34,116 Unity Developer jobs in the United States
Unity Developer
Posted 3 days ago
Job Viewed
Job Description
Interview: virtual
Visa: USc and GC
Hybrid: Dallas, TX (Only local)
Must have excellent communication skill
Rate: DOE
JD:
We are looking for a Mid-Senior Unity Developer with solid experience in PC-based VR development . You'll be responsible for designing and implementing high-quality immersive experiences, collaborating with a multidisciplinary team on innovative VR projects.
This role requires strong technical skills, decision-making around project architecture, and experience optimizing complex environments for VR platforms like Oculus Rift, HTC Vive, Valve Index, and others.
Responsibilities
- Design, implement, and maintain VR systems and mechanics using Unity and C#.
- Optimize performance for PC VR (stable frame rates, efficient resource usage).
- Contribute to technical architecture and project structure decisions.
- Integrate technologies and SDKs such as OpenXR, SteamVR, XR Interaction Toolkit .
- Collaborate with technical artists and UX/UI designers to ensure smooth and intuitive VR experiences.
- Participate in code reviews, planning sessions, and continuous improvement of the codebase.
- Prototype new features and test on actual VR hardware.
Requirements
- 3+ years of professional experience using Unity + C# .
- Proven experience developing VR applications for PC .
- Understanding of rendering cycles, physics, animation, and VR interaction systems.
- Hands-on experience with XR Interaction Toolkit , OpenXR , SteamVR , or similar.
- Strong skills in performance optimization (culling, LODs, draw calls) and profiling (GPU/CPU).
- Proficient with version control tools (Git) .
Nice to Have
- Experience with URP or HDRP .
- Shader programming skills (HLSL / Shader Graph).
- Experience in networked/multiplayer VR development.
- Experience in AI powered NPCs creation
Unity Developer
Posted 3 days ago
Job Viewed
Job Description
Location: Sunnyvale, CA
Duration: Contract
Required Skills:
• Minimum of 5+ years of experience with Unity 3D, C#
• Minimum of 2+ years of experience with Unreal, C++
• Knack for writing clean, readable, and easily maintainable code
• Strong knowledge of object oriented design patterns with C#, 3D Vector math and data structures
• Experience designing immersive applications XR and web/mobile games/apps using Unity
• Good knowledge of SDKs like OpenVR, Google Daydream ARCore, ARKit and other XR SDKs for Unity
• Experience with level design 8. Experience in the full game lifecycle, working from early concept through launch
• Experience designing for and implementing Unity Services
• Proficient with using version control (e.g. SVN or Git)
• Experience with game asset and animation pipelines, including character and environment setups
• Proficient with prefabs, particle systems, game physics, animation, scriptable objects, asset bundles, navigation and scene lighting in Unity
• Expert understanding of all aspects of game design (level, non-player characters (NPCs), game mechanics)
• Solid organization skills with adherence to file structures, naming conventions and other established protocols
• Knowledge about Networking and Database
Good-to-Have
• Passion for mobile games/XR technologies and stay in touch with evolving game standards and development technologies
• Good knowledge of 2D workflow in Unity and Unreal
• Good knowledge of different versions of platforms and how to tackle OS specific issues
• Proven experience implementing best practices for software code development, re-use, and componentization
• Experience with 3d modeling/rendering and content creation tools like 3ds Max, Maya or similar platforms 6. Experience with other game web JS based engines
Regards,
Pallavi Verma
Sr. Technical Recruiter | Syntricate Technologies Inc.
Direct : |
Email : | Web:
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Senior Unity Developer
Posted 3 days ago
Job Viewed
Job Description
Senior Unity Developer
Foresight Studios (San Diego, CA)
Who we are
Foresight Sports is a global leader in golf technology, creating precision tools and experiences for golfers to interact with the sport in unprecedented ways.
At the heart of Foresight Sports, the Studios Team is building the future of sim golf. We craft next-gen experiences for pro players and weekend hackers alike. Our immersive simulations go beyond traditional play; we offer rich content for entertainment, game improvement, and skills-based wagering. We make sim golf more fun.
What you'll do:
- Collaborate with cross-functional teams to define and prioritize software features based on user feedback and business objectives.
- Design and implement high-quality, scalable, and maintainable desktop and tablet applications using Unity.
- Conduct code reviews and provide constructive feedback to ensure code quality and consistency.
- Work closely with UI/UX designers to create visually appealing and intuitive user interfaces.
- Optimize application performance to ensure smooth and responsive user experiences.
- Stay up to date with the latest Unity developments and best practices.
- Mentor junior engineers and contribute to the continuous improvement of our development processes.
- Bachelor's degree in Computer Science, Engineering, or related field, or equivalent professional experience.
- Minimum of 7 years of experience in software development, with at least 5 years of professional experience with Unity.
- Proficiency in C# programming language and familiarity with Unity architecture and design patterns.
- Cross-platform game development experience on desktop and tables with UI Toolkit.
- Experience working with different rendering pipelines (HDRP and UDRP) and game physics.
- Unity Test Framework experience and good understanding of automated unit, integration, and end-to-end testing for Unity applications.
- Active participation in the Unity community, such as contributions to open-source projects or participation in forums and meetups.
- Experience with version control systems such as Git.
- Familiarity with continuous integration and deployment (CI/CD) pipelines.
- Excellent problem-solving and analytical skills.
- Focused on continuously delivering customer value in a sustainable way.
- Effective communication and collaboration abilities.
- Driven and self-motivated and can work independently and with your teammates.
- Bonus points for being a golfer!
Pay Range:
Annual Salary: $133,000.00 - $170,000.00
The actual annual salary offered to a candidate will be based on variables including experience, geographic location, education, and skills/achievements, and will be mutually agreed upon at the time of offer.
We offer a highly competitive salary, comprehensive benefits including: medical and dental, vision, disability and life insurance, 401K, PTO, paid holidays, gear discounts and the ability to add value to an exciting mission!
Our Postings are not intended for distribution to or use in any jurisdiction, country or territory where such distribution or use would violate local law or would subject us to any regulations in another jurisdiction, country or territory. We reserve the right to limit our Postings in any jurisdiction, country or territory.
Equal Opportunity Employer Minorities/Females/Protected Veteran/Disabled
Senior Unity Developer
Posted 3 days ago
Job Viewed
Job Description
Senior Unity Developer
Foresight Studios (San Diego, CA)
Who we are
Foresight Sports is a global leader in golf technology, creating precision tools and experiences for golfers to interact with the sport in unprecedented ways.
At the heart of Foresight Sports, the Studios Team is building the future of sim golf. We craft next-gen experiences for pro players and weekend hackers alike. Our immersive simulations go beyond traditional play; we offer rich content for entertainment, game improvement, and skills-based wagering. We make sim golf more fun.
What you'll do:
- Collaborate with cross-functional teams to define and prioritize software features based on user feedback and business objectives.
- Design and implement high-quality, scalable, and maintainable desktop and tablet applications using Unity.
- Conduct code reviews and provide constructive feedback to ensure code quality and consistency.
- Work closely with UI/UX designers to create visually appealing and intuitive user interfaces.
- Optimize application performance to ensure smooth and responsive user experiences.
- Stay up to date with the latest Unity developments and best practices.
- Mentor junior engineers and contribute to the continuous improvement of our development processes.
- Bachelor's degree in Computer Science, Engineering, or related field, or equivalent professional experience.
- Minimum of 7 years of experience in software development, with at least 5 years of professional experience with Unity.
- Proficiency in C# programming language and familiarity with Unity architecture and design patterns.
- Cross-platform game development experience on desktop and tables with UI Toolkit.
- Experience working with different rendering pipelines (HDRP and UDRP) and game physics.
- Unity Test Framework experience and good understanding of automated unit, integration, and end-to-end testing for Unity applications.
- Active participation in the Unity community, such as contributions to open-source projects or participation in forums and meetups.
- Experience with version control systems such as Git.
- Familiarity with continuous integration and deployment (CI/CD) pipelines.
- Excellent problem-solving and analytical skills.
- Focused on continuously delivering customer value in a sustainable way.
- Effective communication and collaboration abilities.
- Driven and self-motivated and can work independently and with your teammates.
- Bonus points for being a golfer!
Pay Range:
Annual Salary: $133,000.00 - $170,000.00
The actual annual salary offered to a candidate will be based on variables including experience, geographic location, education, and skills/achievements, and will be mutually agreed upon at the time of offer.
We offer a highly competitive salary, comprehensive benefits including: medical and dental, vision, disability and life insurance, 401K, PTO, paid holidays, gear discounts and the ability to add value to an exciting mission!
Our Postings are not intended for distribution to or use in any jurisdiction, country or territory where such distribution or use would violate local law or would subject us to any regulations in another jurisdiction, country or territory. We reserve the right to limit our Postings in any jurisdiction, country or territory.
Equal Opportunity Employer Minorities/Females/Protected Veteran/Disabled
Senior Unity Developer
Posted 4 days ago
Job Viewed
Job Description
Job Description
Senior Unity Developer
Foresight Studios (San Diego, CA)
Who we are
Foresight Sports is a global leader in golf technology, creating precision tools and experiences for golfers to interact with the sport in unprecedented ways.
At the heart of Foresight Sports, the Studios Team is building the future of sim golf. We craft next-gen experiences for pro players and weekend hackers alike. Our immersive simulations go beyond traditional play; we offer rich content for entertainment, game improvement, and skills-based wagering. We make sim golf more fun.
What you'll do:
-
Collaborate with cross-functional teams to define and prioritize software features based on user feedback and business objectives.
-
Design and implement high-quality, scalable, and maintainable desktop and tablet applications using Unity.
-
Conduct code reviews and provide constructive feedback to ensure code quality and consistency.
-
Work closely with UI/UX designers to create visually appealing and intuitive user interfaces.
-
Optimize application performance to ensure smooth and responsive user experiences.
-
Stay up to date with the latest Unity developments and best practices.
-
Mentor junior engineers and contribute to the continuous improvement of our development processes.
Qualifications:
-
Bachelor's degree in Computer Science, Engineering, or related field, or equivalent professional experience.
-
Minimum of 7 years of experience in software development, with at least 5 years of professional experience with Unity.
-
Proficiency in C# programming language and familiarity with Unity architecture and design patterns.
-
Cross-platform game development experience on desktop and tables with UI Toolkit.
-
Experience working with different rendering pipelines (HDRP and UDRP) and game physics.
-
Unity Test Framework experience and good understanding of automated unit, integration, and end-to-end testing for Unity applications.
-
Active participation in the Unity community, such as contributions to open-source projects or participation in forums and meetups.
-
Experience with version control systems such as Git.
-
Familiarity with continuous integration and deployment (CI/CD) pipelines.
-
Excellent problem-solving and analytical skills.
-
Focused on continuously delivering customer value in a sustainable way.
-
Effective communication and collaboration abilities.
-
Driven and self-motivated and can work independently and with your teammates.
-
Bonus points for being a golfer!
Pay Range:
Annual Salary: $133,000.00 - $170,000.00
The actual annual salary offered to a candidate will be based on variables including experience, geographic location, education, and skills/achievements, and will be mutually agreed upon at the time of offer.
We offer a highly competitive salary, comprehensive benefits including: medical and dental, vision, disability and life insurance, 401K, PTO, paid holidays, gear discounts and the ability to add value to an exciting mission!
Our Postings are not intended for distribution to or use in any jurisdiction, country or territory where such distribution or use would violate local law or would subject us to any regulations in another jurisdiction, country or territory. We reserve the right to limit our Postings in any jurisdiction, country or territory.
Equal Opportunity Employer Minorities/Females/Protected Veteran/Disabled
Revelyst is a collective of makers that design and manufacture performance gear and precision technologies. Our category-defining brands leverage meticulous craftsmanship and cross-collaboration to pursue new innovations that redefine what is humanly possible in the outdoors. Portfolio brands include Foresight Sports, Bushnell Golf, Fox, Bell, Giro, CamelBak, Bushnell, Simms Fishing and more.
Revelyst is an equal opportunity employer. All applicants are considered for employment without regard race, color, religion, sexual orientation, gender identity, national origin, disability, veteran status, and any other characteristics protected by law. The EEO Law poster is available here:
If you need a reasonable accommodation because of a disability for any part of the employment process, please send an e-mail to . Please note that this email address is for accommodation purposes only. Revelyst will not respond to inquiries for other purposes.
Senior Unity Developer

Posted 1 day ago
Job Viewed
Job Description
**Senior Unity Developer**
Foresight Studios (San Diego, CA)
Who we are
Foresight Sports is a global leader in golf technology, creating precision tools and experiences for golfers to interact with the sport in unprecedented ways.
At the heart of Foresight Sports, the Studios Team is building the future of sim golf. We craft next-gen experiences for pro players and weekend hackers alike. Our immersive simulations go beyond traditional play; we offer rich content for entertainment, game improvement, and skills-based wagering. We make sim golf more fun.
What you'll do:
+ Collaborate with cross-functional teams to define and prioritize software features based on user feedback and business objectives.
+ Design and implement high-quality, scalable, and maintainable desktop and tablet applications using Unity.
+ Conduct code reviews and provide constructive feedback to ensure code quality and consistency.
+ Work closely with UI/UX designers to create visually appealing and intuitive user interfaces.
+ Optimize application performance to ensure smooth and responsive user experiences.
+ Stay up to date with the latest Unity developments and best practices.
+ Mentor junior engineers and contribute to the continuous improvement of our development processes.
Qualifications:
+ Bachelor's degree in Computer Science, Engineering, or related field, or equivalent professional experience.
+ Minimum of 7 years of experience in software development, with at least 5 years of professional experience with Unity.
+ Proficiency in C# programming language and familiarity with Unity architecture and design patterns.
+ Cross-platform game development experience on desktop and tables with UI Toolkit.
+ Experience working with different rendering pipelines (HDRP and UDRP) and game physics.
+ Unity Test Framework experience and good understanding of automated unit, integration, and end-to-end testing for Unity applications.
+ Active participation in the Unity community, such as contributions to open-source projects or participation in forums and meetups.
+ Experience with version control systems such as Git.
+ Familiarity with continuous integration and deployment (CI/CD) pipelines.
+ Excellent problem-solving and analytical skills.
+ Focused on continuously delivering customer value in a sustainable way.
+ Effective communication and collaboration abilities.
+ Driven and self-motivated and can work independently and with your teammates.
+ Bonus points for being a golfer!
**Pay Range:**
Annual Salary: $133,000.00 - $170,000.00
The actual annual salary offered to a candidate will be based on variables including experience, geographic location, education, and skills/achievements, and will be mutually agreed upon at the time of offer.
We offer a highly competitive salary, comprehensive benefits including: medical and dental, vision, disability and life insurance, 401K, PTO, paid holidays, gear discounts and the ability to add value to an exciting mission!
Our Postings are not intended for distribution to or use in any jurisdiction, country or territory where such distribution or use would violate local law or would subject us to any regulations in another jurisdiction, country or territory. We reserve the right to limit our Postings in any jurisdiction, country or territory.
Equal Opportunity Employer Minorities/Females/Protected Veteran/Disabled
**Revelyst is a collective of makers that design and manufacture performance gear and precision technologies. Our category-defining brands leverage meticulous craftsmanship and cross-collaboration to pursue new innovations that redefine what is humanly possible in the outdoors. Portfolio brands include Foresight Sports, Bushnell Golf, Fox, Bell, Giro, CamelBak, Bushnell, Simms Fishing and more.**
Revelyst is an equal opportunity employer. All applicants are considered for employment without regard race, color, religion, sexual orientation, gender identity, national origin, disability, veteran status, and any other characteristics protected by law. The EEO Law poster is available here: you need a reasonable accommodation because of a disability for any part of the employment process, please send an e-mail to . Please note that this email address is for accommodation purposes only. Revelyst will not respond to inquiries for other purposes.
Unity Developer (Cause-driven Video Game for Kids)
Posted 3 days ago
Job Viewed
Job Description
Job Description:
As a Unity Developer, you will collaborate with a multidisciplinary team to develop, optimize, and implement gameplay mechanics and systems for mobile platforms. Your role will include creating features, mentoring junior team members, and contributing to an agile development process.
Key Responsibilities:
Work closely with artists, researchers, and designers to create optimized gameplay mechanics and systems for mobile platforms.
Develop Unity-specific features such as UI, animations, effects, and audio.
Collaborate and mentor Junior Unity Developers and Artists in a small team environment.
Provide clear, customizable code and document the development process.
Conduct code validation, reviews, and risk assessments for code changes.
Create technical training content like frameworks, tutorials, and videos for team use.
Additional Benefits:
Opportunity to collaborate with a creative team and enhance technical skills.
Flexible working hours and remote collaboration.
Qualifications:
Experience working with GitHub version control.
Knowledge of GPS/Location-based gameplay systems is a plus.
Experience implementing custom art assets and UI elements for mobile platforms.
Experience leading and mentoring junior developers.
Familiarity with Agile development practices.
Familiarity with platform development tools such as iTunes Connect, iOS Developer, and Google Play Store.
Bachelor's degree in Computer Science, Computer Engineering, or equivalent.
To apply, please send an email to
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Senior Unity Game Developer
Posted 3 days ago
Job Viewed
Job Description
This segment-leading land-based slot game company is hiring a Unity Game Developer in Chicago, IL .
Position Summary
We are looking for an enthusiastic Unity developer to turn a game idea into code in a fast-moving environment. You will be involved in various aspects of the game's creation from concept to finished product including programming, audio, design, production, and visual arts. This is a Hybrid role based in Chicago, IL . You must be open to relocation for this role.
Primary Roles and Responsibilities
- Lead and mentor team of developers with hands on participation in the project
- Analyze, design and develop new programs and maintain and enhance existing software
- Provide technical direction in new systems development and enhancement of existing systems
- Participate in production support and problem resolution
- Test and debug programs for accuracy and functionality
- Participate in research and development of experimental designs and systems
- Mentoring of non-senior development staff
- Bachelors in Computer Science, Management Information Systems or related degree
- 8+ years experience in a team leadership position
- Strong knowledge and experience of C++, C# .Net
- Strong team-oriented interpersonal and communication skills
- Strong understanding of Object Oriented development techniques
- Strong analytical problem-solving skills
- Knowledge of Visual Studio .Net development tools
- Understanding of relational database, stored procedures and data access methods
- Experience with MS SQL Server, other relational Databases
- Agile Development
- Hands-on Developer, not a manager
- Server Based Gaming experience
- Server-side mobile game development
- Microsoft development certifications
- Experience with installation packages
- Experience designing, building and installing web services
- Medical, dental, vision and life insurance
- Health savings account
- 401(k) match
- Profit sharing
- Paid vacation plus company shut-down week
- Location is in-office with flexibility in Chicago, IL
- Relocation assistance is available
About this Company:
This land-based slot game company is the leader in its $10bn market segment. This mission driven company is determined to be the best place to work in the industry.
About QDStaff
QDStaff is North America's leading talent source for award-winning video game companies.
We rotate job postings on platforms which sometimes causes jobs to appear closed when they are removed. Consult our careers page at to get access to this role and similar great opportunities.
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Lecturer - Game Design & Development

Posted 1 day ago
Job Viewed
Job Description
**Description**
**Lecturer - Game Design and Development (pool)**
**College of Engineering & Applied Science**
**Engage. Educate. Empower. Join UCCS as a Lecturer!**
**Who We Are**
The University of Colorado Colorado Springs ( (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking **Lecturers in Computer Science - Game Design and Development** to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.
The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.
Explore the Computer Science Department and undergraduate and graduate degrees: ( Range** : Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
**Work Location** : Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.
**Summary**
The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of **Lecturers** in **Game Design and Development** from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.
This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:
+ Introduction to Game Development (using GameMaker Studio 2)
+ Introductory Programming for Game Developers (using C# and Unity)
+ Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
+ Game Design for Diverse Populations (using GameMaker Studio 2)
+ Special Topics in Game Design (various topics in game design and game art)
+ Special Topics in Game Programming (various topics in game programming)
**Essential Functions**
The duties and responsibilities of the position include, but are not limited to:
+ Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
+ Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
+ Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
+ Be familiar with learning management systems, such as Canvas.
+ Other duties as determined by the Department Chair.
**Tentative Search Timeline**
This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. **Applications will be reviewed on a semester-by-semester basis as business needs arise.**
+ **Priority Application Dates** : Applications submitted by the following dates will receive priority consideration:
+ Fall Semester: May 1
+ Spring Semester: October 1
+ Summer Semester: March 1
+ **Interview Dates** : Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
+ **Potential Start Dates** : Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.
Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs ( . You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
**Qualifications**
+ Applicants must have a Master's degree in Computer Science, Game Design, Game Art, or a related field.
+ At least 3 years of experience designing and developing video games is required.
+ At least four months teaching experience is preferred.
+ Commercial game development experience is preferred.
Special Instructions to Applicants: This Lecturer pool will remain active. Applications submitted by email or surface mail will not be considered. Please apply at cu.edu/cu-careers (job #: 36436). Official transcripts will be required upon hire. If you have technical difficulties with your application, please contact the CU Careers help desk at #5 or ( . Job related inquiries should be directed to the posting contact. The University of Colorado Colorado Springs will not sponsor work visas or permanent resident applications for this position. Application Materials Required: Cover Letter, Resume/CV, List of References Application Materials Instructions: Please identify the job specific minimum qualifications you possess in your cover letter and be sure your resume includes any and all relevant experience to be accurately assessed against the qualifications listed in the posting. To apply, please submit the following application materials to this posting. 1. A current resume/CV. Must include date ranges and whether the position was full time or part time. 2. A cover letter that specifically describes (in detail) your professional work experience and how it relates to this position. 3. List of at least 3 professional references. When submitting the materials, check the Job Specific Attachments box next to each document in order for the search committee members to see your materials.
**Job Category** : Faculty
**Primary Location** : Colorado Springs Department: C0001 -- Colorado Springs Campus - 40045 - EAS-Computer Science
**Schedule** : Part-time
**Posting Date** : Jun 24, 2025
**Unposting Date** : Ongoing Posting Contact Name: Shouhuai Xu Posting Contact Email: ( Position Number:
Copyright 2025 Jobelephant.com Inc. All rights reserved.
Posted by the FREE value-added recruitment advertising agency ( University of Colorado does not discriminate on the basis of race, color, national origin, sex, age, pregnancy, disability, creed, religion, sexual orientation, gender identity, gender expression, veteran status, political affiliation, or political philosophy. All qualified individuals are encouraged to apply.
Assistant Professor - Game Design and Development

Posted 1 day ago
Job Viewed
Job Description
**Description**
**Assistant Professor - Game Design and Development**
**College of Engineering and Applied Science**
**Department of Computer Science**
**Elevate Your Career at UCCS: Innovate, Inspire, and Impact in the Rockies!**
**Who We Are**
The University of Colorado Colorado Springs ( (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking an Assistant Professor to join our team! UCCS is committed to academic excellence, professional development, and fostering an environment that supports innovation and student success.
At the base of the Rocky Mountains, Colorado Springs ( is captivated by its stunning landscapes, making it a paradise for nature lovers. This city is more than its scenery-a mosaic of history, arts, and a vibrant tech scene. We invite you to join a community that cherishes outdoor adventure as much as forward-thinking growth, an exceptional setting for both career and lifestyle.
**Salary Range** : $96,000-102,000 per academic year. Compensation will be commensurate upon experience and qualifications. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
**Work Location** : On-site
Benefits at a Glance ( UCCS, our employees are our most valued asset. We're proud to offer:
+ Robust Health Coverage: Our comprehensive medical plans cover preventative care at no cost, including a yearly mental health visit. Plus, benefit from affordable dental, vision plans, and competitive prescription drug prices.
+ Financial & Retirement Benefits: Take advantage of our health savings, flexible spending accounts, and life and disability insurance. Plan for your future with our retirement options.
+ Further Your Education: Avail nine waived credits per academic year for courses at any CU campus. We invest in your educational and professional growth.
+ Wellness & More: From wellness programs aimed at achieving your best self to various additional benefits through CU Advantage, we prioritize well-being and holistic development.
+ Want to know your total compensation? Use our calculator ( to get the complete picture!
**Summary**
An assistant professor in Computer Science will develop and teach undergraduate and graduate courses in computer science as assigned by the chair based on departmental needs, will possess a solid publication record, and be expected to develop or continue to develop a strong research group with an externally funded research program in one or more of the following areas:
+ Game design, development and related areas
+ Software engineering
+ Artificial intelligence/machine learning
+ Computing systems.
The Department of Computer Science at UCCS excels in preparing undergraduates for careers in the computing industry locally and nationally by providing ABET-accredited classes of high quality. The department has over 700 majors across several programs including graduate-level programs to suit the needs of full-time students and working individuals in the region.
The Department of Computer Science is an NSA/DHS designated National Center of Academic Excellence in Cyber Defense Education (CAE-CD) and in Research (CAE-R). We comprise 22 full-time faculty, including NSF CAREER, NIH MIRA, and AFOSR YIP winners, with approximately 600 undergraduates, 70 masters students, and 50 PhD students in two PhD programs---one in Computer Science and the other in Cybersecurity. In , the department averaged $650K in active funding per tenure track faculty member. We actively support students through NSF CyberCorps Scholarship for Service (SFS), DoD Cyber Scholarship Program (CySP), and DoD VICEROY grants. The department proudly advocates and pushes the university's efforts to continue to grow its high research activity.
Explore the Computer Science Department and undergraduate and graduate degrees: ( Functions**
+ The duties and responsibilities of the position include, but are not limited to:
+ Provide instruction to undergraduate/graduate students.
+ Maintain a funded research program.
+ Engage in service activities to support the University, city, state, region, nation and/or professional associations.
+ Provide mentorship to students and junior faculty.
+ Participate in curriculum development, implementation, and evaluation.
+ Participate in meetings and other activities that advance the mission and goals of the department and college.
+ Other duties as determined by the Dean and Department Chair.
**Tentative Search Timeline**
+ Priority will be given to applications submitted by: **October 8, 2025.**
+ Potential interview dates: weeks of **November 3 and November 10, 2025.**
+ Potential start date: **August 17, 2026.**
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
**Qualifications**
+ PhD in Computer Science or a related field at the time of employment is required (August 2026).
+ Applicants must have at least 4 months teaching experience at the post-secondary level as a teaching assistant, instructor of record or the equivalent.
Special Instructions to Applicants: *Applications submitted by October 8, 2025 will receive full consideration. *Applications submitted through email or surface mail will not be considered. Please apply at cu.edu/cu-careers (job #: 37533). *Official transcripts will be required upon hire. If you have technical difficulties with your application, please contact the CU Careers help desk at #5 or ( . Job related inquiries should be directed to the posting contact. Application Materials Required: Cover Letter, Resume/CV, Statement of Research Philosophy, Statement of Teaching Philosophy, Additional Attachments - Refer to Application Materials Instructions Below Application Materials Instructions: Please identify the job specific minimum qualifications you possess in your cover letter and be sure your CV includes any and all relevant experience to be accurately assessed against the qualifications listed in the posting. To apply, please submit the following application materials to this posting. 1. A current CV. Must include date ranges to include month and year (mm/yyy). 2. A cover letter that specifically addresses reasons for applying, and particularly how your experience meets the minimum preferred criteria. 3. Research Statement 4. Teaching statement 5. OPTIONAL - digital portfolio. When submitting the materials, check the Job Specific Attachments box next to each document in order for the search committee members to see your materials.
**Job Category** : Faculty
**Primary Location** : Colorado Springs Department: C0001 -- Colorado Springs Campus - 40045 - EAS-Computer Science
**Schedule** : Full-time
**Posting Date** : Sep 2, 2025
**Unposting Date** : Ongoing Posting Contact Name: Sudhanshu Semwal Posting Contact Email: ( Position Number:
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