70 Character Rigging jobs in the United States

Game Development Instructor

02026 Dedham, Massachusetts Bay State Learning Center

Posted 3 days ago

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Game Design & Development Instructor @ Bay State Learning Center

Bay State Learning Center, a small nonprofit non-coercive self-directed learning center, is a different option for adolescents and teens to learn and grow. We have students from 10 to 18 years old. All of whom are excited to learn and dig deeper into subjects than public school allows them.

Bay State Learning Center (BSLC) is looking for a volunteer who can help a small group of interested teens with an introduction to game design and development, tapping into their love for creativity and technology. Help them understand the concepts, elements of game design, player design, and pro tools used for game design, starting from proof of concept to paper and digital prototyping to production level design and testing.

Classes are small or maybe one-on-one and do not require any grading or assessment. All the volunteer instructor would be asked beyond teaching is to note who attended and make a very short summary of what was discussed.

We are flexible and love to add diversity to our students education, so any type of time commitment you are open to could help. We would very much love a volunteer who could commit to teach at least 8 weeks or one semester, but even one-time workshops add enrichment to our program.

Transportation to Dedham is required, and you must be available between 10am and 2pm Monday-Thursday.

THANKS!

Please view our website: baystatelearning.org

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Lead Animator (Game Development)

84097 Provo, Utah $130000 Annually WhatJobs

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full-time
Our client, a groundbreaking force in the Arts & Entertainment industry, is actively seeking a visionary Lead Animator to spearhead animation initiatives within their fully remote game development studio. This role is central to shaping the visual narrative and character performance of our cutting-edge projects. The ideal candidate will be a master of animation principles, possess exceptional leadership qualities, and be adept at guiding a team of artists in a virtual collaborative environment. You will be responsible for defining and implementing animation pipelines, ensuring high-quality character and environmental animations, and fostering a creative atmosphere.

Responsibilities:
  • Lead and mentor a team of animators, providing technical guidance, artistic direction, and constructive feedback.
  • Develop and maintain high-quality animation pipelines, workflows, and standards for characters, creatures, and environments.
  • Create compelling and lifelike animations that align with the artistic vision and gameplay requirements.
  • Collaborate closely with game designers, art directors, and programmers to integrate animations seamlessly into the game.
  • Oversee the animation process from initial blocking to final polish, ensuring consistency and quality across all assets.
  • Implement motion capture data, clean it up, and adapt it for in-game use.
  • Research and experiment with new animation techniques and technologies to enhance visual fidelity.
  • Conduct animation reviews and provide clear, actionable feedback to the animation team.
  • Contribute to the overall art direction and visual storytelling of the game.
Qualifications:
  • Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience.
  • Minimum of 6 years of professional animation experience in the video game industry, with at least 2 years in a lead or senior role.
  • Mastery of 3D animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
  • Deep understanding of animation principles, cinematography, and storytelling through movement.
  • Proven experience in character rigging and skinning.
  • Strong portfolio showcasing exceptional animation skills and creative range.
  • Excellent leadership, communication, and interpersonal skills, with the ability to manage and inspire a remote team.
  • Ability to multitask and manage priorities effectively in a fast-paced development environment.
  • Passion for video games and a keen eye for detail.
This is a unique opportunity for a talented Lead Animator to shape the future of interactive entertainment from the comfort of their home. If you are driven by creativity and excel in a remote collaborative setting, we encourage you to apply.
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Senior Animator - Game Development

92101 San Diego Country Estates, California $95000 Annually WhatJobs

Posted 7 days ago

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full-time
Our client is an award-winning game development studio renowned for creating immersive and visually stunning interactive experiences. They are seeking a highly talented Senior Animator to bring characters and environments to life in **San Diego, California, US**. This role requires exceptional artistic skill, a deep understanding of animation principles, and a passion for video games. You will be responsible for creating high-quality character and creature animations, contributing to the overall aesthetic and gameplay experience. The ideal candidate possesses a strong portfolio showcasing a range of animation styles and techniques, with experience working within game development pipelines.

Key Responsibilities:
  • Create high-quality, believable, and engaging animations for characters, creatures, and in-game objects using industry-standard software (e.g., Maya, Blender).
  • Work closely with game designers, art directors, and technical artists to interpret animation requirements and ensure alignment with game vision.
  • Develop and refine animation cycles for locomotion, combat, emotives, cinematics, and other gameplay elements.
  • Implement animations into the game engine (e.g., Unreal Engine, Unity), ensuring proper integration and performance.
  • Create keyframe animations, motion capture cleanup, and retargeting as needed.
  • Contribute to the development of animation style guides and pipelines.
  • Provide feedback and guidance to junior animators, fostering their artistic and technical growth.
  • Troubleshoot and resolve animation-related technical issues.
  • Collaborate on the design and implementation of character rigging systems.
  • Stay current with emerging animation technologies, techniques, and industry trends.
  • Participate in brainstorming sessions and contribute creative ideas for game mechanics and character performances.
  • Ensure all animations meet the project's quality standards and deadlines.
Qualifications:
  • Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
  • Minimum of 5 years of professional animation experience in the video game industry.
  • Strong portfolio demonstrating a wide range of animation skills, including character animation, creature animation, and facial animation.
  • Proficiency in 3D animation software such as Autodesk Maya, Blender, or similar.
  • Experience with game engines like Unreal Engine or Unity.
  • Solid understanding of animation principles, timing, weight, and character performance.
  • Experience with motion capture data editing and implementation.
  • Familiarity with character rigging and skinning processes.
  • Excellent artistic eye and a strong sense of form, anatomy, and movement.
  • Good communication and collaboration skills, with the ability to receive and incorporate feedback.
  • Ability to work effectively under pressure and meet tight deadlines.
  • Passion for video games and a deep understanding of different game genres.
Our client offers a competitive salary, comprehensive benefits, a creative and collaborative work environment, and the chance to work on exciting, high-profile game projects.
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Lead Audio Engineer - Game Development

63101 St. Louis, Missouri $95000 Annually WhatJobs

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full-time
Our client, a renowned game development studio, is looking for a talented and experienced Lead Audio Engineer to join their creative team in **St. Louis, Missouri, US**. This role is crucial for shaping the sonic landscape of our upcoming video game titles, ensuring an immersive and engaging player experience. The Lead Audio Engineer will be responsible for the overall direction, implementation, and quality assurance of all audio assets, including music, sound effects, and voice-overs. You will collaborate closely with game designers, programmers, and artists to integrate audio seamlessly into the game. Responsibilities include directing sound design efforts, composing or overseeing music composition, and managing the audio engine integration. The ideal candidate will have a strong portfolio of work in game audio, a deep understanding of audio middleware (e.g., Wwise, FMOD), and proficiency in digital audio workstations (DAWs). Experience with audio implementation pipelines, mixing techniques, and acoustic principles is essential. You will lead and mentor a team of audio designers and engineers, providing technical guidance and creative feedback. This position requires excellent communication and organizational skills, as well as the ability to manage audio budgets and schedules effectively. We are seeking a passionate and innovative individual who can elevate the auditory experience of our games to new heights. This is an exciting opportunity to contribute your expertise to cutting-edge game development projects and make a significant impact on the player experience.
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Lead Audio Engineer - Game Development

49501 Grand Rapids, Michigan $90000 Annually WhatJobs

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full-time
Our client, a critically acclaimed game development studio in Grand Rapids, Michigan, US , is searching for an innovative and experienced Lead Audio Engineer to spearhead the audio design and implementation for our upcoming AAA titles. This position is crucial for creating immersive and impactful soundscapes that elevate the player experience. The ideal candidate will have a deep passion for gaming, extensive experience in professional audio production, and a strong understanding of audio middleware and game engine integration. Responsibilities include leading the audio team, defining the overall audio vision for projects, overseeing the creation and implementation of all sound effects, music, and voice-overs, and ensuring high-quality audio output across all target platforms. You will work closely with design, art, and programming teams to seamlessly integrate audio into gameplay mechanics and environments. Expertise in audio middleware such as Wwise or FMOD, as well as game engines like Unreal Engine or Unity, is essential. The role also involves managing audio budgets, mentoring junior audio engineers, and staying current with emerging audio technologies and techniques in game development. A Bachelor's degree in Audio Engineering, Music Technology, or a related field, or equivalent professional experience, is required. A strong portfolio demonstrating exceptional sound design and implementation skills for games is mandatory. Excellent communication, leadership, and collaboration skills are necessary to effectively guide the audio team and interact with other departments. This role is based full-time at our Grand Rapids, Michigan, US studio, requiring on-site collaboration and access to our state-of-the-art audio facilities. We are looking for a creative visionary who can inspire and deliver truly unforgettable audio experiences.
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Senior Concept Artist - Game Development

80202 Denver, Colorado $90000 Annually WhatJobs

Posted 3 days ago

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full-time
Our client, a renowned video game development studio, is seeking a highly creative and skilled Senior Concept Artist to join their talented team in Denver, Colorado, US . In this exciting hybrid role, you will be instrumental in shaping the visual identity and aesthetic of our upcoming game titles. You will bring imaginative worlds, compelling characters, and immersive environments to life through your artistic vision and technical expertise. This position offers a dynamic work environment with the flexibility of hybrid work, balancing collaborative studio time with focused remote creation.

Responsibilities:
  • Conceptualize and create high-quality concept art for characters, environments, props, vehicles, and UI elements, adhering to the game's art direction.
  • Collaborate closely with the art director, game designers, and 3D artists to translate ideas into visually stunning and functional designs.
  • Develop detailed sketches, mood boards, color palettes, and final rendered illustrations to effectively communicate artistic vision.
  • Explore various artistic styles and approaches to find the most compelling visual solutions for game assets.
  • Iterate on designs based on feedback from the art team and game development leads.
  • Maintain a high level of artistic quality and consistency throughout the concept development process.
  • Stay current with industry trends in game art, technology, and visual design.
  • Mentor junior concept artists and provide constructive feedback to foster their growth.
  • Contribute to the overall visual storytelling and thematic coherence of the game.
  • Manage time effectively to meet project deadlines in a hybrid work setting.

  • Qualifications:
  • Bachelor's degree in Fine Arts, Illustration, Game Design, or a related field, or equivalent professional experience.
  • Minimum of 5-7 years of professional experience as a Concept Artist in the video game industry, with a strong portfolio demonstrating expertise in various aspects of game art.
  • Exceptional drawing, painting, and digital art skills using industry-standard software such as Photoshop, Procreate, and potentially 3D sketching tools.
  • Strong understanding of anatomy, perspective, color theory, composition, and lighting.
  • Ability to create diverse character designs, believable environments, and interesting prop designs.
  • Excellent communication, collaboration, and problem-solving skills.
  • Ability to adapt to different artistic styles and project requirements.
  • Familiarity with game development pipelines and the constraints of real-time rendering is highly advantageous.
  • Experience with 3D concepting tools (e.g., ZBrush, Blender) is a plus.

  • If you are a passionate artist with a proven ability to create captivating visuals for interactive experiences, and you thrive in a collaborative hybrid environment, we encourage you to apply and help us build unforgettable game worlds.
    Apply Now

    Senior Sound Designer (Game Development)

    27701 Chapel Hill, North Carolina $100000 Annually WhatJobs

    Posted 4 days ago

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    full-time
    Our client is seeking a highly creative and experienced Senior Sound Designer to join their award-winning game development studio in Durham, North Carolina, US . This role is responsible for crafting immersive and compelling audio experiences that elevate gameplay and player engagement. The ideal candidate will have a proven track record of designing and implementing high-quality sound effects, dynamic audio systems, and atmospheric soundscapes for video games. You will collaborate closely with game designers, narrative teams, and engineers to translate creative vision into impactful audio. This position requires a deep understanding of audio middleware (e.g., Wwise, FMOD), digital audio workstations (DAWs), and game engine integration.

    Key responsibilities include:
    • Designing, recording, editing, and mixing a wide range of sound effects for in-game assets, characters, environments, and UI.
    • Developing and implementing dynamic audio systems that react to gameplay events and player actions.
    • Creating immersive ambient soundscapes and atmospheric audio for diverse game environments.
    • Collaborating with the audio director and other stakeholders to define the audio direction and style for projects.
    • Working closely with game designers and programmers to integrate audio assets and systems into the game engine.
    • Optimizing audio assets and systems for performance and memory usage.
    • Recording and directing voice-over talent for character dialogue and narrative elements.
    • Contributing to the sound design pipeline and advocating for best practices in audio implementation.
    • Mentoring junior sound designers and providing constructive feedback.
    • Staying abreast of the latest trends and technologies in game audio and interactive sound design.
    • Troubleshooting and resolving audio-related bugs and technical issues.
    • Managing and organizing audio assets and libraries.
    The successful candidate will have a Bachelor's degree in Music Technology, Audio Engineering, Game Design, or a related field, or equivalent professional experience. A minimum of 6 years of experience in professional sound design, with a significant focus on video games, is required. Proficiency in industry-standard DAWs (e.g., Pro Tools, Reaper, Cubase) and audio middleware (Wwise, FMOD) is essential. Strong understanding of game engines (e.g., Unreal Engine, Unity) and audio integration techniques is necessary. Excellent creative vision, technical aptitude, and communication skills are a must. A portfolio showcasing exceptional game audio work is required. This is an exciting opportunity to shape the auditory landscape of cutting-edge games in Durham, North Carolina, US .
    Apply Now
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    Senior Concept Artist - Game Development

    53703 Madison, Wisconsin $100000 Annually WhatJobs

    Posted 4 days ago

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    full-time
    Our client, a highly acclaimed independent game studio known for its visually stunning titles, is seeking a talented and experienced Senior Concept Artist to join their creative team. This is a fully remote position, allowing you to work from anywhere in the world, collaborating with our vibrant studio based in Madison, Wisconsin, US . You will play a critical role in defining the visual identity and aesthetic direction for our upcoming AAA game projects. The ideal candidate will have a proven track record of creating exceptional character, environment, and prop designs that inspire and captivate players. You will translate game design concepts and narrative requirements into compelling visual art.

    Key responsibilities include:
    • Creating high-quality concept art for characters, environments, props, and mood pieces that establish the visual style and direction of game projects.
    • Collaborating closely with the Art Director, Game Designers, and other artists to understand project vision and requirements.
    • Developing a strong understanding of game mechanics, narrative, and player experience to inform artistic choices.
    • Iterating on designs based on feedback from the art team and game directors.
    • Producing detailed illustrations, sketches, and 3D blockouts to effectively communicate artistic ideas.
    • Researching and gathering visual references to inform artistic creations.
    • Contributing to the overall art pipeline and ensuring the quality and consistency of visual assets.
    • Mentoring junior concept artists and providing constructive feedback.
    • Staying up-to-date with the latest industry trends, tools, and techniques in concept art and game development.
    • Participating in art reviews and contributing to art asset creation discussions.
    • Exploring innovative visual solutions that push creative boundaries.

    We are looking for candidates with a strong portfolio showcasing exceptional artistic talent and a deep understanding of form, color, composition, and anatomy. A minimum of 5 years of professional experience in concept art for video games is required. Proficiency in industry-standard software such as Photoshop, ZBrush, Maya, or equivalent is essential. Experience in creating a wide range of art styles is highly desirable. Excellent communication, collaboration, and problem-solving skills are critical. This role requires a passion for games and a keen eye for detail. This is a fully remote opportunity, offering the ultimate flexibility in your work location.
    Apply Now

    Lead Sound Designer - Game Development

    30301 Atlanta, Georgia $100000 Annually WhatJobs

    Posted 4 days ago

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    full-time
    Our client, an award-winning game development studio, is seeking a highly talented and innovative Lead Sound Designer to join their creative team. While this role is based in Atlanta, Georgia, US , we are open to a fully remote work arrangement for candidates with exceptional experience and a proven track record of remote collaboration. You will be instrumental in shaping the auditory landscape of our upcoming flagship titles, creating immersive and impactful sound experiences that elevate gameplay. This leadership role involves overseeing all aspects of audio design, from conceptualization and implementation to final mixing and mastering. Responsibilities include designing, recording, editing, and mixing a wide range of sound effects, ambient environments, and musical elements. You will collaborate closely with game designers, programmers, and artists to ensure the audio vision seamlessly integrates with the overall game experience. The ideal candidate possesses a deep understanding of game audio engines (e.g., Wwise, FMOD), digital audio workstations (DAWs), and interactive audio techniques. A strong portfolio showcasing exceptional sound design work in video games is a must. You will also be responsible for mentoring junior sound designers, establishing audio pipelines, and ensuring high-quality standards are met throughout the development process. This is a thrilling opportunity to leave your sonic signature on highly anticipated games and contribute to a passionate and collaborative development environment, working remotely.

    Responsibilities:
    • Lead the sound design efforts for game development projects.
    • Create, record, edit, and mix sound effects, music, and dialogue.
    • Implement audio assets into game engines using tools like Wwise or FMOD.
    • Collaborate with cross-functional development teams to achieve audio goals.
    • Mentor and guide junior sound designers.
    • Develop and maintain audio pipelines and best practices.
    • Ensure the sonic quality and technical requirements of all audio assets.
    Apply Now

    Lead Audio Engineer - Game Development

    23218 Richmond, Virginia $98000 Annually WhatJobs

    Posted 4 days ago

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    full-time
    Our client is seeking a talented and experienced Lead Audio Engineer to spearhead audio design and implementation for their innovative game development projects. This is a fully remote position, offering a unique opportunity to contribute to cutting-edge titles from anywhere. You will be responsible for defining the overall soundscape of games, overseeing the creation, integration, and mixing of all audio elements, including sound effects, music, and voiceovers. The Lead Audio Engineer will manage a team of audio designers and sound engineers, providing technical guidance, creative direction, and ensuring the highest quality of audio output.

    Key responsibilities include developing and maintaining audio pipelines, working closely with game designers, programmers, and artists to integrate audio seamlessly into gameplay. You will design and implement interactive audio systems using middleware such as Wwise or FMOD. Experience with digital audio workstations (DAWs) like Pro Tools, Cubase, or Reaper, and proficiency in audio editing, mixing, and mastering are essential. The ideal candidate will have a strong understanding of game engines (e.g., Unreal Engine, Unity) and their audio functionalities. A proven track record of shipping successful AAA or indie titles is highly desirable. Strong leadership, communication, and problem-solving skills are crucial, as is the ability to provide constructive feedback and foster a collaborative team environment. We are looking for a creative visionary with a deep passion for games and audio technology, capable of pushing the boundaries of interactive sound. This role demands meticulous attention to detail, a proactive approach to technical challenges, and the ability to thrive in a fully remote, fast-paced development cycle. Your expertise will be instrumental in crafting immersive and memorable audio experiences for players worldwide. This position is based in Richmond, Virginia, US .
    Apply Now
     

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