734 Sound jobs in the United States
Senior Production Sound Mixer
Posted 7 days ago
Job Viewed
Job Description
Responsibilities:
- Lead the sound recording department on set, overseeing all aspects of audio capture.
- Operate professional audio equipment, including mixers, wireless systems, boom microphones, and recorders.
- Set up and manage microphone placement for optimal dialogue clarity and minimize unwanted noise.
- Monitor audio levels and quality continuously throughout takes, making real-time adjustments as needed.
- Collaborate closely with directors, camera operators, and boom operators to ensure seamless integration of sound and visuals.
- Maintain and troubleshoot all audio equipment, ensuring it is in excellent working condition.
- Develop a detailed sound report at the end of each shooting day, logging all takes and relevant notes.
- Manage the sound department's budget and equipment inventory.
- Work closely with the sound editor and post-production team to ensure the captured audio meets their requirements.
- Adhere to production schedules and deadlines, often working long and demanding hours.
- Maintain a professional and collaborative attitude on set, contributing to a positive working environment.
- Advise on sound-related technical decisions and best practices.
- Adapt to various shooting locations and conditions, ensuring consistent audio quality.
- Proven experience as a Production Sound Mixer on feature films, television shows, or high-end commercials.
- Extensive knowledge of professional audio equipment and recording techniques.
- Proficiency with digital audio recorders, mixing consoles, and wireless microphone systems (e.g., Zaxcom, Sound Devices, Lectrosonics).
- Excellent ear for detail and ability to identify and eliminate unwanted noise.
- Strong understanding of sound theory and acoustics.
- Ability to work under pressure and adapt to changing production needs.
- Excellent problem-solving skills for on-set technical issues.
- Strong organizational and communication skills, with the ability to maintain clear records.
- Valid driver's license and ability to travel within the specified region.
- A portfolio showcasing previous work is highly desirable.
Sound Designer

Posted 2 days ago
Job Viewed
Job Description
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of AR/MR across these devices. We're a team of over 60 audio experts who design the experiences that connect people through the power of sound. Creative Audio is looking for an experienced Sound Designer to join our Metaverse work at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. Candidates must also have experience collaborating closely with other team members and cross-functional product teams, as well as provide creative feedback.
**Required Skills:**
Sound Designer Responsibilities:
1. Create world-class sound design for immersive experiences
2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines
5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
6. Execute in a fast-paced and highly fluid environment
7. Collaborate closely with other sound designers to ensure systems alignment across products
8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
9. Influence key business decisions within the organization and product/business areas, leveraging clear data-driven decision making
10. Influuence and create unique, memorable sonic experiences e in order to maintain quality and leverage existing resources for product consistency and efficiency
11. Communicate effectively with technical teams and software developers to ensure seamless and efficient sound implementation
**Minimum Qualifications:**
Minimum Qualifications:
12. 5+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
13. Experience with audio middleware (Wwise, FMOD)
14. Experience creating original sound design for high-profile products or experiences
15. Experience with sound design synthesis and latest plugins
16. Proven communication and collaboration skills
17. Demonstrated music production experience
18. Demonstrated skills in Pro Tools and/or other professional DAW's
19. Understanding of human-centered design
20. Experience managing, scoping and communicating project milestones and deliverables
21. Experience testing implementation of sounds
22. Troubleshooting and problem solving skills
23. Time-management and organizational skills to meet delivery specifications and deadlines
24. Understanding of Design Systems and systems thinking
25. Understand accessibility requirements
**Preferred Qualifications:**
Preferred Qualifications:
26. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
27. Experience mixing in a variety of formats, including spatial audio
28. Experience recording in a studio and on location
29. Post-production skills, including editing and mastering
30. Knowledge of acoustics, equipment set ups and calibration
31. Experience with game engines (Unity, Unreal)
32. Experience in designing audio for AR and VR experiences
**Public Compensation:**
$137,000/year to $191,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
Sound Designer

Posted 2 days ago
Job Viewed
Job Description
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of AR/MR across these devices. We're a team of over 60 audio experts who design the experiences that connect people through the power of sound. Creative Audio is looking for an experienced Sound Designer to join our Metaverse work at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. Candidates must also have experience collaborating closely with other team members and cross-functional product teams, as well as provide creative feedback.
**Required Skills:**
Sound Designer Responsibilities:
1. Create world-class sound design for immersive experiences
2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines
5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
6. Execute in a fast-paced and highly fluid environment
7. Collaborate closely with other sound designers to ensure systems alignment across products
8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
9. Influence key business decisions within the organization and product/business areas, leveraging clear data-driven decision making
10. Influuence and create unique, memorable sonic experiences e in order to maintain quality and leverage existing resources for product consistency and efficiency
11. Communicate effectively with technical teams and software developers to ensure seamless and efficient sound implementation
**Minimum Qualifications:**
Minimum Qualifications:
12. 5+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
13. Experience with audio middleware (Wwise, FMOD)
14. Experience creating original sound design for high-profile products or experiences
15. Experience with sound design synthesis and latest plugins
16. Proven communication and collaboration skills
17. Demonstrated music production experience
18. Demonstrated skills in Pro Tools and/or other professional DAW's
19. Understanding of human-centered design
20. Experience managing, scoping and communicating project milestones and deliverables
21. Experience testing implementation of sounds
22. Troubleshooting and problem solving skills
23. Time-management and organizational skills to meet delivery specifications and deadlines
24. Understanding of Design Systems and systems thinking
25. Understand accessibility requirements
**Preferred Qualifications:**
Preferred Qualifications:
26. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
27. Experience mixing in a variety of formats, including spatial audio
28. Experience recording in a studio and on location
29. Post-production skills, including editing and mastering
30. Knowledge of acoustics, equipment set ups and calibration
31. Experience with game engines (Unity, Unreal)
32. Experience in designing audio for AR and VR experiences
**Public Compensation:**
$137,000/year to $191,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
Sound Designer

Posted 2 days ago
Job Viewed
Job Description
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of AR/MR across these devices. We're a team of over 60 audio experts who design the experiences that connect people through the power of sound. Creative Audio is looking for an experienced Sound Designer to join our Metaverse work at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. Candidates must also have experience collaborating closely with other team members and cross-functional product teams, as well as provide creative feedback.
**Required Skills:**
Sound Designer Responsibilities:
1. Create world-class sound design for immersive experiences
2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines
5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
6. Execute in a fast-paced and highly fluid environment
7. Collaborate closely with other sound designers to ensure systems alignment across products
8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
9. Influence key business decisions within the organization and product/business areas, leveraging clear data-driven decision making
10. Influuence and create unique, memorable sonic experiences e in order to maintain quality and leverage existing resources for product consistency and efficiency
11. Communicate effectively with technical teams and software developers to ensure seamless and efficient sound implementation
**Minimum Qualifications:**
Minimum Qualifications:
12. 5+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
13. Experience with audio middleware (Wwise, FMOD)
14. Experience creating original sound design for high-profile products or experiences
15. Experience with sound design synthesis and latest plugins
16. Proven communication and collaboration skills
17. Demonstrated music production experience
18. Demonstrated skills in Pro Tools and/or other professional DAW's
19. Understanding of human-centered design
20. Experience managing, scoping and communicating project milestones and deliverables
21. Experience testing implementation of sounds
22. Troubleshooting and problem solving skills
23. Time-management and organizational skills to meet delivery specifications and deadlines
24. Understanding of Design Systems and systems thinking
25. Understand accessibility requirements
**Preferred Qualifications:**
Preferred Qualifications:
26. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
27. Experience mixing in a variety of formats, including spatial audio
28. Experience recording in a studio and on location
29. Post-production skills, including editing and mastering
30. Knowledge of acoustics, equipment set ups and calibration
31. Experience with game engines (Unity, Unreal)
32. Experience in designing audio for AR and VR experiences
**Public Compensation:**
$137,000/year to $191,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
Sound Designer

Posted 1 day ago
Job Viewed
Job Description
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of AR/MR across these devices. We're a team of over 60 audio experts who design the experiences that connect people through the power of sound. Creative Audio is looking for an experienced Sound Designer to join our Metaverse work at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. Candidates must also have experience collaborating closely with other team members and cross-functional product teams, as well as provide creative feedback.
**Required Skills:**
Sound Designer Responsibilities:
1. Create world-class sound design for immersive experiences
2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines
5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
6. Execute in a fast-paced and highly fluid environment
7. Collaborate closely with other sound designers to ensure systems alignment across products
8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
9. Influence key business decisions within the organization and product/business areas, leveraging clear data-driven decision making
10. Influuence and create unique, memorable sonic experiences e in order to maintain quality and leverage existing resources for product consistency and efficiency
11. Communicate effectively with technical teams and software developers to ensure seamless and efficient sound implementation
**Minimum Qualifications:**
Minimum Qualifications:
12. 5+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
13. Experience with audio middleware (Wwise, FMOD)
14. Experience creating original sound design for high-profile products or experiences
15. Experience with sound design synthesis and latest plugins
16. Proven communication and collaboration skills
17. Demonstrated music production experience
18. Demonstrated skills in Pro Tools and/or other professional DAW's
19. Understanding of human-centered design
20. Experience managing, scoping and communicating project milestones and deliverables
21. Experience testing implementation of sounds
22. Troubleshooting and problem solving skills
23. Time-management and organizational skills to meet delivery specifications and deadlines
24. Understanding of Design Systems and systems thinking
25. Understand accessibility requirements
**Preferred Qualifications:**
Preferred Qualifications:
26. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
27. Experience mixing in a variety of formats, including spatial audio
28. Experience recording in a studio and on location
29. Post-production skills, including editing and mastering
30. Knowledge of acoustics, equipment set ups and calibration
31. Experience with game engines (Unity, Unreal)
32. Experience in designing audio for AR and VR experiences
**Public Compensation:**
$137,000/year to $191,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
Sound Designer
Posted 5 days ago
Job Viewed
Job Description
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of AR/MR across these devices. We're a team of over 60 audio experts who design the experiences that connect people through the power of sound. Creative Audio is looking for an experienced Sound Designer to join our Metaverse work at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. Candidates must also have experience collaborating closely with other team members and cross-functional product teams, as well as provide creative feedback.
**Required Skills:**
Sound Designer Responsibilities:
1. Create world-class sound design for immersive experiences
2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines
5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
6. Execute in a fast-paced and highly fluid environment
7. Collaborate closely with other sound designers to ensure systems alignment across products
8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
9. Influence key business decisions within the organization and product/business areas, leveraging clear data-driven decision making
10. Influuence and create unique, memorable sonic experiences e in order to maintain quality and leverage existing resources for product consistency and efficiency
11. Communicate effectively with technical teams and software developers to ensure seamless and efficient sound implementation
**Minimum Qualifications:**
Minimum Qualifications:
12. 5+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
13. Experience with audio middleware (Wwise, FMOD)
14. Experience creating original sound design for high-profile products or experiences
15. Experience with sound design synthesis and latest plugins
16. Proven communication and collaboration skills
17. Demonstrated music production experience
18. Demonstrated skills in Pro Tools and/or other professional DAW's
19. Understanding of human-centered design
20. Experience managing, scoping and communicating project milestones and deliverables
21. Experience testing implementation of sounds
22. Troubleshooting and problem solving skills
23. Time-management and organizational skills to meet delivery specifications and deadlines
24. Understanding of Design Systems and systems thinking
25. Understand accessibility requirements
**Preferred Qualifications:**
Preferred Qualifications:
26. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
27. Experience mixing in a variety of formats, including spatial audio
28. Experience recording in a studio and on location
29. Post-production skills, including editing and mastering
30. Knowledge of acoustics, equipment set ups and calibration
31. Experience with game engines (Unity, Unreal)
32. Experience in designing audio for AR and VR experiences
**Public Compensation:**
$137,000/year to $191,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
Sound Designer
Posted 7 days ago
Job Viewed
Job Description
Key Responsibilities:
- Design and create original sound effects, foley, and atmospheric sounds for projects.
- Record, edit, and mix audio elements, including dialogue, music, and sound effects.
- Collaborate with creative teams to understand project requirements and artistic direction.
- Implement sound design within the project's engine or software environment.
- Ensure audio quality meets high production standards.
- Mix audio to achieve a balanced and impactful soundscape.
- Manage sound libraries and assets effectively.
- Stay updated on the latest audio technologies and trends in the entertainment industry.
- Troubleshoot and resolve any audio-related technical issues.
- Provide creative input and suggestions for enhancing the auditory experience.
- Proven experience as a Sound Designer or in a similar audio role within the Arts & Entertainment sector.
- Strong portfolio showcasing a range of sound design work for various media (e.g., film, games, animation, theater).
- Proficiency in industry-standard DAWs such as Pro Tools, Logic Pro, Cubase, Ableton Live, or similar.
- Solid understanding of acoustics, audio mixing, mastering, and signal processing.
- Experience with sound synthesis, audio middleware (e.g., Wwise, FMOD), and real-time audio implementation is a plus.
- Excellent creative listening skills and a keen ear for detail.
- Ability to work effectively in a collaborative, hybrid team environment.
- Strong organizational skills and ability to manage multiple projects and deadlines.
- Excellent problem-solving and communication skills.
- A passion for storytelling through sound and a deep appreciation for the arts.
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Senior Sound Designer
Posted today
Job Viewed
Job Description
Key Responsibilities:
- Design, create, and implement high-quality sound effects, ambient environments, and interactive audio for video games.
- Collaborate closely with game designers, artists, and engineers to define and achieve the audio vision for the project.
- Record, edit, and mix audio assets, ensuring consistency in quality and technical specifications.
- Utilize industry-standard Digital Audio Workstations (DAWs) and audio middleware (e.g., Wwise, FMOD).
- Develop and maintain audio systems within the game engine, ensuring efficient and effective audio playback.
- Troubleshoot and resolve audio-related bugs and technical issues.
- Mentor and guide junior sound designers, providing feedback and fostering skill development.
- Contribute to the overall audio direction and conceptualization of game projects.
- Manage audio assets, ensuring proper organization and version control.
- Stay current with the latest advancements in game audio technology and techniques.
- Participate in playtesting sessions to evaluate and refine the audio experience.
- Conduct field recordings and Foley sessions as needed.
- Create compelling voice-over direction and editing, if required.
Required Qualifications:
- Minimum of 5 years of professional experience in sound design for video games, with a portfolio showcasing AAA titles.
- Proficiency in industry-standard DAWs such as Pro Tools, Logic Pro, or Cubase.
- Extensive experience with audio middleware like Wwise or FMOD.
- Strong understanding of game engine technology (e.g., Unreal Engine, Unity).
- Excellent understanding of acoustics, psychoacoustics, and sound synthesis.
- Experience with recording equipment and techniques.
- Strong creative and artistic vision with a keen ear for detail.
- Excellent problem-solving and debugging skills.
- Ability to work effectively both independently and as part of a collaborative team in a hybrid environment.
- Strong communication and interpersonal skills.
- Bachelor's degree in Audio Engineering, Music Technology, or a related field, or equivalent professional experience.
- Experience in scoring or music composition is a plus.
Join a passionate team at the forefront of interactive entertainment in Huntsville, Alabama, US . Our client offers competitive compensation, comprehensive benefits, and a creative work atmosphere.
Senior Sound Designer
Posted today
Job Viewed
Job Description
Qualifications:
- Bachelor's degree in Audio Engineering, Music Technology, or a related field, or equivalent professional experience.
- 5+ years of professional experience in game audio design, with at least 2 years in a senior or lead role.
- Proficiency in industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, or Cubase.
- Expertise with audio middleware (Wwise, FMOD).
- Strong understanding of acoustics, psychoacoustics, and audio signal processing.
- Experience with real-time audio implementation in game engines (Unity, Unreal Engine).
- Excellent problem-solving and debugging skills.
- Ability to work independently and as part of a collaborative team.
- Strong portfolio demonstrating a wide range of sound design skills.
Senior Sound Designer
Posted today
Job Viewed
Job Description
Responsibilities:
- Design, record, edit, and mix sound effects, ambient soundscapes, and Foley to meet project requirements.
- Integrate audio assets into game engines or other development platforms.
- Collaborate with cross-functional teams to ensure audio quality and consistency.
- Maintain and organize sound asset libraries.
- Provide technical guidance and mentorship to junior sound designers.
- Stay abreast of emerging audio technologies and techniques.
- Troubleshoot and resolve audio-related issues during production and post-production.
- Develop and maintain audio budgets and schedules.