16 Lead Animator jobs in the United States
Lead Animator
Posted 4 days ago
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Job Description
Key Responsibilities:
- Lead, mentor, and provide artistic direction to a team of animators throughout the production pipeline.
- Oversee the quality and consistency of animation, ensuring it meets the highest artistic and technical standards.
- Collaborate closely with directors, art directors, and other department leads to define the animation style and vision.
- Establish and maintain animation pipelines, workflows, and best practices.
- Review animation work, provide constructive feedback, and guide animators in achieving desired performances.
- Troubleshoot technical and artistic challenges, providing solutions and support to the animation team.
- Manage the animation schedule, ensuring timely delivery of assets and shots.
- Contribute directly to animation production, creating key animation sequences and demonstrating strong character performance.
- Stay current with industry trends, tools, and techniques in animation.
- Foster a collaborative and positive team environment, promoting creativity and skill development.
- Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience.
- Minimum of 6 years of professional experience in animation, with at least 2 years in a lead or supervisory role.
- Proven track record of delivering high-quality animation for feature films, television, or AAA games.
- Expertise in industry-standard animation software (e.g., Maya, Blender, 3ds Max).
- Strong understanding of animation principles, including timing, spacing, weight, and appeal.
- Excellent leadership, communication, and interpersonal skills.
- Ability to provide clear and constructive feedback to artistic teams.
- Strong problem-solving skills and adaptability.
- A keen eye for detail and composition.
- Portfolio demonstrating exceptional animation skills and leadership capabilities is required.
Lead Animator
Posted 4 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead and mentor a team of animators.
- Create high-quality character animations and visual effects.
- Develop and refine animation styles and techniques.
- Oversee the animation pipeline and ensure timely delivery of assets.
- Collaborate with directors and art leads on creative direction.
- Provide technical and artistic feedback to the animation team.
- Ensure consistency and quality across all animated sequences.
- Manage project timelines and resources for animation tasks.
Lead Animator
Posted 4 days ago
Job Viewed
Job Description
- Leading and directing the animation team throughout the production pipeline.
- Establishing and maintaining animation quality standards and stylistic consistency.
- Providing constructive feedback and technical guidance to animators.
- Collaborating with rigging and modeling departments to ensure animatable characters.
- Developing and implementing efficient animation workflows and techniques.
- Troubleshooting and resolving animation-related technical issues.
- Contributing to character development and performance reviews.
- Presenting animation work to stakeholders and directors.
- Mentoring and developing junior and mid-level animators.
- Staying current with industry trends and new animation technologies.
- Minimum 5 years of professional animation experience, with at least 2 years in a lead or supervisory role.
- Expert proficiency in industry-standard animation software (e.g., Maya, Blender, 3ds Max).
- Strong understanding of animation principles, including timing, spacing, weight, and appeal.
- Demonstrated ability to create compelling character performances and storytelling through animation.
- Excellent leadership, communication, and interpersonal skills.
- Proven ability to manage multiple projects and deadlines in a fast-paced environment.
- A strong portfolio showcasing a range of animation styles and techniques.
- Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience.
Lead Animator (Remote)
Posted 4 days ago
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Job Description
Key Responsibilities:
- Lead and mentor a team of animators, providing creative and technical guidance.
- Develop and maintain the animation style and quality for assigned projects.
- Oversee the animation pipeline, ensuring efficient workflow and timely delivery of assets.
- Collaborate with directors and art directors to interpret and implement creative vision.
- Create high-quality character and environmental animations.
- Conduct animation reviews and provide constructive feedback to team members.
- Ensure adherence to technical specifications and production schedules.
- Contribute to character rigging and setup as needed.
- Stay current with animation techniques, software, and industry trends.
- Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional animation experience, with at least 2 years in a lead or supervisory role.
- Demonstrated expertise in character animation, motion graphics, or visual effects.
- Proficiency in industry-standard animation software such as Maya, Blender, 3ds Max, or similar.
- Strong understanding of animation principles (e.g., timing, spacing, squash and stretch).
- Excellent artistic eye, attention to detail, and a strong portfolio.
- Ability to effectively communicate creative ideas and feedback.
- Proven ability to lead and motivate a team in a remote environment.
Remote Lead Animator
Posted 4 days ago
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Job Description
Key responsibilities include:
- Leading, mentoring, and providing artistic and technical guidance to the animation team.
- Establishing and maintaining the animation style and quality standards for projects.
- Overseeing the animation pipeline, from character rigging to final animation.
- Reviewing and providing constructive feedback on animation shots from team members.
- Collaborating closely with directors, art directors, and technical leads to achieve the creative vision.
- Developing and implementing efficient animation workflows and techniques.
- Troubleshooting animation technical issues and finding creative solutions.
- Managing animation tasks and ensuring timely delivery of animation assets according to production schedules.
- Contributing to character development and performance briefs.
- Staying current with animation software, tools, and emerging technologies.
- Creating high-quality character animation, creature animation, or FX animation as needed.
- Participating in pipeline reviews and contributing to the improvement of our creative processes.
Senior Lead Animator
Posted 4 days ago
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Job Description
Remote Lead Animator (3D)
Posted 2 days ago
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Job Description
The ideal candidate will possess a Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience. A minimum of seven years of professional experience in 3D animation, with at least two years in a lead or supervisory role, is required. Proficiency in industry-standard animation software such as Maya, Blender, or 3ds Max is essential. A strong portfolio showcasing exceptional character animation, understanding of timing, weight, and appeal, and experience with motion capture data is a must. Excellent leadership, communication, and problem-solving skills are crucial, as is the ability to mentor and inspire a team. You should be highly organized, capable of managing multiple tasks and deadlines effectively in a remote work environment. A deep understanding of storytelling through animation and a passion for creating immersive visual experiences will set candidates apart.
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Lead Animator, 3D Games
Posted 4 days ago
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Job Description
Key Responsibilities:
- Lead, mentor, and inspire a team of 3D animators, fostering a collaborative and creative environment.
- Define and maintain the animation style and quality standards for assigned projects.
- Oversee the entire animation pipeline, from keyframe animation to motion capture data processing.
- Create high-quality character, creature, and prop animations that meet artistic and technical requirements.
- Collaborate closely with character artists, riggers, game designers, and art directors to achieve project goals.
- Develop and refine animation techniques and tools to enhance efficiency and quality.
- Provide constructive feedback and guidance to team members on their animation work.
- Troubleshoot technical issues related to animation implementation and performance.
- Ensure animations integrate seamlessly into the game engine.
- Contribute to the planning and scheduling of animation tasks.
- Stay current with industry trends, software advancements, and new animation techniques.
Qualifications:
- Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
- Minimum of 6 years of professional experience in game animation, with at least 2 years in a lead or senior role.
- Proficiency in industry-standard 3D animation software such as Maya, 3ds Max, or Blender.
- Strong understanding of animation principles, including timing, spacing, weight, and appeal.
- Experience with motion capture cleanup and integration.
- Familiarity with game engines like Unreal Engine or Unity.
- Excellent understanding of character rigging and its impact on animation.
- Strong artistic eye and a passion for storytelling through animation.
- Exceptional leadership, communication, and interpersonal skills.
- Ability to manage multiple tasks, prioritize effectively, and meet deadlines in a remote setting.
- Portfolio showcasing high-quality animation work across various styles and genres.
This role is fully remote, allowing for a flexible work arrangement while contributing to AAA game development.
Lead Animator (3D Character)
Posted 4 days ago
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Job Description
Responsibilities:
- Lead and mentor a team of 3D character animators, providing artistic direction and technical guidance.
- Establish and maintain high-quality animation standards and workflows for character performance.
- Collaborate closely with the Art Director, Technical Directors, and Game Designers to define character animation styles and execution.
- Oversee the creation of all character animations, ensuring they meet gameplay requirements, emotional depth, and stylistic consistency.
- Develop and refine character rigs, ensuring they are optimized for animation performance.
- Review and provide constructive feedback on animation work from team members.
- Troubleshoot animation technical issues and implement solutions.
- Contribute to the animation pipeline development and suggest improvements.
- Ensure animation assets are delivered on time and meet project requirements.
- Stay current with animation technologies and trends in the gaming industry.
- Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent industry experience.
- Minimum of 7 years of professional experience in game animation, with at least 2 years in a lead or senior capacity.
- Demonstrated experience leading and managing an animation team in a remote or hybrid environment.
- Exceptional portfolio showcasing high-quality 3D character animation for games.
- Proficiency in Maya, MotionBuilder, or similar 3D animation software.
- Strong understanding of character rigging, skinning, and deformation.
- Expert knowledge of animation principles, including timing, spacing, weight, and appeal.
- Excellent communication, collaboration, and problem-solving skills.
- Experience with game engines such as Unreal Engine or Unity is a plus.
Lead Animator - 3D Character Design
Posted today
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