55 Post Production Compositing jobs in the United States
Visual Effects Designer (PH)
Posted today
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Job Description
Walt Disney Imagineering is the creative force that imagines, designs, and brings to life all Disney theme parks, resorts, attractions, and cruise ships worldwide. Working across a spectrum of disciplines that range from creative and conceptual to scientific and technical, Imagineers blend an innovative mixture of storytelling, art, science, and technology to create immersive experiences, memorable destinations, and innovative entertainment for families around the globe.
Nearly every project at Walt Disney Imagineering includes a first-of-its-kind. Innovation is in our DNA, and Imagineers constantly push the boundaries of technology and invent new goals as well as the solutions to achieve them. As Imagineers, one of our greatest rewards is knowing that the experiences and environments we create inspire others. The diversity of expertise at Imagineering makes us uniquely capable of influencing positive change in our communities and around the world. And knowing that we have helped make a difference is incredibly fulfilling and inspiring for all of us!
The Visual Effects Designer Principal Project Hire is responsible for the design, production, and installation of digital video media content for Disney theme parks, resorts and attractions worldwide.
The Visual Effects Designer Principal Project Hire will report to the Director Digital Arts Studio.
This is a 31-month Project Hire position without any guarantee of permanent placement.
**What You Will Do:**
+ Enhance and create visual media through use of 3D and 2D toolsets such as Unreal, Maya, Nuke, Houdini and Adobe After Effects.
+ Learn Disney production techniques and workflow.
+ Assist editorial process.
+ Execute rendering & quality control of show files using department render facilities.
+ Create media for Show Creative design leadership.
+ Execute In-field mapping techniques for scenic illusions.
+ Execute Field installation and QC of media.
+ Execute some independent design and editorial efforts.
+ Interact with Internal Department Staff as well as members of the Video Media Design Group and the Special Effects Group on a daily basis.
+ Interact with the project team when enabled by VFX team leadership.
+ Deal with requirements of the media to be created and give feedback on quality and satisfaction of visual requirements.
+ Provide guidance and work under the manager and/or portfolio leader.
+ Develop and invent new technology and assets for digital media production.
+ Review the work product of outside resources and/or firms.
+ Provide creative approval with permission of the manager or the portfolio lead.
+ Serve as delegate for manager as necessary to provide technical advice.
**Required Qualifications & Skills:**
+ Ability to work with a medium size show team to implement and assist mock-ups and reviews.
+ Ability to communicate and present to department level management.
+ Ability to train and mentor interns and associates.
+ Working knowledge of Adobe Creative Suite (Adobe After Effects, Photoshop), Nuke and Maya.
+ Proficiencies in one or more the following packages: Unreal, Maya, Houdini, Nuke.
+ Professional Visual Effects design and animation experience.
+ Production pipeline strategy experience.
+ Digital Compositing experience.
+ Color Correction experience.
+ Experience with Digital media formats and compression.
+ Ability to work alone or with a work group.
+ 15 years' experience in Visual Effects and motion graphics design.
+ Willingness to travel to domestic and foreign venues for extended periods of time.
+ Ability to obtain a passport and credit card for overseas travel.
+ An industry recognized portfolio of work and proven abilities to create quality product.
+ Broad knowledge of theme parks and attractions media production methods and pipeline.
+ Working knowledge of special effects projection systems.
+ Working knowledge of media playback systems such as Watchout.
+ Working knowledge of show programming methods.
+ Experience supervising installation of media assets on location.
+ Design experience in 2D graphics.
+ Working knowledge of various postproduction process and formats in both film and video.
+ Experience with green screen, blue screen, and roto work.
+ Knowledge of video compression for Mpeg2 and other various formats.
**Education:**
+ BA, BFA or BS or equivalent work experience desired.
**Additional Information:**
Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities, and special extras that only Disney can provide. Learn more about our benefits and perks at .
The hiring range for this onsite position in Glendale, CA is $151,000.00 to $202,500.00 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
**Job ID:** 10125743
**Location:** Glendale,California
**Job Posting Company:** Walt Disney Imagineering
The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, email with your request. This email address is not for general employment inquiries or correspondence. We will only respond to those requests that are related to the accessibility of the online application system due to a disability.
VP Production, Design & Visual Effects (Marketing) (FX)
Posted today
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Job Description
VP Production, Design & Visual Effects (Marketing) (FX) FX’s Design & Visual Effects team is responsible for the creation of motion and content design, branding, and visual effects for FX original series and the FX global content brand. As a leader on this team, the Vice President of Production, Design & Visual Effects, will be instrumental in the planning, creation, and delivery of thousands of creative assets across a wide range of platforms from social media to streaming, linear television, live events, and more. This role will oversee all production, operations, and primary business functions and assist the SVP with crafting the department’s strategic operational goals, financial planning, resource allocation, and implementation of new technology. This role requires a detail-oriented, motivated, empathetic leader with strong operational and organizational skills. They will utilize their extensive knowledge and experience in the management of creative teams to establish and oversee workflows crucial to the efficient and successful production of design, animation, and visual effects deliverables for FX’s global brand and content marketing campaigns. Responsibilities: Collaborate with SVP on planning and implementation of department organization, resource allocation, and strategy Financial planning and managing of all department budgets; Partnering with Finance team on financial projections and actuals Create business analysis reports to track production output, resources, costs, etc. Forecast and schedule all current and upcoming projects Partner with creative leads to establish project scope and requirements Oversee Production team and all communication, coordination, scheduling and prioritization of requests, assets, tasks, and deliveries both internally and externally. Communicate and negotiate on timeline and scope of all major campaign requests. Engage external vendors to negotiate budgets and establish SOW Collaborate with SVP in the development and implementation of organizational workflows to improve quality control, efficiencies, asset utilization, and deadlines. Work with SVP, department leaders, and engineering/IT in the development and deployment of organization, tracking, pipeline, and automation tools. Manage all daily business and financial transactions with external departments and vendors. Qualifications: Minimum 10 years of experience in Entertainment and/or Advertising is required such as: Creative Production Operations, design, motion design, animation and/or visual effects production. Minimum 5 years’ experience working as an Executive or at the Management level at a creative agency or vendor, Agency, within the Entertainment and/or Advertising industries required. Minimum of 5 years’ experience managing creative teams of 5+ (direct reporting) required. Experience managing P&L, budgeting, allocating time, resourcing, time management, workflows, required. Experience with Vendor Management, contract negotiations with a proven track record of success required. E xperience in management/production on the vendor/agency side required. Candidates should reside within a reasonable distance of both Century City and Burbank, CA. This position requires working in the office four days per week. (The office will relocate to Burbank, CA by 2026.) Proficiency in Microsoft Office, Adobe Creative Cloud, and Mac OS Skills in Keynote, Airtable, Shotgrid (Autodesk Flow), and other Operations/Postproduction related software a plus. Excellent team management, organization, coordination, multi-tasking and prioritization skills and experience in establishing workflows. Education: Bachelor's degree or equivalent work experience. #JConference2025 FX’s Design & Visual Effects team is responsible for the creation of motion and content design, branding, and visual effects for FX original series and the FX global content brand. As a leader on this team, the Vice President of Production, Design & Visual Effects, will be instrumental in the planning, creation, and delivery of thousands of creative assets across a wide range of platforms from social media to streaming, linear television, live events, and more. This role will oversee all production, operations, and primary business functions and assist the SVP with crafting the department’s strategic operational goals, financial planning, resource allocation, and implementation of new technology. This role requires a detail-oriented, motivated, empathetic leader with strong operational and organizational skills. They will utilize their extensive knowledge and experience in the management of creative teams to establish and oversee workflows crucial to the efficient and successful production of design, animation, and visual effects deliverables for FX’s global brand and content marketing campaigns. Responsibilities: Collaborate with SVP on planning and implementation of department organization, resource allocation, and strategy Financial planning and managing of all department budgets; Partnering with Finance team on financial projections and actuals Create business analysis reports to track production output, resources, costs, etc. Forecast and schedule all current and upcoming projects Partner with creative leads to establish project scope and requirements Oversee Production team and all communication, coordination, scheduling and prioritization of requests, assets, tasks, and deliveries both internally and externally. Communicate and negotiate on timeline and scope of all major campaign requests. Engage external vendors to negotiate budgets and establish SOW Collaborate with SVP in the development and implementation of organizational workflows to improve quality control, efficiencies, asset utilization, and deadlines. Work with SVP, department leaders, and engineering/IT in the development and deployment of organization, tracking, pipeline, and automation tools. Manage all daily business and financial transactions with external departments and vendors. Qualifications: Minimum 10 years of experience in Entertainment and/or Advertising is required such as: Creative Production Operations, design, motion design, animation and/or visual effects production. Minimum 5 years’ experience working as an Executive or at the Management level at a creative agency or vendor, Agency, within the Entertainment and/or Advertising industries required. Minimum of 5 years’ experience managing creative teams of 5+ (direct reporting) required. Experience managing P&L, budgeting, allocating time, resourcing, time management, workflows, required. Experience with Vendor Management, contract negotiations with a proven track record of success required. E xperience in management/production on the vendor/agency side required. Candidates should reside within a reasonable distance of both Century City and Burbank, CA. This position requires working in the office four days per week. (The office will relocate to Burbank, CA by 2026.) Proficiency in Microsoft Office, Adobe Creative Cloud, and Mac OS Skills in Keynote, Airtable, Shotgrid (Autodesk Flow), and other Operations/Postproduction related software a plus. Excellent team management, organization, coordination, multi-tasking and prioritization skills and experience in establishing workflows. Education: Bachelor's degree or equivalent work experience. #JConference2025 The hiring range for this position in Los Angeles, CA is $191,800 to $257,200 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered. Disability Accommodation for Employment Applications The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, visit the Disney candidate disability accommodations FAQs . We will only respond to those requests that are related to the accessibility of the online application system due to a disability. #J-18808-Ljbffr
VP Production, Design & Visual Effects (Marketing) (FX)
Posted 5 days ago
Job Viewed
Job Description
VP Production, Design & Visual Effects (Marketing) (FX) FX’s Design & Visual Effects team is responsible for the creation of motion and content design, branding, and visual effects for FX original series and the FX global content brand. As a leader on this team, the Vice President of Production, Design & Visual Effects, will be instrumental in the planning, creation, and delivery of thousands of creative assets across a wide range of platforms from social media to streaming, linear television, live events, and more. This role will oversee all production, operations, and primary business functions and assist the SVP with crafting the department’s strategic operational goals, financial planning, resource allocation, and implementation of new technology. This role requires a detail-oriented, motivated, empathetic leader with strong operational and organizational skills. They will utilize their extensive knowledge and experience in the management of creative teams to establish and oversee workflows crucial to the efficient and successful production of design, animation, and visual effects deliverables for FX’s global brand and content marketing campaigns. Responsibilities: Collaborate with SVP on planning and implementation of department organization, resource allocation, and strategy Financial planning and managing of all department budgets; Partnering with Finance team on financial projections and actuals Create business analysis reports to track production output, resources, costs, etc. Forecast and schedule all current and upcoming projects Partner with creative leads to establish project scope and requirements Oversee Production team and all communication, coordination, scheduling and prioritization of requests, assets, tasks, and deliveries both internally and externally. Communicate and negotiate on timeline and scope of all major campaign requests. Engage external vendors to negotiate budgets and establish SOW Collaborate with SVP in the development and implementation of organizational workflows to improve quality control, efficiencies, asset utilization, and deadlines. Work with SVP, department leaders, and engineering/IT in the development and deployment of organization, tracking, pipeline, and automation tools. Manage all daily business and financial transactions with external departments and vendors. Qualifications: Minimum 10 years of experience in Entertainment and/or Advertising is required such as: Creative Production Operations, design, motion design, animation and/or visual effects production. Minimum 5 years’ experience working as an Executive or at the Management level at a creative agency or vendor, Agency, within the Entertainment and/or Advertising industries required. Minimum of 5 years’ experience managing creative teams of 5+ (direct reporting) required. Experience managing P&L, budgeting, allocating time, resourcing, time management, workflows, required. Experience with Vendor Management, contract negotiations with a proven track record of success required. E xperience in management/production on the vendor/agency side required. Candidates should reside within a reasonable distance of both Century City and Burbank, CA. This position requires working in the office four days per week. (The office will relocate to Burbank, CA by 2026.) Proficiency in Microsoft Office, Adobe Creative Cloud, and Mac OS Skills in Keynote, Airtable, Shotgrid (Autodesk Flow), and other Operations/Postproduction related software a plus. Excellent team management, organization, coordination, multi-tasking and prioritization skills and experience in establishing workflows. Education: Bachelor's degree or equivalent work experience. #JConference2025 FX’s Design & Visual Effects team is responsible for the creation of motion and content design, branding, and visual effects for FX original series and the FX global content brand. As a leader on this team, the Vice President of Production, Design & Visual Effects, will be instrumental in the planning, creation, and delivery of thousands of creative assets across a wide range of platforms from social media to streaming, linear television, live events, and more. This role will oversee all production, operations, and primary business functions and assist the SVP with crafting the department’s strategic operational goals, financial planning, resource allocation, and implementation of new technology. This role requires a detail-oriented, motivated, empathetic leader with strong operational and organizational skills. They will utilize their extensive knowledge and experience in the management of creative teams to establish and oversee workflows crucial to the efficient and successful production of design, animation, and visual effects deliverables for FX’s global brand and content marketing campaigns. Responsibilities: Collaborate with SVP on planning and implementation of department organization, resource allocation, and strategy Financial planning and managing of all department budgets; Partnering with Finance team on financial projections and actuals Create business analysis reports to track production output, resources, costs, etc. Forecast and schedule all current and upcoming projects Partner with creative leads to establish project scope and requirements Oversee Production team and all communication, coordination, scheduling and prioritization of requests, assets, tasks, and deliveries both internally and externally. Communicate and negotiate on timeline and scope of all major campaign requests. Engage external vendors to negotiate budgets and establish SOW Collaborate with SVP in the development and implementation of organizational workflows to improve quality control, efficiencies, asset utilization, and deadlines. Work with SVP, department leaders, and engineering/IT in the development and deployment of organization, tracking, pipeline, and automation tools. Manage all daily business and financial transactions with external departments and vendors. Qualifications: Minimum 10 years of experience in Entertainment and/or Advertising is required such as: Creative Production Operations, design, motion design, animation and/or visual effects production. Minimum 5 years’ experience working as an Executive or at the Management level at a creative agency or vendor, Agency, within the Entertainment and/or Advertising industries required. Minimum of 5 years’ experience managing creative teams of 5+ (direct reporting) required. Experience managing P&L, budgeting, allocating time, resourcing, time management, workflows, required. Experience with Vendor Management, contract negotiations with a proven track record of success required. E xperience in management/production on the vendor/agency side required. Candidates should reside within a reasonable distance of both Century City and Burbank, CA. This position requires working in the office four days per week. (The office will relocate to Burbank, CA by 2026.) Proficiency in Microsoft Office, Adobe Creative Cloud, and Mac OS Skills in Keynote, Airtable, Shotgrid (Autodesk Flow), and other Operations/Postproduction related software a plus. Excellent team management, organization, coordination, multi-tasking and prioritization skills and experience in establishing workflows. Education: Bachelor's degree or equivalent work experience. #JConference2025 The hiring range for this position in Los Angeles, CA is $191,800 to $257,200 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered. Sobre The Walt Disney Company: Disability Accommodation for Employment Applications The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, visit the Disney candidate disability accommodations FAQs . We will only respond to those requests that are related to the accessibility of the online application system due to a disability. Acompanhe nossas vagas Local #J-18808-Ljbffr
VP Production, Design & Visual Effects (Marketing) (FX)

Posted 2 days ago
Job Viewed
Job Description
As a leader on this team, the Vice President of Production, Design & Visual Effects, will be instrumental in the planning, creation, and delivery of thousands of creative assets across a wide range of platforms from social media to streaming, linear television, live events, and more. This role will oversee all production, operations, and primary business functions and assist the SVP with crafting the department's strategic operational goals, financial planning, resource allocation, and implementation of new technology.
This role requires a detail-oriented, motivated, empathetic leader with strong operational and organizational skills. They will utilize their extensive knowledge and experience in the management of creative teams to establish and oversee workflows crucial to the efficient and successful production of design, animation, and visual effects deliverables for FX's global brand and content marketing campaigns.
**Responsibilities:**
+ Collaborate with SVP on planning and implementation of department organization, resource allocation, and strategy
+ Financial planning and managing of all department budgets; Partnering with Finance team on financial projections and actuals
+ Create business analysis reports to track production output, resources, costs, etc.
+ Forecast and schedule all current and upcoming projects
+ Partner with creative leads to establish project scope and requirements
+ Oversee Production team and all communication, coordination, scheduling and prioritization of requests, assets, tasks, and deliveries both internally and externally.
+ Communicate and negotiate on timeline and scope of all major campaign requests.
+ Engage external vendors to negotiate budgets and establish SOW
+ Collaborate with SVP in the development and implementation of organizational workflows to improve quality control, efficiencies, asset utilization, and deadlines.
+ Work with SVP, department leaders, and engineering/IT in the development and deployment of organization, tracking, pipeline, and automation tools.
+ Manage all daily business and financial transactions with external departments and vendors.
**Qualifications:**
+ Minimum 10 years of experience in Entertainment and/or Advertising is required such as: Creative Production Operations, design, motion design, animation and/or visual effects production.
+ Minimum 5 years' experience working as an Executive or at the Management level at a creative agency or vendor, Agency, within the Entertainment and/or Advertising industries required.
+ Minimum of 5 years' experience managing creative teams of 5+ (direct reporting) required.
+ Experience managing P&L, budgeting, allocating time, resourcing, time management, workflows, required.
+ Experience with Vendor Management, contract negotiations with a proven track record of success required.
+ Experience in management/production on the vendor/agency side required.
+ Candidates should reside within a reasonable distance of both Century City and Burbank, CA. This position requires working in the office four days per week. (The office will relocate to Burbank, CA by 2026.)
+ Proficiency in Microsoft Office, Adobe Creative Cloud, and Mac OS
+ Skills in Keynote, Airtable, Shotgrid (Autodesk Flow), and other Operations/Postproduction related software a plus.
+ Excellent team management, organization, coordination, multi-tasking and prioritization skills and experience in establishing workflows.
**Education:**
Bachelor's degree or equivalent work experience.
#JConference2025
The hiring range for this position in Los Angeles, CA is $191,800 to $257,200 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
**Job ID:** 10125798
**Location:** Los Angeles,California
**Job Posting Company:** FX Networks
The Walt Disney Company is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability or protected veteran status. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
Senior VFX Artist
Posted 5 days ago
Job Viewed
Job Description
About the job Senior VFX Artist
We're looking for a Senior VFX Artist to join our team. The ideal candidate will take ownership of the VFX pipeline, collaborating closely with the Art Manager and Art Director to execute and enhance the VFX style of our projects. Responsibilities include creating captivating visual effects, mentoring fellow artists, and overseeing the integration of VFX into our games.
Responsibilities:
- Work with the Director of Art Management and Art Director to set the art style and craft high-quality real-time visual effects;
- Work closely with production to establish timelines and milestones and ensure timely delivery. Maintain and update project tracking within Jira. Generate well-structured reports for internal and stakeholder review;
- Research and analyze current and emerging visual effect trends and technology and collect reference materials that support the visual quality and style for the VFX team;
- Create clear and accurate technical writing and documentation regarding VFX production and use by other artists;
- Work closely with the graphic engineers to develop new, or improve upon old, technologies to improve visual effect quality;
- Collaborate with the design and gameplay teams to create visual effects that support gameplay systems;
- Handle all aspects of the VFX pipeline, which includes creating content from concept to final, polished result.
- 5+ years professional experience with at least 1 shipped AAA title or equivalent work in a related field (worked on the project from inception through completion);
- Proactive with a strong attention to detail, meticulous and organized working habits with ability to multi-task and to adapt easily to change;
- Expert knowledge of job related tools and software (Unity, Houdini, Photoshop, After Effects, Maya, etc.) as well as a good level of drawing skills;
- Experience leading, mentoring and inspiring internal VFX team and supervise outsource VFX partners;
- Excellent written and verbal skills;
- Mobile and PC game development experience;
- Passion for games and knowledge of the games industry.
- Expert understanding of Unitys Shuriken particle systems;
- Expert understanding of Unitys Timelines and Animation systems;
- Expert understanding of Unitys component architecture and prefabs;
- A working knowledge of script behaviors and custom components;
- Expert understanding of material, texture, mesh and particle manipulation using particles, vertex streams, custom data;
- Expert knowledge of shader creation and optimization specifically for mobile devices. Knowledge of HLSL a plus.
- Competitive salary;
- Remote work model;
- Unlimited paid time off and sick leave;
- Career growth opportunities in a dynamic, rapidly growing company;
- Collaborate with a highly skilled team.
Senior VFX Artist
Posted 5 days ago
Job Viewed
Job Description
Who We Are:
We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
We are currently working on Project ETHOS, a new free-to-play, 3rd person rogue-like hero shooter and an exciting evolution on the genre!
Who You Are:
We're seeking a Senior VFX Artist to craft diverse and captivating content. You'll collaborate closely with our design team to enhance combat dynamics and player satisfaction, while also partnering with the environment team to bring our world to life. Additionally, you'll work alongside engineers to develop tools that elevate our team's capabilities. If you're passionate about honing your skills and pushing the limits of VFX in gaming, and you thrive on tackling mathematical and logical challenges with unwavering determination, we want to hear from you!
Responsibilities:
- Drive content creation according to the scope defined by the Lead or Art Director.
- Develop high-quality, stylized, and hand-drawn textures for VFX assets.
- Implement dynamic VFX that effectively convey gameplay and captivate players.
- Identify and implement performance improvements to new and existing visual effect systems.
- Apply advanced VFX techniques and technical expertise to elevate the team's capabilities.
- Work independently with minimal supervision while demonstrating strong self-critique skills, and collaborate with various teams to infuse life into otherwise static worlds.
- 5+ years of experience in visual effects in the video game industry.
- A portfolio showcasing expertise in developing real-time VFX utilizing Unreal Niagara.
- Excellent communication and interpersonal skills, combined with a strong knowledge of visual effect terminology and techniques.
- Good sense of timing and weight with regard to effects.
- Proficiency in related software such as Photoshop, After Effects, Houdini, Maya, familiarity with mathematical and node-based systems a plus.
- A passion for diversity & representation in games & game development.
- A self-starter who can align with the team's goals but isn't hesitant to create solutions on their own.
The pay range for this position in California at the start of employment is expected to be between $90,000 and $130,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
SECURITY NOTICE - We have recently been made aware of growing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com and thirtyfirstunion.com accounts.
If you believe you have been a victim of such a scam, you may fill out a complaint form at and detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.
Join our mission: Bring fun, inspiration and awe to our lives and to our community:
31st Union prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. This means that employment at 31st Union depends on your substantive ability, objective qualifications and work ethic - not on your age, race (including traits historically associated with race, including, but not limited to, hair texture and protective hairstyles), height, weight, religion, creed, color, national origin, ancestry, sex, sexual orientation, gender (including gender identity and expression), alienage or citizenship status, transgender, military or veteran status, physical or mental disability (actual or perceived), medical condition, AIDS/HIV, denial of family and medical care leave, genetic information, predisposition or carrier status, pregnancy status, childbirth, breastfeeding (or related medical conditions), marital status or registered domestic partner status, political activity or affiliation, status as a victim of domestic violence, sexual assault or stalking, arrest record, or taking or requesting statutorily protected leaves, or any other classification protected by federal, state, or local laws.
As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request a reasonable accommodation.
#LI-Onsite
#LI-Hybrid
VFX Artist 4
Posted 1 day ago
Job Viewed
Job Description
**Job Title:** VFX Artist 4
**Location: Remote**
**Pay Range: 40-48/hr**
***Please make sure your portfolio is linked in your resume for consideration***
**What's the Job?**
+ Define and communicate the creative vision for all VFX elements.
+ Collaborate with creative directors, producers, and campaign managers to integrate AI VFX innovation seamlessly into storytelling.
+ Supervise the development of concept art, storyboards, and previsualization.
+ Oversee the execution of VFX sequences from pre-production through post-production including emerging AI tools.
+ Stay current with emerging technologies and techniques in visual effects and share knowledge with internal teams.
**What's Needed?**
+ 8+ years of experience in VFX production, with a strong portfolio of completed projects.
+ Deep understanding of the VFX pipeline, including compositing, 3D modeling, animation, and simulation.
+ Proficiency in industry-standard software (e.g., Maya, Houdini, Nuke, After Effects) and hands-on experience with prompt engineering emerging AI tools.
+ Ability to write, test, and refine prompts that reflect brand tone, visual identity, and campaign messaging.
+ Strong artistic sensibility, including composition, color theory, and cinematic language.
**What's in it for me?**
+ Opportunity to work with a newly formed team focused on innovative AI creation capabilities.
+ Collaborate with internal talent and dedicated AI Advertising and VFX Innovation Creative Directors.
+ Chance to shape the future creative vision for artistic and technical execution of visual effects.
+ Engage in continual experimentation and learning in a cutting-edge environment.
+ Potential for role expansion to support broader Brand & Advertising key initiatives.
**Upon completion of waiting period consultants are eligible for:**
+ Medical and Prescription Drug Plans
+ Dental Plan
+ Vision Plan
+ Health Savings Account
+ Health Flexible Spending Account
+ Dependent Care Flexible Spending Account
+ Supplemental Life Insurance
+ Short Term and Long Term Disability Insurance
+ Business Travel Insurance
+ 401(k), Plus Match
+ Weekly Pay
If this is a role that interests you and you'd like to learn more, click apply now and a recruiter will be in touch with you to discuss this great opportunity. We look forward to speaking with you!
**About ManpowerGroup, Parent Company of: Manpower, Experis, Talent Solutions, and Jefferson Wells**
_ManpowerGroup® (NYSE: MAN), the leading global workforce solutions company, helps organizations transform in a fast-changing world of work by sourcing, assessing, developing, and managing the talent that enables them to win. We develop innovative solutions for hundreds of thousands of organizations every year, providing them with skilled talent while finding meaningful, sustainable employment for millions of people across a wide range of industries and skills. Our expert family of brands -_ **_Manpower, Experis, Talent Solutions, and Jefferson Wells_** _-_ creates substantial value for candidates and clients across more than 75 countries and territories and has done so for over 70 years. We are recognized consistently for our diversity - as a best place to work for Women, Inclusion, Equality and Disability and in 2023 ManpowerGroup was named one of the World's Most Ethical Companies for the 14th year - all confirming our position as the brand of choice for in-demand talent.
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Senior VFX Artist - VALORANT, Expressions
Posted 2 days ago
Job Viewed
Job Description
As a Senior Real-Time VFX artist, you will work closely with a team of artists and designers to deliver high quality premium content skin experiences. With your experience, you'll create aesthetically astounding visual effects that wow and delight our fans adding richness and excitement to the games experience.
As a Senior VFX Artist on Valorant, we need your help with VFX implementation that clearly communicates the action, impact, and tonal experience. You will report to the VFX Lead, and collaborate with the Premium Content VFX team and your partners across the art team. You'll also work collaboratively with engineers and producers, and together will deliver the world's best tactical first person shooter experience.
Responsibilities:
- Employ both 2D and 3D workflows to implement with a refined sense of style
- Balance visual satisfaction and gameplay clarity that communicate essential game information
- Create aesthetically astounding visual effects
- Use your craft skills to draw, paint, animate and model with equal proficiency as-needed
- Find creative solutions to eliminate difficult problems in production and as-needed
- Provide as-needed support of all aspects of VFX process; from set-up through production and troubleshooting
- 5+ years professional experience in senior art roles in the game industry
- 3+ years professional experience working within Unreal Engine as a VFX artist
- Photoshop and Maya
- Unreal Engine 5 experience working with Blueprints and Materials
- Experience with stylized art direction
- 1 shipped mobile or AAA game title
- Flipbooking techniques
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:
Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
- Safeguarding confidential and sensitive Company data
- Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
- Accessing Company assets, secure digital systems, and networks
- Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Senior VFX Artist (Project Hire)
Posted 5 days ago
Job Viewed
Job Description
That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.
We are seeking a highly skilled Senior VFX Artist (Project Hire) with a drive for crafting volumetrics, environment, and bespoke FX for in-game and cinematic AAA content. Your work will drive the dynamic nature of our games and push the boundaries of real-time visual effects. You will join a team of passionate, driven creatives striving to set the visual bar for VFX and push the industry to new heights of realism, gameplay, and storytelling!
Responsibilities:
- Produce photorealistic real-time visual effects, including explosions, fire, weapon FX, smoke, clouds, and debris using Unreal Engine and tools such as Houdini.
- Collaborate with Environment, Lighting, Animation and Design to support both artistic and gameplay requirements for VFX across gameplay and cinematics.
- Help research new workflows and proactively contribute to documentation.
- Ensure VFX content is performant and within budget.
- Work with Leads and Production to estimate and plan VFX tasks for upcoming milestones, breakdown deliverables, and share updates.
- Experience creating realistic and compelling VFX for Games, Film/TV, or both.
- Understanding of in-game VFX performance, tuning and memory budgets.
- Knowledge of Unreal Engine, Niagara and Blueprint.
- Understanding of modeling, shading, and animation workflows.
- Strong understanding of PBR concepts, strong understanding of physics.
- Portfolio of real-time FX work, preferably in photorealistic style.
- 3+ years of experience in VFX for games, visual effects, film, etc.
- (Bonus) Experience with Houdini, 3ds Max, Maya, etc.
- (Bonus) Experience with Python scripting.
- (Bonus) Experience working in film/TV.
- Self-motivated and able to work well in a multi-discipline team environment
- Strong artistic eye for volume, energy, weight, density, timing, and other dynamic aesthetics.
This is a temporary "Project Hire" position. The anticipated duration of this assignment will vary. TNM Project Hire employees will be eligible to participate in a number of TNM benefit plans such as medical, dental, vision, 401(k) matching, and flexible PTO.
TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.
The estimated base pay range for this role is: $121,000 - $155,000
Please note that we are only considering candidates in North America at this time.
#LI-remote
TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.
That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.
1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.
We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.
#LI-remote
Senior VFX Artist - Unpublished R&D Product
Posted 1 day ago
Job Viewed
Job Description
As part of the Real-Time VFX team at Riot, you'll play a role in designing and implementing dynamic effects that add atmosphere and depth to a range of gameplay moments. Shape the visual style of the many products at Riot through your application of hue, value, shape, timing, and composition. You'll also be a part of the visual effects community which connects all visual effects artists across Riot in events ranging from technical knowledge shares, hosting guest speakers, and even fun game time together.
As a Senior VFX Artist on the Riot Discovery Studio (RDS) teamyou will report to the Sr. VFX Manager. While every member of the VFX team is responsible for asset creation in some way, your focus will be through the lens of technical execution and implementation. You'll be the go to for technical FX questions and play a key role in meeting creative ambitions with technical prowess. You'll work closely with the FX team to champion best practices and translate your knowledge into scalable solutions as the team transitions into production. You will be supporting team leadership in operational efforts such as educating others in the nuances of your craft, leading initiatives for their craft disciplines growth, and being the bridge for best practices between other disciplines and your own.
Responsibilities:
- Design and implement the sleek, dynamic, and dramatic visual effects that add atmosphere and depth to gameplay relevant to the projects artistic and stylistic needs
- Balance visual satisfaction and gameplay clarity while working to ensure amazing effects are accurately representing a given action or state
- Consistently deliver visuals autonomously through application of your painting, drawing, animating, and modeling skills as needed
- Level up those around you by creating and embodying craft and project best practices
- Take primary ownership of shaping the VFX optimization, implementation processes
- Work closely with Tech Art and Engineering to establish VFX performance benchmarks
- Hold those in your discipline accountable to craft quality benchmarks through mentorship, feedback, documentation etc.
- Adheres to team rituals, deadlines, and identifies & engages ways to improve the team
- Collaborate effectively across a wide range of disciplines and bring insight into the needs and capabilities of Visual Effects
- At times be the sole representative for visual effects as a subject matter expert especially when it comes to the more technical aspects of the discipline
- Engages with the broader Riot VFX community to shape initiatives and drive forward on discipline goals
- Work closely with the members of the VFX team to balance each other's expertise and shape the department with frequent and proactive communication.
- When necessary step in to assist product leadership in operations efforts
- Owns and engages regularly with your manager on your growth plan
- BA in Game Art Development (or equivalent experience)
- 5+ years of industry experience
- Unreal 5.0+ Niagara asset creation and workflows
- Unreal 5.0+ Blueprint creation and Pipeline experience
- Adobe Animate, AfterEffects, Houdini, FumeFX, Embergen Substance Painter
- Runeterra IP knowledge
- Scripting/Programming experience with Python
- Scripting/Programming experience with languages such as HLSL etc.
For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:
Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
- Safeguarding confidential and sensitive Company data
- Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
- Accessing Company assets, secure digital systems, and networks
- Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
(Redwood City only) Base salary range between $161,100.00 - $225,100.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.