66 Motion Capture jobs in the United States

Lead Animator (Motion Capture Specialist)

23218 Richmond, Virginia $110000 Annually WhatJobs

Posted 18 days ago

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full-time
Our client, a renowned leader in interactive entertainment, is seeking a talented and experienced Lead Animator with a specialization in motion capture to join their fully remote creative team. In this role, you will spearhead the animation pipeline for our upcoming flagship title, guiding a team of animators to deliver breathtaking character performances and environments. You will be instrumental in developing and implementing animation techniques, establishing best practices for motion capture data cleanup, integration, and retargeting. Your artistic vision and technical proficiency will be key in ensuring the highest quality of animation, from initial concept to final implementation in-engine. This position requires a strong understanding of character anatomy, timing, weight, and emotional expression, combined with extensive experience using industry-standard animation software and motion capture technologies. You will collaborate closely with game designers, art directors, and engineers to bring characters and worlds to life. Mentoring and providing constructive feedback to your team will be a significant part of your responsibilities. The ability to work effectively in a remote, collaborative environment is essential, demanding clear communication and proactive problem-solving. We are looking for an individual who can inspire creativity, drive innovation, and contribute to delivering a visually stunning and immersive gaming experience.

Responsibilities:
  • Lead and mentor a team of animators in the creation of high-quality character and environmental animations.
  • Oversee the motion capture pipeline, including data acquisition, cleanup, retargeting, and integration.
  • Develop and refine animation styles and techniques to meet project requirements.
  • Collaborate with art and design teams to establish animation benchmarks and ensure consistency.
  • Ensure all animations are optimized for in-game performance and visual fidelity.
  • Provide constructive feedback and technical guidance to animation team members.
  • Work closely with technical teams to resolve animation-related issues and implement new tools.
  • Contribute to the overall artistic direction and vision of the project.
  • Manage animation assets and ensure efficient workflow within the team.
  • Stay up-to-date with the latest animation technologies and industry trends.

Qualifications:
  • 5+ years of experience in game animation, with a significant focus on motion capture.
  • Proven experience in a lead or senior animation role.
  • Expert proficiency in Maya, MotionBuilder, or similar 3D animation software.
  • Strong understanding of animation principles, character rigging, and skinning.
  • Experience with Unreal Engine or Unity is a strong plus.
  • Excellent artistic eye for detail, form, and movement.
  • Strong leadership, communication, and interpersonal skills, essential for remote team collaboration.
  • Ability to manage multiple tasks and deadlines effectively.
  • Portfolio demonstrating exceptional animation quality and technical skill.
  • Bachelor's degree in Animation, Game Design, or a related field, or equivalent experience.
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Lead Animator (Game Development)

84097 Provo, Utah $130000 Annually WhatJobs

Posted 11 days ago

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full-time
Our client, a groundbreaking force in the Arts & Entertainment industry, is actively seeking a visionary Lead Animator to spearhead animation initiatives within their fully remote game development studio. This role is central to shaping the visual narrative and character performance of our cutting-edge projects. The ideal candidate will be a master of animation principles, possess exceptional leadership qualities, and be adept at guiding a team of artists in a virtual collaborative environment. You will be responsible for defining and implementing animation pipelines, ensuring high-quality character and environmental animations, and fostering a creative atmosphere.

Responsibilities:
  • Lead and mentor a team of animators, providing technical guidance, artistic direction, and constructive feedback.
  • Develop and maintain high-quality animation pipelines, workflows, and standards for characters, creatures, and environments.
  • Create compelling and lifelike animations that align with the artistic vision and gameplay requirements.
  • Collaborate closely with game designers, art directors, and programmers to integrate animations seamlessly into the game.
  • Oversee the animation process from initial blocking to final polish, ensuring consistency and quality across all assets.
  • Implement motion capture data, clean it up, and adapt it for in-game use.
  • Research and experiment with new animation techniques and technologies to enhance visual fidelity.
  • Conduct animation reviews and provide clear, actionable feedback to the animation team.
  • Contribute to the overall art direction and visual storytelling of the game.
Qualifications:
  • Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience.
  • Minimum of 6 years of professional animation experience in the video game industry, with at least 2 years in a lead or senior role.
  • Mastery of 3D animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
  • Deep understanding of animation principles, cinematography, and storytelling through movement.
  • Proven experience in character rigging and skinning.
  • Strong portfolio showcasing exceptional animation skills and creative range.
  • Excellent leadership, communication, and interpersonal skills, with the ability to manage and inspire a remote team.
  • Ability to multitask and manage priorities effectively in a fast-paced development environment.
  • Passion for video games and a keen eye for detail.
This is a unique opportunity for a talented Lead Animator to shape the future of interactive entertainment from the comfort of their home. If you are driven by creativity and excel in a remote collaborative setting, we encourage you to apply.
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Lead Sound Designer (Game Development)

37203 Nashville, Tennessee $100000 Annually WhatJobs

Posted today

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Job Description

full-time
Our client is seeking a visionary and highly skilled Lead Sound Designer to shape the auditory landscape of their upcoming video game titles. This is a hands-on, in-studio role where you will lead a team of talented sound professionals, overseeing all aspects of audio implementation from concept to final delivery. You will be responsible for creating immersive soundscapes, impactful sound effects, and dynamic musical scores that elevate the player experience. The ideal candidate possesses a deep understanding of game development pipelines, audio middleware, and a proven ability to inspire and mentor a creative team. You will work closely with game designers, engineers, and artists to ensure audio is seamlessly integrated and contributes significantly to the game's overall atmosphere and narrative.

Responsibilities:
  • Lead and manage the sound design team, providing creative direction and technical guidance.
  • Design, implement, and mix all in-game audio elements, including sound effects, ambient audio, voice-overs, and music.
  • Develop and maintain the audio vision and style guide for assigned game projects.
  • Collaborate closely with game designers, artists, and programmers to integrate audio seamlessly into the game engine.
  • Utilize audio middleware (e.g., Wwise, FMOD) for dynamic audio implementation.
  • Record, edit, and process sound effects and dialogue.
  • Compose or oversee the composition of original music scores.
  • Troubleshoot and resolve audio-related bugs and technical issues.
  • Stay abreast of the latest trends and technologies in game audio design.
  • Mentor junior sound designers and provide constructive feedback.
  • Manage audio assets and maintain clear documentation.
Qualifications:
  • Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field, or equivalent professional experience.
  • Minimum of 8 years of experience in game audio design, with at least 3 years in a lead or senior role.
  • Proven track record of shipping successful AAA or high-quality indie titles.
  • Expertise in industry-standard DAWs (e.g., Pro Tools, Cubase) and audio editing software.
  • Proficiency with game audio middleware such as Wwise or FMOD.
  • Strong understanding of game development pipelines and engine integration (e.g., Unreal Engine, Unity).
  • Excellent creative sound design skills, with a keen ear for detail and atmosphere.
  • Experience with music composition and arrangement is highly desirable.
  • Strong leadership, communication, and interpersonal skills.
  • Ability to manage multiple projects and deadlines effectively.
  • A passion for video games and a deep understanding of their audio component.
This is an exciting opportunity to join our client's talented development team in Nashville, Tennessee, US . We offer a competitive salary, comprehensive benefits, and a collaborative work environment where creativity thrives.
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Senior Technical Artist - Game Development

32201 Jacksonville, Florida $125000 Annually WhatJobs

Posted today

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Job Description

full-time
Our client, a highly innovative and acclaimed game development studio, is seeking a talented and experienced Senior Technical Artist to join their fully remote creative team. This role is crucial for bridging the gap between art and engineering, ensuring that stunning visual assets are implemented efficiently and perform optimally within game engines. You will collaborate closely with both artists and programmers to develop and refine art pipelines, create powerful tools, optimize assets, and troubleshoot technical art challenges. The ideal candidate possesses a strong artistic eye combined with exceptional technical proficiency and a passion for creating immersive gaming experiences.

Responsibilities:
  • Develop, maintain, and optimize art pipelines, shaders, and tools for game engines (e.g., Unreal Engine, Unity).
  • Work with 3D artists to ensure assets meet technical specifications and performance budgets.
  • Implement and troubleshoot complex visual effects (VFX) and character/environment integrations.
  • Create and maintain efficient and high-quality 3D models, textures, and materials.
  • Optimize game assets for performance across various platforms, ensuring smooth frame rates and visual fidelity.
  • Collaborate with engineers to develop custom tools and workflows that enhance the art creation process.
  • Provide technical guidance and support to the art team, fostering best practices.
  • Research and implement new technologies and techniques to enhance visual quality and development efficiency.
  • Conduct art reviews, providing constructive feedback on both artistic and technical aspects.
  • Troubleshoot and resolve technical art issues encountered during development.

Qualifications:
  • Bachelor's degree in Computer Graphics, Fine Arts, or a related field, or equivalent professional experience.
  • Minimum of 5 years of experience as a Technical Artist in the game development industry.
  • Proficiency in industry-standard 3D modeling, texturing, and rendering software (e.g., Maya, 3ds Max, Substance Painter, Photoshop).
  • Expertise in at least one major game engine (Unreal Engine or Unity) and its associated tools and scripting languages (e.g., Blueprints, C#).
  • Strong understanding of shader development, material creation, and lighting techniques.
  • Experience with Python or other scripting languages for tool development.
  • Excellent problem-solving skills and ability to debug complex technical issues.
  • Strong communication and collaboration skills, with the ability to work effectively in a remote team.
  • A portfolio showcasing technical art skills, pipeline development, and game assets is required.

This position is fully remote, supporting our client's studio operations that are rooted in Jacksonville, Florida, US .
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Lead Audio Engineer - Game Development

23218 Richmond, Virginia $100000 Annually WhatJobs

Posted 1 day ago

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Job Description

full-time
Our client, a renowned game development studio, is seeking a talented and experienced Lead Audio Engineer to spearhead the sound design and implementation for their exciting new game titles. Based in our vibrant studio in **Richmond, Virginia, US**, this role offers the opportunity to shape the sonic landscape of immersive gaming experiences. The ideal candidate will have a profound understanding of audio principles, game audio middleware (e.g., Wwise, FMOD), and real-time audio processing techniques. You will lead a team of audio designers and engineers, overseeing the creation, integration, and optimization of all in-game audio assets, including sound effects, music, and voiceovers. Your responsibilities will include designing and implementing dynamic audio systems, mixing game audio for various platforms, and ensuring high-quality sound reproduction across all target hardware. You will collaborate closely with game designers, programmers, and artists to ensure the audio effectively enhances gameplay, narrative, and overall player experience. This position requires exceptional technical proficiency, creative vision, and strong leadership skills. Experience in scripting audio events, developing audio tools, and working with game engines (e.g., Unreal Engine, Unity) is essential. We are looking for an innovative individual who can push the boundaries of interactive audio and deliver unforgettable auditory experiences that captivate players worldwide. A strong portfolio showcasing previous work in game audio is required.

Responsibilities:
  • Lead the audio department, overseeing sound design and implementation for game projects.
  • Design, create, and implement sound effects, music, and voiceovers for games.
  • Integrate audio assets using game engines and audio middleware (Wwise, FMOD).
  • Develop and manage dynamic audio systems that react to gameplay events.
  • Mix game audio to ensure high fidelity and balance across all platforms.
  • Collaborate with game design and programming teams to enhance gameplay through audio.
  • Optimize audio performance to meet technical requirements and memory budgets.
  • Mentor and guide junior audio engineers and sound designers.
  • Manage audio asset pipelines and maintain audio quality standards.
  • Stay current with advances in game audio technology and techniques.
Qualifications:
  • Bachelor's degree in Audio Engineering, Music Technology, Computer Science, or a related field.
  • 5+ years of experience in game audio design and implementation.
  • Proficiency with Wwise or FMOD audio middleware.
  • Experience with game engines like Unreal Engine or Unity.
  • Strong understanding of digital audio principles, mixing, and mastering.
  • Experience in sound design, Foley, and audio editing.
  • Familiarity with audio programming and scripting.
  • Excellent leadership, communication, and collaboration skills.
  • A strong portfolio of previous game audio work.
Apply Now

Lead Sound Designer - Game Development

53703 Madison, Wisconsin $90000 Annually WhatJobs

Posted 1 day ago

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full-time
Our client, an acclaimed independent game studio located in the heart of Madison, Wisconsin, US , is looking for a visionary Lead Sound Designer to spearhead the audio direction for their upcoming flagship title. This is an exciting opportunity to shape the sonic landscape of an immersive gaming experience and lead a talented team of audio professionals. You will be responsible for creating, implementing, and integrating high-quality sound effects, music, and voiceovers that enhance gameplay and narrative. The ideal candidate possesses a deep understanding of audio principles, game development pipelines, and a proven ability to translate creative vision into compelling audio experiences. Your responsibilities include conceptualizing the overall sound design direction, defining audio standards and best practices, and managing the audio budget. You will collaborate closely with game designers, narrative writers, and programmers to ensure audio elements are seamlessly integrated and effectively support gameplay mechanics. This role requires hands-on proficiency in digital audio workstations (DAWs) such as Pro Tools, Logic Pro, or Reaper, as well as experience with audio middleware like Wwise or FMOD. You will also be involved in directing voice actors, overseeing the mixing and mastering process, and ensuring the final audio mix meets the highest quality standards across various platforms. The ability to provide constructive feedback, mentor junior sound designers, and foster a collaborative team environment is crucial. A strong portfolio showcasing exceptional sound design work for games is required. A Bachelor's degree in Audio Engineering, Music Technology, or a related field, or equivalent professional experience, is expected. This is a premier opportunity for a passionate and experienced sound designer to take on a leadership role, make a significant creative contribution, and push the boundaries of interactive audio.
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Senior 3D Artist (Game Development)

48201 Detroit, Michigan $105000 Annually WhatJobs

Posted 1 day ago

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Job Description

full-time
Our client is seeking a talented and experienced Senior 3D Artist to join their passionate game development studio in Detroit, Michigan . This role is instrumental in creating high-quality 3D assets and environments that bring virtual worlds to life. You will be responsible for modeling, texturing, and optimizing a wide range of game assets, ensuring they meet artistic vision, technical requirements, and performance standards. Your artistic talent, technical proficiency, and collaborative spirit will be key to the success of our upcoming projects.

Key Responsibilities:
  • Create high-fidelity 3D models for characters, props, environments, and other game assets using industry-standard software.
  • Develop realistic and visually appealing textures, materials, and shaders.
  • Optimize 3D assets for real-time rendering engines (e.g., Unity, Unreal Engine), ensuring efficient polygon counts and texture memory usage.
  • Collaborate closely with art directors, concept artists, and game designers to translate artistic concepts into tangible 3D assets.
  • Ensure consistency in art style and quality across all game assets.
  • Participate in the development and refinement of art pipelines and workflows.
  • Provide technical and artistic guidance to junior artists.
  • Stay up-to-date with the latest trends and technologies in 3D art and game development.
  • Troubleshoot and resolve technical issues related to 3D asset creation and integration.
  • Contribute to the overall visual quality and immersive experience of the game.

The ideal candidate will have a Bachelor's degree in Fine Arts, Game Design, or a related field, or equivalent professional experience. A minimum of 5 years of professional experience as a 3D Artist in the game industry is required. A strong portfolio showcasing exceptional 3D modeling, texturing, and PBR workflow skills is essential. Proficiency in 3D modeling software (e.g., Maya, 3ds Max, Blender) and texturing software (e.g., Substance Painter, Photoshop) is mandatory. Experience with game engines like Unity or Unreal Engine is highly desirable. Solid understanding of polygon modeling techniques, UV mapping, and PBR principles is crucial. Excellent artistic eye, attention to detail, and strong communication skills are required. Ability to work effectively in a collaborative team environment is essential.
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Lead Technical Artist - Game Development

63101 St. Louis, Missouri $90000 Annually WhatJobs

Posted 1 day ago

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full-time
Our client, a renowned studio in the Arts & Entertainment industry, is seeking a highly skilled and innovative Lead Technical Artist to spearhead their visual development efforts. This crucial role bridges the gap between artistic vision and technical implementation, ensuring that game assets are optimized for performance while achieving stunning visual fidelity. You will be responsible for developing and maintaining art pipelines, creating complex shaders, optimizing 3D models and textures, and solving challenging technical art problems. This hybrid role combines the flexibility of remote work with essential in-office collaboration, fostering a dynamic and productive creative environment. The ideal candidate possesses a deep understanding of 3D art principles, game engine technology (e.g., Unreal Engine, Unity), and scripting languages (e.g., Python, C#) for tool development and automation. You will mentor and guide a team of talented technical artists, fostering their growth and ensuring the highest quality standards. We are looking for a proactive problem-solver with exceptional communication skills and a passion for pushing the boundaries of visual storytelling in interactive media. Your contributions will be instrumental in defining the aesthetic direction and technical excellence of our flagship titles. This is an unparalleled opportunity to shape the visual future of our games and work with a world-class team on exciting, innovative projects.
Responsibilities:
  • Develop, maintain, and improve art pipelines for game asset creation and integration.
  • Create and optimize complex materials, shaders, and visual effects using engine tools.
  • Optimize 3D models, textures, and animations for real-time rendering performance.
  • Develop tools and scripts to automate art-related tasks and improve workflow efficiency.
  • Collaborate closely with 3D artists, animators, and engineers to implement art assets.
  • Troubleshoot and resolve technical art issues across various game platforms.
  • Research and implement cutting-edge visual technologies and techniques.
  • Mentor and provide technical guidance to junior technical artists.
  • Ensure art assets meet performance budgets and quality standards.
  • Communicate technical constraints and solutions effectively to both technical and artistic teams.
  • Contribute to the overall artistic direction and visual quality of the game.
Qualifications:
  • Bachelor's degree in Computer Graphics, Fine Arts, Game Design, or a related field.
  • Minimum of 7 years of experience in technical art for video games, with a strong portfolio demonstrating relevant skills.
  • Expertise in one or more major game engines (Unreal Engine, Unity).
  • Proficiency in 3D modeling and texturing software (e.g., Maya, 3ds Max, Substance Painter, Photoshop).
  • Strong understanding of shader development and visual effects creation.
  • Experience with scripting languages (e.g., Python, Mel, C#, Lua) for tool development.
  • Knowledge of performance optimization techniques for real-time graphics.
  • Excellent problem-solving and analytical skills.
  • Strong communication and interpersonal skills, with the ability to collaborate effectively in a hybrid team.
  • Passion for video games and staying current with industry trends.
This role is located in **St. Louis, Missouri, US**, and offers a hybrid work arrangement, balancing the benefits of remote work with essential in-office collaboration.
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Lead Digital Artist - Game Development

64101 Kansas City, Missouri $110000 Annually WhatJobs

Posted 2 days ago

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full-time
Our client is a groundbreaking independent game studio renowned for its visually stunning and innovative titles. We are searching for a visionary Lead Digital Artist to spearhead our art direction and guide a talented team of artists. This is a fully remote position, allowing you to collaborate with us from anywhere in the world, while being an integral part of our creative process for projects based in **Kansas City, Missouri, US**. As the Lead Digital Artist, you will be responsible for establishing and maintaining the artistic vision of our games, from concept art and character design to environment creation and UI/UX. You will mentor and manage the art team, providing clear direction, constructive feedback, and fostering a collaborative and inspiring work environment. Key responsibilities include developing and refining art pipelines, ensuring artistic consistency across all assets, and working closely with game designers and programmers to bring our worlds to life. The ideal candidate will possess a strong portfolio showcasing exceptional artistic talent across various disciplines, including 2D illustration, 3D modeling, texturing, lighting, and animation. Proven experience in a lead or art director role within the game development industry is essential. Proficiency in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, and Photoshop is required. A deep understanding of game development pipelines, performance optimization, and current artistic trends is also necessary. We are looking for an artist who is not only technically skilled but also a strong communicator, a creative problem-solver, and a passionate advocate for artistic excellence. Join us in crafting the next generation of unforgettable gaming experiences.
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Senior Digital Artist - Game Development

80202 Denver, Colorado $75000 Annually WhatJobs

Posted 2 days ago

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full-time
Our client is seeking a highly talented and experienced Senior Digital Artist to join our dynamic game development team in Denver, Colorado, US . This role offers a hybrid work model, allowing for flexibility while fostering collaboration. The ideal candidate will have a strong portfolio showcasing exceptional skills in 2D and 3D art asset creation for video games. You will be instrumental in defining and executing the visual style of our upcoming projects, working closely with art directors, game designers, and engineers to bring imaginative worlds and characters to life. Responsibilities include:
  • Conceptualizing and creating high-quality game assets, including characters, environments, props, and UI elements.
  • Developing and maintaining artistic consistency across all game assets.
  • Collaborating with the art director to establish and adhere to project art style guides.
  • Optimizing 3D models and textures for performance on various platforms.
  • Mentoring junior artists and providing constructive feedback.
  • Participating in art pipeline development and improvement.
  • Troubleshooting and resolving art-related technical issues.
  • Staying up-to-date with the latest industry trends and technologies in digital art and game development.
Qualifications:
  • Minimum 5 years of professional experience in game art creation.
  • Proven proficiency in industry-standard 3D modeling, texturing, and rendering software (e.g., Maya, Blender, 3ds Max, Substance Painter, ZBrush).
  • Strong understanding of game engines (e.g., Unity, Unreal Engine).
  • Excellent understanding of color theory, composition, and lighting.
  • Ability to adapt to different art styles and project requirements.
  • Strong communication and teamwork skills.
  • A portfolio demonstrating a wide range of artistic skills and shipped titles is required.
  • Bachelor's degree in Fine Arts, Digital Media, or a related field, or equivalent professional experience.
This is an exciting opportunity to contribute to groundbreaking projects in a collaborative and innovative environment. Join us and help shape the future of interactive entertainment.
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