64 Lighting Artist jobs in the United States

Senior Lighting Artist

33133 Miami, Florida $85000 Annually WhatJobs

Posted today

Job Viewed

Tap Again To Close

Job Description

full-time
Our client is seeking a talented and experienced Senior Lighting Artist to join our dynamic creative team. This is a fully remote position, offering the flexibility to work from anywhere within the United States. As a Senior Lighting Artist, you will be responsible for creating visually stunning and emotionally resonant lighting for our interactive entertainment projects. You will collaborate closely with art directors, technical artists, and gameplay teams to establish and maintain the artistic vision and technical quality of our game environments. Your expertise will be crucial in defining the mood, atmosphere, and overall aesthetic of our virtual worlds.

Key Responsibilities:
  • Develop and implement high-quality real-time lighting solutions for game environments, characters, and cinematics.
  • Create and manage lighting assets, including lightmaps, post-processing effects, and global illumination setups.
  • Optimize lighting performance to ensure smooth frame rates and efficient resource utilization across various platforms.
  • Work closely with environment artists to ensure lighting integration enhances the overall scene composition and storytelling.
  • Mentor junior lighting artists and contribute to the development of best practices and art pipelines.
  • Troubleshoot and resolve lighting-related issues throughout the development cycle.
  • Stay up-to-date with the latest advancements in real-time rendering, lighting techniques, and industry tools.
  • Provide feedback and support to other departments to ensure a cohesive visual experience.
  • Participate in art reviews and contribute to creative discussions.

Qualifications:
  • Proven experience as a Lighting Artist in the video game industry, with at least one shipped AAA title.
  • Strong portfolio showcasing exceptional lighting skills in real-time environments.
  • Proficiency in industry-standard lighting software and game engines (e.g., Unreal Engine, Unity).
  • Expertise in Maya, 3ds Max, or similar 3D modeling and animation software.
  • Solid understanding of PBR workflows, shaders, and material creation.
  • Excellent eye for color theory, composition, and cinematic storytelling.
  • Experience with scripting languages (e.g., Python) is a plus.
  • Ability to work independently and collaboratively in a remote team environment.
  • Excellent communication and interpersonal skills.
This remote-first role emphasizes effective communication and collaboration through digital platforms. We are looking for a passionate individual who thrives in a virtual setting and is dedicated to pushing the boundaries of visual artistry in gaming.
Apply Now

Senior Lighting Artist

28202 Charlotte, North Carolina $85000 Annually WhatJobs

Posted today

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a leading innovator in interactive entertainment, is seeking a highly skilled and creative Senior Lighting Artist to join their dynamic team in Charlotte, North Carolina, US . This role is pivotal in shaping the visual atmosphere and emotional impact of our cutting-edge projects. You will be responsible for crafting exquisite lighting environments that bring virtual worlds to life, ensuring artistic consistency and technical excellence. Your expertise will directly influence player immersion and overall game experience. The ideal candidate will possess a deep understanding of light, color theory, and composition, with a proven ability to translate artistic direction into stunning in-game visuals.

Responsibilities:
  • Design, implement, and optimize lighting solutions for real-time environments, cinematics, and character assets.
  • Collaborate closely with art directors, level designers, and technical artists to achieve desired aesthetic and gameplay goals.
  • Develop and maintain lighting assets, including lightmaps, post-processing effects, and global illumination setups.
  • Troubleshoot and resolve lighting-related technical issues.
  • Mentor junior lighting artists and contribute to the development of best practices and workflows.
  • Stay current with industry trends and emerging technologies in real-time rendering and lighting.
  • Ensure lighting performance is optimized across target platforms.
  • Contribute to mood boards and visual development for new projects.
  • Implement and refine volumetric lighting, atmospheric effects, and lens flares to enhance realism and mood.

Qualifications:
  • Minimum of 5 years of experience in lighting for video games or interactive media.
  • Proficiency in industry-standard DCC tools (e.g., Maya, 3ds Max) and game engines (e.g., Unreal Engine, Unity).
  • Strong understanding of physically based rendering (PBR) principles and their application to lighting.
  • Excellent eye for detail, composition, and color theory.
  • Experience with scripting languages (e.g., Python, Mel) is a plus.
  • Demonstrated ability to work effectively in a collaborative team environment.
  • Strong communication and problem-solving skills.
  • Portfolio showcasing exceptional lighting work is required.

This is an exceptional opportunity to make a significant impact on visually stunning projects and grow your career in a supportive and creative environment.
Apply Now

Senior Lighting Artist

84604 Cottonwood Heights, Utah $85000 Annually WhatJobs

Posted today

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a cutting-edge creative studio based in Provo, Utah, US , is seeking a highly skilled and imaginative Senior Lighting Artist to join their dynamic team. This role is pivotal in bringing virtual worlds and characters to life through masterful control of light, shadow, and color. The ideal candidate will have a passion for visual storytelling and a deep understanding of how lighting impacts mood, atmosphere, and narrative. You will be responsible for creating breathtaking lighting scenarios for AAA games and interactive experiences, collaborating closely with art directors, level designers, and technical artists to achieve the desired aesthetic vision.

Key responsibilities include:
  • Developing and implementing advanced lighting techniques and shaders to enhance visual fidelity.
  • Setting up and optimizing lighting for real-time rendering environments, ensuring performance targets are met.
  • Creating mood boards, style guides, and technical documentation for lighting pipelines.
  • Providing mentorship and guidance to junior lighting artists, fostering skill development within the team.
  • Troubleshooting and resolving complex lighting issues across multiple projects.
  • Staying abreast of the latest industry trends, technologies, and best practices in real-time rendering and lighting.
  • Contributing to the continuous improvement of lighting tools and workflows.
  • Collaborating with the art department to define and maintain the artistic direction of projects.
  • Balancing artistic vision with technical constraints to deliver high-quality results.
  • Participating in art reviews and providing constructive feedback.
The successful applicant will possess a strong portfolio showcasing exceptional lighting work in games or related fields. A minimum of 5 years of professional experience in game development or visual effects is required. Proficiency with industry-standard lighting software such as Maya, 3ds Max, Blender, and rendering engines like Unreal Engine or Unity is essential. Experience with PBR workflows, physically based rendering, and shader development is highly valued. Excellent communication and collaboration skills are crucial for working effectively within a multidisciplinary team. A keen eye for detail, composition, and color theory is paramount. If you are a passionate artist looking to make a significant impact in a creative and collaborative environment, we encourage you to apply.
Apply Now

Senior Lead Lighting Artist

27513 Raleigh, North Carolina $85000 Annually WhatJobs

Posted today

Job Viewed

Tap Again To Close

Job Description

full-time
Our client seeks a highly creative and technically proficient Senior Lead Lighting Artist to join their esteemed team in **Raleigh, North Carolina, US**. This pivotal role involves overseeing the lighting and rendering pipeline for a variety of exciting projects, ensuring a consistently high level of visual fidelity and artistic expression. You will be instrumental in defining and implementing lighting strategies that bring virtual worlds to life, evoking specific moods and enhancing narrative impact.

Key Responsibilities:
  • Lead and mentor a team of lighting artists, providing artistic direction and technical guidance.
  • Develop and maintain lighting and rendering pipelines, optimizing for performance and quality.
  • Collaborate closely with art directors, level designers, and technical artists to achieve the desired visual aesthetic.
  • Create stunning and evocative lighting setups for characters, environments, and cinematics.
  • Troubleshoot and resolve complex lighting and rendering issues.
  • Stay abreast of the latest advancements in real-time rendering technologies and workflows.
  • Contribute to the development of proprietary tools and shaders to enhance lighting capabilities.
  • Ensure consistency and quality across all assets and scenes.
  • Participate in art reviews and provide constructive feedback.
  • Manage project timelines and deliverables related to lighting tasks.

Qualifications:
  • Proven experience as a Lighting Artist or Lead Lighting Artist in the game development or animation industry.
  • Strong portfolio showcasing exceptional lighting and rendering skills in a PBR (Physically Based Rendering) environment.
  • Expertise in industry-standard lighting and rendering software such as Maya, 3ds Max, Blender, Arnold, V-Ray, or similar.
  • Proficiency with game engines like Unreal Engine or Unity, particularly their lighting and rendering systems.
  • Solid understanding of color theory, composition, and visual storytelling.
  • Experience with scripting languages (e.g., Python, MEL) is a plus.
  • Excellent leadership, communication, and interpersonal skills.
  • Ability to work effectively in a collaborative, fast-paced team environment.
  • A passion for creating visually stunning and immersive experiences.
Apply Now

Senior Animator - Game Development

73102 Oklahoma City, Oklahoma $90000 Annually WhatJobs

Posted today

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a highly acclaimed game development studio, is seeking a talented and imaginative Senior Animator to contribute to their exciting new projects. This remote position allows you to work from anywhere in the US, but we encourage applicants near Oklahoma City, Oklahoma, US . The ideal candidate will have a proven track record of creating high-quality character and environmental animations that bring virtual worlds to life. You will be responsible for developing and implementing animation systems, defining animation styles, and collaborating closely with game designers, artists, and programmers to ensure that animations meet the artistic vision and gameplay requirements. Proficiency in industry-standard animation software such as Maya, 3ds Max, and motion capture editing tools is essential. The Senior Animator will also be responsible for rigging characters, creating animation timelines, and implementing animations within the game engine. You will provide constructive feedback and mentorship to junior animators, fostering a collaborative and creative team environment. A keen eye for detail, a strong understanding of anatomy, physics, and timing, and the ability to create believable and engaging performances are paramount. You will also play a key role in refining animation workflows and contributing to the overall aesthetic quality of the games. A portfolio showcasing exceptional animation work is required. A Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience, is expected. This is a fantastic opportunity for a passionate animator to make a significant impact on critically acclaimed games and grow within a supportive and innovative studio.
Apply Now

FullStack Engineer Game Development Tools

90211 Beverly Hills, California Snail Games USA

Posted 14 days ago

Job Viewed

Tap Again To Close

Job Description

Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry. We are currently seeking a Junior Full-Stack Engineer to join a small, focused team building next-generation game development tools. You’ll work closely with senior developers and technical leadership to prototype, build, and refine core systems that empower our creative teams.

This role is designed for high-potential engineers with strong fundamentals, a passion for making things, and the drive to grow fast. If you've built ambitious personal projects, worked across multiple layers of a tech stack, and love the challenge of building systems that developers want to use, this is your shot.

Job Type: Full-Time
Location: Beverly Hills, CA

**Hybrid or Remote
Remote may be considered in the following states:
**Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.

Responsibilities
  • Work with senior engineers to implement full-stack tools and workflows used by internal teams

  • Contribute to both UI/frontend and backend logic, integrating databases, file systems, or APIs as needed

  • Help build node-based editors, map tools, and visual scripting systems

  • Prototype ideas rapidly and iterate based on technical and user feedback

  • Assist with debugging, testing, and polishing systems for internal use

  • Document and maintain features as part of a growing toolchain

Minimum Requirements
  • Strong programming fundamentals (data structures, algorithms, OOP, debugging)

  • Familiarity with at least one game engine (eg. Unreal, Unity, or proprietary)

  • Experience building software projects through personal work, academic coursework, or professional roles, with attention to usability and long-term maintainability

  • Proficient in C++, with additional experience in scripting or systems-level languages such as Rust, Python, JavaScript, or C# considered a plus

  • Interest in building tools or platforms that empower other creators to build their own content

  • Comfortable thinking about how technical decisions affect end-user workflows and long-term support

  • Excited to contribute in a collaborative and rapidly evolving development environment

  • Eagerness to grow, experiment, and contribute meaningfully to a small team

Nice to Have
  • Experience building or extending editor tools or custom pipelines

  • Previous shipped projects to show off (personal, game jam, or commercial)

  • Understanding of databases, networking, or multi-platform deployment

  • Exposure to AI/ML toolchains or visual scripting systems

Why Join the Snail Games USA Team?
  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • We offer medical, dental, vision, and Life/LTD

  • 401k with company match

Salary Range: $70,000 to $95,000

If you’re a hands-on builder ready to take the next step in your engineering career, we’d love to hear from you.

View Now

Game Development: Senior Software Engineer

78716 Austin, Texas Impulse Strategic Solutions

Posted 21 days ago

Job Viewed

Tap Again To Close

Job Description

Job Description
Responsibilities:

Reporting to the Manager of Engineering, the Senior Software Engineer will serve as a technical leader across multiple projects, shaping the development company games and core technologies. This role is ideal for a highly experienced engineer ready to mentor others and take ownership of systems that power gameplay, tools, performance, and platform support across high-profile titles.

Whether optimizing a complex rendering system, leading the cross-platform implementation of engine features, or driving improvements in our internal tooling and infrastructure, the Senior Software Engineer will be a key player in achieving Company goal of delivering world-class player experiences.

Essential Functions:
  • Design, implement, and maintain scalable, efficient C++ systems across gameplay, UI, tools, audio, graphics, and engine subsystems
  • Drive architecture discussions and decisions, helping guide projects toward maintainable, high-performing codebases
  • Collaborate with cross-functional teams including design, production, QA, and publishing to ensure alignment with technical goals and player experience
  • Mentor other engineers through code reviews, design consultations, and technical guidance
  • Profile and optimize CPU, GPU, and memory performance across platforms
  • Lead debugging efforts for complex issues including concurrency, memory corruption, and platform-specific bugs
  • Contribute to and help evolve Aspyr's cross-platform technology stack for Apple (macOS/iOS), Win32, and beyond
  • Write and maintain high-quality technical documentation
Preferred Qualifications:
  • Degree in Computer Science, Math, or related discipline(s), or equivalent industry experience
  • 8+ years of professional software engineering experience, including cross-platform development
  • Deep expertise in C++ and strong architectural skills
  • Extensive experience with concurrency, threading, and synchronization
  • Proven track record in performance optimization and memory management
  • Experience mentoring and providing technical leadership within engineering teams
  • Strong collaboration and communication skills across disciplines
View Now
Be The First To Know

About the latest Lighting artist Jobs in United States !

Senior 3D Animator - Game Development

83702 Emmett, Idaho $100000 Annually WhatJobs

Posted today

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a renowned independent game studio, is actively seeking a highly talented and creative Senior 3D Animator to join their fully remote team. This is an exceptional opportunity to contribute to the development of groundbreaking video games, bringing characters and environments to life with stunning animation. You will be a key player in defining the visual style and animation quality of our projects, working collaboratively with designers, artists, and programmers. The ideal candidate possesses a masterful understanding of animation principles, advanced proficiency in industry-standard 3D software, and a passion for creating immersive gaming experiences. You will be responsible for animating characters, creatures, and objects, ensuring fluid motion, believable weight, and compelling performances.

Responsibilities include:
  • Creating high-quality character and environment animations for games.
  • Collaborating with the art and design teams to achieve the desired visual style and gameplay feel.
  • Implementing animations within the game engine, ensuring optimal performance and integration.
  • Rigging characters and props for animation.
  • Developing and maintaining animation pipelines and workflows.
  • Providing feedback and mentorship to junior animators.
  • Troubleshooting and resolving animation-related issues.
  • Staying current with the latest animation techniques and industry trends.
  • Contributing to the overall creative direction of the game's visual presentation.

We require a Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience. A portfolio showcasing exceptional 3D animation work, particularly in game development, is mandatory. Proficiency in Maya, Blender, or 3ds Max, along with experience in game engines like Unreal Engine or Unity, is essential. Strong understanding of anatomy, physics, and storytelling through movement is crucial. As a fully remote position, you will have the flexibility to work from anywhere, collaborating with a talented team across different time zones. This role is perfect for a passionate animator looking to leave their mark on the gaming world.
Apply Now

Lead VFX Artist - Game Development

98101 Seattle, Washington $95000 Annually WhatJobs

Posted today

Job Viewed

Tap Again To Close

Job Description

full-time
Our client is looking for a highly skilled and visionary Lead VFX Artist to spearhead the visual effects creation for our upcoming AAA gaming titles. Based in the vibrant city of **Seattle, Washington, US**, this role offers an exciting opportunity to shape the aesthetic and magical elements of our games. You will lead a talented team of VFX artists, mentor junior members, and collaborate closely with art directors, game designers, and engineers to deliver breathtaking visual spectacles that immerse players in our game worlds. We are seeking someone with a strong artistic sensibility, a deep understanding of real-time rendering techniques, and a proven ability to manage projects from concept to completion.

Responsibilities:
  • Lead the design, creation, and implementation of all visual effects (VFX), including magical spells, explosions, environmental effects, and atmospheric phenomena.
  • Develop and maintain a high standard of visual quality and artistic consistency for all VFX assets.
  • Mentor, guide, and provide constructive feedback to a team of VFX artists, fostering their artistic and technical development.
  • Collaborate with game designers to integrate VFX seamlessly into gameplay mechanics and player experiences.
  • Work closely with technical artists and programmers to optimize VFX performance for target platforms without compromising visual fidelity.
  • Create compelling concept art and mood boards for VFX to establish the visual direction.
  • Develop and refine VFX pipelines, tools, and workflows to enhance efficiency and quality.
  • Manage VFX asset creation schedules and ensure timely delivery of assets in collaboration with the production team.
  • Stay current with industry trends, emerging technologies, and new software for VFX creation.
  • Contribute to the overall art direction and vision of the game.
  • Troubleshoot technical issues related to VFX implementation and performance.
  • Animate and composite complex particle systems and simulations.
  • Create high-quality textures, shaders, and materials for VFX elements.
  • Conduct performance profiling and optimization for VFX assets across all target platforms.

Qualifications:
  • A strong portfolio showcasing exceptional real-time VFX work for games, demonstrating artistic skill, technical proficiency, and creative flair.
  • 5+ years of experience in the game industry as a VFX Artist, with at least 1-2 years in a lead or senior capacity.
  • Proficiency in industry-standard 3D software such as Maya, 3ds Max, Houdini.
  • Expertise in particle systems and simulation software.
  • Advanced knowledge of real-time rendering techniques and game engines (e.g., Unreal Engine, Unity).
  • Strong understanding of color theory, composition, lighting, and animation principles.
  • Experience with texture creation tools like Substance Painter and Photoshop.
  • Excellent communication, leadership, and team management skills.
  • Ability to provide clear and constructive feedback to artists.
  • Experience with scripting languages (e.g., Python) for tool development is a plus.
  • Passion for video games and a deep understanding of game development pipelines.
  • Bachelor’s degree in Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
Apply Now

Senior Sound Designer - Game Development

50301 Des Moines, Iowa $95000 Annually WhatJobs

Posted today

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a leading interactive entertainment studio, is seeking a creative and technically proficient Senior Sound Designer to join their acclaimed game development team. This hybrid role offers a compelling opportunity to shape the audio landscape of our next blockbuster titles. You will be responsible for the entire sound design process, from conceptualization and implementation to final mixing and mastering. This includes creating immersive sound effects, dynamic musical scores, and impactful voiceovers that enhance player engagement and narrative storytelling. Your duties will involve sourcing, recording, editing, and processing audio assets, as well as implementing them within game engines using middleware such as Wwise or FMOD. You will collaborate closely with game designers, programmers, and artists to ensure audio elements are seamlessly integrated and contribute effectively to the overall gameplay experience. The ideal candidate will have a Bachelor's degree in Audio Engineering, Music Technology, or a related field, or equivalent professional experience. A minimum of 5 years of professional experience in game audio design, with at least two AAA titles shipped, is required. Proficiency in digital audio workstations (DAWs) like Pro Tools, Reaper, or Cubase, along with expert knowledge of Wwise or FMOD, is essential. Strong understanding of acoustic principles, signal processing, and psychoacoustics is necessary. Excellent creative vision, problem-solving skills, and the ability to work collaboratively in a fast-paced environment are key. A passion for video games and a keen ear for detail are a must. This role offers a chance to contribute your unique audio talents to projects that reach millions of players worldwide.
Apply Now
 

Nearby Locations

Other Jobs Near Me

Industry

  1. request_quote Accounting
  2. work Administrative
  3. eco Agriculture Forestry
  4. smart_toy AI & Emerging Technologies
  5. school Apprenticeships & Trainee
  6. apartment Architecture
  7. palette Arts & Entertainment
  8. directions_car Automotive
  9. flight_takeoff Aviation
  10. account_balance Banking & Finance
  11. local_florist Beauty & Wellness
  12. restaurant Catering
  13. volunteer_activism Charity & Voluntary
  14. science Chemical Engineering
  15. child_friendly Childcare
  16. foundation Civil Engineering
  17. clean_hands Cleaning & Sanitation
  18. diversity_3 Community & Social Care
  19. construction Construction
  20. brush Creative & Digital
  21. currency_bitcoin Crypto & Blockchain
  22. support_agent Customer Service & Helpdesk
  23. medical_services Dental
  24. medical_services Driving & Transport
  25. medical_services E Commerce & Social Media
  26. school Education & Teaching
  27. electrical_services Electrical Engineering
  28. bolt Energy
  29. local_mall Fmcg
  30. gavel Government & Non Profit
  31. emoji_events Graduate
  32. health_and_safety Healthcare
  33. beach_access Hospitality & Tourism
  34. groups Human Resources
  35. precision_manufacturing Industrial Engineering
  36. security Information Security
  37. handyman Installation & Maintenance
  38. policy Insurance
  39. code IT & Software
  40. gavel Legal
  41. sports_soccer Leisure & Sports
  42. inventory_2 Logistics & Warehousing
  43. supervisor_account Management
  44. supervisor_account Management Consultancy
  45. supervisor_account Manufacturing & Production
  46. campaign Marketing
  47. build Mechanical Engineering
  48. perm_media Media & PR
  49. local_hospital Medical
  50. local_hospital Military & Public Safety
  51. local_hospital Mining
  52. medical_services Nursing
  53. local_gas_station Oil & Gas
  54. biotech Pharmaceutical
  55. checklist_rtl Project Management
  56. shopping_bag Purchasing
  57. home_work Real Estate
  58. person_search Recruitment Consultancy
  59. store Retail
  60. point_of_sale Sales
  61. science Scientific Research & Development
  62. wifi Telecoms
  63. psychology Therapy
  64. pets Veterinary
View All Lighting Artist Jobs