2,457 Lead Sound Designer jobs in the United States
Lead Sound Designer
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Lead Sound Designer
Posted today
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Job Description
As the Lead Sound Designer, you will be responsible for conceptualizing, developing, and implementing sound effects, ambient environments, and musical integration that enhance gameplay and storytelling. You will guide the artistic direction of the audio, ensuring high-quality standards and innovative approaches. This role involves directing voice acting sessions, managing audio middleware integration, and ensuring the technical implementation of audio across various platforms. You will mentor and inspire junior sound designers, conduct critical listening sessions, and provide constructive feedback. The ability to work effectively in a remote, collaborative environment, communicate complex ideas clearly through written and verbal means, and manage multiple projects simultaneously is essential. This position offers the chance to leave your sonic signature on memorable and influential interactive experiences, working with a passionate and highly skilled team from your home studio.
Qualifications:
- Bachelor's degree in Sound Design, Music Technology, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in sound design for video games or interactive media.
- Proven experience leading audio teams and managing audio implementation pipelines.
- Expertise in industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Nuendo, or Reaper.
- Proficiency with audio middleware (e.g., Wwise, FMOD).
- Strong understanding of audio engineering principles, mixing, and mastering.
- Experience with sound design for various game genres and platforms.
- Excellent communication, leadership, and collaborative skills.
- A strong portfolio showcasing exceptional sound design work.
Lead Sound Designer
Posted today
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Job Description
Responsibilities:
- Define and execute the audio vision and technical direction for game projects.
- Lead, mentor, and manage a team of sound designers throughout the development cycle.
- Create and implement high-quality sound effects, ambient audio, Foley, and dialogue for game environments.
- Integrate audio assets into the game engine and manage audio middleware implementation (Wwise/FMOD).
- Collaborate closely with game designers, artists, and programmers to ensure seamless audio integration.
- Establish and maintain audio quality standards and best practices.
- Manage audio budgets, schedules, and resource allocation for projects.
- Record, edit, and mix audio assets to achieve desired sonic outcomes.
- Conduct playtesting and gather feedback to refine audio experiences.
- Work with external vendors and voice actors as needed.
- Bachelor's degree in Sound Design, Music Technology, Game Development, or a related field.
- Minimum of 7 years of professional experience in game audio development, with at least 2 years in a Lead or Senior role.
- Proven portfolio showcasing exceptional sound design skills across various game genres.
- Expert proficiency with digital audio workstations (DAWs) such as Pro Tools, Reaper, or Cubase.
- Deep knowledge of audio middleware (Wwise, FMOD) and game engines (Unreal Engine, Unity).
- Strong understanding of audio recording techniques, mixing, and mastering for games.
- Excellent leadership, communication, and interpersonal skills.
- Ability to work effectively in a hybrid team environment.
- Strong problem-solving abilities and creative audio engineering skills.
Lead Sound Designer
Posted today
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Job Description
Lead Sound Designer
Posted today
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Job Description
Lead Sound Designer
Posted 2 days ago
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Job Description
Key Responsibilities:
- Lead and manage the sound design team, setting audio direction and creative vision.
- Design, implement, and mix all in-game audio elements, including sound effects, ambient environments, UI sounds, and character vocalizations.
- Collaborate with game designers and engineers to integrate audio effectively with gameplay mechanics.
- Oversee recording sessions for dialogue, sound effects, and Foley.
- Integrate audio assets using game engines (e.g., Unreal Engine, Unity) and middleware (e.g., Wwise, FMOD).
- Mentor and provide guidance to junior sound designers.
- Manage audio asset pipelines and ensure quality control.
- Troubleshoot and optimize audio performance to meet technical requirements.
- Stay current with audio technologies, tools, and industry trends in game development.
- Contribute to the overall artistic vision and narrative of the game through sound.
- Bachelor's degree in Sound Design, Music Technology, Audio Engineering, or a related field.
- Minimum of 7 years of professional experience in game sound design, with at least 2 years in a lead or senior role.
- Extensive portfolio showcasing high-quality audio work for video games.
- Proficiency with industry-standard DAWs (e.g., Pro Tools, Reaper, Logic Pro) and audio middleware (Wwise, FMOD).
- Experience with game engines such as Unreal Engine or Unity.
- Strong understanding of acoustics, signal processing, and audio mixing techniques.
- Excellent leadership, communication, and interpersonal skills.
- Ability to work collaboratively in a hybrid team environment.
- Strong problem-solving skills and attention to detail.
Lead Sound Designer
Posted 2 days ago
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Job Description
Responsibilities:
- Lead the sound design team throughout the game development lifecycle.
- Define and implement the audio direction and style for new game titles.
- Create high-quality sound effects, ambient soundscapes, and Foley.
- Compose original music or direct external composers.
- Implement audio assets into the game engine using middleware like Wwise or FMOD.
- Collaborate with game design, art, and narrative teams to enhance player immersion.
- Manage audio asset pipelines and ensure efficient workflows.
- Provide technical and creative guidance to the audio team.
- Conduct sound design reviews and provide constructive feedback.
- Optimize audio performance to meet technical requirements.
- Bachelor's degree in Sound Design, Music Technology, or a related field.
- 5+ years of experience in game sound design, with at least 2 years in a lead role.
- Proven portfolio of shipped game titles with exceptional audio contributions.
- Expertise in digital audio workstations (Pro Tools, Reaper, Cubase, etc.).
- Proficiency with audio middleware (Wwise, FMOD).
- Strong understanding of audio principles, acoustics, and signal processing.
- Experience with game engines (Unreal Engine, Unity).
- Excellent leadership, communication, and collaboration skills.
- Ability to manage multiple projects and deadlines.
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Lead Sound Designer
Posted 2 days ago
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Key Responsibilities:
- Leading the sound design team, providing creative direction, mentorship, and feedback.
- Designing, recording, editing, and mixing a wide range of sound effects, foley, and ambient audio.
- Developing and implementing dynamic audio systems using real-time audio engines and middleware (e.g., Wwise, FMOD).
- Collaborating with game designers, level designers, and programmers to integrate audio seamlessly into the game.
- Ensuring audio quality standards and consistency across all game elements.
- Troubleshooting audio bugs and optimizing audio performance.
- Researching and implementing new audio technologies and techniques.
- Contributing to the overall artistic vision and narrative of the project through sound.
- Managing audio assets and maintaining version control within the project pipeline.
A minimum of 7 years of professional experience in sound design for games or interactive entertainment is required, with at least 2 years in a lead or senior role. Proficiency with industry-standard DAWs (e.g., Pro Tools, Reaper, Nuendo) and game audio middleware is essential. A strong portfolio demonstrating creative sound design, technical proficiency, and an understanding of audio-environment interaction is mandatory. Excellent communication, organizational, and leadership skills are crucial. This role is based in Fort Worth, Texas, US and offers a hybrid work model, requiring presence in the office for key collaborative meetings and team sessions.
Lead Sound Designer
Posted 3 days ago
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Job Description
Responsibilities:
- Lead the conceptualization, design, and implementation of all sound elements for various entertainment productions.
- Develop and maintain a cohesive audio vision that aligns with the overall creative direction of each project.
- Manage and mentor a team of sound designers, providing guidance and constructive feedback.
- Create, record, edit, and mix a wide range of audio assets, including sound effects, Foley, dialogue, and music.
- Design and implement complex audio systems using industry-standard software and hardware.
- Collaborate effectively with directors, producers, lighting designers, and other stakeholders to achieve project goals.
- Ensure the highest quality of audio output across all platforms and venues.
- Oversee the budget and resource allocation for the sound design department.
- Stay abreast of the latest trends, technologies, and techniques in sound design and audio engineering.
- Troubleshoot and resolve audio-related issues during production and installation.
- Develop and maintain documentation for sound systems and assets.
- Bachelor's degree in Sound Engineering, Audio Production, Music Technology, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in professional sound design, with at least 2 years in a lead or supervisory role.
- Proven portfolio showcasing exceptional sound design work across different media (e.g., live shows, film, gaming, theme parks).
- Expertise in digital audio workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, or Ableton Live.
- Proficiency with audio middleware (e.g., Wwise, FMOD) is highly desirable.
- Strong understanding of acoustics, signal processing, and audio mixing techniques.
- Experience with live sound reinforcement and audio system integration.
- Excellent leadership, communication, and interpersonal skills.
- Ability to manage multiple projects simultaneously in a fast-paced environment.
- Creative problem-solving abilities and a keen ear for detail.
- Experience with Unreal Engine or Unity for interactive audio is a plus.
Lead Sound Designer
Posted 4 days ago
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