67,203 Video Games jobs in the United States
Lead Sound Designer - Video Games
Posted today
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Key responsibilities include defining the audio vision for projects, collaborating closely with game designers, engineers, and artists to integrate sound seamlessly into gameplay. You will manage audio assets, implement interactive audio logic, and optimize audio performance for various platforms. The Lead Sound Designer will also be responsible for mixing and mastering all audio elements to ensure a polished and impactful final product. We are looking for a visionary leader with exceptional artistic talent, strong technical acumen, and excellent communication and team management skills. A passion for video games and a keen ear for detail are essential. This is a unique opportunity to work on exciting projects with a talented and passionate team, contributing to the creation of memorable and engaging gaming experiences. Join us and help shape the future of interactive audio!
Responsibilities:
- Lead the audio team and define the sound design vision for video game projects.
- Create high-quality sound effects, ambient environments, and musical compositions.
- Implement and integrate audio assets using game engines (e.g., Unreal Engine, Unity).
- Utilize audio middleware (e.g., Wwise, FMOD) for interactive audio implementation.
- Collaborate with game designers, programmers, and artists to ensure seamless audio integration.
- Direct voice acting sessions and manage voiceover localization.
- Mix and master all audio elements to achieve a professional and immersive soundscape.
- Manage audio assets and maintain audio documentation.
- Mentor and provide technical/artistic guidance to junior sound designers.
- Bachelor's degree in Music Production, Sound Engineering, Game Design, or a related field.
- 6+ years of professional experience in game sound design, with at least 2 years in a lead or senior role.
- Strong portfolio demonstrating exceptional sound design skills for games.
- Proficiency with DAWs (Pro Tools, Cubase), audio middleware (Wwise, FMOD), and game engines.
- Excellent understanding of audio principles, mixing, and mastering techniques.
- Creative talent and a passion for interactive audio.
- Strong leadership, communication, and interpersonal skills.
- Ability to work effectively in a collaborative team environment.
Lead Sound Designer (Video Games)
Posted today
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Job Description
Key responsibilities include conceptualizing and creating immersive soundscapes, designing and implementing dynamic sound effects using industry-standard audio middleware (e.g., Wwise, FMOD), directing voice-over recording sessions, collaborating with composers to integrate music seamlessly into gameplay, mixing game audio to ensure clarity and impact across different platforms, leading and mentoring a team of junior sound designers, managing audio assets and pipelines, and ensuring audio implementation adheres to technical requirements and artistic vision. You will also be responsible for establishing and maintaining audio quality standards throughout the development cycle.
The ideal candidate will possess a Bachelor's degree in Sound Design, Audio Engineering, or a related field, or equivalent professional experience. A minimum of 7 years of professional experience in video game sound design, with at least 2 years in a lead or senior role, is required. Proven expertise in audio middleware, digital audio workstations (DAWs like Reaper, Pro Tools, Nuendo), and game engines (e.g., Unreal Engine, Unity) is essential. Strong understanding of acoustics, sound theory, and audio mixing techniques is a must. Excellent leadership, communication, and collaboration skills are paramount. A portfolio showcasing exceptional game audio work is required for consideration. If you are passionate about creating unforgettable audio experiences and leading a talented team, this is the role for you.
Lead Sound Designer - AAA Video Games
Posted today
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Key responsibilities include leading the sound design team, providing creative direction, feedback, and mentorship to achieve project audio goals. You will be responsible for the conceptualization, creation, implementation, and mixing of all in-game sound effects, ambient environments, and Foley. This involves working closely with game designers, programmers, and artists to integrate audio seamlessly into the game engine, ensuring it complements gameplay mechanics and narrative. You will manage the audio asset pipeline, ensuring quality control and efficient workflow. Developing and maintaining the game's audio technology and tools, including middleware (e.g., Wwise, FMOD) and proprietary engines, is crucial. Creating immersive surround sound mixes and ensuring audio fidelity across various platforms will be a key focus. You will also be responsible for managing the audio budget and schedule, ensuring timely delivery of high-quality audio assets. Staying abreast of the latest advancements in game audio technology and interactive audio techniques is essential. Contributing creative ideas and solutions to elevate the overall player experience will be a core part of the role. Championing the importance of sound design within the development team and collaborating effectively with external vendors when necessary are also important aspects.
A Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field, or equivalent professional experience, is required. A minimum of 7 years of experience in professional sound design, with at least 3 years in a lead or senior role within the video game industry, is essential. A strong portfolio showcasing significant contributions to AAA titles, with examples of creative sound design, implementation, and mixing, is mandatory. Proficiency in industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Reaper, or Cubase is required. Experience with game audio middleware like Wwise or FMOD is essential. Knowledge of audio integration within game engines (e.g., Unreal Engine, Unity) is critical. Strong understanding of acoustics, signal processing, and audio programming concepts is beneficial. Excellent leadership, communication, collaboration, and problem-solving skills are paramount. The ability to provide constructive feedback and manage creative teams is vital. A deep passion for video games and a commitment to pushing the boundaries of interactive audio are necessary. This is an exceptional opportunity to lead audio for genre-defining games.
[PRD] Senior Producer in Video Games
Posted 14 days ago
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Location : Montreal Canada
Type : Full-time
We is looking for a Senior Producer with the leadership presence, organizational strength, and creative energy to help guide our team through the next stage of development. This isn’t just a producer role—it’s a springboard to Executive Producer-level ownership , for someone ready to grow into a bigger seat.
We're a small, scrappy team building a first-person extraction shooter in Unreal Engine 5 , designed to reward tactical creativity, risk-taking, and high-stakes decision-making. The experience is fast, player-driven, and shaped by user-generated content. We’re aiming for premium quality with independent agility , and we need a production leader who can match that ambition.
What You’ll Do
- Own production for a major area of the game, collaborating daily with art, design, engineering, and leadership to turn vision into executable plans .
- Create and manage development schedules that are clear, realistic, and aligned with team bandwidth and company goals.
- Keep the team focused and moving forward —tracking progress, solving problems, and adjusting to change without slowing momentum.
- Use lightweight, intentional process (yes, including Jira) to reduce friction , not create it.
- Help shape a culture of trust, accountability, and creativity —balancing structure with space for iteration and innovation.
- Champion tools and workflows that increase speed and effectiveness , especially in ways that reflect the evolving landscape of modern development
You Have.
Game Programmer (Unity)
Posted 2 days ago
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We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming anime mobile tactics game.
Our game programmers are mostly generalists , so you can work on lots of different areas of the game. It's important that you take pride in your work and know what it means to take responsibility and deliver quality and fun to players . You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation.
You may be a good fit if:
You love Strategy RPGs
Our team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.
And you also love the anime aesthetic
We're also huge anime fans if you haven't noticed.
You deeply understand Unity
We're looking for someone with 5+ years of programming experience and a high level of familiarity with Unity. A good candidate must have shipped at least one game with Unity (personal projects are great!) and have built up a sixth sense for what is the "happy path" in modern Unity development.
You're comfortable working on small, fast-paced teams
Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
You're excited about the potential of Generative AI
You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into the game. You will be at the literal cutting edge of what is possible with machine learning, art, and games.
Senior Game Programmer
Posted 8 days ago
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About Impact Theory
Impact Theory is a mission-driven modern media company designed to create positive change in people’s lives through the creation of entertaining and empowering content. Designed as an integrated studio, Impact Theory develops and produces video games (Project Kyzen), webcomics, film & TV, as well as world-class YouTube and podcast content that has garnered half a billion views on YouTube alone. Regardless of type, Impact Theory’s content underscores the company's mission to ensure the global spread of a growth mindset through ideas and entertainment.
About Kyzen
Project Kyzen, in its current public release, is a casual, multiplayer game in which players will have the choice to compete against each other in several different mini-games. Users can craft unique avatars and explore the Kyzen universe. Project Kyzen will be developed in phases throughout its lifetime in which players will be able to provide feedback to create the ultimate immersive experience in gaming. We are looking to assemble a team of A-players to work on our next game mode and achieve our goal of being the number one genre-defining game in our niche.
Job Summary
We are seeking a versatile Senior Unreal Engine Game Programmer with deep expertise in gameplay programming, character controls (3Cs), game mechanics, networked gameplay, and AI bot systems. This role demands a well-rounded programmer passionate about creating immersive experiences and skilled at collaborating across disciplines to deliver a polished, scalable game. You’ll be instrumental in developing AI bots, core gameplay mechanics, and character interactions that provide players with an engaging, responsive game world.
Responsibilities- AI Bot Development: Design, implement, and refine AI bot behaviors, enhancing interactions and responsiveness to create a challenging and immersive experience.
- Develop Gameplay Features: Build and integrate gameplay mechanics, character controls, player movement, combat, and UI to create a cohesive game experience.
- Collaborate Across Disciplines: Partner with designers, artists, and programmers to iterate on gameplay and AI features, contributing technical insights that enhance the player experience.
- Architect Core Systems: Develop foundational systems supporting gameplay, networking, and AI, with scalability and stability in mind.
- Optimize and Troubleshoot: Identify and address performance issues across CPU, GPU, and network, focusing on improving both the game's stability and the AI systems' efficiency.
- Maintain Code Quality: Write, review, and maintain robust, scalable code that supports efficient workflows and empowers the team.
- Prototype and Iterate: Rapidly prototype gameplay and AI features, integrating feedback and iterating to align with the game’s vision.
Requirements
Qualifications
- Experience: 4+ years in game development, with experience in Unreal Engine and at least one shipped title, ideally a multiplayer game.
- Technical Skills: Strong Blueprints and C++ skills with experience in gameplay mechanics, AI bot development, networking, character movement, and optimization.
- AI Systems Knowledge: Familiarity with AI techniques that encompass buildings engaging and interactive bots using Behavior Trees, EQS, SubTrees, Blackboards, and done with performance of these bot behaviors in mind.
- Collaborative Mindset: Excellent communication skills and the ability to work effectively with cross-disciplinary teams.
- Problem-Solving Ability: A proactive, innovative approach to solving technical challenges and improving the game experience across all systems.
- Passion and Drive: Personally driven to create insanely fun, engaging gameplay experiences that captivate players
Application questions:
- What are some of the favorite game mechanics you've programmed around player combat and movement? What did you make and how did you incorporate feedback to make it something you're proud of?
- Describe a challenging gameplay system you built in Unreal Engine that involved both multiplayer functionality and AI interaction.
- Share an example where you had to optimize a game feature for performance. What was the issue, and how did you resolve it?
Compensation range for this role is $120,000 to $210,000 salary per year.
Benefits
- Medical/Dental/Vision Insurance Plans
- Life Insurance
- 401k
- Flexible, “Unlimited” PTO Policy
- 1-year subscription to Audible
- Full employee access to Impact Theory University
- 2 Complimentary Books (Radical Confidence by Lisa Bilyeu and Principles by Ray Dalio)
FRAUD/SCAM NOTICE
Please note that Impact Theory interview requests and job offers only originate from an @impacttheory.com email address. We have a robust interview process that includes phone, video Google Meets calls, and in-person interviews at our Los Angeles, California-based office prior to any person receiving an offer of employment. Impact Theory will also never ask for bank account information (including routing or account numbers), social security numbers, passwords or any other sensitive information to be delivered over email or phone. Always reference our career site, Impact Theory Careers, to see if the position that you are applying to is legitimate. If you receive a scam issue or a security issue involving Impact Theory, please notify us at
EQUAL EMPLOYMENT OPPORTUNITY & FAIR CHANCE HIRING
Impact Theory is an Equal Opportunity employer. We celebrate and embrace diversity, and believe the strongest teams are from a broad tapestry of backgrounds, perspectives, and skills. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex including sexual orientation and gender identity, national origin, disability, protected veteran status, or any other characteristics protected by applicable federal, state, or local law. We will consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with the requirements of applicable state and local laws, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance.
Game Logic Programmer
Posted 8 days ago
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Job Description
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Job Title: Game Logic Programmer
Location: San Diego/Hybrid or Remote
PlayStation's San Diego Studio is seeking a Programmer to join the team behind the critically acclaimed "MLB - The Show" game series.
In this role you will work on logic systems that help enhance the gameplay experience. Systems worked on may include baseball related game logic, AI logic for CPU controlled teams, UI support, and many more. You will work closely with the designers, producers, and testers to identify problems, provide solutions, and improve the quality of the series.
We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of freedom and autonomy.
Responsibilities:
- Helping maintain and improve existing logic systems.
- Designing and implementing systems and tools to support designer needs.
- Writing clear, maintainable, portable, and highly functional code.
- Follow coding standards and best practices.
- Profiling and performance tuning of code and systems to remove bottlenecks.
- Testing and debugging of your code and that of others past and present.
- Expertise in C++.
- General baseball knowledge including rules, strategies, statistics and roster makeup is essential.
- Self-motivated with good communication skills.
- Able and motivated to work with other team members.
- Commitment to code quality and sound testing procedures.
- B.S. degree in computer science or equivalent experience.
- Game development experience.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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Game Logic Programmer
Posted 10 days ago
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Job Description
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Job Title: Game Logic Programmer
Location: San Diego/Hybrid or Remote
PlayStation's San Diego Studio is seeking a Programmer to join the team behind the critically acclaimed "MLB - The Show" game series.
In this role you will work on logic systems that help enhance the gameplay experience. Systems worked on may include baseball related game logic, AI logic for CPU controlled teams, UI support, and many more. You will work closely with the designers, producers, and testers to identify problems, provide solutions, and improve the quality of the series.
We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of freedom and autonomy.
Responsibilities:
- Helping maintain and improve existing logic systems.
- Designing and implementing systems and tools to support designer needs.
- Writing clear, maintainable, portable, and highly functional code.
- Follow coding standards and best practices.
- Profiling and performance tuning of code and systems to remove bottlenecks.
- Testing and debugging of your code and that of others past and present.
Required:
- Expertise in C++.
- General baseball knowledge including rules, strategies, statistics and roster makeup is essential.
- Self-motivated with good communication skills.
- Able and motivated to work with other team members.
- Commitment to code quality and sound testing procedures.
- B.S. degree in computer science or equivalent experience.
Plus:
- Game development experience.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Casual Mobile Free To Play Unity Game Programmer
Posted 16 days ago
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Job Description
About Us: Funkitron, Inc., at the forefront of innovation in mobile free-to-play games, is a prominent long time developer in the casual gaming industry. Based in the Boston area, we are dedicated to creating games that are not only immensely enjoyable for players but also demonstrate excellent free-to-play KPIs, ensuring long-term success and sustainability. Our commitment to balancing player satisfaction with robust business performance is the driving force behind our popular game titles.
Job Description: We are looking for a skilled and experienced Unity Programmer to join our dynamic team. In this role, you will play a pivotal part in the development of our next top casual game, collaborating closely with designers, artists, and other programmers to bring new game concepts to life.
Requirements
Key Responsibilities:
- Collaborate with cross-functional teams to design and implement game features.
- Write clean, maintainable, and efficient code in C# using the Unity engine.
- Optimize game performance for mobile platforms.
- Participate in code reviews and contribute to team best practices.
- Assist in debugging and resolving technical issues.
- Keep up with the latest trends and technologies in game development.
Qualifications:
- Bachelor's degree in Computer Science, Game Development, or related field (or equivalent experience).
- 2+ years of experience in game development with Unity and C#.
- Strong understanding of object-oriented programming and design patterns.
- Experience with mobile game development (iOS and Android).
- Familiarity with version control systems, preferably Git.
- Excellent problem-solving and communication skills.
- A passion for games, especially in the casual and free-to-play sector.
Nice to Have:
- Experience with Unity's UI system and animation tools.
- Knowledge of backend systems and multiplayer game development.
- Familiarity with agile development methodologies.
Benefits
What We Offer:
- A creative, collaborative work environment at the forefront of mobile game innovation.
- Opportunities for professional growth and development.
- The chance to work on exciting projects with a talented team.
- Remote work from home.
Casual Mobile Free To Play Unity Game Programmer
Posted 16 days ago
Job Viewed
Job Description
Job Description: We are looking for a skilled and experienced Unity Programmer to join our dynamic team. In this role, you will play a pivotal part in the development of our next top casual game, collaborating closely with designers, artists, and other programmers to bring new game concepts to life.
Requirements
Key Responsibilities:
- Collaborate with cross-functional teams to design and implement game features.
- Write clean, maintainable, and efficient code in C# using the Unity engine.
- Optimize game performance for mobile platforms.
- Participate in code reviews and contribute to team best practices.
- Assist in debugging and resolving technical issues.
- Keep up with the latest trends and technologies in game development.
- Bachelor's degree in Computer Science, Game Development, or related field (or equivalent experience).
- 2+ years of experience in game development with Unity and C#.
- Strong understanding of object-oriented programming and design patterns.
- Experience with mobile game development (iOS and Android).
- Familiarity with version control systems, preferably Git.
- Excellent problem-solving and communication skills.
- A passion for games, especially in the casual and free-to-play sector.
- Experience with Unity's UI system and animation tools.
- Knowledge of backend systems and multiplayer game development.
- Familiarity with agile development methodologies.
What We Offer:
- A creative, collaborative work environment at the forefront of mobile game innovation.
- Opportunities for professional growth and development.
- The chance to work on exciting projects with a talented team.
- Remote work from home.