34,194 Video Games jobs in the United States
Lead Animator - AAA Video Games
Posted 7 days ago
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Lead Sound Designer, AAA Video Games
Posted 7 days ago
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Responsibilities:
- Lead and mentor the sound design team, providing creative direction and technical guidance.
- Design, create, and implement high-quality sound effects, ambient environments, and Foley for AAA game titles.
- Develop and refine the overall audio vision and technical direction for projects.
- Collaborate closely with game designers, level designers, and narrative teams to integrate audio seamlessly into gameplay.
- Manage the audio asset pipeline, ensuring efficient workflows and delivery.
- Record, edit, and mix audio assets to the highest standards.
- Implement audio using game engines (e.g., Unreal Engine, Unity) and middleware (e.g., Wwise, FMOD).
- Troubleshoot and resolve audio-related issues during development and post-launch.
- Stay at the forefront of audio technology, tools, and techniques in the gaming industry.
- Contribute to the overall creative direction and quality of the game's audio experience.
- Bachelor's degree in Sound Design, Music Technology, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in sound design for video games, with at least 3 years in a lead or senior role.
- Proven experience working on AAA titles with a portfolio showcasing exceptional sound design work.
- Proficiency in industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, or Cubase.
- Strong experience with game audio middleware (Wwise, FMOD) and game engines (Unreal Engine, Unity).
- Expertise in field recording, Foley, ADR, mixing, and mastering techniques.
- Excellent understanding of acoustics, signal processing, and audio implementation strategies.
- Strong leadership, communication, and collaboration skills.
- Ability to provide constructive feedback and guide team members effectively.
- Passion for video games and a deep understanding of interactive audio.
Lead Sound Designer - AAA Video Games
Posted 7 days ago
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Game Programmer (Unity)
Posted 3 days ago
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We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming anime mobile tactics game.
Our game programmers are mostly generalists , so you can work on lots of different areas of the game. It's important that you take pride in your work and know what it means to take responsibility and deliver quality and fun to players . You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation.
You may be a good fit if:
You love Strategy RPGs
Our team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.
And you also love the anime aesthetic
We're also huge anime fans if you haven't noticed.
You deeply understand Unity
We're looking for someone with 5+ years of programming experience and a high level of familiarity with Unity. A good candidate must have shipped at least one game with Unity (personal projects are great!) and have built up a sixth sense for what is the "happy path" in modern Unity development.
You're comfortable working on small, fast-paced teams
Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
You're excited about the potential of Generative AI
You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into the game. You will be at the literal cutting edge of what is possible with machine learning, art, and games.
Senior Game Programmer
Posted 3 days ago
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About Impact Theory
Impact Theory is a mission-driven modern media company designed to create positive change in people’s lives through the creation of entertaining and empowering content. Designed as an integrated studio, Impact Theory develops and produces video games (Project Kyzen), webcomics, film & TV, as well as world-class YouTube and podcast content that has garnered half a billion views on YouTube alone. Regardless of type, Impact Theory’s content underscores the company's mission to ensure the global spread of a growth mindset through ideas and entertainment.
About Kyzen
Project Kyzen, in its current public release, is a casual, multiplayer game in which players will have the choice to compete against each other in several different mini-games. Users can craft unique avatars and explore the Kyzen universe. Project Kyzen will be developed in phases throughout its lifetime in which players will be able to provide feedback to create the ultimate immersive experience in gaming. We are looking to assemble a team of A-players to work on our next game mode and achieve our goal of being the number one genre-defining game in our niche.
Job Summary
We are seeking a versatile Senior Unreal Engine Game Programmer with deep expertise in gameplay programming, character controls (3Cs), game mechanics, networked gameplay, and AI bot systems. This role demands a well-rounded programmer passionate about creating immersive experiences and skilled at collaborating across disciplines to deliver a polished, scalable game. You’ll be instrumental in developing AI bots, core gameplay mechanics, and character interactions that provide players with an engaging, responsive game world.
Responsibilities- AI Bot Development: Design, implement, and refine AI bot behaviors, enhancing interactions and responsiveness to create a challenging and immersive experience.
- Develop Gameplay Features: Build and integrate gameplay mechanics, character controls, player movement, combat, and UI to create a cohesive game experience.
- Collaborate Across Disciplines: Partner with designers, artists, and programmers to iterate on gameplay and AI features, contributing technical insights that enhance the player experience.
- Architect Core Systems: Develop foundational systems supporting gameplay, networking, and AI, with scalability and stability in mind.
- Optimize and Troubleshoot: Identify and address performance issues across CPU, GPU, and network, focusing on improving both the game's stability and the AI systems' efficiency.
- Maintain Code Quality: Write, review, and maintain robust, scalable code that supports efficient workflows and empowers the team.
- Prototype and Iterate: Rapidly prototype gameplay and AI features, integrating feedback and iterating to align with the game’s vision.
Requirements
Qualifications
- Experience: 4+ years in game development, with experience in Unreal Engine and at least one shipped title, ideally a multiplayer game.
- Technical Skills: Strong Blueprints and C++ skills with experience in gameplay mechanics, AI bot development, networking, character movement, and optimization.
- AI Systems Knowledge: Familiarity with AI techniques that encompass buildings engaging and interactive bots using Behavior Trees, EQS, SubTrees, Blackboards, and done with performance of these bot behaviors in mind.
- Collaborative Mindset: Excellent communication skills and the ability to work effectively with cross-disciplinary teams.
- Problem-Solving Ability: A proactive, innovative approach to solving technical challenges and improving the game experience across all systems.
- Passion and Drive: Personally driven to create insanely fun, engaging gameplay experiences that captivate players
Application questions:
- What are some of the favorite game mechanics you've programmed around player combat and movement? What did you make and how did you incorporate feedback to make it something you're proud of?
- Describe a challenging gameplay system you built in Unreal Engine that involved both multiplayer functionality and AI interaction.
- Share an example where you had to optimize a game feature for performance. What was the issue, and how did you resolve it?
Compensation range for this role is $120,000 to $210,000 salary per year.
Benefits
- Medical/Dental/Vision Insurance Plans
- Life Insurance
- 401k
- Flexible, “Unlimited” PTO Policy
- 1-year subscription to Audible
- Full employee access to Impact Theory University
- 2 Complimentary Books (Radical Confidence by Lisa Bilyeu and Principles by Ray Dalio)
FRAUD/SCAM NOTICE
Please note that Impact Theory interview requests and job offers only originate from an @impacttheory.com email address. We have a robust interview process that includes phone, video Google Meets calls, and in-person interviews at our Los Angeles, California-based office prior to any person receiving an offer of employment. Impact Theory will also never ask for bank account information (including routing or account numbers), social security numbers, passwords or any other sensitive information to be delivered over email or phone. Always reference our career site, Impact Theory Careers, to see if the position that you are applying to is legitimate. If you receive a scam issue or a security issue involving Impact Theory, please notify us at
EQUAL EMPLOYMENT OPPORTUNITY & FAIR CHANCE HIRING
Impact Theory is an Equal Opportunity employer. We celebrate and embrace diversity, and believe the strongest teams are from a broad tapestry of backgrounds, perspectives, and skills. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex including sexual orientation and gender identity, national origin, disability, protected veteran status, or any other characteristics protected by applicable federal, state, or local law. We will consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with the requirements of applicable state and local laws, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance.
Lead Music Composer for AAA Video Games
Posted 7 days ago
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Game Logic Programmer
Posted 3 days ago
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Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Job Title: Game Logic Programmer
Location: San Diego/Hybrid or Remote
PlayStation's San Diego Studio is seeking a Programmer to join the team behind the critically acclaimed "MLB - The Show" game series.
In this role you will work on logic systems that help enhance the gameplay experience. Systems worked on may include baseball related game logic, AI logic for CPU controlled teams, UI support, and many more. You will work closely with the designers, producers, and testers to identify problems, provide solutions, and improve the quality of the series.
We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of freedom and autonomy.
Responsibilities:
- Helping maintain and improve existing logic systems.
- Designing and implementing systems and tools to support designer needs.
- Writing clear, maintainable, portable, and highly functional code.
- Follow coding standards and best practices.
- Profiling and performance tuning of code and systems to remove bottlenecks.
- Testing and debugging of your code and that of others past and present.
Required:
- Expertise in C++.
- General baseball knowledge including rules, strategies, statistics and roster makeup is essential.
- Self-motivated with good communication skills.
- Able and motivated to work with other team members.
- Commitment to code quality and sound testing procedures.
- B.S. degree in computer science or equivalent experience.
Plus:
- Game development experience.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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Casual Mobile Free To Play Unity Game Programmer
Posted 3 days ago
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Job Description: We are looking for a skilled and experienced Unity Programmer to join our dynamic team. In this role, you will play a pivotal part in the development of our next top casual game, collaborating closely with designers, artists, and other programmers to bring new game concepts to life.
Requirements
Key Responsibilities:
- Collaborate with cross-functional teams to design and implement game features.
- Write clean, maintainable, and efficient code in C# using the Unity engine.
- Optimize game performance for mobile platforms.
- Participate in code reviews and contribute to team best practices.
- Assist in debugging and resolving technical issues.
- Keep up with the latest trends and technologies in game development.
- Bachelor's degree in Computer Science, Game Development, or related field (or equivalent experience).
- 2+ years of experience in game development with Unity and C#.
- Strong understanding of object-oriented programming and design patterns.
- Experience with mobile game development (iOS and Android).
- Familiarity with version control systems, preferably Git.
- Excellent problem-solving and communication skills.
- A passion for games, especially in the casual and free-to-play sector.
- Experience with Unity's UI system and animation tools.
- Knowledge of backend systems and multiplayer game development.
- Familiarity with agile development methodologies.
What We Offer:
- A creative, collaborative work environment at the forefront of mobile game innovation.
- Opportunities for professional growth and development.
- The chance to work on exciting projects with a talented team.
- Remote work from home.
Casual Mobile Free To Play Unity Game Programmer
Posted 3 days ago
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About Us: Funkitron, Inc., at the forefront of innovation in mobile free-to-play games, is a prominent long time developer in the casual gaming industry. Based in the Boston area, we are dedicated to creating games that are not only immensely enjoyable for players but also demonstrate excellent free-to-play KPIs, ensuring long-term success and sustainability. Our commitment to balancing player satisfaction with robust business performance is the driving force behind our popular game titles.
Job Description: We are looking for a skilled and experienced Unity Programmer to join our dynamic team. In this role, you will play a pivotal part in the development of our next top casual game, collaborating closely with designers, artists, and other programmers to bring new game concepts to life.
Requirements
Key Responsibilities:
- Collaborate with cross-functional teams to design and implement game features.
- Write clean, maintainable, and efficient code in C# using the Unity engine.
- Optimize game performance for mobile platforms.
- Participate in code reviews and contribute to team best practices.
- Assist in debugging and resolving technical issues.
- Keep up with the latest trends and technologies in game development.
Qualifications:
- Bachelor's degree in Computer Science, Game Development, or related field (or equivalent experience).
- 2+ years of experience in game development with Unity and C#.
- Strong understanding of object-oriented programming and design patterns.
- Experience with mobile game development (iOS and Android).
- Familiarity with version control systems, preferably Git.
- Excellent problem-solving and communication skills.
- A passion for games, especially in the casual and free-to-play sector.
Nice to Have:
- Experience with Unity's UI system and animation tools.
- Knowledge of backend systems and multiplayer game development.
- Familiarity with agile development methodologies.
Benefits
What We Offer:
- A creative, collaborative work environment at the forefront of mobile game innovation.
- Opportunities for professional growth and development.
- The chance to work on exciting projects with a talented team.
- Remote work from home.
Senior Game Engine Programmer
Posted 3 days ago
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At Parallel Domain, we believe that autonomous systems - from self-driving cars to contactless delivery drones - have the opportunity to drastically improve the quality of life for billions of people. That is why we love what we do: enabling our customers to develop their technology safely using the Parallel Domain simulated testing platform. Our software changes the way our customers test their systems, accelerating their ability to deploy safe and reliable AI. We're looking for people like you to join us in pushing the boundaries of artificial intelligence and simulation.
We're looking for a Senior Game Engine Programmer capable of thriving within a rapid development environment. We are a lean, focused team building a world-class platform for data generation for autonomy. The ideal candidate has at least 5-8 years experience in Games, Game Engine development and is willing to jump in and solve a variety of problems to move our technology forward.
Lead the design, implementation, and optimization of our real-time graphics engine with a primary focus on performance, scalability, and system-level efficiency. In this role, you'll architect and maintain the core runtime systems that drive sensor simulation at scale-including LiDAR, Radar, depth, and RGB-ensuring deterministic, low-latency execution across heterogeneous workloads.
In This Role, You Will Be Responsible For.
- Build highly performant, multithreaded systems that scale across CPU and GPU.
- Design memory-efficient data pipelines capable of supporting large-scale procedural environments and densely populated simulation scenes.
- Work with our Senior Architect to implement core engine systems for real-time simulation, rendering, and sensor data output.
- Work with the team to design profiling and debugging tools to monitor engine health, frame timing, memory usage, and system latency.
- Optimize GPU compute workloads to ensure high throughput for both graphical rendering and sensor-specific data generation.
- Develop tooling and metrics pipelines to continuously monitor and improve system bottlenecks.
- Collaborate closely with simulation, graphics, and infrastructure teams to ensure platform performance meets the demands of parallelized, distributed workloads.
- Your work will be central to enabling high-volume, high-fidelity synthetic data generation, powering cutting-edge autonomy and machine perception systems in production and research environments.
- 5-8+ years of experience in graphics or engine development, preferably within real-time or simulation-focused environments.
- Deep proficiency in C++ and Game Engine Development .
- Strong background in: Multithreaded engine architecture, Performance profiling (CPU/GPU, frame timing, load balancing), GPU compute and pipeline optimization, Shader development (e.g., HLSL, GLSL), Low-level memory management
- Familiarity with real-time 3D math, spatial data structures, and camera/sensor modeling.
- Experience driving technical projects from architecture through to deployment, with strong collaboration across cross-functional teams.
- Shipped a AAA photorealistic game, with involvement in performance-critical systems.
- Worked with Unreal Engine 4.x or newer, or another modern high-performance game engine.
- Hands-on experience working directly with the core engine codebase, not just using the editor or scripting layer. e.g., modifying rendering systems, memory allocators, or runtime infrastructure.
- Experience with simulation systems for autonomous vehicles, robotics, or related domains
- Familiarity with sensor simulation technologies such as LiDAR, Radar, depth, and realistic simulation of a broad range of cameras with varying levels of quality and their image signal processing capabilities.
- Prior work on deterministic simulation, fixed update loops, or real-time physics systems.
- Experience scaling and optimizing engines for cloud or distributed compute environments
- Knowledge of large-scale procedural content generation and streaming world systems
- Exposure to AI/ML-based content and rendering methods such as NeRFs and Gaussian Splatting
- Experience collaborating with technical artists, 3D artists, and product designers
- Led roadmap planning, authored technical design documentation, and defined engineering milestones
- You've profiled and begun optimizing key engine subsystems for performance and efficiency
- You've owned and delivered core components within the rendering infrastructure that enable larger and more performant scenes, helped guide best practices for data authoring and packaging, and become the teams go-to for performance vs quality tradeoffs in the pipeline.
$180,000 - $220,000 a year
Location Information: Most of our team works in a hybrid style in Vancouver, British Columbia. But we are also open to fully office-based employees or remote employees who can commit to working our core hours and travelling to our Vancouver office. In addition, we offer relocation support if candidates are open and interested in moving to Vancouver.
Why join Parallel Domain?
We are assembling a team of creative, talented visionaries seeking to build a new technology that will change the world. You will be able to learn, build, and scale our team and technology in a collaborative, creative culture that values every team member.
To attract and inspire the right talent, we offer:
• Competitive compensation
• Employer-paid supplemental medical, mental health, dental, and vision benefits.
• Flexible paid vacation, sick time, winter shutdown, and 11+ holidays per year
• Paid parental leave
• Equipment budget to optimize your setup
• Annual learning and development stipend
Parallel Domain celebrates diversity and is committed to creating a safe and inclusive environment for all our people. We are committed to providing employees with an environment free of discrimination, bullying and harassment. All employment decisions at Parallel Domain are based on business needs, job requirements and individual qualifications. We will maintain our commitment to and support of equal employment opportunity for all individuals without regard to race, national/ethnic origin, colour, religion, age, sex (including pregnancy), sexual orientation, gender identity/expression, marital status, family status, genetic characteristics or physical/mental disability. Our commitment extends to any other protected classes which may exist under applicable law.