102 Lead Technical Artist jobs in the United States

Lead VFX Artist - Game Development

98101 Seattle, Washington $95000 Annually WhatJobs

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full-time
Our client is looking for a highly skilled and visionary Lead VFX Artist to spearhead the visual effects creation for our upcoming AAA gaming titles. Based in the vibrant city of **Seattle, Washington, US**, this role offers an exciting opportunity to shape the aesthetic and magical elements of our games. You will lead a talented team of VFX artists, mentor junior members, and collaborate closely with art directors, game designers, and engineers to deliver breathtaking visual spectacles that immerse players in our game worlds. We are seeking someone with a strong artistic sensibility, a deep understanding of real-time rendering techniques, and a proven ability to manage projects from concept to completion.

Responsibilities:
  • Lead the design, creation, and implementation of all visual effects (VFX), including magical spells, explosions, environmental effects, and atmospheric phenomena.
  • Develop and maintain a high standard of visual quality and artistic consistency for all VFX assets.
  • Mentor, guide, and provide constructive feedback to a team of VFX artists, fostering their artistic and technical development.
  • Collaborate with game designers to integrate VFX seamlessly into gameplay mechanics and player experiences.
  • Work closely with technical artists and programmers to optimize VFX performance for target platforms without compromising visual fidelity.
  • Create compelling concept art and mood boards for VFX to establish the visual direction.
  • Develop and refine VFX pipelines, tools, and workflows to enhance efficiency and quality.
  • Manage VFX asset creation schedules and ensure timely delivery of assets in collaboration with the production team.
  • Stay current with industry trends, emerging technologies, and new software for VFX creation.
  • Contribute to the overall art direction and vision of the game.
  • Troubleshoot technical issues related to VFX implementation and performance.
  • Animate and composite complex particle systems and simulations.
  • Create high-quality textures, shaders, and materials for VFX elements.
  • Conduct performance profiling and optimization for VFX assets across all target platforms.

Qualifications:
  • A strong portfolio showcasing exceptional real-time VFX work for games, demonstrating artistic skill, technical proficiency, and creative flair.
  • 5+ years of experience in the game industry as a VFX Artist, with at least 1-2 years in a lead or senior capacity.
  • Proficiency in industry-standard 3D software such as Maya, 3ds Max, Houdini.
  • Expertise in particle systems and simulation software.
  • Advanced knowledge of real-time rendering techniques and game engines (e.g., Unreal Engine, Unity).
  • Strong understanding of color theory, composition, lighting, and animation principles.
  • Experience with texture creation tools like Substance Painter and Photoshop.
  • Excellent communication, leadership, and team management skills.
  • Ability to provide clear and constructive feedback to artists.
  • Experience with scripting languages (e.g., Python) for tool development is a plus.
  • Passion for video games and a deep understanding of game development pipelines.
  • Bachelor’s degree in Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
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Senior Technical Artist, Game Development

43215 Columbus, Ohio $110000 Annually WhatJobs

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full-time
A leading independent game development studio in Columbus, Ohio, US , is seeking a talented and experienced Senior Technical Artist to join its creative team. This role is integral to bridging the gap between art and programming, ensuring that artistic vision is translated into visually stunning and technically sound game assets. The Senior Technical Artist will be responsible for developing and optimizing art pipelines, creating tools and scripts to improve workflow efficiency, and troubleshooting technical issues related to art assets. Key responsibilities include implementing shaders, materials, and visual effects, optimizing 3D models and textures for performance, and collaborating closely with artists and engineers to achieve desired visual results. The ideal candidate will possess a strong understanding of game engines (e.g., Unity, Unreal Engine), programming/scripting languages (e.g., Python, C#), and 3D art software. Proven experience in character rigging, animation systems, or procedural content generation is a significant plus. Excellent problem-solving skills, artistic sensibility, and strong communication abilities are essential. If you are passionate about video games, have a knack for technical problem-solving, and thrive in a collaborative creative environment, this is an exceptional opportunity to contribute to exciting new projects and shape the visual future of interactive entertainment. Your expertise will be crucial in enhancing the visual quality and performance of our games.
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Lead Concept Artist, AAA Game Development

33133 Miami, Florida $130000 Annually WhatJobs

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full-time
A highly acclaimed AAA video game studio located in the vibrant area near Miami, Florida, US is seeking a talented Lead Concept Artist to drive the visual direction for our next groundbreaking title. This is a fully remote, exciting opportunity for a seasoned artist to mentor a team and define the aesthetic of a new world. The ideal candidate will possess an exceptional portfolio demonstrating mastery in character, environment, and prop design, with a keen eye for visual storytelling and stylistic consistency. You will lead and inspire a team of concept artists, providing art direction, constructive feedback, and ensuring the quality and cohesion of all concept art assets. Responsibilities include developing detailed visual development plans, creating high-quality concept art for key game elements, and collaborating closely with 3D artists, level designers, and the art director to translate concepts into tangible in-game assets. Strong understanding of game development pipelines and optimization for real-time rendering is essential. Candidates should have a minimum of 8 years of experience in game art, with at least 3 years in a lead or senior artist role. Proficiency in industry-standard software such as Photoshop, ZBrush, and Maya is required. Excellent communication, leadership, and mentorship skills are paramount. This is a fully remote position, allowing you to contribute your creative vision from anywhere in the United States. If you are passionate about creating immersive visual experiences and shaping the future of gaming, we want to hear from you.
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Senior 3D Technical Artist - Game Development

35801 Huntsville, Alabama $115000 Annually WhatJobs

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full-time
Our client, a leading video game studio, is seeking a highly talented and experienced Senior 3D Technical Artist to join their creative team in **Huntsville, Alabama, US**. This pivotal role bridges the gap between artistic vision and technical implementation, ensuring that stunning 3D assets are optimized and perform seamlessly within our game engine. The Senior 3D Technical Artist will be responsible for developing and refining 3D art pipelines, creating tools and scripts to enhance efficiency, and troubleshooting technical issues related to 3D assets. You will work closely with artists, programmers, and designers to establish best practices for asset creation, including modeling, texturing, rigging, and animation. Key responsibilities include optimizing complex 3D models and scenes for real-time rendering, developing shaders and materials, and implementing cutting-edge graphical techniques. The ideal candidate will possess a strong portfolio showcasing exceptional 3D art skills combined with advanced technical proficiency. Expertise in game engines like Unreal Engine or Unity, along with deep knowledge of 3D modeling software (e.g., Maya, 3ds Max) and texturing tools (e.g., Substance Painter) is essential. Experience with scripting languages (e.g., Python, MEL) for pipeline automation and tool development is highly valued. Excellent problem-solving skills, attention to detail, and the ability to communicate effectively with both artistic and technical teams are crucial. This is a fantastic opportunity to contribute to high-profile game titles, collaborate with industry veterans, and shape the visual fidelity of our interactive experiences. Our client fosters a collaborative and innovative work environment, providing opportunities for professional growth and skill development. If you are passionate about games and possess a unique blend of artistic creativity and technical expertise, we invite you to apply.

Responsibilities:
  • Develop and maintain efficient 3D art pipelines for game development.
  • Create and optimize 3D models, textures, and materials for real-time rendering.
  • Develop shaders, scripts, and tools to improve artistic workflow and asset performance.
  • Collaborate with artists to ensure assets meet technical and artistic requirements.
  • Work with engineers to integrate art assets and troubleshoot technical issues.
  • Establish and enforce best practices for 3D asset creation and optimization.
  • Provide technical support and guidance to the art team.
  • Stay up-to-date with the latest game engine features and 3D art technologies.
Qualifications:
  • Bachelor's degree in Computer Graphics, Fine Arts, or a related field, or equivalent industry experience.
  • Minimum of 5 years of experience as a 3D Technical Artist in the game development industry.
  • Strong portfolio demonstrating high-quality 3D art assets and technical solutions.
  • Expertise in industry-standard 3D software (Maya, 3ds Max, Blender) and game engines (Unreal Engine, Unity).
  • Proficiency in scripting languages such as Python, MEL, or C#.
  • Knowledge of shaders, materials, and rendering techniques.
  • Excellent problem-solving, communication, and collaboration skills.
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Senior 3D Technical Artist - Game Development

97201 Portland, Oregon $110000 Annually WhatJobs

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full-time
Our client, a renowned game development studio, is seeking a highly creative and technically proficient Senior 3D Technical Artist to join their team in Portland, Oregon, US . This role is integral to bridging the gap between art and engineering, focusing on optimizing 3D assets, developing efficient pipelines, and implementing advanced rendering techniques. You will work closely with artists and programmers to ensure visual fidelity while maintaining performance across various platforms. The ideal candidate will possess a strong artistic foundation, deep technical knowledge of game engines, and a passion for creating immersive visual experiences.

Responsibilities:
  • Develop, maintain, and optimize 3D asset creation pipelines for game development.
  • Create and implement high-quality 3D models, textures, and materials adhering to technical constraints and artistic vision.
  • Work with game engines (e.g., Unreal Engine, Unity) to integrate assets and ensure proper rendering and performance.
  • Develop shaders, materials, and visual effects that enhance the game's aesthetic.
  • Troubleshoot and resolve technical issues related to 3D assets, shaders, and rendering.
  • Optimize asset performance for target platforms, managing polycounts, texture memory, and draw calls.
  • Collaborate with lead artists and directors to establish and maintain visual style and quality.
  • Create documentation and provide training for artists on pipeline tools and best practices.
  • Stay current with industry trends and advancements in real-time rendering and asset creation technologies.
  • Participate in art reviews and provide constructive feedback.
  • Develop custom tools and scripts to improve workflow efficiency for the art team.
  • Assist with character rigging, animation setup, and engine integration as needed.

Qualifications:
  • Bachelor's degree in Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
  • Minimum of 6 years of experience as a Technical Artist in the game development industry.
  • Proficiency in 3D modeling software such as Maya, 3ds Max, or Blender.
  • Expertise in texturing software like Substance Painter/Designer and Photoshop.
  • Advanced knowledge of game engines, particularly Unreal Engine or Unity.
  • Strong understanding of shader development (HLSL, GLSL) and material creation.
  • Experience with scripting languages (e.g., Python, MEL) for pipeline development.
  • Familiarity with real-time rendering techniques and performance optimization.
  • Excellent artistic eye and a strong portfolio showcasing 3D art and technical skills.
  • Strong problem-solving abilities and attention to detail.
  • Effective communication and collaboration skills.
If you are passionate about creating stunning visuals and pushing the boundaries of interactive entertainment, we encourage you to apply for this exciting role in Portland, Oregon, US .
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Senior Animator - Game Development

73102 Oklahoma City, Oklahoma $90000 Annually WhatJobs

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full-time
Our client, a highly acclaimed game development studio, is seeking a talented and imaginative Senior Animator to contribute to their exciting new projects. This remote position allows you to work from anywhere in the US, but we encourage applicants near Oklahoma City, Oklahoma, US . The ideal candidate will have a proven track record of creating high-quality character and environmental animations that bring virtual worlds to life. You will be responsible for developing and implementing animation systems, defining animation styles, and collaborating closely with game designers, artists, and programmers to ensure that animations meet the artistic vision and gameplay requirements. Proficiency in industry-standard animation software such as Maya, 3ds Max, and motion capture editing tools is essential. The Senior Animator will also be responsible for rigging characters, creating animation timelines, and implementing animations within the game engine. You will provide constructive feedback and mentorship to junior animators, fostering a collaborative and creative team environment. A keen eye for detail, a strong understanding of anatomy, physics, and timing, and the ability to create believable and engaging performances are paramount. You will also play a key role in refining animation workflows and contributing to the overall aesthetic quality of the games. A portfolio showcasing exceptional animation work is required. A Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience, is expected. This is a fantastic opportunity for a passionate animator to make a significant impact on critically acclaimed games and grow within a supportive and innovative studio.
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FullStack Engineer Game Development Tools

90211 Beverly Hills, California Snail Games USA

Posted 14 days ago

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Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry. We are currently seeking a Junior Full-Stack Engineer to join a small, focused team building next-generation game development tools. You’ll work closely with senior developers and technical leadership to prototype, build, and refine core systems that empower our creative teams.

This role is designed for high-potential engineers with strong fundamentals, a passion for making things, and the drive to grow fast. If you've built ambitious personal projects, worked across multiple layers of a tech stack, and love the challenge of building systems that developers want to use, this is your shot.

Job Type: Full-Time
Location: Beverly Hills, CA

**Hybrid or Remote
Remote may be considered in the following states:
**Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.

Responsibilities
  • Work with senior engineers to implement full-stack tools and workflows used by internal teams

  • Contribute to both UI/frontend and backend logic, integrating databases, file systems, or APIs as needed

  • Help build node-based editors, map tools, and visual scripting systems

  • Prototype ideas rapidly and iterate based on technical and user feedback

  • Assist with debugging, testing, and polishing systems for internal use

  • Document and maintain features as part of a growing toolchain

Minimum Requirements
  • Strong programming fundamentals (data structures, algorithms, OOP, debugging)

  • Familiarity with at least one game engine (eg. Unreal, Unity, or proprietary)

  • Experience building software projects through personal work, academic coursework, or professional roles, with attention to usability and long-term maintainability

  • Proficient in C++, with additional experience in scripting or systems-level languages such as Rust, Python, JavaScript, or C# considered a plus

  • Interest in building tools or platforms that empower other creators to build their own content

  • Comfortable thinking about how technical decisions affect end-user workflows and long-term support

  • Excited to contribute in a collaborative and rapidly evolving development environment

  • Eagerness to grow, experiment, and contribute meaningfully to a small team

Nice to Have
  • Experience building or extending editor tools or custom pipelines

  • Previous shipped projects to show off (personal, game jam, or commercial)

  • Understanding of databases, networking, or multi-platform deployment

  • Exposure to AI/ML toolchains or visual scripting systems

Why Join the Snail Games USA Team?
  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • We offer medical, dental, vision, and Life/LTD

  • 401k with company match

Salary Range: $70,000 to $95,000

If you’re a hands-on builder ready to take the next step in your engineering career, we’d love to hear from you.

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Game Development: Senior Software Engineer

78716 Austin, Texas Impulse Strategic Solutions

Posted 21 days ago

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Job Description
Responsibilities:

Reporting to the Manager of Engineering, the Senior Software Engineer will serve as a technical leader across multiple projects, shaping the development company games and core technologies. This role is ideal for a highly experienced engineer ready to mentor others and take ownership of systems that power gameplay, tools, performance, and platform support across high-profile titles.

Whether optimizing a complex rendering system, leading the cross-platform implementation of engine features, or driving improvements in our internal tooling and infrastructure, the Senior Software Engineer will be a key player in achieving Company goal of delivering world-class player experiences.

Essential Functions:
  • Design, implement, and maintain scalable, efficient C++ systems across gameplay, UI, tools, audio, graphics, and engine subsystems
  • Drive architecture discussions and decisions, helping guide projects toward maintainable, high-performing codebases
  • Collaborate with cross-functional teams including design, production, QA, and publishing to ensure alignment with technical goals and player experience
  • Mentor other engineers through code reviews, design consultations, and technical guidance
  • Profile and optimize CPU, GPU, and memory performance across platforms
  • Lead debugging efforts for complex issues including concurrency, memory corruption, and platform-specific bugs
  • Contribute to and help evolve Aspyr's cross-platform technology stack for Apple (macOS/iOS), Win32, and beyond
  • Write and maintain high-quality technical documentation
Preferred Qualifications:
  • Degree in Computer Science, Math, or related discipline(s), or equivalent industry experience
  • 8+ years of professional software engineering experience, including cross-platform development
  • Deep expertise in C++ and strong architectural skills
  • Extensive experience with concurrency, threading, and synchronization
  • Proven track record in performance optimization and memory management
  • Experience mentoring and providing technical leadership within engineering teams
  • Strong collaboration and communication skills across disciplines
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Senior 3D Animator - Game Development

83702 Emmett, Idaho $100000 Annually WhatJobs

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full-time
Our client, a renowned independent game studio, is actively seeking a highly talented and creative Senior 3D Animator to join their fully remote team. This is an exceptional opportunity to contribute to the development of groundbreaking video games, bringing characters and environments to life with stunning animation. You will be a key player in defining the visual style and animation quality of our projects, working collaboratively with designers, artists, and programmers. The ideal candidate possesses a masterful understanding of animation principles, advanced proficiency in industry-standard 3D software, and a passion for creating immersive gaming experiences. You will be responsible for animating characters, creatures, and objects, ensuring fluid motion, believable weight, and compelling performances.

Responsibilities include:
  • Creating high-quality character and environment animations for games.
  • Collaborating with the art and design teams to achieve the desired visual style and gameplay feel.
  • Implementing animations within the game engine, ensuring optimal performance and integration.
  • Rigging characters and props for animation.
  • Developing and maintaining animation pipelines and workflows.
  • Providing feedback and mentorship to junior animators.
  • Troubleshooting and resolving animation-related issues.
  • Staying current with the latest animation techniques and industry trends.
  • Contributing to the overall creative direction of the game's visual presentation.

We require a Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience. A portfolio showcasing exceptional 3D animation work, particularly in game development, is mandatory. Proficiency in Maya, Blender, or 3ds Max, along with experience in game engines like Unreal Engine or Unity, is essential. Strong understanding of anatomy, physics, and storytelling through movement is crucial. As a fully remote position, you will have the flexibility to work from anywhere, collaborating with a talented team across different time zones. This role is perfect for a passionate animator looking to leave their mark on the gaming world.
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Senior Sound Designer - Game Development

50301 Des Moines, Iowa $95000 Annually WhatJobs

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full-time
Our client, a leading interactive entertainment studio, is seeking a creative and technically proficient Senior Sound Designer to join their acclaimed game development team. This hybrid role offers a compelling opportunity to shape the audio landscape of our next blockbuster titles. You will be responsible for the entire sound design process, from conceptualization and implementation to final mixing and mastering. This includes creating immersive sound effects, dynamic musical scores, and impactful voiceovers that enhance player engagement and narrative storytelling. Your duties will involve sourcing, recording, editing, and processing audio assets, as well as implementing them within game engines using middleware such as Wwise or FMOD. You will collaborate closely with game designers, programmers, and artists to ensure audio elements are seamlessly integrated and contribute effectively to the overall gameplay experience. The ideal candidate will have a Bachelor's degree in Audio Engineering, Music Technology, or a related field, or equivalent professional experience. A minimum of 5 years of professional experience in game audio design, with at least two AAA titles shipped, is required. Proficiency in digital audio workstations (DAWs) like Pro Tools, Reaper, or Cubase, along with expert knowledge of Wwise or FMOD, is essential. Strong understanding of acoustic principles, signal processing, and psychoacoustics is necessary. Excellent creative vision, problem-solving skills, and the ability to work collaboratively in a fast-paced environment are key. A passion for video games and a keen ear for detail are a must. This role offers a chance to contribute your unique audio talents to projects that reach millions of players worldwide.
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