430 Sound Designer jobs in the United States
Sound Designer
Posted 4 days ago
Job Viewed
Job Description
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of AR/MR across these devices. We're a team of over 60 audio experts who design the experiences that connect people through the power of sound. Creative Audio is looking for an experienced Sound Designer to join our Metaverse work at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. Candidates must also have experience collaborating closely with other team members and cross-functional product teams, as well as provide creative feedback.
**Required Skills:**
Sound Designer Responsibilities:
1. Create world-class sound design for immersive experiences
2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines
5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
6. Execute in a fast-paced and highly fluid environment
7. Collaborate closely with other sound designers to ensure systems alignment across products
8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
9. Influence key business decisions within the organization and product/business areas, leveraging clear data-driven decision making
10. Influuence and create unique, memorable sonic experiences e in order to maintain quality and leverage existing resources for product consistency and efficiency
11. Communicate effectively with technical teams and software developers to ensure seamless and efficient sound implementation
**Minimum Qualifications:**
Minimum Qualifications:
12. 5+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
13. Experience with audio middleware (Wwise, FMOD)
14. Experience creating original sound design for high-profile products or experiences
15. Experience with sound design synthesis and latest plugins
16. Proven communication and collaboration skills
17. Demonstrated music production experience
18. Demonstrated skills in Pro Tools and/or other professional DAW's
19. Understanding of human-centered design
20. Experience managing, scoping and communicating project milestones and deliverables
21. Experience testing implementation of sounds
22. Troubleshooting and problem solving skills
23. Time-management and organizational skills to meet delivery specifications and deadlines
24. Understanding of Design Systems and systems thinking
25. Understand accessibility requirements
**Preferred Qualifications:**
Preferred Qualifications:
26. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
27. Experience mixing in a variety of formats, including spatial audio
28. Experience recording in a studio and on location
29. Post-production skills, including editing and mastering
30. Knowledge of acoustics, equipment set ups and calibration
31. Experience with game engines (Unity, Unreal)
32. Experience in designing audio for AR and VR experiences
**Public Compensation:**
$137,000/year to $191,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
Sound Designer
Posted 4 days ago
Job Viewed
Job Description
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of AR/MR across these devices. We're a team of over 60 audio experts who design the experiences that connect people through the power of sound. Creative Audio is looking for an experienced Sound Designer to join our Metaverse work at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. Candidates must also have experience collaborating closely with other team members and cross-functional product teams, as well as provide creative feedback.
**Required Skills:**
Sound Designer Responsibilities:
1. Create world-class sound design for immersive experiences
2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines
5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
6. Execute in a fast-paced and highly fluid environment
7. Collaborate closely with other sound designers to ensure systems alignment across products
8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
9. Influence key business decisions within the organization and product/business areas, leveraging clear data-driven decision making
10. Influuence and create unique, memorable sonic experiences e in order to maintain quality and leverage existing resources for product consistency and efficiency
11. Communicate effectively with technical teams and software developers to ensure seamless and efficient sound implementation
**Minimum Qualifications:**
Minimum Qualifications:
12. 5+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
13. Experience with audio middleware (Wwise, FMOD)
14. Experience creating original sound design for high-profile products or experiences
15. Experience with sound design synthesis and latest plugins
16. Proven communication and collaboration skills
17. Demonstrated music production experience
18. Demonstrated skills in Pro Tools and/or other professional DAW's
19. Understanding of human-centered design
20. Experience managing, scoping and communicating project milestones and deliverables
21. Experience testing implementation of sounds
22. Troubleshooting and problem solving skills
23. Time-management and organizational skills to meet delivery specifications and deadlines
24. Understanding of Design Systems and systems thinking
25. Understand accessibility requirements
**Preferred Qualifications:**
Preferred Qualifications:
26. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
27. Experience mixing in a variety of formats, including spatial audio
28. Experience recording in a studio and on location
29. Post-production skills, including editing and mastering
30. Knowledge of acoustics, equipment set ups and calibration
31. Experience with game engines (Unity, Unreal)
32. Experience in designing audio for AR and VR experiences
**Public Compensation:**
$137,000/year to $191,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
Sound Designer
Posted 4 days ago
Job Viewed
Job Description
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of AR/MR across these devices. We're a team of over 60 audio experts who design the experiences that connect people through the power of sound. Creative Audio is looking for an experienced Sound Designer to join our Metaverse work at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. Candidates must also have experience collaborating closely with other team members and cross-functional product teams, as well as provide creative feedback.
**Required Skills:**
Sound Designer Responsibilities:
1. Create world-class sound design for immersive experiences
2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines
5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
6. Execute in a fast-paced and highly fluid environment
7. Collaborate closely with other sound designers to ensure systems alignment across products
8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
9. Influence key business decisions within the organization and product/business areas, leveraging clear data-driven decision making
10. Influuence and create unique, memorable sonic experiences e in order to maintain quality and leverage existing resources for product consistency and efficiency
11. Communicate effectively with technical teams and software developers to ensure seamless and efficient sound implementation
**Minimum Qualifications:**
Minimum Qualifications:
12. 5+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
13. Experience with audio middleware (Wwise, FMOD)
14. Experience creating original sound design for high-profile products or experiences
15. Experience with sound design synthesis and latest plugins
16. Proven communication and collaboration skills
17. Demonstrated music production experience
18. Demonstrated skills in Pro Tools and/or other professional DAW's
19. Understanding of human-centered design
20. Experience managing, scoping and communicating project milestones and deliverables
21. Experience testing implementation of sounds
22. Troubleshooting and problem solving skills
23. Time-management and organizational skills to meet delivery specifications and deadlines
24. Understanding of Design Systems and systems thinking
25. Understand accessibility requirements
**Preferred Qualifications:**
Preferred Qualifications:
26. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
27. Experience mixing in a variety of formats, including spatial audio
28. Experience recording in a studio and on location
29. Post-production skills, including editing and mastering
30. Knowledge of acoustics, equipment set ups and calibration
31. Experience with game engines (Unity, Unreal)
32. Experience in designing audio for AR and VR experiences
**Public Compensation:**
$137,000/year to $191,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
Sound Designer
Posted 4 days ago
Job Viewed
Job Description
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of AR/MR across these devices. We're a team of over 60 audio experts who design the experiences that connect people through the power of sound. Creative Audio is looking for an experienced Sound Designer to join our Metaverse work at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. Candidates must also have experience collaborating closely with other team members and cross-functional product teams, as well as provide creative feedback.
**Required Skills:**
Sound Designer Responsibilities:
1. Create world-class sound design for immersive experiences
2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines
5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
6. Execute in a fast-paced and highly fluid environment
7. Collaborate closely with other sound designers to ensure systems alignment across products
8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
9. Influence key business decisions within the organization and product/business areas, leveraging clear data-driven decision making
10. Influuence and create unique, memorable sonic experiences e in order to maintain quality and leverage existing resources for product consistency and efficiency
11. Communicate effectively with technical teams and software developers to ensure seamless and efficient sound implementation
**Minimum Qualifications:**
Minimum Qualifications:
12. 5+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
13. Experience with audio middleware (Wwise, FMOD)
14. Experience creating original sound design for high-profile products or experiences
15. Experience with sound design synthesis and latest plugins
16. Proven communication and collaboration skills
17. Demonstrated music production experience
18. Demonstrated skills in Pro Tools and/or other professional DAW's
19. Understanding of human-centered design
20. Experience managing, scoping and communicating project milestones and deliverables
21. Experience testing implementation of sounds
22. Troubleshooting and problem solving skills
23. Time-management and organizational skills to meet delivery specifications and deadlines
24. Understanding of Design Systems and systems thinking
25. Understand accessibility requirements
**Preferred Qualifications:**
Preferred Qualifications:
26. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
27. Experience mixing in a variety of formats, including spatial audio
28. Experience recording in a studio and on location
29. Post-production skills, including editing and mastering
30. Knowledge of acoustics, equipment set ups and calibration
31. Experience with game engines (Unity, Unreal)
32. Experience in designing audio for AR and VR experiences
**Public Compensation:**
$137,000/year to $191,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
Sound Designer
Posted 4 days ago
Job Viewed
Job Description
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of AR/MR across these devices. We're a team of over 60 audio experts who design the experiences that connect people through the power of sound. Creative Audio is looking for an experienced Sound Designer to join our Metaverse work at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. Candidates must also have experience collaborating closely with other team members and cross-functional product teams, as well as provide creative feedback.
**Required Skills:**
Sound Designer Responsibilities:
1. Create world-class sound design for immersive experiences
2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines
5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
6. Execute in a fast-paced and highly fluid environment
7. Collaborate closely with other sound designers to ensure systems alignment across products
8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
9. Influence key business decisions within the organization and product/business areas, leveraging clear data-driven decision making
10. Influuence and create unique, memorable sonic experiences e in order to maintain quality and leverage existing resources for product consistency and efficiency
11. Communicate effectively with technical teams and software developers to ensure seamless and efficient sound implementation
**Minimum Qualifications:**
Minimum Qualifications:
12. 5+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
13. Experience with audio middleware (Wwise, FMOD)
14. Experience creating original sound design for high-profile products or experiences
15. Experience with sound design synthesis and latest plugins
16. Proven communication and collaboration skills
17. Demonstrated music production experience
18. Demonstrated skills in Pro Tools and/or other professional DAW's
19. Understanding of human-centered design
20. Experience managing, scoping and communicating project milestones and deliverables
21. Experience testing implementation of sounds
22. Troubleshooting and problem solving skills
23. Time-management and organizational skills to meet delivery specifications and deadlines
24. Understanding of Design Systems and systems thinking
25. Understand accessibility requirements
**Preferred Qualifications:**
Preferred Qualifications:
26. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
27. Experience mixing in a variety of formats, including spatial audio
28. Experience recording in a studio and on location
29. Post-production skills, including editing and mastering
30. Knowledge of acoustics, equipment set ups and calibration
31. Experience with game engines (Unity, Unreal)
32. Experience in designing audio for AR and VR experiences
**Public Compensation:**
$137,000/year to $191,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at
Sound Designer
Posted 23 days ago
Job Viewed
Job Description
Key Responsibilities:
- Design and create original sound effects, foley, and atmospheric sounds for projects.
- Record, edit, and mix audio elements, including dialogue, music, and sound effects.
- Collaborate with creative teams to understand project requirements and artistic direction.
- Implement sound design within the project's engine or software environment.
- Ensure audio quality meets high production standards.
- Mix audio to achieve a balanced and impactful soundscape.
- Manage sound libraries and assets effectively.
- Stay updated on the latest audio technologies and trends in the entertainment industry.
- Troubleshoot and resolve any audio-related technical issues.
- Provide creative input and suggestions for enhancing the auditory experience.
- Proven experience as a Sound Designer or in a similar audio role within the Arts & Entertainment sector.
- Strong portfolio showcasing a range of sound design work for various media (e.g., film, games, animation, theater).
- Proficiency in industry-standard DAWs such as Pro Tools, Logic Pro, Cubase, Ableton Live, or similar.
- Solid understanding of acoustics, audio mixing, mastering, and signal processing.
- Experience with sound synthesis, audio middleware (e.g., Wwise, FMOD), and real-time audio implementation is a plus.
- Excellent creative listening skills and a keen ear for detail.
- Ability to work effectively in a collaborative, hybrid team environment.
- Strong organizational skills and ability to manage multiple projects and deadlines.
- Excellent problem-solving and communication skills.
- A passion for storytelling through sound and a deep appreciation for the arts.
Lead Sound Designer
Posted today
Job Viewed
Job Description
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Lead Sound Designer
Posted today
Job Viewed
Job Description
As the Lead Sound Designer, you will be responsible for conceptualizing, developing, and implementing sound effects, ambient environments, and musical integration that enhance gameplay and storytelling. You will guide the artistic direction of the audio, ensuring high-quality standards and innovative approaches. This role involves directing voice acting sessions, managing audio middleware integration, and ensuring the technical implementation of audio across various platforms. You will mentor and inspire junior sound designers, conduct critical listening sessions, and provide constructive feedback. The ability to work effectively in a remote, collaborative environment, communicate complex ideas clearly through written and verbal means, and manage multiple projects simultaneously is essential. This position offers the chance to leave your sonic signature on memorable and influential interactive experiences, working with a passionate and highly skilled team from your home studio.
Qualifications:
- Bachelor's degree in Sound Design, Music Technology, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in sound design for video games or interactive media.
- Proven experience leading audio teams and managing audio implementation pipelines.
- Expertise in industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Nuendo, or Reaper.
- Proficiency with audio middleware (e.g., Wwise, FMOD).
- Strong understanding of audio engineering principles, mixing, and mastering.
- Experience with sound design for various game genres and platforms.
- Excellent communication, leadership, and collaborative skills.
- A strong portfolio showcasing exceptional sound design work.
Senior Sound Designer
Posted today
Job Viewed
Job Description
Key Responsibilities:
- Conceptualize, design, and implement all sound elements for various media projects.
- Create original sound effects, foley, and ambiences.
- Record and edit dialogue and voiceovers.
- Integrate sound assets into game engines or post-production workflows.
- Collaborate with directors and creative teams to define the audio vision.
- Mix and master sound elements to ensure high-quality audio output.
- Manage audio asset libraries and ensure proper organization.
- Stay current with advancements in sound design technology and techniques.
- Mentor and guide junior sound designers.
- Ensure audio elements meet technical specifications and project deadlines.
Qualifications:
- Bachelor's degree in Audio Engineering, Music Technology, Film Production, or a related field, or equivalent professional experience.
- Minimum of 8 years of experience in professional sound design for film, television, or video games.
- Proficiency in industry-standard DAWs such as Pro Tools, Logic Pro X, or Cubase.
- Strong understanding of acoustics, signal processing, and audio mixing techniques.
- Experience with audio middleware (e.g., Wwise, FMOD) is highly desirable.
- Demonstrated ability to create innovative and impactful soundscapes.
- Excellent portfolio showcasing a range of sound design skills.
- Strong communication, collaboration, and leadership skills.
- Ability to manage multiple projects and meet tight deadlines.
- Experience in a hybrid work setting.
Lead Sound Designer
Posted today
Job Viewed
Job Description
Responsibilities:
- Define and execute the audio vision and technical direction for game projects.
- Lead, mentor, and manage a team of sound designers throughout the development cycle.
- Create and implement high-quality sound effects, ambient audio, Foley, and dialogue for game environments.
- Integrate audio assets into the game engine and manage audio middleware implementation (Wwise/FMOD).
- Collaborate closely with game designers, artists, and programmers to ensure seamless audio integration.
- Establish and maintain audio quality standards and best practices.
- Manage audio budgets, schedules, and resource allocation for projects.
- Record, edit, and mix audio assets to achieve desired sonic outcomes.
- Conduct playtesting and gather feedback to refine audio experiences.
- Work with external vendors and voice actors as needed.
- Bachelor's degree in Sound Design, Music Technology, Game Development, or a related field.
- Minimum of 7 years of professional experience in game audio development, with at least 2 years in a Lead or Senior role.
- Proven portfolio showcasing exceptional sound design skills across various game genres.
- Expert proficiency with digital audio workstations (DAWs) such as Pro Tools, Reaper, or Cubase.
- Deep knowledge of audio middleware (Wwise, FMOD) and game engines (Unreal Engine, Unity).
- Strong understanding of audio recording techniques, mixing, and mastering for games.
- Excellent leadership, communication, and interpersonal skills.
- Ability to work effectively in a hybrid team environment.
- Strong problem-solving abilities and creative audio engineering skills.
Sound designer jobs involve creating and manipulating audio for various media, including