679 Interior Architecture jobs in the United States

Adjunct Instructor, Interior Architecture and Design

Charlotte, North Carolina Queens University Of Charlotte

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Job Description

Job Description

Summary: The College of Arts & Sciences at Queens University of Charlotte seeks qualified candidates for a part-time adjunct position assisting in the teaching needs in the CIDA accredited Interior Architecture and Design undergraduate program. The selected candidate will join a collaborative department dedicated to innovative and inclusive teaching.

This position is exempt from provisions of the Fair Labor Standards Act (FLSA) and is not eligible to earn overtime pay or compensatory time off for additional hours worked. This position is not eligible for visa sponsorship.

Preferred Qualifications:

  • Applicants must hold at least one degree in Interior Design or Architecture and an appropriate terminal degree.
  • Candidates should demonstrate evidence of effective university-level teaching or related experience in a comparable professional setting.
  • Applicants must show evidence of professional practice experience in interiors, substantiated through a professional portfolio
  • Preference will be given to candidates with NCIDQ certification
  • Commitment to supporting diversity, equity, and inclusion for students, faculty, staff, and members of the broader community

Application Process

Does this sound like a good fit? Click on the blue “Apply” button and submit:

  1. A cover letter addressing the position qualifications and experience
  2. Current CV
  3. Contact information for three professional references.
  4. Link to professional portfolio

Queens will continue to accept applications until the position is filled.

About Queens University of Charlotte

Located in the heart of the nation’s second fastest growing metropolitan area, Queens University of Charlotte leverages the city’s diverse and thriving environment as an extended classroom. Nationally recognized for undergraduate programs in international and interdisciplinary education, Queens blends the best of liberal arts learning with professional preparation and community engagement . Focused on supporting success for diverse learners, faculty build close and collaborative relationships with students and help them build intentional and individualized roadmaps for flourishing at Queens and beyond. At the graduate program level, the University offers innovative educational experiences that help learners advance professionally and retool for new opportunities. Our environs afford faculty myriad opportunities to advance their own professional growth and teaching and research interests by collaborating with vibrant industry, non-profit, and community organization sectors.

Because of our history of innovation and our legacy of strong leadership, Queens is positioned to be among the new forerunners of American higher education. This is a defining moment for Queens. While other institutions are focused on sustaining and surviving, we are thinking much bigger.

Institutions that understand what is needed and are willing to reimagine what is possible can position themselves to thrive and strengthen their market position after the pandemic with innovative approaches that are deeply connected to the world and its greatest challenges.

By 2030, Queens aspires to become the leading, private, national university of Charlotte with deep, meaningful, and reciprocal connections to the needs of our local community and economy; inventive and multidisciplinary academic programs that are connected to the world’s most pressing challenges and biggest areas of opportunity; a fully connected, integrated, and innovative set of experiences that support holistic wellness and wellbeing; a culture of continuous improvement and investment that enables faculty and staff to flourish and achieve their full potential; and a comprehensive approach to diversity, equity, and inclusion that begins on campus and radiates throughout the community.

Queens University of Charlotte aims to be a leading comprehensive university, distinguished by its commitment to transforming the lives of its students and enhancing the intellectual and cultural fabric of its community. Queens is a campus where diversity, equity, and inclusion are core values. The mission of Queens is to provide transformative educational experiences that nurture intellectual curiosity, promote global understanding, encourage ethical living, and prepare individuals for purposeful and fulfilling lives. To this end, the University recruits talented faculty, staff, and students from across the United States and around the world. Queens encourages applications from women, people of color, people with disabilities, and members of other protected classes and historically minoritized communities. The University also invites applications from individuals who are prepared to provide a rich and varied educational experience to our increasingly diverse student body and to collaborate with colleagues to make Queens an equitable and inclusive place to live, learn, and work.

Queens works to provide an accessible living, learning, and working environment for current and prospective faculty, staff, and students and visitors to our campus. If there are accommodations, we can provide to make your application process more accessible, please contact the Director of Human Resources ( , ). The position duties and responsibilities listed above should be able to be completed with or without reasonable accommodations. HR works in partnership with employees to manage the workplace accommodations process.

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Architect - Interior Architecture - Senior (San Francisco)

94121 San Francisco, California MedStar Health

Posted 12 days ago

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Job Description

full time

Your Role

Join Gensler's San Francisco office, where innovation and design excellence meet the unique energy of the Bay Area. As a Project Architect with 10+ years of experience in commercial interior architecture , you will lead dynamic, multidisciplinary teams across some of our most impactful projects. You'll bring a deep understanding of interior systems, technical detailing, consultant coordination, and construction administration-along with a passion for collaboration, project leadership and elevating design through every phase of delivery.

This role is ideal for someone passionate about delivering transformative spaces and growing their leadership within an integrated, global design practice. You will join a highly creative, collaborative team dedicated to innovative problem solving and design excellence in design. We embrace experimentation. We curate experience . We're designers and strategists who craft unique, sustainably focused environments that keep people coming back for more. As artists, inventors, builders, and business savvy entrepreneurs, we have an endless curiosity and mindful approach to design. Our clients and inter-office studios seek our expertise for collaborative efforts that require smart, lifestyle-driven solutions.

What You Will Do

  • Lead the documentation and technical development of interior architecture projects, ensuring clarity, coordination, and alignment with Gensler standards.
  • Manage multiple projects simultaneously, ensuring each project progresses smoothly through different phases , from conceptual design to construction administration.
  • Develop architectural drawings and specifications to communicate planning concepts for project documentation and construction. Apply proper QA/QC methods throughout project .
  • Ensure realization of design intent throughout design and delivery phases .
  • Coordinate with a wide range of consultants, including but not limited to MEP, structural, lighting, AV/IT, and sustainability specialists, to deliver integrated design solutions.
  • Manage code compliance, jurisdictional requirements, and permit submissions.
  • Provide leadership during construction administration, including responding to RFIs, reviewing submittals, conducting site visits, and ensuring design integrity.
  • Mentor junior architects and designers while fostering a collaborative and inclusive studio culture.
  • Work closely with Project Managers and Studio Directors on project planning, team workflows, schedules, and resourcing.
  • Collaborate with clients and stakeholders to ensure alignment between project goals, timelines, and design outcomes.
  • Bring a growth mindset and interest in evolving project management skills, with opportunities to take on broader leadership responsibilities within the studio.

Your Qualifications

  • Bachelor's or Master's degree in Architecture or Interior Architecture .
  • Architectural licensure required (California licensure a plus)
  • Minimum 10 years of experience focused on interior architecture and full project delivery (core and shell project experience is not required but is a plus).
  • Proven experience in managing multiple architectural projects at various stages of development.
  • Strong proficiency in Revit is required
  • Deep knowledge of California Building Code (CBC), ADA, and local permitting processes.
  • Demonstrated experience leading consultant coordination and producing high-quality construction documents.
  • Well -rounded, strategic thinker with an integrated approach to design, management and technical project resolution who can help shape a vision for the future.
  • Strong organizational, leadership, and communication skills with the ability to manage multiple deadlines.
  • Demonstrated commitment to sustainability and sustainable building practices required; Portfolios should include at least 1 project with this particular focus, and candidates should be prepared to talk to this in their interview, especially built projects with LEED, Living Building Challenge, WELL Building Standard, Fitwel and /or Net Zero Building certification.
  • Collaborative, proactive mindset with a passion for mentorship, team growth, and innovation.
  • Enthusiasm for contributing to the evolving culture of Gensler SF-where sustainability, equity, and design excellence are at the core of everything we do.

**The base salary will be estimated between $99 ,000 - $126,000 plus bonuses and benefits and contingent on relevant experience.

Learn more about our San Jose, CA team: San Francisco | Offices | Gensler

*This is not a remote position. This position is expected to be in the office full-time.

Life at Gensler

At Gensler, we are as committed to enjoying life as we are to delivering best-in-class design. From curated art exhibits to internal design competitions to Well-being Week, our offices reflect our people's diverse interests.

We encourage every person at Gensler to lead a healthy and balanced life . Our comprehensive benefits include medical, dental, vision, disability, wellness programs, flex spending, paid holidays, and paid time off. We also offer a 401 k, profit sharing, employee stock ownership, and twice annual bonus opportunities. Our annual base salary range has been established based on local markets.

As part of the firm's commitment to licensure and professional development, Gensler offers reimbursement for certain professional licenses and associated renewals and exam fees. In addition, we reimburse tuition for certain eligible programs or classes. We view our professional development programs as strategic investments in our future.

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Interior Architecture and Design - Instructor - Open Pool

80523 Fort Collins, Colorado Colorado State University

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Posting Detail Information
Working TitleInterior Architecture and Design - Instructor - Open Pool
Position LocationFort Collins, CO
Work LocationPosition is fully in-office/in-person
Posting Number202500182F
Proposed Annual Salary Range$60,000 - $80,000
Employee Benefits
Colorado State University is not just a workplace; it's a thriving community that's transforming lives and improving the human condition through world-class teaching, research, and service. With a robust benefits package, collaborative atmosphere, and focus on work-life balance, CSU is where you can thrive, grow, and make a lasting impact.
+ Review our detailed benefits information here. ( Explore the additional perks of working at CSU here.
+ For the total value of CSU benefits in addition to wages, use our compensation calculator ( .
+ Lastly, click here for more information about why Fort Collins is consistently ranked in the top cities to live in ( !
Position TypeFaculty
Work Hours/Week
Description of Work Unit
Founded in 1870, Colorado State University is among the nation's leading research universities and enrolls approximately 32,000 undergraduate, graduate, and professional students. Located an hour north of the Denver metro area, Fort Collins is a vibrant community of approximately 157,000 residents that offers the convenience of a small town with all the amenities of a large city. Fort Collins is situated on the Front Range of the Rocky Mountains with views of 14,000 foot peaks, and offers access to numerous cultural, recreational, and outdoor opportunities.
One of eight academic units in the College of Health and Human Sciences, the Department of Design and Merchandising offers B.S. degrees in Apparel and Merchandising (AM) and in Interior Architecture and Design ( IAD ), and an M.S. in Design and Merchandising. Both undergraduate programs are nationally accredited; the AM program became the 'first-in-the-nation' program accredited by the Textile and Apparel Program Accreditation Commission in 2019 and the IAD program has been accredited by the Council for Interior Design Accreditation ( CIDA ) since 1990. The AM and IAD programs also received accreditation from the National Association of Schools of Art and Design ( NASAD ) in May 2022 in partnership with the Department of Art and Art History.
The department's mission is to achieve excellence in education and scholarship through community engagement, industry collaboration, creative exploration, and scientific inquiry. We are committed to advancing and fostering understanding of socially responsible conceptualization, design, adoption, and evaluation of processes, products, and environments that responsively enhance the human experience. As a research-one (R1), public land-grant university, Colorado State University holds an expectation of scholarship in creative, engaged, scientific work.
The department has 25 faculty as well as administrative professionals and staff who support approximately 700 undergraduate students and 20 graduate students. The department is housed in three buildings: the Nancy Richardson Design Center, which includes the DM main office and features classrooms, computer labs, a design library, and fabrication labs designed to foster innovative teaching and learning; the neighboring Gifford Building, which features classrooms, computer labs, construction labs, an exhibition gallery, a textile library, and textile science labs; and the Avenir Museum of Design and Merchandising, located in the University Center for the Arts. The Avenir Museum is a designated University Center that features exhibition galleries, a textile conservation lab, a classroom, and a library/conference room. The facility also is a repository for 25,000 historically and culturally significant items of dress, textiles, and interior artifacts representing regional, national, and international cultures. The Avenir Museum is under consideration for accreditation from the American Alliance of Museums. To learn more about the Department of Design and Merchandising (DM), please visit: Features:
+ Selective advancement. Student skills are evaluated at the end of the first year with approximately fifty to sixty students advancing to the second year.
+ Connection with practice. Strong links with practice in the region and nationally and internationally.
+ Internship opportunities. Interior Architecture and Design requires an internship experience for graduation.
+ Technology. Students graduate with expertise in latest software (e.g., Revit, AutoCAD, Rhino, Adobe Creative Suite, virtual reality, etc.) and hardware.
+ International education. Typically, one third undertake interior design study abroad opportunities.
+ Study tours. Many Interior Architecture and Design students bi-annually participate in the Costa Rica and NYC Study Tours.
+ Service learning. Students in courses years 2-4 undertake real world project experiences. Students, faculty, and community partners have been recognized by CSU for exceptional achievement.
+ Evidence-Based Design Research. In addition to the rigorous research in our graduate program, undergraduate students frequently participate in research opportunities, including studies on neurodesign, spatial perception, cognitive experience, and emerging technologies for design.
The Interior Architecture and Design Program prepares high-quality, entry-level designers. Following are a few achievement indicators over a sustained period of time.
+ American Society of Interior Designers ( ASID ) Student Chapter won the national "Chapter of the Year," (2015, 2016, and 2017. Finalist: 2018).
+ IIDA RMC BESTAwards, Student Award for Capstone project (2019, 2020).
+ Kravet, Inc. Crystal Award, sophomore student (2017 and 2018).
+ Durkan Carpet, Inc. Scholarship and Award (2018), sophomore student.
+ Interior Design Educators Council ( IDEC ) Student Design Competition: our undergraduate and graduate students consistently receive top awards at IDEC regional and national student design competitions
+ CURC : a number of our undergraduate students have been awarded High Honors (top 10% in the college) from the CSU Center for Undergraduate Research ( CURC ) for their research-based service-learning design projects.
+ The Hospitality Industry Network ( NEWH ) Awards. Junior students have consistently received first and second place for the Rocky Mountain Region NEWH scholarship award.
+ Remarkable number of students and recent graduates have become LEED AP & Green Associate.
This position aligns with the department's and college's commitment to sustainability and well-being and intersects with the College's Design and Build theme through its focus on user-centered design.
Tenure/Tenure Track?
% Research0
% Teaching100
% Service0
% Administration0
To ensure full consideration, applications must be received by 11:59pm (MT) on
Number of Vacancies
Desired Start Date08/16/2025
Position End Date
Position Summary
The Department of Design and Merchandising seeks applications for fall 2025 - spring 2026 part-time, adjunct instructor(s) to teach one or more courses in the Interior Architecture and Design Program. Responsibilities may include teaching required undergraduate courses, serving as internship coordinator and/or industry liaison. It is anticipated that this position would allow for remote work (if desired) and the possibility for continuation through additional semesters based on department and program needs.
Conditions of EmploymentPre-employment Criminal Background Check (required for new hires)
Required Job Qualifications
+ A minimum of a Bachelor's Degree in architecture, interior design, or environmental design.
+ A minimum of 2-years industry experience in architecture, interior design, or environmental design.
Preferred Job Qualifications
+ Demonstrated success in teaching at college and university.
+ Demonstrated success in developing academic and/or professional development classes.
+ Demonstrated involvement in design industry professional organizations.
Special Instructions to Applicants
To apply, please submit the following materials directly to this posting:
+ Cover letter
+ CV or resume
+ Contact information for 3 professional references
+ Portfolio or work samples optional
References will not be contacted without prior notification of candidates.
Please note, applicants may redact information from their application materials that identifies their age, date of birth, or dates of attendance at or graduation from an educational institution.
The pool is valid through 7/1/2026. Individuals wishing to be considered beyond this date must reapply.
Background Check Policy Statement
Colorado State University strives to provide a safe study, work, and living environment for its faculty, staff, volunteers and students. To support this environment and comply with applicable laws and regulations, CSU conducts background checks for the finalist before a final offer. The type of background check conducted varies by position and can include, but is not limited to, criminal history, sex offender registry, motor vehicle history, financial history, and/or education verification. Background checks will also be conducted when required by law or contract and when, in the discretion of the University, it is reasonable and prudent to do so.
EEO
Colorado State University ( CSU ) provides equal employment opportunities to all applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.
Search ContactJoan Anderson,
Essential Duties
References Requested
References Requested
Minimum Requested3
Maximum Requested3
Supplemental Questions
Required fields are indicated with an asterisk (*).
Applicant Documents
Required Documents
+ Cover Letter
+ Resume or CV
Optional Documents
+ Portfolio
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Director, Re-Investment Design (Interior Design / Architecture) (Atlanta)

30339 Vinings, Georgia GoTo Foods LLC

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full time

Job Summary

The Director of Design leads the design process for remodeled GoTo Foods specialty and restaurant locations. This position oversees the design efforts to ensure the appropriate implementation of our innovative and striking designs that satisfy one individual Brands' design criteria and operational standards. The Director collaborates across multiple stakeholders (Brand marketing, Operations, Development team, Vendors, Franchisees, and Franchisees A&E Team) to provide status updates, test fits and final conceptual layouts that optimize space, functionality, budgets and Brand identity. The Director will also collaborate with the Brand and coordinate all architectural design activities with designated GoTo Foods third party Design and Architectural Firms. This role will also collaborate with other internal Directors in design to establish standards, economies of scale and best practices for GoTo Foods. The Director of Re-investment Design works collaboratively with the Regional Development Directors to support all remodeled Franchise locations, providing support through Design Development phases and leads design decisions.

Job Summary

The Director of Design leads the design process for remodeled GoTo Foods specialty and restaurant locations. This position oversees the design efforts to ensure the appropriate implementation of our innovative and striking designs that satisfy one individual Brands' design criteria and operational standards. The Director collaborates across multiple stakeholders (Brand marketing, Operations, Development team, Vendors, Franchisees, and Franchisees A&E Team) to provide status updates, test fits and final conceptual layouts that optimize space, functionality, budgets and Brand identity. The Director will also collaborate with the Brand and coordinate all architectural design activities with designated GoTo Foods third party Design and Architectural Firms. This role will also collaborate with other internal Directors in design to establish standards, economies of scale and best practices for GoTo Foods. The Director of Re-investment Design works collaboratively with the Regional Development Directors to support all remodeled Franchise locations, providing support through Design Development phases and leads design decisions.

Essential Functions

  • Design Development and Oversight
    • Creates and reviews concept designs to ensure they adhere to operational and ADA requirements, and provide tagged equipment plans and schedules.
    • Oversees the maintenance of design criteria detail drawings and infrastructure files/documents for layouts and specialty items as these relate to remodel standards.
    • Prepares presentations and/or renderings to communicate design intent for remodels, tests and other new remodel design ideas.
    • Reviews preliminary remodel conceptual plans and communicates corrections to adhere to brand standards whenever necessary.
    • Provides remodel design guidance to team members, the Franchisee, external Brand Partner and Architect; provides proper tools and materials to assist them with trademark or design issues.
    • Collaborates with Development and Operations Teams on design implementation, remodel prototype design, maintenance, finish material selection and specifications to optimize daily store operations as well as internal team efficiency.
    • Oversees and creates elevations, colored renderings and perspective views when necessary.
    • Evaluates existing stores for design considerations and oversees the management of design upgrades where appropriate.
    • Continually searches for new and innovative design approaches to enhance the quality and efficiency of locations and design team efforts.
  • Department Planning and Project Management
    • Leads the project planning, scheduling and implementation of the specialty and restaurant Brands remodel design process; develops the overall direction for the remodel activity accomplishing yearly goals which include remodels by brand special projects as required.
    • Gathers status updates and conducts meetings with internal re-investment team to understand project status, gather input, address any questions or concerns and to adjust resourcing as needed to ensure timely completion of projects.
    • Acts as Brand Liaison and builds relationships with Development Partners (architects, consultants, and vendors) throughout the design phase and updates them with any operational or image changes as necessary.
    • Ensures that copies of the pertinent design documents (e.g., conceptual designs, Mall Design Criteria, schematic layout, etc.) are sent to the architect and construction team.
    • Monitors that communication between stakeholders (e.g., brand partners, franchisee, architect, and construction) is well documented.
  • Builds and Directs a High Functioning Team
    • Holds others accountable for conducting business in a legal and ethical manner while complying with policies, laws, and regulations related to business and employment.
    • Oversees processes and programs across the remodel team to ensure talent for current and future needs by providing operational, functional, and technical leadership.
    • Attracts, retains, and develops highly effective professionals and support staff.
    • Cultivates a bench of leadership and talent to deliver results and support future growth.
    • Determines work methods and directs the work of internal and external associates.
    • Drives the establishment of performance goals and provides on-going feedback, coaching, and development to enhance the teams performance and capability, to facilitate open communication, and to encourage continuous performance improvement.
    • Recognizes initiative, innovation, and work well done to create a positive work environment of excellence.
Education

  • Bachelor's Degree, Design, Architecture, Architectural Design, or related field, required.

Work Experience

  • 5+ years experience relevant work experience (e.g., restaurants/commercial conceptual layout design, FFE (Furniture, Fixtures, Equipment) specifications, required.
  • 5 years experience managing National multi-unit design projects, required.
  • 3 years of managerial experience required.

Skills

  • Proficient in Auto CAD and able to read and understand design and construction drawings.
  • Skills in Adobe Photoshop and SketchUp, Adobe Photoshop and/or Illustrator, particularly in regard to interior and exterior renderings
  • Experience in Bluebeam Revu
  • Ability to track design projects within standardized application (e.g., Lucernex)
  • Ability to manage and organize projects across various stakeholder groups
  • Ability to develop and maintain positive business relationships (e.g., franchisees, 3rd party vendors, other departments, etc.) and foster an environment of mutual respect, understanding, trust, and support
  • Ability to adapt and adjust planned work through analyzing work demands, competing priorities, and tight deadlines within parameters of the organizational structure, processes, systems, and policies
  • Ability to gather data from multiple sources and make informed decisions that includes an understanding of the business (business acumen)
  • Ability to provide actionable recommendations, develop implementation plans, and provide effective change leadership to enhance quality, efficiency and overall effectiveness
  • Ability to convey clear, concise information in verbal, written, electronic, and other communication formats and to demonstrate active listening while engaging others
  • Ability to mentor, motivate, and guide internal and external teams toward achieving goals; to drive accountability, to provide ongoing, thoughtful, constructive feedback effectively; and to recognize a job well done.
  • Proficient in Microsoft Office Suite

CertificationsTravel Requirement

  • May be required to travel up to 25% of the time

Seniority level
  • Seniority level Director
Employment type
  • Employment type Full-time
Job function
  • Job function Design, Art/Creative, and Information Technology
  • Industries Food and Beverage Services

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Director, Re-Investment Design (Interior Design / Architecture) (Atlanta)

30339 Vinings, Georgia Focus Brands

Posted 12 days ago

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Job Description

full time

Description

Position Overview

The Director of Design leads the design process for remodeled GoTo Foods specialty and restaurant locations. This position oversees the design efforts to ensure the appropriate implementation of our innovative and striking designs that satisfy one individual Brand's design criteria and operational standards.

Responsibilities
  1. Collaborate across multiple stakeholders (Brand marketing, Operations, Development team, Vendors, Franchisees, and Franchisees A&E Team) to provide status updates, test fits, and final conceptual layouts that optimize space, functionality, budgets, and Brand identity.
  2. Coordinate all architectural design activities with designated GoTo Foods third-party Design and Architectural Firms.
  3. Work collaboratively with other internal Directors in design to establish standards, economies of scale, and best practices for GoTo Foods.
  4. Support all remodeled Franchise locations through Design Development phases and lead design decisions.
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Internship: Web Design/Development

85003 Phoenix, Arizona Small Giants

Posted 14 days ago

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WHO WE ARE

Small Giants is a full-service, A/E/C & CRE marketing and business development agency in Phoenix and Denver. As a result of integrating with hundreds of premier design, construction, and commercial real estate companies, our disciplined team members are truly the experts when it comes to crafting specialized growth strategies, creative concepts, communications, and training that will put our clients several steps closer to their pursuits and visions.

WHO WE ARE LOOKING FOR

We are currently hiring a summer intern at our Phoenix, AZ office in our Web Design/Development department. The ideal candidate would be interested in learning and developing website design and development skills by assisting on website projects. You would shadow, learn and assist with the following:

  • Website design utilizing Figma and development in Elementor/Wordpress
  • Website planning, coordination, and analysis
  • SEO set up
  • Website content coordination
  • Website updates and maintenance for existing clients' websites
  • Digital marketing assistance
  • Shadowing during client scope and website review meetings
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Lecturer - Game Design & Development

80932 Colorado Springs, Colorado University of Colorado

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Lecturer - Game Design & Development - 36436 Faculty
**Description**
**Lecturer - Game Design and Development (pool)**
**College of Engineering & Applied Science**
**Engage. Educate. Empower. Join UCCS as a Lecturer!**
**Who We Are**
The University of Colorado Colorado Springs ( (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking **Lecturers in Computer Science - Game Design and Development** to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.
The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.
Explore the Computer Science Department and undergraduate and graduate degrees: ( Range** : Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
**Work Location** : Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.
**Summary**
The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of **Lecturers** in **Game Design and Development** from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.
This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:
+ Introduction to Game Development (using GameMaker Studio 2)
+ Introductory Programming for Game Developers (using C# and Unity)
+ Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
+ Game Design for Diverse Populations (using GameMaker Studio 2)
+ Special Topics in Game Design (various topics in game design and game art)
+ Special Topics in Game Programming (various topics in game programming)
**Essential Functions**
The duties and responsibilities of the position include, but are not limited to:
+ Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
+ Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
+ Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
+ Be familiar with learning management systems, such as Canvas.
+ Other duties as determined by the Department Chair.
**Tentative Search Timeline**
This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. **Applications will be reviewed on a semester-by-semester basis as business needs arise.**
+ **Priority Application Dates** : Applications submitted by the following dates will receive priority consideration:
+ Fall Semester: May 1
+ Spring Semester: October 1
+ Summer Semester: March 1
+ **Interview Dates** : Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
+ **Potential Start Dates** : Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.
Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs ( . You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
**Qualifications**
+ Applicants must have a Master's degree in Computer Science, Game Design, Game Art, or a related field.
+ At least 3 years of experience designing and developing video games is required.
+ At least four months teaching experience is preferred.
+ Commercial game development experience is preferred.
Special Instructions to Applicants: This Lecturer pool will remain active. Applications submitted by email or surface mail will not be considered. Please apply at cu.edu/cu-careers (job #: 36436). Official transcripts will be required upon hire. If you have technical difficulties with your application, please contact the CU Careers help desk at #5 or ( . Job related inquiries should be directed to the posting contact. The University of Colorado Colorado Springs will not sponsor work visas or permanent resident applications for this position. Application Materials Required: Cover Letter, Resume/CV, List of References Application Materials Instructions: Please identify the job specific minimum qualifications you possess in your cover letter and be sure your resume includes any and all relevant experience to be accurately assessed against the qualifications listed in the posting. To apply, please submit the following application materials to this posting. 1. A current resume/CV. Must include date ranges and whether the position was full time or part time. 2. A cover letter that specifically describes (in detail) your professional work experience and how it relates to this position. 3. List of at least 3 professional references. When submitting the materials, check the Job Specific Attachments box next to each document in order for the search committee members to see your materials.
**Job Category** : Faculty
**Primary Location** : Colorado Springs Department: C0001 -- Colorado Springs Campus - 40045 - EAS-Computer Science
**Schedule** : Part-time
**Posting Date** : Jun 24, 2025
**Unposting Date** : Ongoing Posting Contact Name: Shouhuai Xu Posting Contact Email: ( Position Number: 00470392
Copyright 2025 Jobelephant.com Inc. All rights reserved.
Posted by the FREE value-added recruitment advertising agency ( University of Colorado does not discriminate on the basis of race, color, national origin, sex, age, pregnancy, disability, creed, religion, sexual orientation, gender identity, gender expression, veteran status, political affiliation, or political philosophy. All qualified individuals are encouraged to apply.
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Tank Design & Development Engineer

35808 Redstone Arsenal, Alabama Amentum

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Job Description

**Create Your Career:**
**Grow With Us**
Your growth matters to us-that's why we offer a variety of ways for you to develop your career. With professional and leadership development opportunities like Team Lead Academy, education reimbursement, mentoring, and company sponsored networking events, you can take control of your own career path on your own terms with a company that believes in you.
**A Place Where You Belong**
P eople are at the heart of our business. We reflect a diversity of cultures, backgrounds, and experiences. We expect our people, clients, and partners to treat one another with dignity and respect. This means promoting inclusion, celebrating diversity, and appreciating the differences we all bring to our workplace.
**Support Your Well-Being**
Our comprehensive benefits package includes wellness programs, 11 paid holidays, paid time off, employee perks and much more. With these benefits, plus the option for flexible schedules and possible remote a few days a week (depending on customer requirements) we'll support you as you pursue a balanced, fulfilling life-at work and at home.
The Valves, Actuators, Lines, and Ducts Propulsion Team is seeking a Senior or Subject Matter Expert Engineer for In-Space Tank Design & Development.
Activities may include but not be limited to:
+ Provide Point of Contact (POC) leadership for small hypergolic propulsion system tanks including propellant management system and Composite Overwrap Pressure Vessels (COPV) for pressure fed systems.
+ Create or review tank specifications.
+ Create tank test plans and oversee qualification testing.
+ Analyze test data and create performance reports.
+ Provide oversight or insight support for commercial partner tank designs during reviews and other activities.
+ Experience working with Purchasing to provide technical expertise regarding tank specifications during the procurement process.
Perform other duties as assigned.
Degree in Engineering or related (STEM) field from an ABET-accredited university is required. Typically, educational requirements are the equivalent of a Ph.D. with a minimum 10 years of experience; Masters with at least 14 years of experience, or a BS with at least 16 years of experience.
**Required skills/experience:**
Experience in **at least one** of the following areas:
+ Knowledge and experience with rocket propulsion tank design for smaller pressure fed systems.
+ Knowledge of propellant management devices (PMD).
+ Knowledge of hypergolic rocket propellants as it relates to tank design.
+ Experience with COPV pressurant tank qualification testing.
**Desired Experience / Skills:**
+ Direct experience in the design of in-space tanks for hypergolic pressure fed propulsion systems.
+ Direct experience in the design of Composite Overwrap Pressure Vessels (COPV).
+ Experience designing tank PMD.
+ Experience in zero gravity propellant slosh analysis.
+ Knowledge of NASA and/or aerospace design and construction standards.
+ CAD experience, CREO preferred. Ability to open 3D models to view desired details (at a minimum).
**Essential Functions**
**Work Environment:**
Office environment. Requires ability to provide clear, concise, accurate and timely communication, both verbally and in writing (100%). Requires ability to interact professionally with co-workers, management, and client (100%). Requires travel in the domestic USA (5%). Requires ability to work at a computer for long periods of time (100%).
**Physical Requirements:**
Requires sitting for extended periods of time in meetings with peers, management, and with our client at NASA facilities to discuss technical issues (10%). Also, requires sitting for extended periods of time at a desk to write reports and perform engineering tasks (80%). Requires ability to use stairs or elevators for access between floors and multiple buildings at NASA and our facilities (10%).
**Equipment and Machines:**
Requires ability to operate a personal computer, a telephone, fax machine, copier, calculator, and other general office equipment (100%).
**Attendance:**
Normal workday 7:30-4:30, Monday thru Friday. Minimal overtime may be required (10%) to meet schedule milestones and to support technical demands of the job. Regular attendance is a necessity, and adequate arrangements for delegating duties during absences are required.
**Other Essential Functions:**
The ability to work independently with minimal supervision, and to make rational decisions, and to exercise good judgment is essential (100%). Grooming and dress must be appropriate for the position and must not impose a safety risk/hazard to the employee or others.
Proof of U.S. Citizenship is required.
#ESSCA #ASED #JSEG
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VP, Product Design & Development-Hardlines

91222 Glendale, California The Walt Disney Company

Posted today

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Job Description

**VP, Product Design & Development - Hardlines (Marvel/Lucas/20th)**

**Role Overview:**

Reporting to the SVP, Licensed Product Design & Development, the Vice President of Product Design & Development (PDD) for Hardlines, will lead the strategic vision, design direction, and execution of Hardlines products across the Marvel, Lucasfilm, and 20th Century Studios brand portfolio for the global licensed business. This role is pivotal in shaping consumer product experiences across these iconic Disney brands while supporting the commercial goals of our licensing business.

This role will be based in Glendale, California.

**Areas of Responsibility:**

**Strategic Leadership & Brand Stewardship**

+ Define and drive the Hardlines product design and development strategy aligned with global and North America brand priorities and commercial objectives.

+ Champion innovation, quality, and originality across the Hardlines category, ensuring alignment with brand values and consumer expectations with licensee partners.

+ Serve as a key guardian of Disney IP for assigned brands and categories, ensuring all products reflect the integrity and storytelling of our franchises.

+ Drive global design direction for all Disney brands with key trading card licensees while ensuring differentiation within regional partners.

**Product Design & Execution**

+ Oversee the end-to-end design process from concept to market for all Hardline categories.

+ Deliver consumer-centric, trend-forward product lines that drive revenue, market share, and brand equity.

+ Ensure all products meet or exceed global quality standards and deliver exceptional value.

+ Partner with global and regional Commercial, Brand, Marketing, Merchandising, Sourcing, and Creative teams to bring compelling product stories to life.

**Cross-Functional & Market Collaboration**

+ Collaborate with global and regional leadership to translate briefs into regionally relevant, high-performing product lines for licensed merchandise.

+ Partner closely with North America retail partners to ensure hardlines is integrated into seasonal and commercial strategies to drive placement and consumer sell- through.

+ Leverage consumer insights and market trends to inform design decisions and innovation pipelines.

**Team Leadership & Culture**

+ Lead and inspire a high-performing, diverse team of designers and developers.

+ Foster a culture of creativity, accountability, and collaboration across functions and geographies.

+ Build talent pipelines and mentor future leaders in product design and development.

+ Drive trend forecasting and cultural insight integration into the design process to inform new product directions and inspire breakthrough innovation.

**Basic Qualifications:**

+ 12+ years of progressive experience in product creation roles, specifically with toy expertise.

+ Proven success in leading large, diverse, and geographically dispersed teams.

+ Deep understanding of brand/IP management, especially within entertainment or consumer products.

+ Experience building a strong network, both internally and externally, securing a united vision and establishing results-oriented engagement.

+ Demonstrated ability to balance creative excellence with commercial acumen.

+ Experience working with global retailers, licensees, and internal stakeholders to deliver high-impact product lines.

+ Strong communication, storytelling, and influencing skills across all levels of the organization.

+ Ability to thrive in a fast-paced, matrixed environment and navigate complexity with agility.

+ Willingness to travel regionally and globally, as needed.

**Required Education:**

+ Bachelor's degree or equivalent

The hiring range for this position in Glendale, CA is $211,400.00 to $283,400.00 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

**Job ID:** 10127531

**Location:** Glendale,California

**Job Posting Company:** Disney Experiences

The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, email with your request. This email address is not for general employment inquiries or correspondence. We will only respond to those requests that are related to the accessibility of the online application system due to a disability.
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VP, Product Design & Development-Hardlines

91206 Glendale, California Walt Disney Co.

Posted today

Job Viewed

Tap Again To Close

Job Description

Job Summary:

VP, Product Design & Development - Hardlines (Marvel/Lucas/20th)

Role Overview:

Reporting to the SVP, Licensed Product Design & Development, the Vice President of Product Design & Development (PDD) for Hardlines, will lead the strategic vision, design direction, and execution of Hardlines products across the Marvel, Lucasfilm, and 20th Century Studios brand portfolio for the global licensed business. This role is pivotal in shaping consumer product experiences across these iconic Disney brands while supporting the commercial goals of our licensing business.

This role will be based in Glendale, California.

Areas of Responsibility:

Strategic Leadership & Brand Stewardship

* Define and drive the Hardlines product design and development strategy aligned with global and North America brand priorities and commercial objectives.


* Champion innovation, quality, and originality across the Hardlines category, ensuring alignment with brand values and consumer expectations with licensee partners.


* Serve as a key guardian of Disney IP for assigned brands and categories, ensuring all products reflect the integrity and storytelling of our franchises.


* Drive global design direction for all Disney brands with key trading card licensees while ensuring differentiation within regional partners.



Product Design & Execution

* Oversee the end-to-end design process from concept to market for all Hardline categories.


* Deliver consumer-centric, trend-forward product lines that drive revenue, market share, and brand equity.


* Ensure all products meet or exceed global quality standards and deliver exceptional value.


* Partner with global and regional Commercial, Brand, Marketing, Merchandising, Sourcing, and Creative teams to bring compelling product stories to life.



Cross-Functional & Market Collaboration

* Collaborate with global and regional leadership to translate briefs into regionally relevant, high-performing product lines for licensed merchandise.


* Partner closely with North America retail partners to ensure hardlines is integrated into seasonal and commercial strategies to drive placement and consumer sell- through.


* Leverage consumer insights and market trends to inform design decisions and innovation pipelines.



Team Leadership & Culture

* Lead and inspire a high-performing, diverse team of designers and developers.


* Foster a culture of creativity, accountability, and collaboration across functions and geographies.


* Build talent pipelines and mentor future leaders in product design and development.


* Drive trend forecasting and cultural insight integration into the design process to inform new product directions and inspire breakthrough innovation.



Basic Qualifications:

* 12+ years of progressive experience in product creation roles, specifically with toy expertise.


* Proven success in leading large, diverse, and geographically dispersed teams.


* Deep understanding of brand/IP management, especially within entertainment or consumer products.


* Experience building a strong network, both internally and externally, securing a united vision and establishing results-oriented engagement.


* Demonstrated ability to balance creative excellence with commercial acumen.


* Experience working with global retailers, licensees, and internal stakeholders to deliver high-impact product lines.


* Strong communication, storytelling, and influencing skills across all levels of the organization.


* Ability to thrive in a fast-paced, matrixed environment and navigate complexity with agility.


* Willingness to travel regionally and globally, as needed.



Required Education:

* Bachelor's degree or equivalent



The hiring range for this position in Glendale, CA is $211,400.00 to $283,400.00 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
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