Principal Software Engineer level.
**Basic Qualifications for Software Engineer and Principal Software Engineer:**
+ **Software Engineer:** Bachelor's Degree in a STEM (Science, Technology, Engineering or Mathematics) discipline preferred from an accredited university and 2 years of related experience or a Master's degree in a STEM discipline.
+ **Principal Software Engineer:** Bachelor's Degree in a STEM (Science, Technology, Engineering or Mathematics) discipline preferred from an accredited university and 5 years of related experience, or a Master's degree in a STEM discipline and 3 years of experience, or a PhD and 1 year of related work experience.
+ _Linux experience_
+ _C++ and Python proficiency_
+ _Object Oriented Programing (OOP) experience_
+ Ability and willingness to travel up-to 10% to support business needs (only if needed)
+ Applicants must have an active in-scope U.S. Government DoD Secret security clearance at the time of application and is required to start; with the ability to obtain and maintain a Top Secret/SCI (TS/SCI) security clearance.
**Preferred Qualifications:**
+ Containerization tool experience (Kubernetes, OpenShift, Docker products, Podman, etc)
+ Configuration Management Tools (Git etc.)
+ CI/CD experience (Jenkins etc.)
+ Agile development exposure
+ C++ templating
Primary Level Salary Range: $89,400.00 - $34,200.00
Secondary Level Salary Range: 110,300.00 - 165,500.00
The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions.
Depending on the position, employees may be eligible for overtime, shift differential, and a discretionary bonus in addition to base pay. Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives. In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business.
The application period for the job is estimated to be 20 days from the job posting date. However, this timeline may be shortened or extended depending on business needs and the availability of qualified candidates.
Northrop Grumman is an Equal Opportunity Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class. For our complete EEO and pay transparency statement, please visit U.S. Citizenship is required for all positions with a government clearance and certain other restricted positions.
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Software Engineer/Senior Software Engineer

94080 South San Francisco, California Genentech

Posted today

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Job Description

**The Position**
A healthier future. It's what drives us to innovate. To continuously advance science and ensure everyone has access to the healthcare they need today and for generations to come. Creating a world where we all have more time with the people we love. That's what makes us Roche.
Advances in AI, data, and computational sciences are transforming drug discovery and development. Roche's Research and Early Development organisations at Genentech (gRED) and Pharma (pRED) have demonstrated how these technologies accelerate R&D, leveraging data and novel computational models to drive impact. Seamless data sharing and access to models across gRED and pRED are essential to maximising these opportunities. The new Computational Sciences Center of Excellence (CoE) is a strategic, unified group whose goal is to harness the transformative power of data and Artificial Intelligence (AI) to assist our scientists in both pRED and gRED to deliver more innovative and transformative medicines for patients worldwide.
**The Opportunity**
At Genentech and Roche, we're at the forefront of a revolutionary transformation in drug discovery powered by AI and machine learning. Our "lab in the loop" strategy processes massive quantities of experimental data to train AI models that accelerate the discovery of new medicines. To enable this vision, we're seeking exceptional Senior Software Development Engineers to be part of the team building and maintaining our next-generation Therapeutic Molecule Registration (TMR) platform - a foundational component of our AI-driven drug discovery infrastructure. This platform will serve as the central nervous system for managing and integrating molecular data across our global research organization, handling hundreds of billions of records and enabling unprecedented scale in virtual molecule design and testing. As the volume of AI-generated molecular designs grows exponentially, our TMR platform must evolve to become a high-performance, cloud-native system capable of supporting rapid iteration cycles between computational design and experimental validation. You will be instrumental in consolidating our molecule registration systems into a single, harmonized environment, unlocking the full potential of our data and accelerating the development of life-changing therapies.
**In the role, you will:**
+ You will combine software engineering expertise with an interest in chemical and biological data management systems.
+ You will work closely with Genentech Computational Sciences (gCS) colleagues, including our machine learning for drug development team, Genentech Research & Early Development (gRED) Drug Discovery teams including the Antibody Engineering division, and other teams across the Roche family of companies to identify, strategize, and productionalize high-impact applications from across the drug discovery and development pipeline.
+ You will develop and maintain core features of our TMR platform
+ You will write high-quality, testable code for chemical registration workflows
+ You will design and implement RESTful APIs and microservices
+ You will contribute to technical design discussions and architecture decisions
**Who you are**
**_Software Development Engineer_**
+ Bachelor's degree in Computer Science or related field (or equivalent experience)
+ 3+ years of software engineering experience
+ Strong Python programming skills
+ Basic Java/Kotlin knowledge
+ Experience with SQL databases
+ Understanding of REST APIs
+ Strong testing practices
+ Cloud platform exposure (preferably AWS)
The expected salary range for this position based on the location of California is $98,400 182,700. Actual pay will be determined based on experience, qualifications, geographic location, and other job-related factors permitted by law. A discretionary annual bonus may be available based on individual and Company performance. This position also qualifies for the benefits detailed at the link provided below.
**_Senior Software Development Engineer_**
+ Bachelor's degree in Computer Science or related field (or equivalent experience)
+ 7+ years of software engineering experience
+ Strong Python programming skills
+ Ability to work with Java/Kotlin codebases
+ Working knowledge of Postgres and SQL
+ Experience with REST APIs and microservices
+ Strong testing practices and test automation
+ Experience with cloud platforms (preferably AWS)
+ Understanding of CI/CD pipelines
+ Experience with agile development methodologies
The expected salary range for this position based on the location of California is $118,400 - 220,000. Actual pay will be determined based on experience, qualifications, geographic location, and other job-related factors permitted by law. A discretionary annual bonus may be available based on individual and Company performance. This position also qualifies for the benefits detailed at the link provided below.
Preferred experience for both levels
+ Open source cheminformatics experience (e.g., RDKit, chemfp, Indigo, HELM toolkit)
+ Chemical database cartridge expertise
+ Familiarity with biological sequence alignment
+ Chemical & biological structure notation expertise
+ Familiarity with chemical structure canonicalization
+ Molecular structure searching algorithm expertise
+ Experience with scientific software development
+ Familiarity with Docker and Kubernetes
+ Experience with event-driven architectures
+ Knowledge of security best practices
Relocation benefits are available for this job posting
Benefit ( is an equal opportunity employer. It is our policy and practice to employ, promote, and otherwise treat any and all employees and applicants on the basis of merit, qualifications, and competence. The company's policy prohibits unlawful discrimination, including but not limited to, discrimination on the basis of Protected Veteran status, individuals with disabilities status, and consistent with all federal, state, or local laws.
If you have a disability and need an accommodation in relation to the online application process, please contact us by completing this form Accommodations for Applicants ( .
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Software Engineer/Principal Software Engineer

93010 Camarillo, California Northrop Grumman

Posted today

Job Viewed

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Job Description

RELOCATION ASSISTANCE: Relocation assistance may be available
CLEARANCE TYPE: Secret
TRAVEL: Yes, 10% of the Time
**Description**
At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible. Our employees are not only part of history, they're making history.
Northrop Grumman Mission Systems is a trusted provider of mission-enabling solutions for global security. Our Engineering and Sciences (E&S) organization pushes the boundaries of innovation, redefines engineering capabilities, and drives advances in various sciences. Our team is chartered with providing the skills, innovative technologies to develop, design, produce and sustain optimized product lines across the sector while providing a decisive advantage to the warfighter. Come be a part of our mission!
We are looking for you to join our team as a **Software Engineer/Principal Software Engineer** based out of Pt. Mugu, CA. As a Software Engineer at Northrop Grumman you will have a challenging and rewarding opportunity to be a part of our Enterprise-wide digital transformation. Through the use of Model-based Engineering, DevSecOps and Agile practices we continue to evolve how we deliver critical national defense products and capabilities for the warfighter. Our success is grounded in our ability to embrace change, move quickly and continuously drive innovation. The successful candidate will be collaborative, open, transparent, and team-oriented with a focus on team empowerment & shared responsibility, flexibility, continuous learning, and a culture of automation.
**What You'll get to Do:**
The team is looking for you to join our organization as a Full-Stack Software Developer. While supporting the EA-18G programs, you'll get to:
+ Collaborate with our customer, internal NG sites and other engineering disciplines
+ Support Requirements Development and Test
+ Document use cases, user stories, acceptance criteria, design, and test cases
+ Contribute to peer reviews, demonstrations, planning meetings, and status meetings
+ Design and implement software for quality, robustness, and scale
+ Participate in Continuous Integration setups
+ Prepare application containers for deployment
This position can be filled at either the Software or Principal Software level:
**Basic Qualifications for Software Engineer:**
+ BS degree in a STEM related field (Science, Technology, Engineering and Mathematics) with 2+ years of related experience or a Master's Degree in a STEM related field. An additional 4 years of experience can be considered in lieu of degree.
+ Must have experience with C#.
+ Demonstrated ability to function as a member of an integrated team.
+ Experience working in an Agile environment.
+ Design Patterns and Tech Stack experience with one or more of the following tools: Dependency Injection, MEF, REST API, MVVM, WPF, Unit Test, C#, React OR Multithread applications
+ Experience with 3 or more of the following toolsets: Azure DevOps, Git, SonarQube, Docker, Kubernetes, PostGreSQL, Microsoft SQL, RabbitMQ or Nexus/JFrog
+ US Citizenship
+ Active Secret Clearance
**Basic Qualifications for Principal Software Engineer:**
+ BS degree in a STEM related field (Science, Technology, Engineering and Mathematics) with 5+ years of related experience or a Master's Degree in a STEM related field with 3+ years of related experience. An additional 4 years of experience can be considered in lieu of degree.
+ Must have experience with C#.
+ Demonstrated ability to function as a member of an integrated team.
+ Experience working in an Agile environment.
+ Design Patterns and Tech Stack experience with one or more of the following tools: Dependency Injection, MEF, REST API, MVVM, WPF, Unit Test, C#, React OR Multithread applications
+ Experience with 3 or more of the following toolsets: Azure DevOps, Git, SonarQube, Docker, Kubernetes, PostGreSQL, Microsoft SQL, RabbitMQ or Nexus/JFrog
+ US Citizenship
+ Active Secret Clearance
**Preferred Qualifications:**
+ .NET Core, Java, JavaScript, ReactJS, Reduc, CSS
+ Microservices - NetFlix, OSS (Zuul, Eureka, etc)
+ Docker, Containers, Terraform, OpenShift, Kubernetes, HELM Charts
+ MSQL, TSQL, Views, Triggers
+ Visual Studio, Visual Studio Code, TFS
+ Operating Systems such as Windows 10, REHL and use of Virtual Machines
+ Agile Methodologies and Atlassian Tool Suite (Git, Jira, Bitbucket, Confluence)
+ Strong verbal communication skills
+ Experience with Docker
+ Experience with Javascript and general web development.
+ Knowledge of Electronic Warfare
This position in contingent upon clearance and customer approval. Must be able to work on site for this position.
Primary Level Salary Range: $89,400.00 - $34,200.00
Secondary Level Salary Range: 110,300.00 - 165,500.00
The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions.
Depending on the position, employees may be eligible for overtime, shift differential, and a discretionary bonus in addition to base pay. Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives. In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business.
The application period for the job is estimated to be 20 days from the job posting date. However, this timeline may be shortened or extended depending on business needs and the availability of qualified candidates.
Northrop Grumman is an Equal Opportunity Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class. For our complete EEO and pay transparency statement, please visit U.S. Citizenship is required for all positions with a government clearance and certain other restricted positions.
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Software Engineer/Principal Software Engineer

45430 Beavercreek, Ohio Northrop Grumman

Posted 27 days ago

Job Viewed

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Job Description

RELOCATION ASSISTANCE: Relocation assistance may be available
CLEARANCE TYPE: Top Secret
TRAVEL: Yes, 10% of the Time
**Description**
At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible. Our employees are not only part of history, they're making history.
Northrop Grumman Defense Systems (NGDS) is seeking software engineers to develop and maintain capabilities in support of a new defense program named CHAIN (C4ISR Holistic Analysis of Networks). CHAIN has been designated by the U.S. Department of Defense (DoD) to become the standard C4ISR intelligence and analysis tool across the DoD intelligence community (DoD IC). CHAIN is a cloud-based DevSecOps platform based on Platform One's Big Bang. It will feature the latest in Cloud Native Computing Foundation (CNCF) projects and tools. Candidates should have a track record and interest in working with cloud-compatible technologies to solve complex challenges and deliver results to support today's modern warfighter and C4ISR intelligence analysts. The CHAIN program is managed from the National Air and Space Intelligence Center (NASIC) at Wright Patterson Air Force Base in Dayton Ohio.
This position may be filled at a higher job level based on the qualifications listed below.
**Basic Qualifications for a Software Engineer:**
+ One of the following:
+ A high school diploma with a minimum of 6 years of software development experience
+ A bachelor's degree with a minimum of 2 years of software development experience
+ A master's degree with a minimum of 0 years of software development experience
+ Full stack web development experience
+ Experience writing software applications using Go, Java, or Python
+ Experience working with web applications and front-end frameworks such as Vue.js, React, or Angular
+ Interest in full stack development of cloud-based microservice applications
+ Familiarity with Agile development processes such as Scrum and Kanban
+ Strong interpersonal skills to communicate effectively with technical teams
+ Ability to prioritize and adjust tasks to accomplish project results
+ Ability to comprehend and analyze complex problems and develop solutions
+ U.S. Citizenship with the ability to obtain a TS/SCI security clearance
**Basic Qualifications for a Principal Software Engineer:**
+ One of the following:
+ A high school diploma with a minimum of 9 years of software development experience
+ A bachelor's degree with a minimum of 5 years of software development experience
+ A master's in degree with a minimum of 3 years of software development experience
+ Full stack web development experience
+ Experience writing software applications using Go, Java, or Python
+ Experience working with web applications and front-end frameworks such as Vue.js, React, or Angular
+ Interest in full stack development of cloud-based microservice applications
+ Familiarity with Agile development processes such as Scrum and Kanban
+ Strong interpersonal skills to communicate effectively with technical teams
+ Ability to prioritize and adjust tasks to accomplish project results
+ Ability to comprehend and analyze complex problems and develop solutions
+ U.S. Citizenship with the ability to obtain a TS/SCI security clearance
**Preferred Qualifications:**
+ Experience with the following technologies:
+ Javascript, Typescript, and Vue.js
+ Graph and document NoSQL databases such as ArangoDB and Dgraph
+ GeoJSON and CesiumJS
+ Go (programming language)
+ Gitlab
+ Istio
+ Grafana
+ Helm
+ Elastic
+ HTML
+ CSS, SCSS
+ Software security tools such as Trivy and Sonarqube
+ Experience developing containerized software applications using Docker, Podman, and Kubernetes
+ Experience designing and developing REST APIs
+ Experience working with semantic knowledge graphs, ontologies, and RDF triplestores
+ Experience working with tree data structures and traversal algorithms such as depth-first search and breadth-first search
+ Experience working with medium to large scale, cloud-based microservice applications
+ Knowledge or experience of the zero-trust security model and PKI-based authentication using X.509 certificates
+ DevOps experience or interest in using DevOps to support software development
+ Experience with continuous integration / continuous deployment (CI/CD) using Gitlab Runners
Primary Level Salary Range: $81,300.00 - $21,900.00
Secondary Level Salary Range: 100,300.00 - 150,500.00
The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions.
Depending on the position, employees may be eligible for overtime, shift differential, and a discretionary bonus in addition to base pay. Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives. In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business.
The application period for the job is estimated to be 20 days from the job posting date. However, this timeline may be shortened or extended depending on business needs and the availability of qualified candidates.
Northrop Grumman is an Equal Opportunity Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class. For our complete EEO and pay transparency statement, please visit U.S. Citizenship is required for all positions with a government clearance and certain other restricted positions.
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