29 Character Rigging jobs in the United States

Senior Animator - Game Development

73102 Oklahoma City, Oklahoma $90000 Annually WhatJobs

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full-time
Our client, a highly acclaimed game development studio, is seeking a talented and imaginative Senior Animator to contribute to their exciting new projects. This remote position allows you to work from anywhere in the US, but we encourage applicants near Oklahoma City, Oklahoma, US . The ideal candidate will have a proven track record of creating high-quality character and environmental animations that bring virtual worlds to life. You will be responsible for developing and implementing animation systems, defining animation styles, and collaborating closely with game designers, artists, and programmers to ensure that animations meet the artistic vision and gameplay requirements. Proficiency in industry-standard animation software such as Maya, 3ds Max, and motion capture editing tools is essential. The Senior Animator will also be responsible for rigging characters, creating animation timelines, and implementing animations within the game engine. You will provide constructive feedback and mentorship to junior animators, fostering a collaborative and creative team environment. A keen eye for detail, a strong understanding of anatomy, physics, and timing, and the ability to create believable and engaging performances are paramount. You will also play a key role in refining animation workflows and contributing to the overall aesthetic quality of the games. A portfolio showcasing exceptional animation work is required. A Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience, is expected. This is a fantastic opportunity for a passionate animator to make a significant impact on critically acclaimed games and grow within a supportive and innovative studio.
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FullStack Engineer Game Development Tools

90211 Beverly Hills, California Snail Games USA

Posted 14 days ago

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Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry. We are currently seeking a Junior Full-Stack Engineer to join a small, focused team building next-generation game development tools. You’ll work closely with senior developers and technical leadership to prototype, build, and refine core systems that empower our creative teams.

This role is designed for high-potential engineers with strong fundamentals, a passion for making things, and the drive to grow fast. If you've built ambitious personal projects, worked across multiple layers of a tech stack, and love the challenge of building systems that developers want to use, this is your shot.

Job Type: Full-Time
Location: Beverly Hills, CA

**Hybrid or Remote
Remote may be considered in the following states:
**Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.

Responsibilities
  • Work with senior engineers to implement full-stack tools and workflows used by internal teams

  • Contribute to both UI/frontend and backend logic, integrating databases, file systems, or APIs as needed

  • Help build node-based editors, map tools, and visual scripting systems

  • Prototype ideas rapidly and iterate based on technical and user feedback

  • Assist with debugging, testing, and polishing systems for internal use

  • Document and maintain features as part of a growing toolchain

Minimum Requirements
  • Strong programming fundamentals (data structures, algorithms, OOP, debugging)

  • Familiarity with at least one game engine (eg. Unreal, Unity, or proprietary)

  • Experience building software projects through personal work, academic coursework, or professional roles, with attention to usability and long-term maintainability

  • Proficient in C++, with additional experience in scripting or systems-level languages such as Rust, Python, JavaScript, or C# considered a plus

  • Interest in building tools or platforms that empower other creators to build their own content

  • Comfortable thinking about how technical decisions affect end-user workflows and long-term support

  • Excited to contribute in a collaborative and rapidly evolving development environment

  • Eagerness to grow, experiment, and contribute meaningfully to a small team

Nice to Have
  • Experience building or extending editor tools or custom pipelines

  • Previous shipped projects to show off (personal, game jam, or commercial)

  • Understanding of databases, networking, or multi-platform deployment

  • Exposure to AI/ML toolchains or visual scripting systems

Why Join the Snail Games USA Team?
  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • We offer medical, dental, vision, and Life/LTD

  • 401k with company match

Salary Range: $70,000 to $95,000

If you’re a hands-on builder ready to take the next step in your engineering career, we’d love to hear from you.

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Game Development: Senior Software Engineer

78716 Austin, Texas Impulse Strategic Solutions

Posted 22 days ago

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Job Description
Responsibilities:

Reporting to the Manager of Engineering, the Senior Software Engineer will serve as a technical leader across multiple projects, shaping the development company games and core technologies. This role is ideal for a highly experienced engineer ready to mentor others and take ownership of systems that power gameplay, tools, performance, and platform support across high-profile titles.

Whether optimizing a complex rendering system, leading the cross-platform implementation of engine features, or driving improvements in our internal tooling and infrastructure, the Senior Software Engineer will be a key player in achieving Company goal of delivering world-class player experiences.

Essential Functions:
  • Design, implement, and maintain scalable, efficient C++ systems across gameplay, UI, tools, audio, graphics, and engine subsystems
  • Drive architecture discussions and decisions, helping guide projects toward maintainable, high-performing codebases
  • Collaborate with cross-functional teams including design, production, QA, and publishing to ensure alignment with technical goals and player experience
  • Mentor other engineers through code reviews, design consultations, and technical guidance
  • Profile and optimize CPU, GPU, and memory performance across platforms
  • Lead debugging efforts for complex issues including concurrency, memory corruption, and platform-specific bugs
  • Contribute to and help evolve Aspyr's cross-platform technology stack for Apple (macOS/iOS), Win32, and beyond
  • Write and maintain high-quality technical documentation
Preferred Qualifications:
  • Degree in Computer Science, Math, or related discipline(s), or equivalent industry experience
  • 8+ years of professional software engineering experience, including cross-platform development
  • Deep expertise in C++ and strong architectural skills
  • Extensive experience with concurrency, threading, and synchronization
  • Proven track record in performance optimization and memory management
  • Experience mentoring and providing technical leadership within engineering teams
  • Strong collaboration and communication skills across disciplines
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Senior 3D Animator - Game Development

83702 Emmett, Idaho $100000 Annually WhatJobs

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full-time
Our client, a renowned independent game studio, is actively seeking a highly talented and creative Senior 3D Animator to join their fully remote team. This is an exceptional opportunity to contribute to the development of groundbreaking video games, bringing characters and environments to life with stunning animation. You will be a key player in defining the visual style and animation quality of our projects, working collaboratively with designers, artists, and programmers. The ideal candidate possesses a masterful understanding of animation principles, advanced proficiency in industry-standard 3D software, and a passion for creating immersive gaming experiences. You will be responsible for animating characters, creatures, and objects, ensuring fluid motion, believable weight, and compelling performances.

Responsibilities include:
  • Creating high-quality character and environment animations for games.
  • Collaborating with the art and design teams to achieve the desired visual style and gameplay feel.
  • Implementing animations within the game engine, ensuring optimal performance and integration.
  • Rigging characters and props for animation.
  • Developing and maintaining animation pipelines and workflows.
  • Providing feedback and mentorship to junior animators.
  • Troubleshooting and resolving animation-related issues.
  • Staying current with the latest animation techniques and industry trends.
  • Contributing to the overall creative direction of the game's visual presentation.

We require a Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience. A portfolio showcasing exceptional 3D animation work, particularly in game development, is mandatory. Proficiency in Maya, Blender, or 3ds Max, along with experience in game engines like Unreal Engine or Unity, is essential. Strong understanding of anatomy, physics, and storytelling through movement is crucial. As a fully remote position, you will have the flexibility to work from anywhere, collaborating with a talented team across different time zones. This role is perfect for a passionate animator looking to leave their mark on the gaming world.
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Lead VFX Artist - Game Development

98101 Seattle, Washington $95000 Annually WhatJobs

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full-time
Our client is looking for a highly skilled and visionary Lead VFX Artist to spearhead the visual effects creation for our upcoming AAA gaming titles. Based in the vibrant city of **Seattle, Washington, US**, this role offers an exciting opportunity to shape the aesthetic and magical elements of our games. You will lead a talented team of VFX artists, mentor junior members, and collaborate closely with art directors, game designers, and engineers to deliver breathtaking visual spectacles that immerse players in our game worlds. We are seeking someone with a strong artistic sensibility, a deep understanding of real-time rendering techniques, and a proven ability to manage projects from concept to completion.

Responsibilities:
  • Lead the design, creation, and implementation of all visual effects (VFX), including magical spells, explosions, environmental effects, and atmospheric phenomena.
  • Develop and maintain a high standard of visual quality and artistic consistency for all VFX assets.
  • Mentor, guide, and provide constructive feedback to a team of VFX artists, fostering their artistic and technical development.
  • Collaborate with game designers to integrate VFX seamlessly into gameplay mechanics and player experiences.
  • Work closely with technical artists and programmers to optimize VFX performance for target platforms without compromising visual fidelity.
  • Create compelling concept art and mood boards for VFX to establish the visual direction.
  • Develop and refine VFX pipelines, tools, and workflows to enhance efficiency and quality.
  • Manage VFX asset creation schedules and ensure timely delivery of assets in collaboration with the production team.
  • Stay current with industry trends, emerging technologies, and new software for VFX creation.
  • Contribute to the overall art direction and vision of the game.
  • Troubleshoot technical issues related to VFX implementation and performance.
  • Animate and composite complex particle systems and simulations.
  • Create high-quality textures, shaders, and materials for VFX elements.
  • Conduct performance profiling and optimization for VFX assets across all target platforms.

Qualifications:
  • A strong portfolio showcasing exceptional real-time VFX work for games, demonstrating artistic skill, technical proficiency, and creative flair.
  • 5+ years of experience in the game industry as a VFX Artist, with at least 1-2 years in a lead or senior capacity.
  • Proficiency in industry-standard 3D software such as Maya, 3ds Max, Houdini.
  • Expertise in particle systems and simulation software.
  • Advanced knowledge of real-time rendering techniques and game engines (e.g., Unreal Engine, Unity).
  • Strong understanding of color theory, composition, lighting, and animation principles.
  • Experience with texture creation tools like Substance Painter and Photoshop.
  • Excellent communication, leadership, and team management skills.
  • Ability to provide clear and constructive feedback to artists.
  • Experience with scripting languages (e.g., Python) for tool development is a plus.
  • Passion for video games and a deep understanding of game development pipelines.
  • Bachelor’s degree in Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
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Senior Sound Designer - Game Development

50301 Des Moines, Iowa $95000 Annually WhatJobs

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full-time
Our client, a leading interactive entertainment studio, is seeking a creative and technically proficient Senior Sound Designer to join their acclaimed game development team. This hybrid role offers a compelling opportunity to shape the audio landscape of our next blockbuster titles. You will be responsible for the entire sound design process, from conceptualization and implementation to final mixing and mastering. This includes creating immersive sound effects, dynamic musical scores, and impactful voiceovers that enhance player engagement and narrative storytelling. Your duties will involve sourcing, recording, editing, and processing audio assets, as well as implementing them within game engines using middleware such as Wwise or FMOD. You will collaborate closely with game designers, programmers, and artists to ensure audio elements are seamlessly integrated and contribute effectively to the overall gameplay experience. The ideal candidate will have a Bachelor's degree in Audio Engineering, Music Technology, or a related field, or equivalent professional experience. A minimum of 5 years of professional experience in game audio design, with at least two AAA titles shipped, is required. Proficiency in digital audio workstations (DAWs) like Pro Tools, Reaper, or Cubase, along with expert knowledge of Wwise or FMOD, is essential. Strong understanding of acoustic principles, signal processing, and psychoacoustics is necessary. Excellent creative vision, problem-solving skills, and the ability to work collaboratively in a fast-paced environment are key. A passion for video games and a keen ear for detail are a must. This role offers a chance to contribute your unique audio talents to projects that reach millions of players worldwide.
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Remote Senior Animator - Game Development

80201 Denver, Colorado $95000 Annually WhatJobs

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full-time
Our client, a leading independent game studio, is seeking a highly talented and experienced Senior Animator to join their fully remote team. This is an exceptional opportunity to contribute to exciting new game projects, bringing characters and environments to life with captivating motion. You will be responsible for creating high-quality character animations, visual effects, and cinematic sequences, working closely with game designers, artists, and programmers. Your creative vision and technical skills will be vital in defining the animation style and ensuring fluid, impactful gameplay.

Key Responsibilities:
  • Create high-quality character animations for various game genres, including gameplay, cinematics, and facial animations.
  • Develop expressive and believable character performances that align with the game's art style and narrative.
  • Rig characters and props, ensuring efficient and effective animation workflows.
  • Collaborate with concept artists and 3D modelers to understand character design and requirements.
  • Work closely with game designers and programmers to integrate animations seamlessly into the game engine (e.g., Unity, Unreal Engine).
  • Create and implement motion capture data, cleaning and editing it as necessary.
  • Develop animation systems, state machines, and blend trees.
  • Troubleshoot and resolve animation-related issues during development.
  • Provide constructive feedback to junior animators and contribute to team development.
  • Maintain consistent animation quality and style across the project.
  • Stay updated on the latest animation techniques, tools, and industry trends.
  • Contribute to the overall artistic direction and vision of the game.

Qualifications:
  • Bachelor's degree in Animation, Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
  • Minimum of 5 years of professional experience as an animator in the video game industry.
  • Strong portfolio showcasing exceptional animation skills in gameplay, cinematics, and facial animation.
  • Proficiency in industry-standard animation software such as Maya, Blender, 3ds Max.
  • Experience with game engines like Unity or Unreal Engine.
  • Knowledge of rigging, skinning, and character setup.
  • Understanding of animation principles, cinematography, and storytelling.
  • Excellent artistic eye, attention to detail, and a strong sense of timing and motion.
  • Strong communication and collaboration skills, with the ability to work effectively in a remote team environment.
  • Ability to receive and implement feedback constructively.
  • Experience with motion capture pipelines is a plus.

This remote position offers the chance to work on groundbreaking projects with a passionate team, providing creative freedom and professional growth.
Apply Now
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Senior Technical Artist, Game Development

43215 Columbus, Ohio $110000 Annually WhatJobs

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full-time
A leading independent game development studio in Columbus, Ohio, US , is seeking a talented and experienced Senior Technical Artist to join its creative team. This role is integral to bridging the gap between art and programming, ensuring that artistic vision is translated into visually stunning and technically sound game assets. The Senior Technical Artist will be responsible for developing and optimizing art pipelines, creating tools and scripts to improve workflow efficiency, and troubleshooting technical issues related to art assets. Key responsibilities include implementing shaders, materials, and visual effects, optimizing 3D models and textures for performance, and collaborating closely with artists and engineers to achieve desired visual results. The ideal candidate will possess a strong understanding of game engines (e.g., Unity, Unreal Engine), programming/scripting languages (e.g., Python, C#), and 3D art software. Proven experience in character rigging, animation systems, or procedural content generation is a significant plus. Excellent problem-solving skills, artistic sensibility, and strong communication abilities are essential. If you are passionate about video games, have a knack for technical problem-solving, and thrive in a collaborative creative environment, this is an exceptional opportunity to contribute to exciting new projects and shape the visual future of interactive entertainment. Your expertise will be crucial in enhancing the visual quality and performance of our games.
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Senior Technical Writer - Game Development

37201 Nashville, Tennessee $95000 Annually WhatJobs

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full-time
Our client is seeking a creative and detail-oriented Senior Technical Writer to join their award-winning game development studio in Nashville, Tennessee, US . This role is integral to documenting the intricate worlds, gameplay mechanics, and narrative elements of our upcoming titles. The ideal candidate will have a passion for video games and a proven ability to translate complex technical and creative information into clear, concise, and engaging content for a variety of audiences, including players and internal development teams. You will work closely with game designers, narrative designers, programmers, and artists to capture the essence of the game experience. This position demands exceptional writing skills, meticulous attention to detail, and the ability to manage multiple projects in a fast-paced, collaborative environment. Key responsibilities include:
  • Writing and editing game manuals, in-game tutorials, and help documentation.
  • Documenting gameplay mechanics, systems, and features in a clear and accessible manner.
  • Collaborating with narrative designers to ensure lore and story elements are accurately represented.
  • Creating compelling marketing copy and website content related to game features.
  • Developing and maintaining style guides for in-game text and documentation.
  • Working with localization teams to ensure content is suitable for international markets.
  • Conducting user testing on documentation to ensure clarity and usability.
  • Managing documentation projects from conception to delivery, adhering to strict deadlines.
  • Creating visual aids, diagrams, and flowcharts to enhance understanding of complex systems.
  • Proofreading and editing content for grammar, style, and accuracy.
  • Staying up-to-date with game development trends and technical writing best practices.
  • Providing feedback on game design and user interface from a documentation perspective.
  • Working closely with QA to identify and address documentation bugs or inconsistencies.
  • Contributing to the overall player experience through high-quality documentation.

A Bachelor's degree in English, Communications, Technical Writing, or a related field is preferred, along with a minimum of 6 years of experience in technical writing, preferably within the gaming or software industry. A strong portfolio showcasing game-related documentation or technical writing samples is required. Familiarity with game engines (e.g., Unreal Engine, Unity) and documentation tools (e.g., MadCap Flare, Confluence) is a significant advantage. Excellent organizational skills and the ability to manage time effectively are essential. If you're ready to shape the narrative of immersive gaming experiences, we want to hear from you.
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Lead Audio Engineer - Game Development

35801 Huntsville, Alabama $95000 Annually WhatJobs

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full-time
Our client, a renowned player in the arts and entertainment sector, is seeking an exceptional Lead Audio Engineer to join their innovative game development studio in Huntsville, Alabama, US . This is a unique opportunity to shape the sonic landscape of exciting new game titles. The ideal candidate will have a passion for audio, a deep understanding of sound design principles, and extensive experience in interactive audio implementation for video games. You will be responsible for overseeing all aspects of audio production, from initial concept to final implementation, ensuring a high-quality and immersive auditory experience for players. Key responsibilities include leading a team of audio designers and engineers, developing and maintaining audio pipelines, recording and mixing sound effects and dialogue, composing adaptive musical scores, and integrating audio assets into game engines using middleware like Wwise or FMOD. You must possess strong technical skills in digital audio workstations (DAWs) such as Pro Tools, Cubase, or Reaper, as well as familiarity with scripting languages for audio implementation. A critical component of this role is creative direction, working closely with game designers and narrative teams to achieve the desired emotional impact and thematic coherence through sound. The ability to provide constructive feedback and mentor junior team members is essential. A portfolio showcasing exceptional game audio work is required. A bachelor's degree in Audio Engineering, Music Technology, Computer Science, or a related field, along with a minimum of 5 years of professional experience in game audio development, is necessary. If you are ready to bring your sonic vision to life and contribute to unforgettable gaming experiences, we encourage you to apply.
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