20 Augmented Reality jobs in the United States
Lead UX/UI Designer - Augmented Reality
Posted 3 days ago
Job Viewed
Job Description
Senior Software Engineer, Augmented Reality/Virtual Reality
Posted 1 day ago
Job Viewed
Job Description
_corporate_fare_ Google _place_ San Jose, CA, USA; Mountain View, CA, USA
**Mid**
Experience driving progress, solving problems, and mentoring more junior team members; deeper expertise and applied knowledge within relevant area.
_info_outline_
XNote: By applying to this position you will have an opportunity to share your preferred working location from the following: **San Jose, CA, USA; Mountain View, CA, USA** .
**Minimum qualifications:**
+ Bachelor's degree or equivalent practical experience.
+ 5 years of experience with software development in C++ and data structures/algorithms.
+ 3 years of experience testing, maintaining, or launching software products, and 1 year of experience with large-scale application design and architecture.
+ 2 years of experience with Android Internals and Operating Systems.
**Preferred qualifications:**
+ Master's degree or PhD in Computer Science or related technical field.
+ 5 years of experience working with embedded operating systems, and designing/implementing OS and application runtime components.
+ 5 years of experience in a technical leadership role leading project teams and setting technical direction.
+ Experience with 3D Computer Graphics, and Game Engines.
+ Experience with AR/VR, Emulators, Simulations or Virtual Machines.
**About the job**
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google's needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
For decades, the computing revolution has reshaped our world driven by breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR team is at the forefront of the next major leap - the convergence of AI and XR. This is more than just new devices - it's about reimagining how we interact with the world around us. We're building a future where lightweight XR devices pair with helpful AI to augment human intelligence, offering personalized, conversational, and contextually aware experiences.
The US base salary range for this full-time position is $166,000-$244,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more aboutbenefits at Google ( .
**Responsibilities**
+ Architect, guide, and vet systems designs within the scope of the broader area, and write product or system development code to solve ambiguous problems.
+ Communicate, design, and implement decisions effectively through architecture/design documents and code.
+ Mentor and train other team members on architecture and design techniques, coding standards, debugging complex system interactions, and engineering best practices and processes.
+ Contribute to the overall efficiency and productivity of the engineering team through code, process enhancements, and software development workflow improvements.
+ Work with cross-functional teams to design and implement new features that make it easier for Extended Reality (XR) developers to build and debug their apps.
Information collected and processed as part of your Google Careers profile, and any job applications you choose to submit is subject to Google'sApplicant and Candidate Privacy Policy (./privacy-policy) .
Google is proud to be an equal opportunity and affirmative action employer. We are committed to building a workforce that is representative of the users we serve, creating a culture of belonging, and providing an equal employment opportunity regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), expecting or parents-to-be, criminal histories consistent with legal requirements, or any other basis protected by law. See alsoGoogle's EEO Policy ( ,Know your rights: workplace discrimination is illegal ( ,Belonging at Google ( , andHow we hire ( .
If you have a need that requires accommodation, please let us know by completing ourAccommodations for Applicants form ( .
Google is a global company and, in order to facilitate efficient collaboration and communication globally, English proficiency is a requirement for all roles unless stated otherwise in the job posting.
To all recruitment agencies: Google does not accept agency resumes. Please do not forward resumes to our jobs alias, Google employees, or any other organization location. Google is not responsible for any fees related to unsolicited resumes.
Google is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. See also and If you have a need that requires accommodation, please let us know by completing our Accommodations for Applicants form:
Software Engineer III, iOS, Augmented Reality Maps
Posted 1 day ago
Job Viewed
Job Description
_corporate_fare_ Google _place_ San Jose, CA, USA; San Francisco, CA, USA
**Mid**
Experience driving progress, solving problems, and mentoring more junior team members; deeper expertise and applied knowledge within relevant area.
_info_outline_
XApplicants in San Francisco: Qualified applications with arrest or conviction records will be considered for employment in accordance with the San Francisco Fair Chance Ordinance for Employers and the California Fair Chance Act.Note: By applying to this position you will have an opportunity to share your preferred working location from the following: **San Jose, CA, USA; San Francisco, CA, USA** .
**Minimum qualifications:**
+ Bachelor's degree or equivalent practical experience.
+ 2 years of experience with software development in Objective-C or Swift programming languages.
+ 2 years of experience with iOS application development.
**Preferred qualifications:**
+ Master's degree or PhD in Computer Science, or a related technical field.
+ 2 years of experience with data structures or algorithms in either an academic or industry setting.
+ Experience working with two or more from the following: iOS app development, SwiftUI/UIKit, Google Maps.
+ Experience with computer vision and Augmented Reality (AR).
+ Experience with geometric models and 3D coordinate systems.
+ Expertise in performance profiling and optimization on mobile devices.
**About the job**
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google's needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
In the Augmented Reality (AR ) Maps team, you will build the user-facing experiences that give our users intuitive ways to explore and navigate the world on the build a first-party Extended Reality (XR) camera app a brand new frontier for Google.
For decades, the computing revolution has reshaped our world driven by breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR team is at the forefront of the next major leap - the convergence of AI and XR. This is more than just new devices - it's about reimagining how we interact with the world around us. We're building a future where lightweight XR devices pair with helpful AI to augment human intelligence, offering personalized, conversational, and contextually aware experiences.
The US base salary range for this full-time position is $141,000-$202,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more aboutbenefits at Google ( .
**Responsibilities**
+ Architect and implement high-performance XR navigation components using Swift/Objective-C.
+ Integrate and optimize motion tracking and localization algorithms to enable spatially aware user experiences.
+ Collaborate closely with UX and product management to rapidly prototype, test, and iterate on features, ensuring maximum user value and defining the future roadmap for Maps in XR.
+ Maintain high standards for performance, stability, and code maintainability across the full development lifecycle.
+ Integrate Gemini Live to develop novel, real-time, AI-powered navigation and contextual guidance experiences.
Information collected and processed as part of your Google Careers profile, and any job applications you choose to submit is subject to Google'sApplicant and Candidate Privacy Policy (./privacy-policy) .
Google is proud to be an equal opportunity and affirmative action employer. We are committed to building a workforce that is representative of the users we serve, creating a culture of belonging, and providing an equal employment opportunity regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), expecting or parents-to-be, criminal histories consistent with legal requirements, or any other basis protected by law. See alsoGoogle's EEO Policy ( ,Know your rights: workplace discrimination is illegal ( ,Belonging at Google ( , andHow we hire ( .
If you have a need that requires accommodation, please let us know by completing ourAccommodations for Applicants form ( .
Google is a global company and, in order to facilitate efficient collaboration and communication globally, English proficiency is a requirement for all roles unless stated otherwise in the job posting.
To all recruitment agencies: Google does not accept agency resumes. Please do not forward resumes to our jobs alias, Google employees, or any other organization location. Google is not responsible for any fees related to unsolicited resumes.
Google is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. See also and If you have a need that requires accommodation, please let us know by completing our Accommodations for Applicants form:
Software Engineer III, iOS, Augmented Reality Maps
Posted 1 day ago
Job Viewed
Job Description
_corporate_fare_ Google _place_ San Jose, CA, USA; San Francisco, CA, USA
**Mid**
Experience driving progress, solving problems, and mentoring more junior team members; deeper expertise and applied knowledge within relevant area.
_info_outline_
XApplicants in San Francisco: Qualified applications with arrest or conviction records will be considered for employment in accordance with the San Francisco Fair Chance Ordinance for Employers and the California Fair Chance Act.Note: By applying to this position you will have an opportunity to share your preferred working location from the following: **San Jose, CA, USA; San Francisco, CA, USA** .
**Minimum qualifications:**
+ Bachelor's degree or equivalent practical experience.
+ 2 years of experience with software development in Objective-C or Swift programming languages.
+ 2 years of experience with iOS application development.
**Preferred qualifications:**
+ Master's degree or PhD in Computer Science, or a related technical field.
+ 2 years of experience with data structures or algorithms in either an academic or industry setting.
+ Experience working with two or more from the following: iOS app development, SwiftUI/UIKit, Google Maps.
+ Experience with computer vision and Augmented Reality (AR).
+ Experience with geometric models and 3D coordinate systems.
+ Expertise in performance profiling and optimization on mobile devices.
**About the job**
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google's needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
In the Augmented Reality (AR ) Maps team, you will build the user-facing experiences that give our users intuitive ways to explore and navigate the world on the build a first-party Extended Reality (XR) camera app a brand new frontier for Google.
For decades, the computing revolution has reshaped our world driven by breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR team is at the forefront of the next major leap - the convergence of AI and XR. This is more than just new devices - it's about reimagining how we interact with the world around us. We're building a future where lightweight XR devices pair with helpful AI to augment human intelligence, offering personalized, conversational, and contextually aware experiences.
The US base salary range for this full-time position is $141,000-$202,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more aboutbenefits at Google ( .
**Responsibilities**
+ Architect and implement high-performance XR navigation components using Swift/Objective-C.
+ Integrate and optimize motion tracking and localization algorithms to enable spatially aware user experiences.
+ Collaborate closely with UX and product management to rapidly prototype, test, and iterate on features, ensuring maximum user value and defining the future roadmap for Maps in XR.
+ Maintain high standards for performance, stability, and code maintainability across the full development lifecycle.
+ Integrate Gemini Live to develop novel, real-time, AI-powered navigation and contextual guidance experiences.
Information collected and processed as part of your Google Careers profile, and any job applications you choose to submit is subject to Google'sApplicant and Candidate Privacy Policy (./privacy-policy) .
Google is proud to be an equal opportunity and affirmative action employer. We are committed to building a workforce that is representative of the users we serve, creating a culture of belonging, and providing an equal employment opportunity regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), expecting or parents-to-be, criminal histories consistent with legal requirements, or any other basis protected by law. See alsoGoogle's EEO Policy ( ,Know your rights: workplace discrimination is illegal ( ,Belonging at Google ( , andHow we hire ( .
If you have a need that requires accommodation, please let us know by completing ourAccommodations for Applicants form ( .
Google is a global company and, in order to facilitate efficient collaboration and communication globally, English proficiency is a requirement for all roles unless stated otherwise in the job posting.
To all recruitment agencies: Google does not accept agency resumes. Please do not forward resumes to our jobs alias, Google employees, or any other organization location. Google is not responsible for any fees related to unsolicited resumes.
Google is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. See also and If you have a need that requires accommodation, please let us know by completing our Accommodations for Applicants form:
Senior Software Engineer, Augmented Reality/Virtual Reality
Posted 1 day ago
Job Viewed
Job Description
_corporate_fare_ Google _place_ San Jose, CA, USA; Mountain View, CA, USA
**Mid**
Experience driving progress, solving problems, and mentoring more junior team members; deeper expertise and applied knowledge within relevant area.
_info_outline_
XNote: By applying to this position you will have an opportunity to share your preferred working location from the following: **San Jose, CA, USA; Mountain View, CA, USA** .
**Minimum qualifications:**
+ Bachelor's degree or equivalent practical experience.
+ 5 years of experience with software development in C++ and data structures/algorithms.
+ 3 years of experience testing, maintaining, or launching software products, and 1 year of experience with large-scale application design and architecture.
+ 2 years of experience with Android Internals and Operating Systems.
**Preferred qualifications:**
+ Master's degree or PhD in Computer Science or related technical field.
+ 5 years of experience working with embedded operating systems, and designing/implementing OS and application runtime components.
+ 5 years of experience in a technical leadership role leading project teams and setting technical direction.
+ Experience with 3D Computer Graphics, and Game Engines.
+ Experience with AR/VR, Emulators, Simulations or Virtual Machines.
**About the job**
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google's needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
For decades, the computing revolution has reshaped our world driven by breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR team is at the forefront of the next major leap - the convergence of AI and XR. This is more than just new devices - it's about reimagining how we interact with the world around us. We're building a future where lightweight XR devices pair with helpful AI to augment human intelligence, offering personalized, conversational, and contextually aware experiences.
The US base salary range for this full-time position is $166,000-$244,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more aboutbenefits at Google ( .
**Responsibilities**
+ Architect, guide, and vet systems designs within the scope of the broader area, and write product or system development code to solve ambiguous problems.
+ Communicate, design, and implement decisions effectively through architecture/design documents and code.
+ Mentor and train other team members on architecture and design techniques, coding standards, debugging complex system interactions, and engineering best practices and processes.
+ Contribute to the overall efficiency and productivity of the engineering team through code, process enhancements, and software development workflow improvements.
+ Work with cross-functional teams to design and implement new features that make it easier for Extended Reality (XR) developers to build and debug their apps.
Information collected and processed as part of your Google Careers profile, and any job applications you choose to submit is subject to Google'sApplicant and Candidate Privacy Policy (./privacy-policy) .
Google is proud to be an equal opportunity and affirmative action employer. We are committed to building a workforce that is representative of the users we serve, creating a culture of belonging, and providing an equal employment opportunity regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), expecting or parents-to-be, criminal histories consistent with legal requirements, or any other basis protected by law. See alsoGoogle's EEO Policy ( ,Know your rights: workplace discrimination is illegal ( ,Belonging at Google ( , andHow we hire ( .
If you have a need that requires accommodation, please let us know by completing ourAccommodations for Applicants form ( .
Google is a global company and, in order to facilitate efficient collaboration and communication globally, English proficiency is a requirement for all roles unless stated otherwise in the job posting.
To all recruitment agencies: Google does not accept agency resumes. Please do not forward resumes to our jobs alias, Google employees, or any other organization location. Google is not responsible for any fees related to unsolicited resumes.
Google is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. See also and If you have a need that requires accommodation, please let us know by completing our Accommodations for Applicants form:
Lead Immersive Experience Designer - Virtual & Augmented Reality
Posted 20 days ago
Job Viewed
Job Description
The ideal candidate will possess a strong portfolio demonstrating expertise in UX/UI design for interactive media, a deep understanding of VR/AR platforms and development tools, and a passion for creating engaging and emotionally resonant experiences. You will lead a multidisciplinary team of artists, developers, and sound designers, ensuring a cohesive and high-quality final product. Your role will involve extensive collaboration with stakeholders across the organization to translate creative visions into tangible, immersive realities. You must be adept at user research, iterative design, and performance analysis within interactive environments. The ability to communicate complex ideas clearly and inspire creative teams is essential.
Responsibilities:
- Lead the design and development of immersive VR and AR experiences from concept to completion.
- Develop user personas, journey maps, and wireframes for interactive narratives.
- Create compelling storyboards, prototypes, and mockups for immersive environments.
- Collaborate closely with 3D artists, animators, sound designers, and developers to realize the artistic vision.
- Conduct user testing and gather feedback to iterate on designs and improve user experience.
- Define and implement interaction models, control schemes, and visual language for VR/AR applications.
- Stay current with emerging trends and technologies in immersive media and interactive entertainment.
- Present design concepts and project progress to stakeholders and executive leadership.
- Manage project timelines and resources for design initiatives.
- Bachelor's or Master's degree in Interaction Design, Game Design, Digital Media, or a related field.
- 7+ years of experience in UX/UI design, with at least 3 years focused on VR/AR or interactive entertainment.
- Proficiency with industry-standard design and prototyping tools (e.g., Unity, Unreal Engine, Adobe Creative Suite, Figma).
- Demonstrated experience in designing for spatial computing environments.
- Strong understanding of narrative design, user psychology, and game mechanics.
- Excellent leadership, communication, and presentation skills.
- Ability to work effectively in a fast-paced, collaborative team environment.
Post Doctoral Fellow-Learning Technologies and Augmented Reality
Posted 13 days ago
Job Viewed
Job Description
We are looking for a postdoc who will work under the guidance of Prof. Vincent Aleven in the HCI Institute, with additional guidance provided by Dr. Steve Ritter at Carnegie Learning Inc., a Pittsburgh-based company. The postdoc will work on an IES-funded project:
Researchers from Carnegie Mellon University and Carnegie Learning, Inc. will team up to address challenges teachers face in the context of mathematics learning in blended middle school classes that use intelligent tutoring software (ITS). Although well-designed analytics-based teacher support tools promise to support teachers in running personalized K-12 classrooms, there is very little scientific knowledge regarding how this kind of tool affects teachers and students - nor how tools could provide not only awareness support to teachers (informing the teacher about students' progress and struggles) but also decision support (making suggestions for whom to help and how), with potentially even greater impact. The researchers will design an analytics-based mixed-reality teacher support tool ("teacher smart glasses") through co-design sessions with teachers and students, hone the tool through prototyping, test it through classroom pilotring, and conduct classroom studies to rigorously evaluate effects on teachers and students of the took and of key tool features (namely, real-time awareness support and decision support for teachers). The project will produce a new teacher orchestration tool, Lumilo 2, running on mixed-reality devices (smart glasses) so teachers can keep their eye on the class. The project will produce new scientific insight into how real-time analytics-based tools affect teacher help and, in turn, student learning. The project may lead to a more personalized K-12 math classroom.
**Qualifications**
Minimum qualifications: PhD in learning technologies, human-computer interaction or a related field. Experience in implementing educational technology and conducting educational technology research.
Preferred classifications: Experience with K-12 classroom research. Experience with designing, developing, and evaluating AR/VR applications. Strong publications record.
**Application Instructions**
Applications should include a cover letter describing qualifications, a CV and contact information for 3 references. Please direct questions and interest in the position to
**Equal Employment Opportunity Statement**
**Carnegie Mellon University** is an equal opportunity employer. It does not discriminate in admission, employment, or administration of its programs or activities on the basis of race, color, national origin, sex, disability, age, sexual orientation, gender identity, pregnancy or related condition, family status, marital status, parental status, religion, ancestry, veteran status, or genetic information. Furthermore, Carnegie Mellon University does not discriminate and is required not to discriminate in violation of federal, state, or local laws or executive orders.
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Lead VR/AR Experience Designer
Posted 3 days ago
Job Viewed
Job Description
Key Responsibilities:
- Conceptualize and design immersive user experiences for VR and AR applications.
- Develop user flows, wireframes, and interactive prototypes for spatial computing environments.
- Conduct user research and usability testing to inform design decisions.
- Collaborate with 3D artists and developers to ensure design vision is realized.
- Define and document interaction models, UI elements, and visual design guidelines for immersive platforms.
- Stay current with the latest trends and technologies in VR/AR and experience design.
- Mentor junior designers and provide creative direction.
- Present design concepts and rationale to stakeholders.
- Champion user-centered design principles throughout the development lifecycle.
- Bachelor's or Master's degree in Interaction Design, UX Design, Digital Media, or a related field.
- 5+ years of professional experience in UX/UI design, with a significant focus on VR/AR or game design.
- Strong portfolio demonstrating expertise in immersive experience design, including interactive prototypes.
- Proficiency with industry-standard design tools (e.g., Figma, Adobe Creative Suite) and prototyping software (e.g., Unity, Unreal Engine, Adobe Aero).
- Understanding of 3D spatial design principles and human-computer interaction in immersive environments.
- Excellent communication, presentation, and interpersonal skills, particularly vital for a remote role.
- Experience working in an agile development environment.
- Passion for VR/AR technology and its potential.
Lead VR/AR Experience Designer
Posted 10 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead the design and development of intuitive, engaging, and compelling VR/AR experiences from concept to completion.
- Translate user needs, game design documents, and technical requirements into interactive virtual environments and experiences.
- Create storyboards, wireframes, prototypes, and user flows to communicate design ideas effectively.
- Collaborate closely with 3D artists, developers, and sound designers to ensure a cohesive and high-quality final product.
- Conduct user research, usability testing, and gather feedback to iterate on designs and improve the user experience.
- Define and maintain design standards and best practices for VR/AR development.
- Stay abreast of the latest trends, technologies, and best practices in VR, AR, and immersive design.
- Champion user-centered design principles throughout the development lifecycle.
- Present design concepts and rationale to cross-functional teams and stakeholders.
- Contribute to the overall creative vision and strategic direction of the VR/AR product roadmap.
Qualifications:
- Bachelor's degree in Interaction Design, Game Design, Computer Science, or a related field.
- 5+ years of experience in UX/UI design, with a significant focus on VR/AR or interactive 3D experiences.
- Demonstrated portfolio showcasing successful VR/AR design projects.
- Proficiency in industry-standard design and prototyping tools (e.g., Unity, Unreal Engine, Adobe Creative Suite, Figma).
- Strong understanding of 3D space, spatial computing, and human-computer interaction principles within immersive environments.
- Excellent visual design skills, with a keen eye for detail, aesthetics, and user flow.
- Experience conducting user research and usability testing.
- Strong communication and collaboration skills, with the ability to articulate design decisions clearly.
- Ability to work independently, manage time effectively, and meet deadlines in a remote setting.
- Passion for emerging technologies and interactive storytelling.
Lead VR/AR Experience Designer
Posted 15 days ago
Job Viewed
Job Description
Responsibilities:
- Lead the design and development of immersive experiences for Virtual Reality (VR) and Augmented Reality (AR) platforms.
- Conceptualize, prototype, and iterate on user interfaces, interaction models, and user flows within 3D environments.
- Conduct user research, usability testing, and gather feedback to inform design decisions.
- Collaborate closely with cross-functional teams including engineers, artists, and product managers to ensure design vision is realized.
- Define and maintain design standards, guidelines, and best practices for VR/AR experiences.
- Create detailed design documentation, wireframes, storyboards, and visual prototypes.
- Mentor and guide junior designers, fostering a collaborative and innovative team environment.
- Stay abreast of the latest trends, technologies, and best practices in VR/AR and interactive design.
- Present design concepts and solutions to stakeholders and team members.
- Contribute to the strategic vision and roadmap for our immersive product offerings.
- Advocate for user-centered design principles throughout the product development lifecycle.
- Troubleshoot and problem-solve design challenges in real-time with development teams.
- Ensure accessibility and inclusivity are considered in all design aspects.
- Champion innovation and explore new possibilities within the XR landscape.
- Bachelor's degree in Interaction Design, Game Design, Computer Science, HCI, or a related field; Master's degree preferred.
- Minimum of 7 years of experience in UX/UI design, with a significant focus on VR/AR or immersive technologies.
- A strong portfolio demonstrating successful VR/AR projects and innovative interaction design.
- Proficiency in industry-standard design tools (e.g., Figma, Sketch, Adobe Creative Suite) and 3D software (e.g., Unity, Unreal Engine, Maya).
- Deep understanding of VR/AR hardware capabilities and limitations.
- Experience with user research methodologies and usability testing.
- Excellent communication, presentation, and interpersonal skills.
- Ability to lead design initiatives and mentor junior team members.
- Proven ability to work effectively in a remote, collaborative environment.
- Passion for emerging technologies and pushing the boundaries of interactive experiences.
- Experience with narrative design and storytelling in interactive media.
- Strong problem-solving skills and attention to detail.
Explore the rapidly expanding field of augmented reality (AR) in the United States, with many career paths emerging. Opportunities abound for AR developers and software engineers proficient in creating immersive digital experiences. These roles involve designing and implementing interactive AR applications across diverse platforms.