2,474 Lead Game Designer jobs in the United States
Lead Game Designer
Posted 7 days ago
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Key Responsibilities:
- Conceptualize and design core game mechanics, systems, levels, and narrative elements.
- Lead and mentor a team of game designers, providing direction, feedback, and support.
- Develop detailed game design documents (GDDs), flowcharts, and wireframes to communicate design vision.
- Collaborate closely with art, programming, and production teams to ensure design integrity and feasibility.
- Prototype and iterate on gameplay features, conducting playtesting and analyzing feedback to improve player experience.
- Define and maintain the overall player experience, ensuring consistency in tone, theme, and engagement.
- Champion innovation in game design, exploring new technologies and emerging trends.
- Manage the game design schedule and deliverables, ensuring projects stay on track.
- Conduct market research and competitor analysis to identify opportunities and best practices.
- Provide creative leadership and problem-solving for complex design challenges.
- Contribute to the overall vision and strategic direction of the game studio.
- Review and approve design assets, ensuring they align with the GDD and artistic vision.
- Foster a positive and productive team culture.
The ideal candidate will have a Bachelor's degree in Game Design, Computer Science, Fine Arts, or a related field, or equivalent practical experience. A minimum of 7-10 years of experience in game design, with at least 3 years in a lead or senior design role, is required. Proven experience designing and shipping successful titles across multiple platforms (PC, console, mobile). Strong portfolio showcasing exceptional game design work. Deep understanding of various game genres and player psychology. Proficiency in game design tools (e.g., Unity, Unreal Engine, scripting languages) and documentation software. Excellent leadership, communication, and interpersonal skills. Ability to manage and inspire a creative team. Strong analytical and problem-solving abilities. This is a hybrid role based in San Jose, California, US , requiring a blend of remote flexibility and in-office collaboration.
Lead Game Designer
Posted 7 days ago
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Job Description
Remote Lead Game Designer
Posted 4 days ago
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Job Description
Remote Lead Game Designer
Posted 7 days ago
Job Viewed
Job Description
As the Lead Game Designer, you will guide a talented team of designers, fostering a collaborative and inspiring environment. You will be responsible for conceptualizing, documenting, and implementing core game mechanics, systems, and narrative elements. Your expertise will be crucial in ensuring that our games are not only fun and engaging but also technically sound and aligned with market trends and player expectations. This role demands a blend of artistic creativity, strategic thinking, and strong leadership capabilities.
Key Responsibilities:
- Lead and mentor a team of game designers, providing clear direction and feedback.
- Develop and document innovative game mechanics, systems, and player progression frameworks.
- Collaborate closely with art, programming, and production teams to translate design concepts into reality.
- Define and maintain the overall gameplay vision and player experience.
- Create compelling narrative structures and engaging story elements.
- Balance game systems to ensure fairness, challenge, and replayability.
- Conduct market research and player analysis to inform design decisions.
- Champion design best practices and contribute to the continuous improvement of the design process.
- Present design concepts and progress updates to stakeholders.
Qualifications:
- Proven experience as a Game Designer, with at least one shipped AAA title in a lead role.
- Demonstrable success in designing and implementing complex game systems.
- Strong understanding of player psychology and engagement drivers.
- Excellent written and verbal communication skills, with the ability to articulate complex ideas clearly.
- Experience with game design documentation tools (e.g., Confluence, Jira, Miro).
- Proficiency in a scripting language (e.g., Lua, Python) is a plus.
- Passion for video games and a deep understanding of various game genres.
- Ability to work independently and as part of a distributed team.
Lead Game Designer - Mobile RPGs
Posted 1 day ago
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Job Description
Responsibilities:
- Lead the design of core game mechanics, systems, and features for mobile RPGs.
- Develop comprehensive game design documents, flowcharts, and wireframes.
- Define player progression, economy, and meta-game systems.
- Create compelling narratives and world-building elements.
- Collaborate with cross-functional teams (art, engineering, QA, production) to implement designs.
- Conduct playtesting sessions and analyze feedback to iterate on game design.
- Mentor and guide junior game designers.
- Ensure design consistency and quality throughout the development process.
- Contribute to F2P monetization strategies and live-ops planning.
- Champion player-centric design principles and innovation.
Qualifications:
- Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent experience.
- 7+ years of professional game design experience, with a strong focus on mobile RPGs.
- Proven experience as a Lead Game Designer or equivalent senior role.
- Deep understanding of mobile game design principles, F2P economies, and live services.
- Proficiency in game design tools and documentation software.
- Excellent understanding of player psychology, game balance, and engagement loops.
- Strong portfolio showcasing successful mobile game titles.
- Exceptional creative, problem-solving, and communication skills.
- Ability to work effectively in a fully remote, collaborative team environment.
Lead Game Designer - AAA Titles
Posted 7 days ago
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Senior Lead Game Designer - Interactive Storytelling
Posted 7 days ago
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Job Description
Responsibilities:
- Lead the design and implementation of core gameplay systems and narrative elements.
- Mentor and guide a team of junior and senior game designers, fostering a collaborative and innovative environment.
- Develop detailed game design documents, including mechanics, progression systems, and user interface flow.
- Collaborate closely with narrative writers, artists, and engineers to ensure a cohesive and immersive player experience.
- Champion the creative vision for the game, ensuring alignment with project goals and target audience.
- Conduct playtesting and user research to gather feedback and iterate on design decisions.
- Stay abreast of industry trends and emerging technologies to inform design innovation.
- Contribute to high-level game concepts and pitch new ideas for future projects.
- Manage design tasks and timelines effectively, ensuring timely delivery of high-quality assets.
- Act as a primary point of contact for design-related discussions with external stakeholders if necessary.
Qualifications:
- Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent practical experience.
- Minimum of 8 years of experience in game design, with at least 3 years in a lead or senior role.
- Proven track record of shipping successful titles, particularly in narrative-driven genres.
- Expertise in creating compelling interactive narratives and complex character arcs.
- Strong understanding of various game development pipelines and engines (e.g., Unreal Engine, Unity).
- Exceptional leadership, communication, and interpersonal skills.
- Ability to think critically and solve complex design problems.
- A portfolio showcasing your design work, including examples of narrative integration and system design.
- Experience with Agile development methodologies is a plus.
- Passion for video games and a deep understanding of player psychology.
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Remote Lead Game Designer - Sports Simulation
Posted 7 days ago
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Responsibilities:
- Define and document core game mechanics, systems, and features for sports simulation titles.
- Lead, mentor, and inspire a team of game designers, fostering a collaborative and creative environment.
- Oversee the design process from concept through prototyping, implementation, and iteration.
- Collaborate closely with engineers, artists, producers, and QA teams to ensure design vision is realized.
- Develop detailed design documents, wireframes, and flowcharts.
- Champion player experience and ensure gameplay is intuitive, engaging, and authentic.
- Conduct market research and competitive analysis to identify opportunities and trends.
- Present design concepts and rationale to stakeholders and leadership.
- Provide constructive feedback on designs from other team members.
- Balance gameplay, technical constraints, and business goals.
- Contribute to the overall narrative and world-building of the game.
- Stay ahead of the curve on emerging technologies and design methodologies in the gaming industry.
- Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in game design, with at least 3 years in a lead or senior role.
- Demonstrated experience designing and shipping successful sports simulation or sports-related video games.
- In-depth knowledge of sports rules, strategies, and player behaviors.
- Expertise in game design principles, systems design, and player progression.
- Proficiency with game design documentation tools and methodologies.
- Strong leadership, communication, and interpersonal skills.
- Ability to manage and motivate a remote team effectively.
- Experience with game engines (e.g., Unreal Engine, Unity) is a plus.
- Passion for video games and a deep understanding of the gaming market.
- Excellent problem-solving and critical thinking abilities.
Lead Video Game Designer
Posted 7 days ago
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Job Description
The Lead Video Game Designer will be responsible for creating core game mechanics, level designs, narrative structures, and user interface flows. You will work closely with art, programming, and production teams to ensure that the game's vision is realized cohesively and effectively. This position requires a deep understanding of player psychology, game balance, and the ability to iterate rapidly based on feedback and playtesting. You will also play a key role in defining the player journey, designing progression systems, and ensuring that the game's systems are robust, scalable, and fun. The ideal candidate will have a passion for interactive entertainment, a keen eye for detail, and the ability to communicate complex ideas clearly and concisely.
Key Responsibilities:
- Lead the design vision for video game projects, ensuring a cohesive and compelling player experience.
- Create and maintain detailed game design documents (GDDs), including mechanics, systems, levels, and narrative.
- Direct and mentor a team of game designers, providing constructive feedback and guidance.
- Collaborate closely with artists, programmers, and producers to implement design features.
- Design and iterate on core gameplay loops, player progression, and economy systems.
- Develop compelling narratives and integrate them seamlessly into gameplay.
- Conduct playtests and analyze player feedback to refine game mechanics and features.
- Stay abreast of industry trends, emerging technologies, and competitor analysis.
- Champion the player's perspective throughout the development process.
- Proven experience as a Game Designer, with at least 5 years in a lead or senior role.
- A strong portfolio showcasing shipped titles or significant contributions to game projects.
- Expertise in game design principles, mechanics, and systems.
- Proficiency in industry-standard design tools and engines (e.g., Unity, Unreal Engine, relevant documentation software).
- Excellent leadership, communication, and interpersonal skills.
- Ability to manage multiple priorities and meet deadlines in a remote setting.
- A passion for video games and a deep understanding of diverse game genres.
Lead Video Game Designer
Posted 7 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead the design and development of core game mechanics, systems, and features.
- Conceptualize and document detailed game design specifications, including player interactions, level design, and user interface flows.
- Collaborate closely with art, programming, and audio teams to ensure a cohesive and compelling game vision.
- Guide and mentor a team of game designers, providing constructive feedback and fostering their professional growth.
- Champion innovative gameplay ideas and ensure their effective implementation.
- Oversee the creation of player progression systems, economy balancing, and reward structures.
- Work with narrative designers to integrate story elements seamlessly into gameplay.
- Conduct playtesting sessions and analyze feedback to iterate and improve game design.
- Ensure the game meets target audience expectations and market trends.
- Maintain clear and effective communication with project stakeholders, including producers and management.
- Contribute to the overall art direction and user experience of the game.
- Stay updated on the latest trends and technologies in game development and design.
- Develop prototypes to test and validate design concepts.
- Bachelor's degree in Game Design, Computer Science, Fine Arts, or a related field, or equivalent professional experience.
- Minimum of 6 years of professional experience in video game design, with at least 2 years in a lead or senior design role.
- Proven track record of successfully shipping multiple titles across various platforms (PC, console, mobile).
- Deep understanding of game design principles, player psychology, and engagement mechanics.
- Proficiency in game design documentation, prototyping tools, and relevant software (e.g., Unreal Engine, Unity, proprietary engines).
- Strong leadership, communication, and interpersonal skills.
- Ability to effectively manage and motivate a creative team.
- Excellent problem-solving and analytical abilities.
- A keen eye for aesthetics, user interface design, and overall player experience.
- Passion for video games and a comprehensive understanding of the gaming industry.
- Experience with narrative design and world-building is a plus.
- Adaptability and willingness to work in a dynamic, collaborative environment.