2,773 Senior Artist jobs in the United States
Fine Arts Librarian
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Job Description
SUMMARY:
The Atlanta University Center Robert W. Woodruff Library (AUC Woodruff Library) is dedicated to supporting the academic and scholarly missions of three distinguished institutions that constitute the world’s largest consortium of Historically Black Colleges and Universities (HBCUs)—Clark Atlanta University, Morehouse College, and Spelman College. Strategically located to serve these campuses, the AUC Woodruff Library is a central hub for both intellectual and social engagement within the Atlanta University Center community.
ABOUT THE ROLE:
The Atlanta University Center Robert W. Woodruff Library seeks a collaborative, culturally grounded, and service-oriented Fine Arts Librarian to support the teaching, learning, and research needs of faculty and students across the AUC consortium, which includes Clark Atlanta University, Morehouse College, and Spelman College.
This position serves as the primary subject liaison for academic departments and programs in art, music, dance, and visual culture, with a specialized focus on the African American and African diasporic artistic experience. In addition to providing research services, instruction, and collection development, the Fine Arts Librarian will work closely with the library’s GLAM Coordinator to support cross-institutional arts initiatives, exhibits, and special programming that amplify the cultural legacy of the Atlanta University Center. The position reports to the Team Lead for Research and Reference Services.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
- Serve as the subject liaison to departments and programs in Art, Music, Dance, and Visual Culture, supporting a wide array of curricular, performance, and scholarly needs.
- Provide expert research assistance, instruction, and collection development in music (including classical, jazz, gospel, hip hop, and African diasporic genres), visual art, dance, and interdisciplinary arts.
- Integrate information literacy and research strategies into arts-based courses and workshops, adapting content for both academic and studio-based learning.
- Develop and maintain subject-specific Research Guides, curated digital exhibits, bibliographies, and instructional content tailored to the needs of AUC students and faculty.
- Collaborate with faculty to embed culturally relevant library support into courses, performance-based projects, and capstone experiences.
- Partner with the GLAM Coordinator to support library-museum initiatives, visual culture programs, exhibitions, and events across the AUC institutions.
- Support access to archives, rare materials, scores, recordings, and primary sources held within the AUC Woodruff Library and partner collections.
- Monitor and respond to scholarly trends in Black aesthetics, musicology, dance studies, art history, and visual culture.
- Contribute to public programming, exhibits, and partnerships that highlight the artistic achievements of the African American community.
- Actively participate in professional development and library governance
WORK/EDUCATION EXPERIENCE:
- Master’s degree in Library and Information Science from an ALA-accredited program.
- Academic background or demonstrated subject knowledge in music, dance, art, or visual culture, especially in relation to African American or African diasporic traditions.
- Familiarity with research methodologies and teaching practices in the fine and performing arts.
- Experience with reference, instruction, and/or liaison services in an academic or research library setting.
- Strong communication and collaboration skills committed to equity, access, and cultural competency.
PREFERRED QUALIFICATIONS:
- Second graduate degree or significant coursework in Music, Art History, Dance Studies, or African American/Africana Studies.
- Experience with collection development, particularly in music (e.g., scores, audio recordings, streaming resources) and visual media.
- Familiarity with digital scholarship tools, visual resources, or exhibition platforms.
- Experience working in a Historically Black College or University (HBCU), minority-serving institution, or culturally specific academic setting.
PHYSICAL REQUIREMENTS:
- Ability to perform physical tasks associated with the archival environment, including lifting and handling materials.
WHAT WE OFFER:
- Salary commensurate with experience.
- Benefits include medical, dental, vision, life, and company-paid disability plans.
- Company match retirement plan (TIAA)
SALARY & BENEFITS:
Salary commensurate with experience; benefits include medical, dental, vision, life, company paid disability plans, company match retirement plan (TIAA-CREF).
APPLICATION PROCEDURE:
The Robert W. Woodruff Library is an Equal Opportunity Employer. To learn more about our Library, visit us online at
Production Artist / Sign Graphic Designer
Posted today
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Job Description
Benefits:
- 401(k)
- 401(k) matching
- Bonus based on performance
- Competitive salary
- Free uniforms
- Health insurance
- Vision insurance
- Company parties
- Dental insurance
- Opportunity for advancement
- Paid time off
Job Description
Pinnacle Custom Signs is looking to hire a Sign Graphic Designer, who has a minimum of 3-5 years of experience designing signs. We are looking for a highly creative graphic designer who can formulate concepts and creates design of artwork to be used in the manufacture of signs in a rapidly growing sign company by performing the duties listed below. Our ideal candidate will have expert knowledge of current design software (primarily Adobe Illustrator) and skilled with every step of the design process from concept to creating final production-ready files for manufacture. Collaborating with multiple teams at our company, the graphic designer should be able to take direction from written or spoken ideas and convert them into a design that connects. The successful candidate will have a thorough understanding of branding and marketing, with the ability to vary style and layouts depending on the project. If you think you have what it takes to bring ideas to life with visual impact, we want to hear from you.
Objectives of this Role
Work on a wide range of projects and media, using various computer software to visualize and develop innovative graphic designs that meet business goals
Obtain input from management, ensuring designs meet organizational standards and brand expectations, express ideas accurately, and represent the company or client appropriately
Work independently and cooperatively on multiple projects with sales team, meeting deadlines and budget constraints, and scheduling project implementation based on workload, which may include five or more simultaneous projects
Essential Duties and Responsibilities include the following. Other duties may be assigned.
- Design Capabilities specifically with Sign Design
- Create proofs that provide the customer with a visual representation of what the finished product will look like.
- Creation of final, production-ready files for both print and three-dimensional fabrication to be produced.
- Proficient and Competent in Adobe Suite; most importantly Adobe Illustrator
- Organized and Able to Keep a Schedule/Calendar
- Ability to Keep Contact with Multiple Outsourced Vendors and Installers
- Customer Service
- Will be expected to be customer facing
- Attention to Details in Quality (Quality Control Experience)
- Will need to be able perform Quality Control for errors or mistakes in Size, Color, Shape, Spelling, Etc.
- Technical Ability and Computer Literacy
- Able to use Outlook
- Able to use Microsoft Office Suite of products
Previous experience in graphic design specifically in the sign industry. Minimum 1-2 years.
Knowledge of design and photo-editing software, specifically Adobe Creative Suite
Experience with FlexiSign software a plus
A graphic design portfolio showing examples of signs you have designed would be helpful.
Deadline and detail-oriented
If you're ready to both accept the responsibilities AND enjoy the benefits of working for a professional sign company (not just a sign shop), please send us your resume! We want the BEST, so serious candidates only, please.
Senior Visual Artist
Posted 1 day ago
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Key Responsibilities:
- Create high-quality 2D and 3D artwork, including illustrations, character models, environment designs, and UI assets.
- Conceptualize and develop visual styles and aesthetics for projects.
- Collaborate with art directors and project teams to interpret and execute creative briefs.
- Mentor and provide guidance to junior visual artists.
- Ensure visual consistency and quality across all art assets.
- Optimize art assets for various platforms and performance requirements.
- Stay updated with the latest trends and technologies in digital art and visual design.
- Participate in art reviews and provide constructive feedback.
- Manage individual task timelines and deliver high-quality work on schedule.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
- 5+ years of professional experience as a Visual Artist or similar role in the entertainment, gaming, or digital media industry.
- Strong portfolio showcasing a wide range of artistic skills and styles.
- Proficiency in industry-standard digital art software (e.g., Photoshop, Illustrator, Maya, Blender, ZBrush).
- Excellent understanding of art principles, including composition, color theory, anatomy, and perspective.
- Ability to adapt to different artistic styles and project requirements.
- Strong communication and collaboration skills for working in a remote team environment.
- Experience with game engines (e.g., Unity, Unreal Engine) is a plus.
Lead Visual Artist
Posted 5 days ago
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Lead Visual Artist
Posted 6 days ago
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- Lead the artistic direction and visual development for various creative projects.
- Conceptualize and create high-quality visual assets, including illustrations, graphics, and potentially 3D models.
- Mentor and guide a team of visual artists, providing feedback and fostering professional growth.
- Collaborate with project managers, designers, and other stakeholders to define artistic requirements.
- Ensure artistic consistency and adherence to brand guidelines across all visual outputs.
- Develop style guides and art documentation for projects.
- Manage artistic workflows and pipelines to ensure efficient project delivery.
- Stay abreast of the latest trends and technologies in visual arts and digital media.
- Present artistic concepts and final deliverables to stakeholders.
- Troubleshoot and resolve artistic challenges during the production process.
- Bachelor's degree in Fine Arts, Digital Media, Graphic Design, or a related field, or equivalent professional experience.
- Minimum of 7-10 years of experience in visual arts, with a significant portion in a lead or senior role.
- Exceptional portfolio demonstrating a wide range of artistic skills and a strong sense of aesthetic.
- Proficiency in Adobe Creative Suite (Photoshop, Illustrator, InDesign) and relevant 2D/3D art software.
- Experience leading and mentoring creative teams.
- Strong understanding of composition, color theory, typography, and visual storytelling.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to manage multiple projects and meet deadlines in a fast-paced environment.
- Experience with project management tools and methodologies is a plus.
Lead Visual Artist
Posted 7 days ago
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Responsibilities:
- Lead the conceptualization and execution of all visual art assets, including character designs, environment art, UI elements, and special effects.
- Mentor and manage a team of junior and senior artists, providing constructive feedback, technical guidance, and career development support.
- Collaborate closely with game designers, directors, and producers to translate creative briefs into stunning visual narratives.
- Establish and maintain art style guides, ensuring consistency and quality across all project deliverables.
- Oversee the art pipeline, identifying and implementing process improvements for efficiency and effectiveness.
- Conduct regular art reviews, providing clear and actionable feedback to team members.
- Stay abreast of the latest industry trends, tools, and technologies in digital art and visual effects.
- Troubleshoot and resolve artistic challenges encountered during the production cycle.
- Contribute to the recruitment and onboarding of new art talent.
- Minimum of 7 years of professional experience in digital art for entertainment, with at least 3 years in a lead or supervisory role.
- Exceptional portfolio showcasing a wide range of artistic skills, including 2D and 3D art, illustration, and concept art.
- Proficiency in industry-standard software such as Adobe Creative Suite, Maya, 3ds Max, ZBrush, and Unreal Engine/Unity.
- Strong understanding of composition, color theory, anatomy, and perspective.
- Demonstrated ability to lead, motivate, and manage creative teams effectively in a remote setting.
- Excellent communication, interpersonal, and presentation skills.
- Ability to work effectively under pressure and meet tight deadlines while maintaining high quality.
- Passion for storytelling and creating engaging visual experiences.
Visual Media Artist

Posted 1 day ago
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Responsibilities:
* 3D modeling and rendering, 3D environment generation, 3D texturing and lighting, 2D/3D post production.
* 3D Game Development, interactive media development (Adobe Air, HTML, MaxScript, ActionScript, Blueprint, etc.).
* The position will center on Autodesk 3dsmax 2025 and Vray 7 for 3D development in conjunction with Unreal Engine 5 for real-time applications.
* 5+ years experience in and high proficiency with 3dsmax/Vray, Anima, Unreal Engine, Photoshop, After Effects & Premiere
* Strong verbal and written communications skills
Preferred:
Unity and/or Omniverse experience, Syntheyes experience.
BS degree, in a related field of study
Jacobs is an Equal Opportunity/Affirmative Action Employer. All qualified applicants will receive consideration for employment without regard to race, religion, creed, color, national origin, ancestry, sex (including pregnancy, childbirth, breastfeeding, or medical conditions related to pregnancy, childbirth, or breastfeeding), age, medical condition, marital or domestic partner status, sexual orientation, gender, gender identity, gender expression and transgender status, mental disability or physical disability, genetic information, military or veteran status, citizenship, low-income status or any other status or characteristic protected by applicable law. Learn more about your rights under Federal EEO laws and supplemental language.
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Visual Media Artist

Posted 1 day ago
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Job Description
Responsibilities:
* 3D modeling and rendering, 3D environment generation, 3D texturing and lighting, 2D/3D post production.
* 3D Game Development, interactive media development (Adobe Air, HTML, MaxScript, ActionScript, Blueprint, etc.).
* The position will center on Autodesk 3dsmax 2025 and Vray 7 for 3D development in conjunction with Unreal Engine 5 for real-time applications.
* 5+ years experience in and high proficiency with 3dsmax/Vray, Anima, Unreal Engine, Photoshop, After Effects & Premiere
* Strong verbal and written communications skills
Preferred:
Unity and/or Omniverse experience, Syntheyes experience.
BS degree, in a related field of study
Jacobs is an Equal Opportunity/Affirmative Action Employer. All qualified applicants will receive consideration for employment without regard to race, religion, creed, color, national origin, ancestry, sex (including pregnancy, childbirth, breastfeeding, or medical conditions related to pregnancy, childbirth, or breastfeeding), age, medical condition, marital or domestic partner status, sexual orientation, gender, gender identity, gender expression and transgender status, mental disability or physical disability, genetic information, military or veteran status, citizenship, low-income status or any other status or characteristic protected by applicable law. Learn more about your rights under Federal EEO laws and supplemental language.
Visual Development Artist

Posted 1 day ago
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Los Angeles, California, United States
Artists in this role will work closely with a hardworking team of directors, art directors, producers, and visual development artists to visually explore and design all aspects of feature animated film projects. These may include: sets, locations, props, characters, visual effects, color and overall style.
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process, and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling.
**RESPONSIBILITIES:**
+ Collaborate with Directors to translate the vision for the film from concept to finished presentation. This is done through the use of drawings and paintings (including rough sketches, cleaned up renderings, tonals, sculpture and digital imagery).
+ Create character and environment concepts, color scripts, color keys, lighting studies, mood paintings and production illustrations.
+ Assist Art Director and Production Designer to bring the script to life.
+ Implement feedback promptly and professionally.
**QUALIFICATIONS:**
+ Must exhibit proficiency in drawing (including human and animal anatomy), design, perspective, composition, painting, lighting and color theory as it pertains to feature film design.
+ Must be comfortable working in a variety of styles - from "cartoony" to highly realistic.
+ Areas of expertise to include one or more of the following: set/location/props design; character/costume design; special effects design; and/or color styling.
+ A solid understanding of 2D to 3D translations and hands-on use of 2D or 3D tools in your design process is helpful.
+ Able to solve problems creatively.
+ Manage time efficiently.
+ The ability to work creatively in a fast paced production environment under pressure.
+ Self motivated, good communication skills, and an excellent teammate with a phenomenal outlook.
+ Working knowledge of software and hardware including Photoshop andCintiq.
The anticipated base salary for this position is $51.61/hour to $81.75/hour. This role qualifies for benefits pursuant to the collective bargaining agreement. The actual salary offered will depend on a variety of factors
To apply, please submit a resume and a link to your portfolio. Please make sure to include any passwords needed to review your work in your resume or cover letter.
_Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics._
Visual Effects Artist
Posted 4 days ago
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